Editing Boom Boom

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====''Super Mario Run''====
====''Super Mario Run''====
Boom Boom reappears in ''[[Super Mario Run]]'' as the boss of all airship courses that have boss battles. Those courses are [[Airship Cannons...Fire!]] in [[World 2 (Super Mario Run)|World 2]], [[Firing the Airship's Burners]] in [[World 4 (Super Mario Run)|World 4]], [[Throwing It All Overboard]] in [[World 6 (Super Mario Run)|World 6]], and [[Airship Plunder]] in [[World Star (Super Mario Run)|World Star]]. He retains his appearance from ''[[New Super Mario Bros. U]]''. His only attack is running towards Mario. If he runs past Mario, he slows down as he turns around before resuming pursuit. He bounces off the walls of the room with a small hop. When he is knocked down from being stomped Boom Boom actually has no hitbox; while he cannot take damage until he stands up, neither can his body or spikes inflict any. Defeating Boom Boom is not worth any coins, and he cannot be [[level up|leveled up]]. Each arena is a room inside the airship, with most of them having a width that matches the width of the screen.
Boom Boom reappears in ''[[Super Mario Run]]'' as the boss of all airship courses that have boss battles. Those courses are [[Airship Cannons...Fire!]] in [[World 2 (Super Mario Run)|World 2]], [[Firing the Airship's Burners]] in [[World 4 (Super Mario Run)|World 4]], [[Throwing It All Overboard]] in [[World 6 (Super Mario Run)|World 6]], and [[Airship Plunder]] in [[World Star (Super Mario Run)|World Star]] He retains his appearance from ''[[New Super Mario Bros. U]]''. His only attack is running towards Mario. If he runs past Mario, he slows down as he turns around before resuming pursuit. He bounces off the walls of the room with a small hop. When he is knocked down from being stomped Boom Boom actually has no hitbox; while he cannot take damage until he stands up, neither can his body or spikes inflict any. Defeating Boom Boom is not worth any coins, and he cannot be [[level up|leveled up]].


Airship Cannons...Fire! has a traditional battle, though Boom Boom does not turn around if he misses, instead only doing so against walls. Firing the Airship's Burners has one [[Burner]] at the bottom of each wall. These Burners alternate firing during the battle, in that when one turns off the other indicates that it will turn on. Both shut off permanently when Boom Boom is defeated. Throwing It All Overboard has Boom Boom jump whenever he is on the ground and is not turning around.<ref>{{cite|language=en|author=Nintendo Life|date=December 7, 2016|url=www.youtube.com/watch?v=l5cKZ5eqKpY|title=Super Mario Run Bowser & Boom Boom Boss on Giant iPad Pro|publisher=YouTube|accessdate=June 24, 2024}}</ref> Airship Plunder has a battle against two Boom Booms at the same time, in a room that is wider than the width of the screen. While they start the battle standing on top of each other, the Boom Booms start off moving in opposite directions. The Boom Boom initially on top appears golden and shining, and it drops coins around it whenever it runs at full speed. The Boom Booms collide with each other. Both Boom Booms must be defeated individually with three hits each.
Airship Cannons...Fire! has a traditional battle, though Boom Boom does not turn around if he misses, instead only doing so against walls. Firing the Airship's Burners has one [[Burner]] at the bottom of each wall, which alternate firing during the battle and shut off when Boom Boom is defeated. Throwing It All Overboard has Boom Boom jump whenever he is on the ground while not turning around.<ref>{{cite|language=en|author=Nintendo Life|date=December 7, 2016|url=www.youtube.com/watch?v=l5cKZ5eqKpY|title=Super Mario Run Bowser & Boom Boom Boss on Giant iPad Pro|publisher=YouTube|accessdate=June 24, 2024}}</ref> Airship Plunder has a battle against two Boom Booms at the same time, in a wider than normal room. While they start the battle standing on top of each other, the Boom Booms start off moving in opposite directions. The Boom Boom initially on top appears golden and shining, and it drops coins around it whenever it runs at full speed. The Boom Booms collide with each other. Both Boom Booms must be defeated individually with three hits each.


Boom Boom also appears in [[VS Boom Boom]] in Remix 10. The battle is identical to the battle in Airship Cannons... Fire!
Boom Boom also appears in [[VS Boom Boom]] in Remix 10. The battle is identical to the battle in Airship Cannons... Fire!

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