Editing Bowser's Castle (Mario Kart Wii)
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 9: | Line 9: | ||
|ghost={{Ghost|Wii|Nin★YABUKI|3:04.836|[[File:BowserMKW.png|32px|link=Bowser]][[File:Piranha Prowler (Bowser) Model.png|32px|link=Piranha Prowler]]}}{{ghost|Wii <small>Expert</small>|Nin★Masa|2:42.098|[[File:BowserMKW.png|32px|link=Bowser]][[File:Flame Runner (Bowser) Model.png|32px|link=Flame Runner]]}} | |ghost={{Ghost|Wii|Nin★YABUKI|3:04.836|[[File:BowserMKW.png|32px|link=Bowser]][[File:Piranha Prowler (Bowser) Model.png|32px|link=Piranha Prowler]]}}{{ghost|Wii <small>Expert</small>|Nin★Masa|2:42.098|[[File:BowserMKW.png|32px|link=Bowser]][[File:Flame Runner (Bowser) Model.png|32px|link=Flame Runner]]}} | ||
}} | }} | ||
'''Bowser's Castle''' is the third course of the [[Special Cup]] in ''[[Mario Kart Wii]]''. It resembles the ''[[Mario Kart: Double Dash!!]]'' [[Bowser's Castle (Mario Kart: Double Dash!!)|iteration]] of [[Bowser's Castle]], as it has [[Thwomp]]s, the same castle entrance designed to resemble Bowser's face, and Bowser's laugh playing upon entry into the castle. | '''Bowser's Castle''' is the third course of the [[Special Cup]] in ''[[Mario Kart Wii]]''. It resembles the ''[[Mario Kart: Double Dash!!]]'' [[Bowser's Castle (Mario Kart: Double Dash!!)|iteration]] of [[Bowser's Castle]], as it has [[Thwomp]]s, the same castle entrance designed to resemble Bowser's face, and Bowser's evil laugh playing upon entry into the castle. | ||
The music for this course is a slower, more sinister rendition of a melody also heard in [[Wii Maple Treeway|Maple Treeway]], which also appears briefly in the game's second credits theme. Additionally, elements of the [[castle]] music from the original ''[[Super Mario Bros.]]'' can be heard in the beginning portion of this course's music. | The music for this course is a slower, more sinister rendition of a melody also heard in [[Wii Maple Treeway|Maple Treeway]], which also appears briefly in the game's second credits theme. Additionally, elements of the [[castle]] music from the original ''[[Super Mario Bros.]]'' can be heard in the beginning portion of this course's music. | ||
Line 17: | Line 17: | ||
==Course layout== | ==Course layout== | ||
[[File:MKW Bowser Castle Start.png|thumb|left|The start of the track]] | [[File:MKW Bowser Castle Start.png|thumb|left|The start of the track]] | ||
The course begins outside the castle, on a dirt road with off-road and dead trees on both sides of the track. There is first a brief straightaway followed by a drawbridge which quickly curves downwards and then curves upwards before ending in a ramp; the bridge also has two [[Dash Panel|dash panels]] on it and the first set of [[Item Box]]es lies atop the ramp. After going off the ramp and getting across the lava, racers continue driving straight and enter the castle as Bowser's laugh is heard and an alternate version of the music starts playing. They first encounter a straight corridor which is inexplicably wavy but otherwise symmetrical; the corridor has several pillars in the middle and two more item sets on both sides. Racers can also perform [[Jump Boost|tricks]] off of the wavy floor. After the corridor, racers go down a staircase and take a 90° turn to the left. There is then a right 90° turn and two more left 90° turns, all of which have a [[Thwomp]] in the middle. Like in {{classic link|N64|Bowser's Castle}}, if racers are crushed by a Thwomp, it will | The course begins outside the castle, on a dirt road with off-road and dead trees on both sides of the track. There is first a brief straightaway followed by a drawbridge which quickly curves downwards and then curves upwards before ending in a ramp; the bridge also has two [[Dash Panel|dash panels]] on it and the first set of [[Item Box]]es lies atop the ramp. After going off the ramp and getting across the lava, racers continue driving straight and enter the castle as Bowser's evil laugh is heard and an alternate version of the music starts playing. They first encounter a straight corridor which is inexplicably wavy but otherwise symmetrical; the corridor has several pillars in the middle and two more item sets on both sides. Racers can also perform [[Jump Boost|tricks]] off of the wavy floor. After the corridor, racers go down a staircase and take a 90° turn to the left. There is then a right 90° turn and two more left 90° turns, all of which have a [[Thwomp]] in the middle. Like in {{classic link|N64|Bowser's Castle}}, if racers are crushed by a Thwomp, it will laugh evilly. Racers also go down additional staircases in between each turn. Between the two left turns, there is another set of Item Boxes, and the castle wall is missing on the right which allows racers to fall into the lava. After the last turn there is a dash panel ramp which leads racers into a large room filled with lava. | ||
Here, the track is quite wide at first, with [[Kanaami Road]] that curves upward on the sides. As racers land, they initially can continue driving straight and encounter a few dash panels but are quickly guided to the sides of the track where there are small [[Half-pipe (object)|half-pipes]]. Atop the half-pipes on each side are more Item Boxes as well as very small [[Fire Chain]]s. Upon landing from the first pair of half-pipes, racers reach a similar part of the track which guides them up to another pair of half-pipes with more Item Boxes and Fire Chains. During this whole process, a [[Bowser Statue|Mecha Bowser]] launches giant fireballs down the middle of the track which explode where the track first splits, as indicated by a large marking on the track. After racers land from the second pair of half-pipes, the track splits into two symmetrical narrow paths that curve around the Mecha Bowser. Each path contains a [[Fire Bar]] followed by a dash panel ramp and another item set. Where the two paths join, racers are led into a separate area that's partially outside. | Here, the track is quite wide at first, with [[Kanaami Road]] that curves upward on the sides. As racers land, they initially can continue driving straight and encounter a few dash panels but are quickly guided to the sides of the track where there are small [[Half-pipe (object)|half-pipes]]. Atop the half-pipes on each side are more Item Boxes as well as very small [[Fire Chain]]s. Upon landing from the first pair of half-pipes, racers reach a similar part of the track which guides them up to another pair of half-pipes with more Item Boxes and Fire Chains. During this whole process, a [[Bowser Statue|Mecha Bowser]] launches giant fireballs down the middle of the track which explode where the track first splits, as indicated by a large marking on the track. After racers land from the second pair of half-pipes, the track splits into two symmetrical narrow paths that curve around the Mecha Bowser. Each path contains a [[Fire Bar]] followed by a dash panel ramp and another item set. Where the two paths join, racers are led into a separate area that's partially outside. |