Editing Bowser's Bob-ombing Run
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|after=[[Chase the Snaking Coins|>>]] [[Scuttlebug Forest|>>]] | |after=[[Chase the Snaking Coins|>>]] [[Scuttlebug Forest|>>]] | ||
}} | }} | ||
'''Bowser's Bob-ombing Run''' (or '''World 6-4''') is the fourth level of [[World 6 (Super Mario Run)|World 6]] and the twenty-fourth level overall in ''[[Super Mario Run]]''. It is the final normal level in the game, and unlocks [[Princess Peach]] as a playable character upon completion. The [[World Star (Super Mario Run)|World Star]] level [[Scuttlebug Forest]] is unlocked if the player defeats [[Bowser]] using Princess Peach in this level. It cannot be played in [[Easy Mode]] | '''Bowser's Bob-ombing Run''' (or '''World 6-4''') is the fourth level of [[World 6 (Super Mario Run)|World 6]] and the twenty-fourth level overall in ''[[Super Mario Run]]''. It is the final normal level in the game, and unlocks [[Princess Peach]] as a playable character upon completion. The [[World Star (Super Mario Run)|World Star]] level [[Scuttlebug Forest]] is unlocked if the player defeats [[Bowser]] using Princess Peach in this level. It cannot be played in [[Easy Mode]]. | ||
After leaving an opening section, the player must fight Bowser in his [[Koopa Clown Car]], in an area with four levels for potential platforms, [[coin]]s, and [[Fire Bar | After leaving an opening section, the player must fight Bowser in his [[Koopa Clown Car]], in an area with four levels for potential platforms, [[coin]]s, and [[Fire Bar]s. [[Bridge]]s and wooden platforms serve as the higher three levels, while wooden platforms occasionally fill gaps in the ground. Some [[Super Mushroom]]s appear outside of [[? Block]]s. This segment will loop indefinitely until Bowser is hit three times, after which he is defeated and the level immediately ends. [[Color coin]]s only appear on the first loop. | ||
Bowser perpetually stays on the right side of the screen, moving to one of four positions between his attacks. If the player enters a [[Bubble]], Bowser will stop until the player leaves, then return once the player is both outside the bubble and the level's opening section. He attacks by throwing [[Bob-omb]]s, which can be [[stomp]]ed to launch them forward and potentially back into Bowser to damage him. He can also shoot [[Spike Ball]]s, which break through wooden platforms as they roll, or | Bowser perpetually stays on the right side of the screen, moving to one of four positions between his attacks. If the player enters a [[Bubble]], Bowser will stop until the player leaves, then return once the player is both outside the bubble and the level's opening section. He attacks by throwing [[Bob-omb]]s, which can be [[stomp]]ed to launch them forward and potentially back into Bowser to damage him. He can also shoot [[Spike Ball]]s in one of two sizes, which break through wooden platforms as they roll, or shoot [[Bowser's Flames]] in one of two sizes. If Bowser takes damage, the player is granted additional time. | ||
When this course appears in Remix 10, it has substantial changes. Bowser does not appear, but Bob-ombs and Spike Balls appear on their own. The course's pre-Bowser segment can appear, which contains [[Ninji]]. This course's layout is never used in Toad Rally. | When this course appears in Remix 10, it has substantial changes. Bowser does not appear, but Bob-ombs and Spike Balls appear on their own. The course's pre-Bowser segment can appear, which contains [[Ninji]]. This course's layout is never used in Toad Rally. | ||
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*[[Spike Ball]]s | *[[Spike Ball]]s | ||
*[[Ninji]]s (Remix 10 only) | *[[Ninji]]s (Remix 10 only) | ||
==Names in other languages== | ==Names in other languages== |