Editing Boo Radar

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[[File:Boo Radar1.png|thumb|The Boo Radar is the LED light on top of the Game Boy Horror.]]
[[File:Boo Radar1.png|thumb|The Boo Radar]]
{{quote|That {{color link|red|Game Boy Horror}} I gave you has a secret function! I knew it'd come in handy one day, so I developed it secretly. I call it the {{color|red|Boo Radar}}!|[[Professor E. Gadd]]|[[Luigi's Mansion]]}}
{{quote2|That {{color-link|Game Boy Horror|red}} I gave you has a secret function! I knew it'd come on handy one day, so I developed it secretly. I call it the {{color|Boo Radar|red}}!|[[Professor Elvin Gadd|Professor E. Gadd]]|[[Luigi's Mansion]]}}
The '''Boo Radar''' is one of the features implemented into the [[Game Boy Horror]] in ''[[Luigi's Mansion]]'' and [[Luigi's Mansion (Nintendo 3DS)|its Nintendo 3DS version]]. The function of it is to detect the presence of hidden [[Boo]]s in the different rooms [[Luigi]] enters (though it also detects other spherical objects, such as [[Boo Ball]]s and [[Bomb]]s). It becomes functional only after Luigi accidentally releases every Boo in [[Luigi's Mansion (location)|the mansion]], as [[Professor E. Gadd]] calls him back to the [[Lab]] to show him the Boo Radar's functionality. If the light on the top of the Game Boy Horror is blue, there are no Boos in the room. If it is yellow, there is a Boo (or a Boo Ball or Bomb) in the room. If the light is red, a Boo, Boo Ball, or Bomb is very close to Luigi. Before E. Gadd reveals the Boo Radar's purpose, the Boo Radar indicator is transparent and nonfunctional. When Luigi first enters the [[Balcony (3F)|third floor balcony]], the Boo Radar goes haywire anywhere he stands in the area due to the presence of [[Boolossus|15 Boos gathered in a single place]].
The '''Boo Radar''' is one of the various features included in the [[Game Boy Horror]] in ''[[Luigi's Mansion]]'' and its [[Luigi's Mansion (Nintendo 3DS)|3DS remake]]. After [[Luigi]] accidentally sets free all of the [[Boo]]s in [[Luigi's Mansion (location)|the mansion]], [[Professor Elvin Gadd|E. Gadd]] shows it to him. The function of the Boo Radar is to detect the presence of hidden Boos in the different rooms Luigi enters (though it also detects other spherical objects, like [[Boo Ball]]s and [[Bomb (object)|Bombs]]). If the light on the top of the Game Boy Horror is blue, there are no Boos in the room. If it is yellow, there is a Boo (or a Boo Ball or Bomb) in the room. If the light is red, a Boo, Boo Ball, or Bomb is very close to Luigi. When Luigi first enters the [[Balcony (3F)|third floor balcony]], the Boo Radar goes haywire anywhere Luigi stands in the area due to the presence of [[Boolossus|15 Boos gathered in a single place]].


In ''[[Luigi's Mansion 3]]'', [[Gooigi]] can vibrate when Luigi is near a door to a room where a Boo is located; the closer Luigi is to a Boo, the more Gooigi vibrates. This functions similarly to the Boo Radar.
In ''[[Luigi's Mansion 3]]'', [[Gooigi]] can vibrate when Luigi is near a door to the room where the Boo is located; the closer Luigi is to a Boo, the more Gooigi vibrates. This functions similarly to the Boo Radar.


==Profiles==
==Profiles==
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|Spa=Detector de Boos
|Spa=Detector de Boos
|SpaM=Boo Detector
|SpaM=Boo Detector
|Fre=Radar à Boo
|Fra=Radar à Boo
|FreM=Boo Radar
|FraM=Boo Radar
|Ita=Radar Scovaboo
|Ita=Radar Scovaboo
|ItaM=Boo-Finding Radar
|ItaM=Boo-Finding Radar
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{{LM}}
{{LM}}
[[Category:Professor E. Gadd's inventions]]
[[Category:E. Gadd's inventions]]
[[Category:Luigi's Mansion items]]
[[Category:Luigi's Mansion items]]
[[de:Buu Huu-Radar]]
[[de:Buu Huu-Radar]]
[[it:Radar Scovaboo]]
[[it:Radar Scovaboo]]

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