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| {{level infobox | | {{anotherlanguage}} |
| |image=[[File:SMA4Card M30.jpg|200px]] | | {{level |
| | |title=Koopa no Hikōsen Kōhen |
| | |image=[[File:SMA430.png|240px]] |
| |code=30 ([[World-e]]) | | |code=30 ([[World-e]]) |
| |game=''[[Super Mario Advance 4: Super Mario Bros. 3]]'' | | |game=''[[Super Mario Advance 4: Super Mario Bros. 3]]'' |
| |track=Underground Theme<br>Airship Theme | | |notes= |
| |sample=Underground Theme<br>[[File:SMA4 Underground Theme.oga]]<br>Airship Theme<br>[[File:SMA4 Airship.oga]] | | |difficulty= |
| |before=[[Bowser's Airship 1|<<]] | | |before=[[Koopa no Hikōsen Zenpen|<<]] |
| |after= | | |after= |
| }} | | }} |
| '''Bowser's Airship 2''' is the 30th level in ''[[Super Mario Advance 4: Super Mario Bros. 3]]''{{'}}s [[World-e]]. This card was released in Series 2 in Japan. Its official difficulty rating is ★★★★★. It was the final e-Reader level released and was available only in Japan until its international debut, when the game was brought to the [[Wii U]] [[Virtual Console]] in 2016. The level is set directly after the end of the previous level, [[Bowser's Airship 1]]. The level has three [[Advance Coin]]s. The key art features [[Bowser]]. | | '''Koopa no Hikōsen Kōhen''' (クッパのひこうせん こうへん) is the thirtieth and final level in ''[[Super Mario Advance 4: Super Mario Bros. 3]]''<nowiki>'</nowiki>s [[World-e]]. It was among the levels on a series of [[e-Reader]] e-cards unreleased outside of Japan, and was the final level ever released onto the e-Reader. The level is set directly after the end of the previous level, [[Koopa no Hikōsen Zenpen]]. The level has three [[Advance Coin]]s. |
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| ==Layout== | | ==Layout== |
| [[File:SMA4 Bowser's Airship 2 Screenshot.png|thumb|left]]
| | As stated above, the level begins in [[Boom Boom]]'s area at the end of the previous level. The player must hit several invisible [[Question Block]]s at the other end of the room to reach a [[Warp Pipe]] leading to the upper deck, which automatically scrolls. The player must avoid the projectiles of cannons and several [[Rocky Wrench]]es while navigating the airship. At the end of this is a second Warp Pipe. |
| [[File:Bowser's Airship 2 map.png|thumb|Map of the level.]]
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| As stated above, the level begins in [[Boom Boom]]'s area at the end of the previous level. The player must hit several [[Hidden Block]]s at the other end of the room to reach a [[Warp Pipe]] leading to the upper deck, which automatically scrolls. The player must avoid the projectiles of [[cannon]]s and several [[Rocky Wrench]]es while navigating the airship. At the end of this is a second Warp Pipe. | |
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| Down the pipe is a room with two [[Boomerang Bro]]thers. The pipe after this leads to another airship segment. However, this area mostly consists of [[Burner|Rocket Engine]]s. At one point, there are three [[Fire Bro]]thers, and near the end there are a pair of [[Bill Blaster|Turtle Cannon]]s. At this point, the rest of the airship stops automatically scrolling, allowing Mario to move at his own pace. Before the Warp Pipe, a ? Block with a [[Super Leaf]] is found. | | Down the pipe is a room with two [[Boomerang Bro.|Boomerang Bros.]]. The pipe after this leads to another airship segment. However, this area mostly consists of [[Rocket Engine]]s. At one point, there are three [[Fire Bro.|Fire Bros.]], and near the end there are a pair of [[Bill Blaster]]s. At this point, the rest of the airship stops automatically scrolling, allowing Mario to move at his own pace. Before the Warp Pipe here is a Question Block with a [[Super Leaf]]. |
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| The pipe leads to a chamber with [[Bowser]] inside. He is defeated in the same manner as the previous battles. However, present in the room are several blocks that he cannot destroy with his ground pound move. | | The pipe leads to a chamber with [[Bowser]] inside. He is defeated in the same manner as the previous battles. However, present in the room are several blocks that he cannot destroy with his ground pound move. |
| {{br}}
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| ==Advance Coins== | | ==Advance Coins== |
| #On the ship's upper deck, after several horizontal cannons. | | #On the ship's upper deck, after several Warp Pipe-like cannons. |
| #Directly after the Fire Brothers. | | #Directly after the Fire Bros. |
| #Floating near a [[Bolt Lift]] before the end of the level. | | #Floating near a [[Bolt Lift]] before the end of the level. |
| | | <br clear=all> |
| ==Enemies==
| | {{Worlde}} |
| {|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align:center"
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| !Name
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| !Count
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| |-
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| |[[File:SMA4 Cannon diagonal.png]]<br>[[Cannon]]
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| |3 (↖)<br>11 (←)
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| |-
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| |[[File:SMA4 Cannon big.png]]<br>[[Giant cannon]]
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| |4 (←)<br> 1 (→)
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| |-
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| |[[File:SMA4 Cannon double NE-SW.png]]<br>[[Diagonal cannon]]
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| |3 (↗)<br>3 (↙)
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| |-
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| |[[Cannonball]]
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| |Spawned by cannons
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| |-
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| |[[Giant cannonball]]
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| |Spawned by giant cannons
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| |-
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| |[[File:SMA4 SMB3 Rocky Wrench.png]]<br>[[Rocky Wrench]]
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| |6
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| |-
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| |[[File:Boomerang Bro SMB3 All-Stars.png]]<br>[[Boomerang Bro]]ther
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| |2
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| |-
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| |[[File:Fire Bro SMB3 All-Stars.png]]<br>[[Fire Bro]]ther
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| |3
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| |-
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| |[[Burner|Rocket Engine]]
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| |1 (→)<br>7 (↑)<br>2 (←)
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| |-
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| |[[Bill Blaster|Turtle Cannon]]
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| |3
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| |-
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| |[[File:SMA4 Bullet Bill sprite.png]]<br>[[Bullet Bill]]
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| |Infinitely spawned by [[Bill Blaster|Turtle Cannon]]s
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| |-
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| |[[File:BowserSMA4SMB3.png]]<br>[[Bowser]]
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| |1 (boss)
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| |}
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| ==Flavor text== | |
| {|
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| *Japanese:
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| *Romaji:
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| *Translation:
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| '''マリオ!!!''' やっとここまできたか! この飛行船(ひこうせん)の本当(ほんとう)の恐(おそ)ろしさ オレサマが教(おし)えてやる!!<br>
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| '''''Mario!!!''' Yatto koko made kita ka! Kono hikōsen no hontō no osoroshisa ore-sama ga oshiete yaru!!''<br>
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| '''Mario!!!''' Finally, you're here! I'll teach you the true terror of this airship!!
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| |}
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| ==Names in other languages==
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| {{foreign names | |
| |Jap=クッパのひこうせん こうへん
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| |JapR=Kuppa no Hikōsen Kōhen
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| |JapM=Bowser's Airship: Part 2
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| }} | |
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| ==Trivia==
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| *Not counting the [[Sunken Ghost Ship]], [[Bowser's Airship 1]] and Bowser's Airship 2 are the first airship levels in which the interior of the airship is explored outside of a boss fight.
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| *Five of this level's upward-facing Rocket Engines are unique in their mechanisms are stacked on top of each other to make them taller.
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| {{SMB3 levels}}
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| [[Category:Airship areas]]
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| [[Category:World-e]]
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