Editing Bowser's Fury
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|platforms=[[Nintendo Switch]] | |platforms=[[Nintendo Switch]] | ||
|format={{format|switch=1|switchdl=1}} | |format={{format|switch=1|switchdl=1}} | ||
|input={{input|joy-con | |input={{input|joy-con=1|switchpro=1|switchgcn=1}} | ||
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'''''Bowser's Fury''''' is a 3D action-adventure platformer for the [[Nintendo Switch]]. It is included in ''[[Super Mario 3D World + Bowser's Fury]]'', serving as its own standalone adventure campaign. The game features sandbox-like elements similar to those in ''[[Super Mario 64]]'', ''[[Super Mario Sunshine]]'', and ''[[Super Mario Odyssey]]'' and revolves around [[Mario]] exploring [[Lake Lapcat]]. After [[Bowser Jr.]] paints [[Bowser]] with black [[goop]], the latter turns into [[Fury Bowser]]. [[Mario]] must cooperate with Bowser Jr. to collect [[Cat Shine]]s and use their power to activate [[Lighthouse (Bowser's Fury)|lighthouses]] and [[Giga Bell]]s, both of which enable them to gradually rid Fury Bowser and Lake Lapcat of goop. Rather than providing the [[Health Meter]] as in open-world ''Super Mario'' series games, the game uses the power-up system of the 2D platformers with the exception of ''[[Super Mario Bros. 2]]''. | '''''Bowser's Fury''''' is a 3D action-adventure platformer for the [[Nintendo Switch]]. It is included in ''[[Super Mario 3D World + Bowser's Fury]]'', serving as its own standalone adventure campaign. The game features sandbox-like elements similar to those in ''[[Super Mario 64]]'', ''[[Super Mario Sunshine]]'', and ''[[Super Mario Odyssey]]'' and revolves around [[Mario]] exploring [[Lake Lapcat]]. After [[Bowser Jr.]] paints [[Bowser]] with black [[goop]], the latter turns into [[Fury Bowser]]. [[Mario]] must cooperate with Bowser Jr. to collect [[Cat Shine]]s and use their power to activate [[Lighthouse (Bowser's Fury)|lighthouses]] and [[Giga Bell]]s, both of which enable them to gradually rid Fury Bowser and Lake Lapcat of goop. Rather than providing the [[Health Meter]] as in open-world ''Super Mario'' series games, the game uses the power-up system of the 2D platformers with the exception of ''[[Super Mario Bros. 2]]''. |