Editing Boom Boom

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{{distinguish|Bunbun|Goom Goom}}
{{distinguish|Bunbun|Goom Goom}}
{{species infobox
{{species infobox
|image=[[File:Boom Boom SMR.png|180px]]<br>Artwork from ''[[Super Mario Run]]''
|image=[[File:Boom Boom SMR.png|180px]]<br>Artwork of Boom Boom in ''[[Super Mario Run]]''
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|latest_appearance=''[[Super Mario Party Jamboree]]'' ([[List of games by date#2024|2024]])
|latest_appearance=''[[Super Mario Party Jamboree]]'' ([[List of games by date#2024|2024]])
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}}
}}
'''Boom Boom''' (sometimes stylized as '''Boom-Boom''' or '''BOOM-BOOM'''<ref>{{cite|language=en-us|publisher=Nintendo of America|date=June 1990|title=''Super Mario Bros. 3'' Nintendo Power Strategy Guide|page=9}}</ref>) is one of [[Bowser]]'s main henchmen in some games of the [[Super Mario (series)|''Super Mario'']] series. While Boom Boom is often portrayed as an individual character, it is sometimes shown that there are multiple Boom Booms. Boom Boom debuted in ''[[Super Mario Bros. 3]]'', where he often battles Mario or [[Luigi]] in [[fortress]]es. Boom Boom then later made his return appearance in ''[[Super Mario 3D Land]]'' as one of the two secondary antagonists who often appears in [[airship]]s, along with his female partner [[Pom Pom]]. After ''Super Mario 3D Land'', Boom Boom reappeared in later games more often. Compared to [[Koopa (Bowser's species)|Bowser's species]], he has a complete shell instead of a carapace not directly connected to his plastron, and the shell itself may or may not have spikes on it, depending on the game. Additionally, he has enormous hands that he swings around as fists as his primary form of attack.
'''Boom Boom''' (sometimes stylized as '''Boom-Boom''' or '''BOOM-BOOM'''<ref>{{cite|language=en-us|publisher=Nintendo of America|date=June 1990|title=''Super Mario Bros. 3'' Nintendo Power Strategy Guide|page=9}}</ref>) is one of [[Bowser]]'s main henchmen in some games of the [[Super Mario (series)|''Super Mario'']] series. While Boom Boom is often portrayed as an individual character, it is sometimes shown that there are multiple Boom Booms. Boom Boom debuted in ''[[Super Mario Bros. 3]]'', where he often battles Mario or [[Luigi]] in [[fortress]]es. Boom Boom then later made his return appearance in ''[[Super Mario 3D Land]]'' as one of the two secondary antagonists who often appears in [[airship]]s, along with his female partner [[Pom Pom]]. After ''Super Mario 3D Land'', Boom Boom reappeared in later games more often. Compared to [[Koopa (Bowser's species)|Bowser's species]], he has a complete shell instead of a carapace not directly connected to his plastron, and the shell itself may or may not have spikes on it, depending on the game. Additionally, he has enormous hands that he swings around as fists as his primary form of attack.
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
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|bg=black
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Boom Boom is a recurring boss within ''Super Mario Bros. 3''. He helps Bowser and the [[Koopalings]] invade the [[Mushroom World]]'s seven kingdoms. Boom Boom appears in the fortresses of each kingdom, fighting Mario and Luigi to prevent them from going any closer to the Koopalings. However, the Mario Bros. prevail, and his fortresses get destroyed thanks to the [[magic ball]]s he dropped. After he fails to protect the Koopalings, Boom Boom also appears in many levels in [[Dark Land]]; specifically in [[World 8-Fortress]] and all the [[Dark Land#Battleships|battleships]], [[airship]]s, and [[tank]]s - except for the first tank set, which is instead manned by a [[Boomerang Bro]]. Due to palette inconsistencies between locations in the original version, he appears dark brown in most places, blue and gray in {{world link|2|fort|World 2-Fortress}}, tan with white details in {{world link|6|fort|World 6-Fortress 2}} 2, and tan with lighter tan details in vehicle levels, though later versions have him consistently tan.
Boom Boom is a recurring boss within ''Super Mario Bros. 3''. He helps Bowser and the [[Koopalings]] invade the [[Mushroom World]]'s seven kingdoms. Boom Boom appears in the fortresses of each kingdom, fighting Mario and Luigi to prevent them from going any closer to the Koopalings. However, the Mario Bros. prevail, and his fortresses get destroyed thanks to the [[magic ball]]s he dropped. After he fails to protect the Koopalings, Boom Boom also appears in many levels in [[Dark Land]]; specifically in [[World 8-Fortress]] and all the [[Dark Land#Battleships|battleships]], [[airship]]s, and [[tank]]s - except for the first tank set, which is instead manned by a [[Boomerang Bro]]. Due to palette inconsistencies between locations in the original version, he appears dark brown in most places, blue and gray in {{world-link|2|fort|World 2-Fortress}}, tan with white details in {{world-link|6|fort|World 6-Fortress 2}} 2, and tan with lighter tan details in vehicle levels, though later versions have him consistently tan.


In battle, Boom Boom begins by simply walking left and right towards Mario while flailing his arms, occasionally crouching down and revealing his large spikes, then bouncing back into his attacking behavior. After being hit, he either starts to charge and jump very high or flies with his winged arms; the latter strategy first appeared in [[Water Land]]'s first fortress. After a second hit, Boom Boom walks left and right again but very quickly, possibly as a desperation tactic, no longer crouches, and loses his wings if he had any. After the third hit, he releases a [[magic ball]] that destroys the fortress Boom Boom is in when Mario or Luigi touch it, and either opens a lock or makes a bridge appear elsewhere on the map.  
In battle, Boom Boom begins by simply walking left and right towards Mario while flailing his arms, occasionally crouching down and revealing his large spikes, then bouncing back into his attacking behavior. After being hit, he either starts to charge and jump very high or flies with his winged arms; the latter strategy first appeared in [[Water Land]]'s first fortress. After a second hit, Boom Boom walks left and right again but very quickly, possibly as a desperation tactic, no longer crouches, and loses his wings if he had any. After the third hit, he releases a [[Magic Ball]] that destroys the fortress Boom Boom is in when Mario or Luigi touch it, and either opens a lock or makes a bridge appear elsewhere on the map.  


Boom Boom can be defeated either from three [[stomp]]s, being hit by five of [[Fire Mario]]'s [[fireball]]s, or from five of [[Fire Mario]]'s [[hammer]]s (though he can do with as little as one hammer if the aim is precise enough, with the sound of it connecting multiple times rapidly playing; this is likely a side effect of the hammer traveling through him rather than vanishing on impact like the fireball, so each of the smaller sprites making up Boom Boom count as a separate "hit" if the hammer touches them all).
Boom Boom can be defeated either from three [[stomp]]s, being hit by five of [[Fire Mario]]'s [[fireball]]s, or from five of [[Fire Mario]]'s [[hammer]]s (though he can do with as little as one hammer if the aim is precise enough, with the sound of it connecting multiple times rapidly playing; this is likely a side effect of the hammer traveling through him rather than vanishing on impact like the fireball, so each of the smaller sprites making up Boom Boom count as a separate "hit" if the hammer touches them all).
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Eventually, Princess Peach attempts to escape from Bowser, but Boom Boom and Bowser's minions chase her down, recapture her, and lock her within a cage. He returns in the [[World 7-Airship (Super Mario 3D Land)|airship of World 7]] and battles Mario for the final time of the main adventure, still using his own theme, but now joined by Pom Pom. In this battle, Pom Pom stands on an elevated red portion of the arena while Boom Boom fights on the blue floor below, with the former's boomerangs adding an additional hazard while trying to jump on Boom Boom. If Pom Pom is defeated first, the elevated floor will fall to Boom Boom's level, giving him a full arena for the rest of the fight. Both are defeated in the end, however.
Eventually, Princess Peach attempts to escape from Bowser, but Boom Boom and Bowser's minions chase her down, recapture her, and lock her within a cage. He returns in the [[World 7-Airship (Super Mario 3D Land)|airship of World 7]] and battles Mario for the final time of the main adventure, still using his own theme, but now joined by Pom Pom. In this battle, Pom Pom stands on an elevated red portion of the arena while Boom Boom fights on the blue floor below, with the former's boomerangs adding an additional hazard while trying to jump on Boom Boom. If Pom Pom is defeated first, the elevated floor will fall to Boom Boom's level, giving him a full arena for the rest of the fight. Both are defeated in the end, however.


He also returns to do battle with both Mario bros throughout the Special Worlds of the game, usually appearing earlier in the level than in his other boss fights. In {{world link|S4|airship|Special 4-Airship}}, Boom Boom is fought halfway through the level, in an arena where spikes will emerge from the center and outer area of the room at different intervals, potentially damaging Mario and [[Luigi]] while also giving them less room to avoid his attacks. In {{world link|S6|airship|Special 6-Airship}}, Boom Boom will return for a potentially skippable boss fight in an arena resembling his 2-Airship battle, but with a new ability to create a trail of flames with his spin attack. Finally, in {{world link|S8|crown|Special 8-Crown}}, Mario fights both Boom Boom and Pom Pom at the same time, similarly to the boss fight of World 7-Airship, but with Boom Boom being able to make use of his trail-blazing attack from Special 6-Airship (and Pom Pom's battle theme being used instead of his). A Boom Boom that requires only one hit to be defeated can also appear in the Special Worlds' [[Mystery Box]]es.
He also returns to do battle with both Mario bros throughout the Special Worlds of the game, usually appearing earlier in the level than in his other boss fights. In {{world-link|S4|airship|Special 4-Airship}}, Boom Boom is fought halfway through the level, in an arena where spikes will emerge from the center and outer area of the room at different intervals, potentially damaging Mario and [[Luigi]] while also giving them less room to avoid his attacks. In {{world-link|S6|airship|Special 6-Airship}}, Boom Boom will return for a potentially skippable boss fight in an arena resembling his 2-Airship battle, but with a new ability to create a trail of flames with his spin attack. Finally, in {{world-link|S8|crown|Special 8-Crown}}, Mario fights both Boom Boom and Pom Pom at the same time, similarly to the boss fight of World 7-Airship, but with Boom Boom being able to make use of his trail-blazing attack from Special 6-Airship (and Pom Pom's battle theme being used instead of his). A Boom Boom that requires only one hit to be defeated can also appear in the Special Worlds' [[Mystery Box]]es.


The official European and Oceanian websites refer to both Boom Boom and Pom Pom in the plural sense.<ref>{{cite|url=www.nintendo.com/en-gb/Games/Nintendo-3DS-games/SUPER-MARIO-3D-LAND-274908.html|language=en-gb|publisher=Nintendo of UK|accessdate=June 24, 2024|title=''Super Mario 3D Land''|quote='Boom Booms lie in wait for Mario on the battleship.' and 'Pom Poms lead Mario a merry dance.'}}</ref> Therefore, it is possible that the player is fighting different individuals in each airship, although the Prima guide and the American website<ref name="SM3DL NA">{{cite|deadlink=y|archive=web.archive.org/web/20111104062938/http://supermario3dland.nintendo.com|title=''Super Mario 3D Land'' official website|quote=Boom Boom & Pom Pom [...] may look tough, but they're a bit of a pushover.|accessdate=June 24, 2024|publisher=Nintendo of America|language=en-us}}</ref> use the singular, and only one Boom Boom or Pom Pom is seen onscreen at any given time.
The official European and Oceanian websites refer to both Boom Boom and Pom Pom in the plural sense.<ref>{{cite|url=www.nintendo.com/en-gb/Games/Nintendo-3DS-games/SUPER-MARIO-3D-LAND-274908.html|language=en-gb|publisher=Nintendo of UK|accessdate=June 24, 2024|title=''Super Mario 3D Land''|quote='Boom Booms lie in wait for Mario on the battleship.' and 'Pom Poms lead Mario a merry dance.'}}</ref> Therefore, it is possible that the player is fighting different individuals in each airship, although the Prima guide and the American website<ref name="SM3DL NA">{{cite|deadlink=y|archive=web.archive.org/web/20111104062938/http://supermario3dland.nintendo.com|title=''Super Mario 3D Land'' official website|quote=Boom Boom & Pom Pom [...] may look tough, but they're a bit of a pushover.|accessdate=June 24, 2024|publisher=Nintendo of America|language=en-us}}</ref> use the singular, and only one Boom Boom or Pom Pom is seen onscreen at any given time.
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====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
[[File:Boom Boom NSMBU Boost Mode screenshot.png|thumb|left|200px|Mario fighting a Boom Boom in ''New Super Mario Bros. U''.]]  
[[File:Boom Boom NSMBU Boost Mode screenshot.png|thumb|left|200px|Mario fighting a Boom Boom in ''New Super Mario Bros. U''.]]  
Boom Boom returns in ''[[New Super Mario Bros. U]]'', where multiple are shown on the world map; the [[Prima Games|Prima]] guide states that these are all the same individual. Unlike Boom Boom's design in ''Super Mario 3D Land'', he once again possesses spikes on his shell, as he did in ''Super Mario Bros. 3''. However, unlike that game, he does not retract into his shell; a small cutscene plays at the beginning of fights instead, and when he's hit, he dizzily flops to the ground, achieving the same effect.
Boom Boom returns in ''[[New Super Mario Bros. U]]'', where multiple are shown on the world map; the [[Prima Games|Prima]] guide states that these are all the same individual. Unlike Boom Boom's design in ''Super Mario 3D Land'', he once again possesses spikes on his shell, as he did in ''Super Mario Bros. 3''. However, unlike that game, he does not retract into his shell; a small cutscene plays at the beginning of fights instead, and when he's hit, he dizzily flops to the ground instead, achieving the same effect.


Just like the [[Koopalings]] in ''[[New Super Mario Bros. Wii]]'', Boom Boom stands on top of the fortress on the map and when the player enters, he cackles and then jumps inside. He is the [[tower]] boss for the majority of the worlds, with the exception of [[Screwtop Tower]] and [[Slide Lift Tower]] and their respective ''New Super Luigi U'' equivalents [[Sumo Bro's Spinning Tower]] and [[Stonecrush Tower]], where [[Boss Sumo Bro]] and [[Kamek|Magikoopa]] respectively, will act as the bosses in Boom Boom's stead.
Just like the [[Koopalings]] in ''[[New Super Mario Bros. Wii]]'', Boom Boom stands on top of the fortress on the map and when the player enters, he cackles and then jumps inside. He is the [[tower]] boss for the majority of the worlds, with the exception of [[Screwtop Tower]] and [[Slide Lift Tower]] and their respective ''New Super Luigi U'' equivalents [[Sumo Bro's Spinning Tower]] and [[Stonecrush Tower]], where [[Boss Sumo Bro]] and [[Kamek|Magikoopa]] respectively, will act as the bosses in Boom Boom's stead.
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====''Super Mario Maker 2''====
====''Super Mario Maker 2''====
[[File:BoomBoomMarioMaker2.png|thumb|300px|Boom Boom in the ''New Super Mario Bros. U'' game style of ''Super Mario Maker 2'']]
[[File:BoomBoomMarioMaker2.png|thumb|300px|Boom Boom in the ''New Super Mario Bros. U'' game style of ''Super Mario Maker 2'']]
Boom Boom appears as an enemy in ''[[Super Mario Maker 2]]''. Boom Boom appears in all styles, with the ''Super Mario Bros.'' and ''Super Mario World'' styles giving him new sprites.  
Boom Boom appears as an enemy in ''[[Super Mario Maker 2]]''. Boom Boom appears in all styles, with the ''Super Mario Bros.'' and ''Super Mario World'' styles giving him new sprites. In the ''Super Mario Bros. 3'', ''New Super Mario Bros. U'' and ''Super Mario 3D World'' styles, he behaves identically to their respective original games, though he now crouches when stomped on in the main four styles, even in the ''New Super Mario Bros. U'' style; the ''Super Mario Bros.'' and ''Super Mario World'' styles use the same behavior as in ''Super Mario Bros. 3''. When he is stomped twice, he dashes faster and occasionally jumps in the first three styles; in the ''New Super Mario Bros. U'' style, he instead [[Spin Jump]]s like his appearance in [[Stoneslide Tower]] of the original game. If Boom Boom is given wings, he will fly across the screen and occasionally swoop down in an attempt to hurt the player, akin to his appearance in {{world-link|7|fortress|World 7-Fortress 1}} of ''Super Mario Bros. 3'' in the first three styles or [[Grinding-Stone Tower]] in the ''New Super Mario Bros. U'' style; in the ''Super Mario 3D World'' style, he instead floats while spinning. Boom Boom can only be placed five times in a course.
 
In the ''Super Mario Bros. 3'', ''New Super Mario Bros. U'' and ''Super Mario 3D World'' styles, he behaves identically to their respective original games, though he now crouches when stomped on in the main four styles, even in the ''New Super Mario Bros. U'' style; the ''Super Mario Bros.'' and ''Super Mario World'' styles use the same behavior as in ''Super Mario Bros. 3''. When he is stomped twice, he dashes faster and occasionally jumps in the first three styles; in the ''New Super Mario Bros. U'' style, he instead [[Spin Jump]]s like his appearance in [[Stoneslide Tower]] of the original game.  
 
If Boom Boom is given wings, he will fly across the screen and occasionally swoop down in an attempt to hurt the player in the main four styles, akin to his appearances in {{world link|7|fortress|World 7-Fortress 1}} from ''Super Mario Bros. 3'' and [[Grinding-Stone Tower]] from ''New Super Mario Bros. U''; in the ''Super Mario 3D World'' style, he instead floats while spinning.  
 
Boom Boom can also be put on a [[Lakitu's Cloud]] or [[Koopa Clown Car]], though damaging him make fall off of the vehicle, just like [[Bowser Jr.]] and the [[Koopalings]] when placed on a Lakitu's Cloud.
 
Boom Boom can only be placed five times in a course. In the ''Super Mario 3D World'' style, Boom Boom can be turned into [[Pom Pom]].


===''The Adventures of Super Mario Bros. 3''===
===''The Adventures of Super Mario Bros. 3''===
[[File:CartoonBoomBoom.jpg|thumb|left|A Boom Boom in ''The Adventures of Super Mario Bros. 3'' episode "[[Do the Koopa]]".]]
[[File:CartoonBoomBoom.jpg|thumb|left|A Boom Boom in ''The Adventures of Super Mario Bros. 3'' episode "[[Do the Koopa]]".]]
Boom Booms appear in four episodes of ''[[The Adventures of Super Mario Bros. 3]]'', where their roles are limited to attacking Mario and Luigi in various locales and producing only roars as sounds. Unlike the games, their teeth are yellow, not white, and they are depicted with similar shells to Bowser's species, due to the carapaces and plastrons being disconnected. The episodes featuring them are [[Misadventures in Babysitting]], [[Do the Koopa]], [[Crimes R Us]], and [[The Venice Menace]].
Boom Booms appear in four episodes of ''[[The Adventures of Super Mario Bros. 3]]'', where their roles are limited to attacking Mario and Luigi in various locales and producing only roars as sounds. Unlike the games, their teeth are yellow, not white, and they are depicted with similar shells to Bowser's species, due to the carapaces and plastrons being disconnected. The episodes featuring them are [[Misadventures in Babysitting]], [[Do the Koopa]], [[Crimes R Us]], and [[The Venice Menace]].
===''Super Mario Bros.'' film===
The [[Boom Boom Bar]] in the [[Super Mario Bros. (film)|''Super Mario Bros.'' film]] is named after Boom Boom - one of many references the movie makes to ''Super Mario Bros. 3'' and other early games.


===''Nintendo Adventure Books''===
===''Nintendo Adventure Books''===
In the ''[[Nintendo Adventure Books]]'' series, Boom Boom appears in the third book ''[[Monster Mix-Up]]''. On one of the multiple routes, the [[Mushroom King]] gets kidnapped by two [[Koopa Troopa]]s. [[Bowser]] then lands nearby in the [[Monster Mixer]] and threatens to throw him in with Elmo, the stupidest of all of Bowser's troops. However, Elmo does not show up. Eventually, Bowser loses his patience and asks for an explanation to Elmo's disappearance. Boom-Boom waddles up to the front and explains that he wanted to get out of the [[Fortress]] and left Elmo in charge there. Infuriated, Bowser tosses him in the mixer with a [[Fire Snake]]. Boom Boom pops out of the mixer with his head on fire and flails around pleading for water. Bowser makes a joke saying he's the first of the red hot Troopas. Also, in the book ''[[Koopa Capers]]'', an item called "Boom Boom's Socks" can be found.
In the ''[[Nintendo Adventure Books]]'' series, Boom Boom appears in the third book ''[[Monster Mix-Up]]''. On one of the multiple routes, the [[Mushroom King]] gets kidnapped by two [[Koopa Troopa]]s. [[Bowser]] then lands nearby in the [[Monster Mixer]] and threatens to throw him in with Elmo, the stupidest of all of Bowser's troops. However, Elmo does not show up. Eventually, Bowser loses his patience and asks for an explanation to Elmo's disappearance. Boom-Boom waddles up to the front and explains that he wanted to get out of the [[Fortress]] and left Elmo in charge there. Infuriated, Bowser tosses him in the mixer with a [[Fire Snake]]. Boom Boom pops out of the mixer with his head on fire and flails around pleading for water. Bowser makes a joke saying he's the first of the red hot Troopas. Also, in the book ''[[Koopa Capers]]'', an item called "Boom Boom's Socks" can be found.
===''Super Mario Bros.'' film===
The [[Boom Boom Bar]] in the [[Super Mario Bros. (film)|''Super Mario Bros.'' film]] is named after Boom Boom - one of many references the movie makes to ''Super Mario Bros. 3'' and other early games.


===''Super Paper Mario''===
===''Super Paper Mario''===
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Each Boom Boom that is encountered can have different battle strategies, which can include delivering first strike blows, raising their own ATK, raising their defense against certain attributes, and even refresh the player's Orbs.
Each Boom Boom that is encountered can have different battle strategies, which can include delivering first strike blows, raising their own ATK, raising their defense against certain attributes, and even refresh the player's Orbs.


After [[Bowser]] joins the player's party, a Boom Boom replaces him as the boss of {{world link|8|bowserp|World 8-Bowser's Castle (Puzzle & Dragons: Super Mario Bros. Edition)}}. Likewise, after [[Bowser Jr.]] joins the player's party, a Boom Boom replaces him as the boss of {{world link|6|towerp2|World 6-Tower 2 (Puzzle & Dragons: Super Mario Bros. Edition)}}, {{world link|7|towerp2|World 7-Tower 2}}, and {{world link|8|towerp3|World 8-Tower 3}}.
After [[Bowser]] joins the player's party, a Boom Boom replaces him as the boss of {{world-link|8|bowserp|World 8-Bowser's Castle (Puzzle & Dragons: Super Mario Bros. Edition)}}. Likewise, after [[Bowser Jr.]] joins the player's party, a Boom Boom replaces him as the boss of {{world-link|6|towerp2|World 6-Tower 2 (Puzzle & Dragons: Super Mario Bros. Edition)}}, {{world-link|7|towerp2|World 7-Tower 2}}, and {{world-link|8|towerp3|World 8-Tower 3}}.


===''Mario & Sonic'' series===
===''Mario & Sonic'' series===
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===''Mario Tennis Aces''===
===''Mario Tennis Aces''===
{{quote|[[Mario]]! This is Lord [[Bowser]]'s [[Inferno Island|island]]! Boom Boom says SCRAM!|Boom Boom|Mario Tennis Aces}}
[[File:Boom Boom Mario Tennis Aces.jpg|thumb|220px|left|Appearance in ''Mario Tennis Aces'']]
[[File:Boom Boom Mario Tennis Aces.jpg|thumb|220px|left|Appearance in ''Mario Tennis Aces'']]
{{quote|[[Mario]]! This is Lord [[Bowser]]'s [[Inferno Island|island]]! Boom Boom says SCRAM!|Boom Boom|Mario Tennis Aces}}
Boom Boom is a character in ''[[Mario Tennis Aces]]''. He appears as an enemy in Story Mode on [[Inferno Island]], and needs to be defeated in a tennis match in order to progress. The conversations before and after the match against him mark the first time he has had dialogue in a game; he refers to himself in the third person and speaks in broken English. His voice is also significantly higher-pitched.
Boom Boom is a character in ''[[Mario Tennis Aces]]''. He appears as an enemy in Story Mode on [[Inferno Island]], and needs to be defeated in a tennis match in order to progress. The conversations before and after the match against him mark the first time he has had dialogue in a game; he refers to himself in the third person and speaks in broken English. His voice is also significantly higher-pitched.


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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=ブンブン
|Jap=ブンブン
|JpnR=Bunbun
|JapR=Bunbun
|JpnM=An onomatopoeia for shaking something violently, such as arms; incidentally shared with [[Bunbun]] and [[bumblebee]]
|JapM=An onomatopoeia for shaking something violently, such as arms; incidentally shared with [[Bunbun]] and [[bumblebee]]
|Dut=Boom Boom
|Dut=Boom Boom
|Fre=Boum Boum
|Fre=Boum Boum

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