Editing Boomsday Machine

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 13: Line 13:


[[File:SMG2 Bowser Jr Boomsday Machine Full.png|200px|thumb|left|Cloud Mario, fighting the final form of the Boomsday Machine]]
[[File:SMG2 Bowser Jr Boomsday Machine Full.png|200px|thumb|left|Cloud Mario, fighting the final form of the Boomsday Machine]]
In the final round, the tower goes mobile. This makes the player's climb to the top more difficult, since Bowser Jr.'s cockpit is much higher up. The player still needs to avoid coming in contact with the yellow projectiles, the spinning fire wheel, and the vacuum attack. The fire on the Boomsday Machine also destroys the player's clouds. Once the player reaches the top of an updraft, they need to use the Cloud Flower refill to get to an even higher cloud tier. They should use long jumps to get to the distant cloud, and they can score another refill. From there, the player can reach the dome with their cloud platform recharge. Once the player arrives at the glass dome, they must ground-pound it a third time, which destroys the machine and reveals the [[Grand Star]].
In the final round, the tower goes mobile. This makes the player's climb to the top more difficult, since Bowser Jr.'s cockpit is much higher up. The player still needs to avoid coming in contact with the yellow projectiles, the spinning fire wheel, and the vacuum attack. The fire on the Boomsday Machine also destroys the player's clouds. Once the player reaches the top of an updraft, they need to use the [[Cloud Flower]] refill to get to an even higher cloud tier. They should use long jumps to get to the distant cloud, and they can score another refill. From there, the player can reach the dome with their cloud platform recharge. Once the player arrives at the glass dome, they must ground-pound it a third time, which destroys the machine and reveals the [[Grand Star]].


Mario faces this boss twice, with the second match being under a [[Prankster Comet|Daredevil Comet]]'s conditions.
Mario faces this boss twice, with the second match being under a [[Prankster Comet|Daredevil Comet]]'s conditions.

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: