Editing Bowser's Block Party
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{{quote|OK, I got this great gadget for our final fight! Cower before the power of my new {{color-link | {{quote|OK, I got this great gadget for our final fight! Cower before the power of my new {{color-link|Megamorph Belt|red}}!|Bowser|Mario Party DS}} | ||
'''Bowser's Block Party''' is the final boss [[minigame]] from ''[[Mario Party DS]]''. In it, the player fights [[Bowser]] after he uses his [[Megamorph Belt]] to become [[Blockhead Bowser]]. Part of the minigame's name is a play on "block party." This is the only minigame where playable characters are in their normal size, as they turn back to normal when [[Donkey Kong]] breaks the [[Minimizer]] prior to the minigame in Story Mode. | '''Bowser's Block Party''' is the final boss [[minigame]] from ''[[Mario Party DS]]''. In it, the player fights [[Bowser]] after he uses his [[Megamorph Belt]] to become [[Blockhead Bowser]]. Part of the minigame's name is a play on "block party." This is the only minigame where playable characters are in their normal size, as they turn back to normal when [[Donkey Kong]] breaks the [[Minimizer]] prior to the minigame in Story Mode. | ||
==Story Mode Cutscene== | |||
[[File:MPDS group ending.png|thumb|150px|left|The cast enjoying Triangle Twisters]] | |||
After Bowser is defeated in the minigame in Story Mode, Bowser and [[Bowser Jr.]] are tied up, Mario takes back the final [[Sky Crystal]] he initially found from them. Now in close proximity of each other, they are magically formed together to make a crystal [[Nintendo DS]], allowing [[Triangle Twisters]] to be playable. | |||
==Introduction== | ==Introduction== | ||
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==Gameplay== | ==Gameplay== | ||
The player gets five hearts (served as a [[Health Meter]]), while Bowser has only three. First, he turns into a spinning top and spins around the arena, shooting fire from the golden Bowser Block. After a while, he cloaks himself in fire. Eventually, he stops, the flames dissipate, and he falls over. The player must then [[punch]] or [[kick]] the golden Bowser Block five times to defeat that form and turn him into his next form. | The player gets five hearts (served as a [[Health Meter]]), while Bowser has only three. First, he turns into a spinning top and spins around the arena, shooting fire from the golden Bowser Block. After a while, he cloaks himself in fire. Eventually, he stops, the flames dissipate, and he falls over. The player must then [[punch]] or [[kick]] the golden Bowser Block five times to defeat that form and turn him into his next form. | ||
In Bowser's next form, he becomes a large cube and moves like a [[Tox Box]]. After moving, he shoots fire from Bowser tiles on his side. The player must punch or kick the golden Bowser Block five times when it comes to the ground. | In Bowser's next form, he becomes a large cube and moves like a [[Tox Box]]. After moving, he shoots fire from Bowser tiles on his side. The player must punch or kick the golden Bowser Block five times when it comes to the ground. | ||
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==In-game text== | ==In-game text== | ||
* '''Rules''' – ''"Avoid Bowser's attacks after he transforms into Blockhead Bowser. then wait for your chance to strike his golden {{color | * '''Rules''' – ''"Avoid Bowser's attacks after he transforms into Blockhead Bowser. then wait for your chance to strike his golden {{color|weak spot|red}}!"'' | ||
* '''Tips''' – ''"Bowser will stack his blocks in different ways, and each of his forms has a different attack. Study his forms carefully to know his attacks!"'' | * '''Tips''' – ''"Bowser will stack his blocks in different ways, and each of his forms has a different attack. Study his forms carefully to know his attacks!"'' | ||