Editing Boom Boom

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===Abilities===
===Abilities===
Boom Boom has unique abilities different from other Koopas. In ''Super Mario Bros. 3'', he is capable of jumping higher, running fast and turning his arms into wings to fly (although he needs [[Kamek]] to achieve the latter in ''[[New Super Mario Bros. U]]'', and the wings simply sprout from his head in ''[[Super Mario Maker 2]]''{{'}}s ''[[Super Mario 3D World]]'' theme). He can also expose his spikes on his shell. However, Boom Boom's most relied-upon forms of attack tend to involve his large, powerful arms - in 2D games such as his debut and ''New Super Mario Bros. U'', Boom Boom's regular attacking pattern involves charging at Mario and co. while flailing his arms, while in ''Super Mario 3D Land'' and its sequel, he displays the ability to spin around the room after the heroes with his arms extended, damaging them on contact at the cost of leaving himself dizzy after a while. Boom Boom's formidable strength is once again shown in ''Mario Strikers: Battle League'', where as goalies, Boom Booms are capable of catching and deflecting a number of extremely powerful and fast-travelling shots from the teams, even attacks which set the ball aflame such as Bowser's [[Hyper Strike]]; Boom Boom's gloves will actually catch on fire after catching such attacks and leave them trying to put out the flames, but the large Koopa still manages to put it out and shrug such damage off within a few seconds.
Boom Boom has unique abilities different from other Koopas. In ''Super Mario Bros. 3'', he is capable of jumping higher, running fast and turning his arms into wings to fly (although the wings simply sprout from his head in ''[[Super Mario Maker 2]]''{{'}}s ''[[Super Mario 3D World]]'' theme). He can also expose his spikes on his shell. However, Boom Boom's most relied-upon forms of attack tend to involve his large, powerful arms - in 2D games such as his debut and ''New Super Mario Bros. U'', Boom Boom's regular attacking pattern involves charging at Mario and co. while flailing his arms, while in ''Super Mario 3D Land'' and its sequel, he displays the ability to spin around the room after the heroes with his arms extended, damaging them on contact at the cost of leaving himself dizzy after a while. Boom Boom's formidable strength is once again shown in ''Mario Strikers: Battle League'', where as goalies, Boom Booms are capable of catching and deflecting a number of extremely powerful and fast-travelling shots from the teams, even attacks which set the ball aflame such as Bowser's [[Hyper Strike]]; Boom Boom's gloves will actually catch on fire after catching such attacks and leave them trying to put out the flames, but the large Koopa still manages to put it out and shrug such damage off within a few seconds.


In ''[[Super Mario 3D Land]]'', Boom Boom displays a range of new abilities. On top of his aforementioned spin attack, later battles show him doing so while leaving behind a trail of flames, leaving the entire arena more hazardous for the Mario bros at the cost of still briefly tiring himself out. He also spins in his shell to attack Mario, similar to the Koopalings. In another display of great weight and power, Boom Boom can shake his airship just by stomping the floor or hitting the wall with his spinning shell. In ''Super Mario 3D World'', he has the ability to turn invisible and create up to two large duplicates of his red shell that spin across the arena while he attacks with his usual spin attack. He can also teleport across the arena, performing a hand sign similar to Pom Pom before doing so after recovering from being dizzy.
In ''Super Mario 3D Land'', Boom Boom displays a range of new abilities. On top of his aforementioned spin attack, later battles show him doing so while leaving behind a trail of flames, leaving the entire arena more hazardous for the Mario bros at the cost of still briefly tiring himself out. He also spins in his shell to attack Mario, similar to the Koopalings. In another display of great weight and power, Boom Boom can shake his airship just by stomping the floor or hitting the wall with his spinning shell. In ''Super Mario 3D World'', he has the ability to turn invisible and create up to two large duplicates of his red shell that spin across the arena while he attacks with his usual spin attack. He can also teleport across the arena, performing a hand sign similar to Pom Pom before doing so after recovering from being dizzy.


==Profiles and statistics==
==Profiles and statistics==

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