Editing Boo Radar
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[[File:Boo Radar1.png|thumb|The Boo Radar is the LED light on top of the Game Boy Horror.]] | [[File:Boo Radar1.png|thumb|The Boo Radar is the LED light on top of the Game Boy Horror.]] | ||
{{ | {{quote2|That {{color-link|Game Boy Horror|red}} I gave you has a secret function! I knew it'd come in handy one day, so I developed it secretly. I call it the {{color|Boo Radar|red}}!|[[Professor E. Gadd]]|[[Luigi's Mansion]]}} | ||
The '''Boo Radar''' is one of the features implemented into the [[Game Boy Horror]] in ''[[Luigi's Mansion]]'' and [[Luigi's Mansion (Nintendo 3DS)| | The '''Boo Radar''' is one of the features implemented into the [[Game Boy Horror]] in ''[[Luigi's Mansion]]'' and its [[Luigi's Mansion (Nintendo 3DS)|Nintendo 3DS version]]. The function of it is to detect the presence of hidden Boos in the different rooms Luigi enters (though it also detects other spherical objects, such as [[Boo Ball]]s and [[Bomb (object)|Bombs]]). It only becomes functional after [[Luigi]] accidentally releases every [[Boo]] in [[Luigi's Mansion (location)|the mansion]], as [[Professor E. Gadd]] calls him back to the [[Professor E. Gadd's Lab|lab]] to show him the Boo Radar's functionality. If the light on the top of the Game Boy Horror is blue, there are no Boos in the room. If it is yellow, there is a Boo (or a Boo Ball or Bomb) in the room. If the light is red, a Boo, Boo Ball, or Bomb is very close to Luigi. Before E. Gadd reveals the Boo Radar's purpose, the Boo Radar indicator is transparent and nonfunctional. When he first enters the [[Balcony (3F)|third floor balcony]], the Boo Radar goes haywire anywhere he stands in the area due to the presence of [[Boolossus|15 Boos gathered in a single place]]. | ||
In ''[[Luigi's Mansion 3]]'', [[Gooigi]] can vibrate when Luigi is near a door to a room where a Boo is located; the closer Luigi is to a Boo, the more Gooigi vibrates. This functions similarly to the Boo Radar. | In ''[[Luigi's Mansion 3]]'', [[Gooigi]] can vibrate when Luigi is near a door to a room where a Boo is located; the closer Luigi is to a Boo, the more Gooigi vibrates. This functions similarly to the Boo Radar. | ||
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|Spa=Detector de Boos | |Spa=Detector de Boos | ||
|SpaM=Boo Detector | |SpaM=Boo Detector | ||
| | |Fra=Radar à Boo | ||
| | |FraM=Boo Radar | ||
|Ita=Radar Scovaboo | |Ita=Radar Scovaboo | ||
|ItaM=Boo-Finding Radar | |ItaM=Boo-Finding Radar |