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{{mission infobox
{{Missionbox
|title=Boomsday Machine Daredevil Run
|image=[[File:Dark_Matter_Planet.png|200px]]
|image=[[File:Dark_Matter_Planet.png|200px]]
|location=[[Bowser Jr.'s Boom Bunker]]
|level=[[Bowser Jr.'s Boom Bunker]]
|number=2
|star=2
|boss=[[Boomsday Machine]]
|boss=[[Boomsday Machine]]
|game=''[[Super Mario Galaxy 2]]''
|game=''[[Super Mario Galaxy 2]]''
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}}
}}
'''Boomsday Machine Daredevil Run''' is the second mission of [[Bowser Jr.'s Boom Bunker]] in ''[[Super Mario Galaxy 2]]''. This mission will become available if the player collected the [[Comet Medal]] in the [[Bowser Jr.'s Boomsday Machine|previous mission]] and when a [[Prankster Comet]] is in orbit.
'''Boomsday Machine Daredevil Run''' is the second mission of [[Bowser Jr.'s Boom Bunker]] in ''[[Super Mario Galaxy 2]]''. This mission will become available if the player collected the [[Comet Medal]] in the [[Bowser Jr.'s Boomsday Machine|previous mission]] and when a [[Prankster Comet]] is in orbit.
==Mission==
==Mission==
For this mission, the player has to do the entirety of the first mission, though this time, the player only has one piece of health. The objective and layout of the mission is the same as the previous, except the planet with the moving platforms is replaced with a planet made of [[dark matter]] with [[Dry Bones]] and a moving platform that goes through raised portions of the dark matter. After the platform is an area where the player needs to use a [[Cloud Flower]] to progress to the [[Launch Star]] that will send the player to the arena where the [[Boomsday Machine]] is fought once more, which uses the same tactics and has the same method of defeating it as the last battle. The [[Checkpoint Flag]] has been moved to the planet with Dark Matter.
For this mission, the player has to do the entirety of the first mission, though this time, the player only has one health. The objective and layout of the mission is the same as the previous, except the planet with the moving platforms is replaced with a planet made of [[dark matter]] with [[Dry Bones]] and a moving platform that goes through raised portions of the dark matter. After the platform is an area where the player needs to use a [[Cloud Flower]] to progress to the [[Launch Star]] that will send the player to the arena where the [[Boomsday Machine]] is fought once more, which uses the same tactics and has the same method of defeating it as the last battle.


==Enemies==
==Enemies==
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SMG Bullet Bill.png|[[Bullet Bill]]s
SMG Bullet Bill.png|[[Bullet Bill]]s
SMG2 Boomerang Bro Artwork.png|[[Boomerang Bro]]s.
SMG2 Boomerang Bro Artwork.png|[[Boomerang Bro]]s.
SMG2 Floating Mine Render.png|[[Mikey Mine|Space Mine]]s
SMG2 Floating Mine Render.png|[[Floating Mine]]s
SMG2 Electric Fence Close Up.png|[[Electric rail]]s
SMG2 Electric Fence Close Up.png|[[Electric rail]]s
SMG Dry Bones Artwork.png|[[Dry Bones]]
SMG Dry Bones Artwork.png|[[Dry Bones]]
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|SpaE=¡Muerte súbita! El bastión de Bowsy
|SpaE=¡Muerte súbita! El bastión de Bowsy
|SpaEM=Sudden death! Bowser Jr.'s bastion
|SpaEM=Sudden death! Bowser Jr.'s bastion
|Fre=Char à canon (une seule chance)
|Fra=Char à canon (une seule chance)
|FreM=Tank of cannon (also a pun on "Chair à canon", Cannon fodder) (only one chance)
|FraM=Tank of cannon (also a pun on "Chair à canon", Cannon fodder) (only one chance)
|Ger=Risikokomet! Megamurks für Profis
|Ger=Risikokomet! Megamurks für Profis
|GerM=Daredevil Comet! Mega-botch for experts
|GerM=Daredevil Comet! Mega-botch for experts
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==Trivia==
==Trivia==
*During the section before the boss in this mission, the music theme "Tension" is used instead of the same one as [[Bowser Jr.'s Fiery Flotilla]] as heard in the normal mission.
*During the section before the boss in this mission, the music theme "Tension" is used instead of the same one as [[Bowser Jr.'s Fiery Flotilla]] as heard in the normal mission.
{{SMG2 missions}}
 
{{Galaxy2}}
[[Category:Super Mario Galaxy 2 missions]]
[[Category:Super Mario Galaxy 2 missions]]

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