Editing Boss Sumo Bro

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 17: Line 17:
Like his original form, Boss Sumo Bro has a spiked head that makes it unsafe to jump on him, a black shell, and attacks by stomping the floor once, or, after a brief change in stance, twice in a row, with each stomping sending down sparks that spread electric shockwaves upon striking the floor. However, his eyes are now squinted much like how Sumo Bros squinted their eyes in ''[[Super Mario World]]'' as opposed to the beady eyes normal Sumo Bros have in this game (though, in Boss Sumo Bro's case, his eyes are permanently squinted in an angry expression), and he gains a pair of {{wp|Glossary of sumo terms#tsuna|tsuna}} on his shoulders, as well as the ability to jump.
Like his original form, Boss Sumo Bro has a spiked head that makes it unsafe to jump on him, a black shell, and attacks by stomping the floor once, or, after a brief change in stance, twice in a row, with each stomping sending down sparks that spread electric shockwaves upon striking the floor. However, his eyes are now squinted much like how Sumo Bros squinted their eyes in ''[[Super Mario World]]'' as opposed to the beady eyes normal Sumo Bros have in this game (though, in Boss Sumo Bro's case, his eyes are permanently squinted in an angry expression), and he gains a pair of {{wp|Glossary of sumo terms#tsuna|tsuna}} on his shoulders, as well as the ability to jump.


In battle, Boss Sumo Bro can leap to and from any of the three platforms in the room. Given his increased strength, his stomps cause earthquakes that will stun the player if they are standing on any solid ground at the time (much like the [[Ground Pound|ground pound]]s of [[Sledge Bro]]s, [[Morton|Morton Koopa Jr.]], and [[Roy|Roy Koopa]]), and his electric shockwaves travel across the entire floor rather than fizzling out after going a short distance. To attack him, the player must strike the platform he is standing on (the Note Blocks in the center of the floor, the [[Flying Squirrel Mario|flying squirrel form]], [[Peachette]], or the side platforms should be used when he is on the center platform, since it is higher than the other platforms). This would flip him on his shell, rendering him completely harmless even when touched and allowing the player to damage him by jumping on his exposed underside while he is stunned. As with [[Boom Boom]], regardless of whether he is flipped or still actively moving around, the player can also pelt Boss Sumo Bro at any point in the fight (except for a short time when he is stunned after getting damaged) with six [[fireball]]s (the equivalent of one belly stomp), since Sumo Bros. are no longer fireproof in this game. After three stomps to the underside or 18 fireballs, Boss Sumo Bro falls off the stage, defeated. Like all tower bosses, he is briefly shown atop his tower once the player exits the level and returns to the map, before being toppled over and replaced with a flag.
In battle, Boss Sumo Bro can leap to and from any of the three platforms in the room. Given his increased strength, his stomps cause earthquakes that will stun the player if they are standing on any solid ground at the time (much like the [[Ground Pound|ground pound]]s of [[Sledge Bro]]s, [[Morton Koopa Jr.]], and [[Roy|Roy Koopa]]), and his electric shockwaves travel across the entire floor rather than fizzling out after going a short distance. To attack him, the player must strike the platform he is standing on (the Note Blocks in the center of the floor, the [[Flying Squirrel Mario|flying squirrel form]], [[Peachette]], or the side platforms should be used when he is on the center platform, since it is higher than the other platforms). This would flip him on his shell, rendering him completely harmless even when touched and allowing the player to damage him by jumping on his exposed underside while he is stunned. As with [[Boom Boom]], regardless of whether he is flipped or still actively moving around, the player can also pelt Boss Sumo Bro at any point in the fight (except for a short time when he is stunned after getting damaged) with six [[fireball]]s (the equivalent of one belly stomp), since Sumo Bros. are no longer fireproof in this game. After three stomps to the underside or 18 fireballs, Boss Sumo Bro falls off the stage, defeated. Like all tower bosses, he is briefly shown atop his tower once the player exits the level and returns to the map, before being toppled over and replaced with a flag.


Boss Sumo Bro is the only boss in ''New Super Mario Bros. U'' and ''New Super Luigi U'' that does not normally appear on top of the tower in the world map. He does, however, briefly appear on top of the tower after his defeat from the player or if the player is defeated and returns to the world map.
Boss Sumo Bro is the only boss in ''New Super Mario Bros. U'' and ''New Super Luigi U'' that does not normally appear on top of the tower in the world map. He does, however, briefly appear on top of the tower after his defeat from the player or if the player is defeated and returns to the world map.

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: