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|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|latest_appearance=''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]])
|latest_appearance=''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]])
|latest_portrayal=[[Sanae Uchida]] ([[List of games by date#2004|2004]]–present)
|latest_portrayal=[[Sanae Suzaki]] ([[List of games by date#2004|2004]]–present)
|variants=[[Big & Little Boo]]<br>[[Big Boo]]<br>[[Blindfold Boo]]<br>[[Block Boo]]<br>[[Bomb Boo]]<br>[[Boo Balloon]]<br>[[Boo Buddies]]<br>[[Boo Buddy Snake]]<br>[[Boo Crew]]<br>[[Boo Guy]]<br>[[Boo Stack]]<br>[[Broozer]]<br>[[Dark Boo]]<br>[[Disappearing Boo Buddy]]<br>[[Eerie]]<br>[[Fishing Boo]]<br>[[Frame Boo]]<br>[[Ghost Goomba]]<br>[[Glohm Boo]]<br>[[Gold Boo]]<br>[[Hammer Knight]]<br>[[High Boo]]<br>[[Jelly Ghost]]<br>[[Mad Boo]]<br>[[Mini Boo]]<br>[[Paper Boo]]<br>[[Paper Macho Boo]]<br>[[Peepa]]<br>[[Red Boo]]<br>[[Stretch]]<br>[[Tail Boo]]
|variants=[[Big & Little Boo]]<br>[[Big Boo]]<br>[[Blindfold Boo]]<br>[[Block Boo]]<br>[[Bomb Boo]]<br>[[Boo Balloon]]<br>[[Boo Buddies]]<br>[[Boo Buddy Snake]]<br>[[Boo Crew]]<br>[[Boo Guy]]<br>[[Boo Stack]]<br>[[Broozer]]<br>[[Dark Boo]]<br>[[Disappearing Boo Buddy]]<br>[[Eerie]]<br>[[Fishing Boo]]<br>[[Frame Boo]]<br>[[Ghost Goomba]]<br>[[Glohm Boo]]<br>[[Gold Boo]]<br>[[Hammer Knight]]<br>[[High Boo]]<br>[[Jelly Ghost]]<br>[[Mad Boo]]<br>[[Mini Boo]]<br>[[Paper Boo]]<br>[[Paper Macho Boo]]<br>[[Peepa]]<br>[[Red Boo]]<br>[[Stretch]]<br>[[Tail Boo]]
|comparable=[[Yarikuri Obake]]
|comparable=[[Yarikuri Obake]]
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}}
}}
{{quote|Mind turning around for a minute?|Boo|[[Paper Mario: Color Splash]]}}
{{quote|Mind turning around for a minute?|Boo|[[Paper Mario: Color Splash]]}}
'''Boos''', originally known as '''"Boo" Diddlys'''<ref>{{cite|date=1990|title=''Super Mario Bros. 3'' instruction booklet|publisher=Nintendo of America|language=en-us|page=38}}</ref> (a nod to American R&B singer {{wp|Bo Diddley}}) and later '''Boo Buddies'''<ref>{{cite|date=1991|title=''Super Mario World'' instruction booklet|publisher=Nintendo of America|language=en-us|page=24}}</ref><ref>{{cite|date=1991|title=''Yoshi'' (NES) instruction booklet|publisher=Nintendo of America|language=en-us|page=5 and 12}}</ref><ref>{{cite|date=1991|title=''Yoshi'' (Game Boy) instruction booklet|publisher=Nintendo of America|language=en-us|page=4 and 11}}</ref><ref>{{cite|author=Miller, Kent and Terry Munson|date=1995|title=''Super Mario World 2: Yoshi's Island'' Player's Guide|publisher=Nintendo of America|language=en-us|page=[[media:SMW2 Guide 126.jpg|126]]}}</ref><ref>{{cite|date=January 1998|title=''[[Nintendo Power]]'' Volume 104|author=Tilden, Gail, et al.|page=16|quote=Still haunting the Yoshis, the Boo Buddies bust back onto the scene.|publisher=Nintendo of America|language=en-us}}</ref><ref>{{cite|author=Hodgson, David S J|date=October 21, 2003|title=''Super Mario Advance 4: Super Mario Bros. 3'' Prima's Official Strategy Guide|publisher=[[Prima Games]]|language=en-us|isbn=0-7615-4425-9|page=19, 35, 45, 56, 57, 66, 71, 82, 85, 97, 102, 103, 104, 121, 122, 125, and 126}}</ref> or simply '''Ghosts''',<ref>{{cite|quote=The candle in this contraption scares Ghosts into covering their eyes, so you can safely walk your Mini right through them.|url=play.nintendo.com/news-tips/tips-tricks/mini-mario-friends-amiibo-challenge-items|title=Mini Mario & Friends: amiibo Challenge Items|publisher=Play Nintendo|language=en-us|accessdate=March 31, 2020|archive=web.archive.org/web/20200816215214/https://play.nintendo.com/news-tips/tips-tricks/mini-mario-friends-amiibo-challenge-items}}</ref> are recurring ghost enemies that first appear in ''[[Super Mario Bros. 3]]''. They are a type of white spherical ghost with menacing and normally open mouths. They are known for their large tongues and small stubby arms. However, the most distinctive characteristic of the Boos is their shy personality, as they cover their faces when someone looks directly at them, but then uncover and move after the character when their back is turned; this exact behavior is used by {{iw|wikirby|Mumbies}} in the ''{{iw|wikirby|Kirby (series)|Kirby}}'' series.
'''Boos''', originally known as '''"Boo" Diddlys'''<ref>{{cite|title=''Super Mario Bros. 3'' instruction booklet|page=38|date=1990|publisher=Nintendo of America|language=en-us}}</ref> (a nod to American R&B singer {{iw|wikipedia|Bo Diddley}}) and later '''Boo Buddies'''<ref>{{cite|title=''Super Mario World'' instruction booklet|page=24|date=1991|language=en-us|publisher=Nintendo of America}}</ref><ref>{{cite|title=''Yoshi'' (NES) instruction booklet|page=5 and 12|publisher=Nintendo of America|date=1991|language=en-us}}</ref><ref>{{cite|title=''Yoshi'' (Game Boy) instruction booklet|page=4 and 11|publisher=Nintendo of America|date=1991|language=en-us}}</ref><ref>{{cite|author=Miller, Kent and Terry Munson|title=''Super Mario World 2: Yoshi's Island'' Player's Guide|language=American English|date=1995|publisher=Nintendo of America|page=[[media:SMW2 Guide 126.jpg|126]]}}</ref><ref>{{cite|date=January 1998|title=''[[Nintendo Power]]'' Volume 104|author=Tilden, Gail, et al.|page=16|quote=Still haunting the Yoshis, the Boo Buddies bust back onto the scene.|publisher=Nintendo of America|language=en-us}}</ref><ref>{{cite|author=Hodgson, David S J|title=''Super Mario Advance 4: Super Mario Bros. 3'' Prima's Official Strategy Guide|page=19, 35, 45, 56, 57, 66, 71, 82, 85, 97, 102, 103, 104, 121, 122, 125, and 126|publisher=[[Prima Games]]|date=October 21, 2003|language=en-us|isbn=0-7615-4425-9}}</ref> or simply '''Ghosts''',<ref>{{cite|url=play.nintendo.com/news-tips/tips-tricks/mini-mario-friends-amiibo-challenge-items|title=Mini Mario & Friends: amiibo Challenge Items|publisher=Play Nintendo|language=en-us|accessdate=March 31, 2020|archive=web.archive.org/web/20200816215214/https://play.nintendo.com/news-tips/tips-tricks/mini-mario-friends-amiibo-challenge-items|quote=The candle in this contraption scares Ghosts into covering their eyes, so you can safely walk your Mini right through them.}}</ref> are recurring ghost enemies that first appear in ''[[Super Mario Bros. 3]]''. They are a type of white spherical ghost with menacing and normally open mouths. They are known for their large tongues and small stubby arms. However, the most distinctive characteristic of the Boos is their shy personality, as they cover their faces when someone looks directly at them, but then uncover and move after the character when their back is turned; this exact behavior is used by [[wikirby:Mumbies|Mumbies]] in the ''[[wikirby:Kirby (series)|Kirby]]'' series.
 
[[Shigeru Miyamoto]] got the idea for Boo from the wife of his coworker and close friend [[Takashi Tezuka]], as she is shy but one day got very angry with him for coming home late from work.<ref>{{cite|author=Stuart, Keith|date=September 13, 2010 - 08:56 EDT|url=www.theguardian.com/technology/gamesblog/2010/sep/13/games-gameculture|title=Super Mario Bros: 25 Mario facts for the 25th anniversary|language=en|publisher=The Guardian|accessdate=May 24, 2024}}</ref><ref>{{cite|url=archive.org/stream/Nintendo_Power_Issue001-Issue127/Nintendo%20Power%20Issue%20080%20January%201996#page/n26/mode/1up|date=January 1996|page=25|title=''Nintendo Power'' Volume 80|publisher=Nintendo of America|language=en-us|author=Tilden, Gail, et al.}}</ref>


[[Shigeru Miyamoto]] got the idea for Boo from the wife of his coworker and close friend [[Takashi Tezuka]], as she is shy but one day got very angry with him for coming home late from work.<ref>{{cite|author=Stuart, Keith|date=September 13, 2010 - 08:56 EDT|url=www.theguardian.com/technology/gamesblog/2010/sep/13/games-gameculture|title=Super Mario Bros: 25 Mario facts for the 25th anniversary|publisher=The Guardian|language=en|accessdate=May 24, 2024}}</ref><ref>{{cite|author=Tilden, Gail, et al.|date=January 1996|url=archive.org/stream/Nintendo_Power_Issue001-Issue127/Nintendo%20Power%20Issue%20080%20January%201996#page/n26/mode/1up|page=25|title=''Nintendo Power'' Volume 80|publisher=Nintendo of America|language=en-us}}</ref>
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros. 3'' / ''Super Mario Advance 4: Super Mario Bros. 3''====
====''Super Mario Bros. 3'' / ''Super Mario Advance 4: Super Mario Bros. 3''====
[[File:SMB3Boo.jpg|thumb|left|Artwork of a "Boo" Diddly from ''Super Mario Bros. 3'', its debut appearance]]
[[File:SMB3Boo.jpg|thumb|left|Artwork of a "Boo" Diddly from ''Super Mario Bros. 3'', its debut appearance]]
"Boo" Diddlys<ref>{{cite|date=1990|title=''Super Mario Bros. 3'' instruction booklet|publisher=Nintendo of America|language=en-us|page=38}}</ref> appear in ''Super Mario Bros. 3''. They are first encountered in {{world link|2|fort|World 2-Fortress}}, and are largely found in fortress stages, though are not exclusive to them. A "Boo" Diddly shields its face if looked at, but chases the player character if not looked at. "Boo" Diddlys can be defeated only from either the effects of a [[Hammer Suit]] or a [[Super Star|Starman]], or from a [[Koopa Shell|Koopa shell]]. "Boo" Diddlys are depicted with either a dark-blue or dark-red outline in the [[Family Computer]] and [[Nintendo Entertainment System]] version, depending on the level.
"Boo" Diddlys<ref>{{cite|title=''Super Mario Bros. 3'' instruction booklet|page=38|date=1990|publisher=Nintendo of America|language=en-us}}</ref> appear in ''Super Mario Bros. 3''. They are first encountered in {{world-link|2|fort|World 2-Fortress}}, and are largely found in fortress stages, though are not exclusive to them. A "Boo" Diddly shields its face if looked at, but chases the player character if not looked at. "Boo" Diddlys can be defeated only from either the effects of a [[Hammer Suit]] or a [[Super Star|Starman]], or from a [[Koopa Shell|Koopa shell]]. "Boo" Diddlys are depicted with either a dark-blue or dark-red outline in the [[Family Computer]] and [[Nintendo Entertainment System]] version, depending on the level.


"Boo" Diddlys have a variant called [[Stretch]]es, which are fixed to certain white platforms and lack their characteristic shyness.
"Boo" Diddlys have a variant called [[Stretch]]es, which are fixed to certain white platforms and lack their characteristic shyness.
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====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''====
====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''====
[[File:SMWBoo.png|frame]]
[[File:SMWBoo.png|frame]]
"Boo" Buddies (called "Boo" Diddlys earlier in development)<ref>{{cite|author=TCRF|title=[[tcrf:Development:Super Mario World (SNES)/Background Graphics and Tilemaps/Credits#Enemy Cast List|Development:Super Mario World (SNES)/Background Graphics and Tilemaps/Credits § Enemy Cast List]]|publisher=The Cutting Room Floor|language=en|accessdate=August 6, 2020}}</ref> appear in ''[[Super Mario World]]'' and [[Super Mario World: Super Mario Advance 2|its reissue]]. They are solely encountered in the [[Ghost House]] levels. "Boo" Buddies behave identically but move slower than before, a consistency retained throughout the [[Super Mario (series)|''Super Mario'' series]]. "Boo" Buddies appear to have multiple tails. "Boo" Buddies change their face very briefly if looked at for long enough, and groups of them make a variety of facial expressions. More varieties are introduced in the game, including [[Block Boo|Boo Buddy Block]]s, [[Boo Buddy Snake]]s, [[Boo Crew]]s, [[Boo Buddies|Circling Boo Buddies]], [[Eerie]]s, [[Disappearing Boo Buddy|Disappearing Boo Buddies]], and the [[Big Boo]], though Stretches are absent. A "Boo" Buddy is defeated only from the effects of [[Super Star]]s or being hit by a [[Grab Block]].
"Boo" Buddies (called "Boo" Diddlys earlier in development<ref>{{cite|title=[[tcrf:Prerelease:Super Mario World (SNES)/Background Graphics and Tilemaps#Enemy Cast List|Prerelease:''Super Mario World'' (SNES)/Background Graphics and Tilemaps § Enemy Cast List]]|publisher=The Cutting Room Floor|accessdate=August 6, 2020}}</ref> appear in ''[[Super Mario World]]'' and [[Super Mario World: Super Mario Advance 2|its reissue]]. They are solely encountered in the [[Ghost House]] levels. "Boo" Buddies behave identically but move slower than before, a consistency retained throughout the [[Super Mario (series)|''Super Mario'' series]]. "Boo" Buddies appear to have multiple tails. "Boo" Buddies change their face very briefly if looked at for long enough, and groups of them make a variety of facial expressions. More varieties are introduced in the game, including [[Block Boo|Boo Buddy Block]]s, [[Boo Buddy Snake]]s, [[Boo Crew]]s, [[Boo Buddies|Circling Boo Buddies]], [[Eerie]]s, [[Disappearing Boo Buddy|Disappearing Boo Buddies]], and the [[Big Boo]], though Stretches are absent. A "Boo" Buddy is defeated only from the effects of [[Super Star]]s or being hit by a [[Grab Block]].


====''Super Mario Land 2: 6 Golden Coins''====
====''Super Mario Land 2: 6 Golden Coins''====
Boo Buddies appear in the [[Pumpkin Zone]] levels of ''[[Super Mario Land 2: 6 Golden Coins]]'', in addition to their introduced [[Ghost Goomba]] variants. Boo Buddies move in a slower, wave-like pattern than before. They can be defeated by a [[Koopa Shell]].
Boo Buddies appear in ''[[Super Mario Land 2: 6 Golden Coins]]''. Compared to other games, they move in a slower, wave-like pattern toward Mario. Boo Buddies in this game are found in the [[Pumpkin Zone]]. A thrown [[Green Shell]] can defeat it. A variant named [[Ghost Goomba]]s also appears in this game.


====''Super Mario 64'' / ''Super Mario 64 DS''====
====''Super Mario 64'' / ''Super Mario 64 DS''====
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[[File:Boo 64.png|thumb|120px|left|In-game model from ''Super Mario 64'']]
[[File:Boo 64.png|thumb|120px|left|In-game model from ''Super Mario 64'']]
[[File:SM64DS BigBoo.png|thumb|175px|In-game model from ''Super Mario 64 DS'']]
[[File:SM64DS BigBoo.png|thumb|175px|In-game model from ''Super Mario 64 DS'']]
Boos (also called '''Baby Boos''')<ref>{{cite|author=Prima Bath|date=April 7, 1999|title=''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide|publisher=Prima Games|isbn=0-7615-2103-8|page=84-87}}</ref> appear in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. They use their design from ''[[Mario Party 4]]'' in the latter version. Boos are encountered in the [[Courtyard (Peach's Castle)|courtyard]] of [[Peach's Castle]] and in [[Big Boo's Haunt]]. Big Boos are recurring mini-bosses in the latter location, as well as a different [[King Boo|Big Boo]] in the [[Big Boo Battle]] stage in the remake only. When Boos are looked at, they become partially visible, but are fully opaque otherwise and follow the player character. Boos take away two units of [[Health Meter|health]] on contact. The Boos in the courtyard hold a [[coin|Yellow Coin]] each, and those in Big Boo's Haunt each have a [[Blue Coin]]; the remake changes the former instance to [[Red Coin]]s until the player collects all eight and then the [[Power Star]]. Boos are defeated from either a [[punch]], a [[kick]], a [[Ground Pound|Pound the Ground]] attack, or [[Luigi]]'s [[Spin Jump|spin jump]] in the remake only. Boos cannot be defeated by [[Yoshi]] in the remake, and it is spit out if Yoshi attempts to do so.<ref>{{cite|quote=You...can't...EAT...ghosts! Eee hee hee!|author=Boo|date=2004|title=''Super Mario 64 DS''|publisher=Nintendo|language=en}}</ref> A line of dialogue displays each time a Boo is defeated in the [[Go on a Ghost Hunt|first mission]] of Big Boo's Haunt.<ref>{{cite|quote=Ghosts...don't...DIE! Heh, heh, heh! Can you get out of here...alive?|author=Boo|date=1996|title=''Super Mario 64''|location=Big Boo's Haunt|publisher=Nintendo|language=en}}</ref> A Big Boo appears in the hallway of the Mushroom Castle after twelve Stars are collected, or 15 in the remake, while the remake additionally features a normal Boo in the same position after eight Stars are collected, disappearing if the eight [[Red Coin]]s in the courtyard are collected and being replaced with the Big Boo either way once 15 are collected. In several missions of the remake, a Boo wearing a [[Luigi Cap|Luigi's cap]] appears in the stage.
Boos (also called '''Baby Boos''')<ref>{{cite|author=Prima Bath|date=April 7, 1999|publisher=[[Prima Games]]|isbn=0-7615-2103-8|title=''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide|page=84-87}}</ref> appear in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. They use their design from ''[[Mario Party 4]]'' in the latter version. Boos are encountered in the [[Courtyard (Peach's Castle)|courtyard]] of [[Peach's Castle]] and in [[Big Boo's Haunt]]. Big Boos are recurring mini-bosses in the latter location, as well as a different [[King Boo|Big Boo]] in the [[Big Boo Battle]] stage in the remake only. When Boos are looked at, they become partially visible, but are fully opaque otherwise and follow the player character. Boos take away two units of [[Health Meter|health]] on contact. The Boos in the courtyard hold a [[coin|Yellow Coin]] each, and those in Big Boo's Haunt each have a [[Blue Coin]]; the remake changes the former instance to [[Red Coin]]s until the player collects all eight and then the [[Power Star]]. Boos are defeated from either a [[punch]], a [[kick]], a [[Ground Pound|Pound the Ground]] attack, or [[Luigi]]'s [[Spin Jump|spin jump]] in the remake only. Boos cannot be defeated by [[Yoshi]] in the remake, and it is spit out if Yoshi attempts to do so.<ref>{{cite|author=Boo|language=en|quote=You...can't...EAT...ghosts! Eee hee hee!|title=''Super Mario 64 DS''|date=2004|publisher=Nintendo}}</ref> A line of dialogue displays each time a Boo is defeated in the [[Go on a Ghost Hunt|first mission]] of Big Boo's Haunt.<ref>{{cite|author=Boo|quote=Ghosts...don't...DIE! Heh, heh, heh! Can you get out of here...alive?|location=Big Boo's Haunt|date=1996|publisher=Nintendo|language=en|title=''Super Mario 64''}}</ref> A Boo appears in the hallway of the Mushroom Castle after twelve Stars are collected, or eight in the remake. By selecting the [[Eye to Eye in the Secret Room|sixth mission]] of Big Boo's Haunt in the remake directly, a Boo wearing a [[Luigi Cap|Luigi's cap]] appears in the stage.


====''Super Mario Bros. Deluxe''====
====''Super Mario Bros. Deluxe''====
{{multiframe|[[File:Super Mario Bros Deluxe Boo.png]] [[File:SMBDX Green Boo.png]] [[File:SMBD Redboo.png]] [[File:BlackBoo.png]]|The Boos from<br>''Super Mario Bros. Deluxe'',<br>arranged by speed}}
{{multiframe|[[File:Super Mario Bros Deluxe Boo.png]] [[File:SMBDX Green Boo.png]] [[File:SMBD Redboo.png]] [[File:BlackBoo.png]]|The Boos from<br>''Super Mario Bros. Deluxe'',<br>arranged by speed}}
Boos appear in ''[[Super Mario Bros. Deluxe]]''. They are competitors in the "You VS. Boo" mode, competing to reach the [[Goal Pole|flagpole]] before the player can. Boos do not damage the player character on contact. If the Boo is defeated within a time frame, it flies away, being replaced by a faster green Boo, then by a faster red Boo, and lastly a '''Black Boo'''<ref>{{cite|date=1999|title=''Super Mario Bros. Deluxe'' instruction booklet|publisher=Nintendo of America|language=en-us|page=20}}</ref> with a yellow outline. The Black Boo travels in a way mimicking the player's best time.
Boos appear in ''[[Super Mario Bros. Deluxe]]''. They are competitors in the "You VS. Boo" mode, competing to reach the [[Goal Pole|flagpole]] before the player can. Boos do not damage the player character on contact. If the Boo is defeated within a time frame, it flies away, being replaced by a faster green Boo, then by a faster red Boo, and lastly a '''Black Boo'''<ref>{{cite|language=en-us|title=''Super Mario Bros. Deluxe'' instruction booklet|page=20|publisher=Nintendo of America|date=1999}}</ref> with a yellow outline. The Black Boo travels in a way mimicking the player's best time.


====''Super Mario Sunshine''====
====''Super Mario Sunshine''====
[[File:SMS Boo Artwork.jpg|thumb|left|100px|A Boo from ''[[Super Mario Sunshine]]'']]
[[File:SMS Boo Artwork.jpg|thumb|left|100px|A Boo from ''[[Super Mario Sunshine]]'']]
Boos return in ''[[Super Mario Sunshine]]''. They have a different design consisting of drooping eyelids, blue circles around their black pupils, and long, coiled tails, due to being made of [[goop]].<ref>{{cite|author=Sakai, Kazuya (Ambit), et al.|date=October 19, 2015|title=『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』 (''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'')|publisher=[[Shogakukan]]|language=ja|location=Tokyo|isbn=978-4-09-106569-8|page=107}}</ref> They are encountered in [[Sirena Beach]] only, inside of [[Hotel Delfino]]. Two varieties of Boo appear, [[Block Boo|Pink Boo]]s and [[Sleepy Boo]]s, and the boss fought below Hotel Delfino is [[Big Boo (character)|King Boo]]. Boos move around in slow, swooping motions. They do not react if looked at. There are Boos that are mostly invisible, besides a distorted visual effect, but spraying them with water makes them become increasingly visible. The invisible Boos take on disguises such as Yellow Coins or Blue Coins, differentiated only from not spinning at a constant pace, or [[Shadow Mario]], differentiated by appearing lighter colored, lacking the [[magic brush]], and the Shadow Mario theme not playing. If a disguised Boo is approached, it laughs and bumps into Mario, unless it has been sprayed prior.
Boos return in ''[[Super Mario Sunshine]]''. They have a different design consisting of drooping eyelids, blue circles around their black pupils, and long, coiled tails, due to being made of [[goop]].<ref>{{cite|author=Sakai, Kazuya (Ambit), et al.|language=ja|publisher=[[Shogakukan]]|location=Tokyo|date=October 19, 2015|title=『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』 (''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'')|page=107|isbn=978-4-09-106569-8}}</ref> They are encountered in [[Sirena Beach]] only, inside of [[Hotel Delfino]]. Two varieties of Boo appear, [[Block Boo|Pink Boo]]s and [[Sleepy Boo]]s, and the boss fought below Hotel Delfino is [[Big Boo (character)|King Boo]]. Boos move around in slow, swooping motions. They do not react if looked at. There are Boos that are mostly invisible, besides a distorted visual effect, but spraying them with water makes them become increasingly visible. The invisible Boos take on disguises such as Yellow Coins or Blue Coins, differentiated only from not spinning at a constant pace, or [[Shadow Mario]], differentiated by appearing lighter colored, lacking the [[magic brush]], and the Shadow Mario theme not playing. If a disguised Boo is approached, it laughs and bumps into Mario, unless it has been sprayed prior.


====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
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====''Super Mario Galaxy''====
====''Super Mario Galaxy''====
[[File:Mario Seek.png|thumb|Screenshot from ''Super Mario Galaxy'' showing Mario look at a Boo]]
[[File:Mario Seek.png|thumb|Screenshot from ''Super Mario Galaxy'' showing Mario look at a Boo]]
Boos appear in ''[[Super Mario Galaxy]]''. Normally, Boos become transparent when the player character looks at them but are opaque and go after the player character if they are not looking. There is also an underwater type that simple floats back-and-forth a short distance oblivious to the player character. A Boo can be defeated mainly from any ray of light or when touched by [[Rainbow Mario]]. Boos can be spun off course from a spin attack. Varieties that appear include [[Big Boo|Atomic Boo]] and the debuting [[Bomb Boo]]s, and there is an Atomic Boo character who is raced, the [[Spooky Speedster]]. One of the power-ups, [[Boo Mario]], has the player character become a Boo, retaining only his face and cap. Boos are attracted to Boo Mario and follow him. If a Boo hits Boo Mario, he does not take damage but does lose the power-up.
Boos appear in ''[[Super Mario Galaxy]]''. They are encountered in the [[Ghostly Galaxy]], the [[Bigmouth Galaxy]] (in underwater areas), the [[Deep Dark Galaxy]], and the [[Sand Spiral Galaxy]] only. Boos become transparent when the player character looks at them, but are opaque and go after the player character if they are not looking. A Boo can be defeated mainly from any ray of light, or when touched by [[Rainbow Mario]]. Boos can be spun off course from a spin attack. A large Boo in Deep Dark Galaxy has a [[Power Star]] in it during the secret mission. Varieties that appear include [[Big Boo|Atomic Boo]] and the debuting [[Bomb Boo]]s, and there is a Boo character who is raced, the [[Spooky Speedster]]. One of the power-ups, [[Boo Mario]], has the player character become a Boo, retaining only his face and cap. Boos are attracted to Boo Mario and follow him. If a Boo hits Boo Mario, he does not take damage but does lose the power-up.


[[Captain Toad]] also indirectly suggests that Boos eat people, as he worried that Luigi might have been eaten by ghosts.
[[Captain Toad]] also indirectly suggests that Boos eat people, as he worried that Luigi might have been eaten by ghosts.
=====Appearances=====
<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show appearances"data-collapsetext="Hide appearances">
*[[File:SMG Asset Sprite Star Cursor.png]] marks missions where they are completely absent.
*[[File:Galaxy StarP.png]] marks missions where they are loaded and may be visible, but cannot be encountered directly.
{|class="wikitable"style="text-align:center"
|-style="color:white;background:red"
!colspan=8|'''Normal'''
|-style="color:white;background:red"
!Domes
!Galaxies
!colspan=6|Missions
|-
|[[Kitchen (Super Mario Galaxy)|Kitchen]]
|[[Ghostly Galaxy]]
|[[File:Smg icon powerstar.png|link=Luigi and the Haunted Mansion]]||[[File:Galaxy StarP.png|link=A Very Spooky Sprint]]||[[File:Galaxy StarP.png|link=Beware of Bouldergeist]]||[[File:Galaxy StarP.png|link=Bouldergeist's Daredevil Run]]||[[File:Galaxy StarP.png|link=Purple Coins in the Bone Pen]]||[[File:Smg icon powerstar.png|link=Matter Splatter Mansion]]
|-
|[[Engine Room]]
|[[Sand Spiral Galaxy]]
|[[File:Smg icon powerstar.png|link=Choosing a Favorite Snack]]
|-
|[[Garden (Super Mario Galaxy)|Garden]]
|[[Deep Dark Galaxy]]
|[[File:Smg icon powerstar.png|link=The Underground Ghost Ship]]||[[File:SMG Asset Sprite Star Cursor.png|link=Bubble Blastoff]]||[[File:SMG Asset Sprite Star Cursor.png|link=Guppy and the Underground Lake]]||[[File:Smg icon daredevilcomet.png|link=Ghost Ship Daredevil Run]]||[[File:Smg icon purplecomet.png|link=Plunder the Purple Coins]]||[[File:Galaxy StarP.png|link=Boo in a Box]]
|-
|-style="color:white;background:red"
!colspan=8|'''Underwater'''
|-style="color:white;background:red"
!Domes
!Galaxies
!colspan=6|Missions
|-
|[[Bedroom (Super Mario Galaxy)|Bedroom]]
|[[Bigmouth Galaxy]]
|[[File:Smg icon powerstar.png|link=Bigmouth's Gold Bait]]
|}
</div>


====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
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====''Super Mario Galaxy 2''====
====''Super Mario Galaxy 2''====
Boos appear in ''[[Super Mario Galaxy 2]]''. They behave identically to their appearance in ''Super Mario Galaxy'', with both the normal and underwater types reappearing. Besides Bomb Boos returning, two variants make their debut: [[Octoboo]]s, a cross between an [[Octoomba]] and Boo, and [[Mega Boo]]s, larger than even Big Boos.
Boos appear in ''[[Super Mario Galaxy 2]]''. They behave identically as in ''Super Mario Galaxy''. They are encountered in [[Haunty Halls Galaxy]], [[Boo Moon Galaxy]], [[Battle Belt Galaxy]], and [[Slimy Spring Galaxy]], the latter two having the underwater type. Besides Bomb Boos returning, two variants make their debut: [[Octoboo]]s, a cross between an [[Octoomba]] and Boo, and [[Mega Boo]]s, larger than even Big Boos.
=====Appearances=====
<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show appearances"data-collapsetext="Hide appearances">
*[[File:SMG Asset Sprite Star Cursor.png]] marks missions where they are completely absent.
*[[File:Galaxy StarP.png]] marks missions where they are loaded and may be visible, but cannot be encountered directly.
{|class="wikitable"style="text-align:center"
|-style="color:white;background:red"
!colspan=5|'''Normal'''
|-style="color:white;background:red"
!Worlds
!Galaxies
!colspan=3|Missions
|-
|[[World 3 (Super Mario Galaxy 2)|World 3]]
|[[Haunty Halls Galaxy]]
|[[File:SMG Asset Sprite Star Cursor.png|link=A Glimmer of Bulb Berry]]||[[File:Smg2 icon powerstar.png|link=Sneaking Down the Creepy Corridor]]||[[File:Smg2 icon prankstercomet.png|link=Spooky Cosmic Clone Chase]]
|-
|[[World 5 (Super Mario Galaxy 2)|World 5]]
|[[Boo Moon Galaxy]]
|[[File:Smg2 icon powerstar.png|link=Silver Stars Pop-Up]]||[[File:Smg2 icon powerstar.png|link=Haunting the Howling Tower]]||[[File:Smg2 icon powerstar.png|link=The Star in the Sinking Swamp]]
|-
|-style="color:white;background:red"
!colspan=5|'''Underwater'''
|-style="color:white;background:red"
!Worlds
!Galaxies
!colspan=3|Missions
|-
|rowspan=2|[[World 6 (Super Mario Galaxy 2)|World 6]]
|[[Slimy Spring Galaxy]]
|[[File:Smg2 icon powerstar.png|link=The Deep Shell Well]]||[[File:Smg2 icon powerstar.png|link=The Chimp's Coin Challenge]]
|-
|[[Battle Belt Galaxy]]
|[[File:Smg2 icon powerstar.png|link=Mini-Planet Mega-Run]]||[[File:Smg2 icon prankstercomet.png|link=Mini-Planet Daredevil Run]]||[[File:Smg2 icon powerstar.png|link=Snacktime for Gobblegut]]
|}
</div>


====''Super Mario 3D Land''====
====''Super Mario 3D Land''====
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|width3=53
|width3=53
}}
}}
Boos are course elements in ''[[Super Mario Maker]]'', [[Super Mario Maker for Nintendo 3DS|its port]], and ''[[Super Mario Maker 2]]''. They have newly designed sprites for the ''[[Super Mario Bros.]]'' style, but are otherwise the same as in other entries of the ''Super Mario'' series. Boos can be inserted into [[Bill Blaster]]s, [[Block]]s, a [[Koopa Clown Car]], [[track]]s, or [[Warp Pipe]]s. Boos can be shaken to become [[Boo Buddies]] or dragged on to platforms to become [[Stretch]]es. Applying a [[Super Mushroom]] to a Boo changes it into a Big Boo, while giving it wings gives it faster movement. Boos in Koopa Clown Cars affect the vehicle to stop and close its eyes when looked at and sneak up on the player while they are not looking. In ''Super Mario Maker 2'', Peepas also appear in the ''Super Mario 3D World'' style, replacing Boo Buddies.
Boos are course elements in ''[[Super Mario Maker]]'', [[Super Mario Maker for Nintendo 3DS|its port]], and ''[[Super Mario Maker 2]]''. They have newly designed sprites for the ''[[Super Mario Bros.]]'' style, but are otherwise the same as in other entries of the ''Super Mario'' series. Boos can be inserted into [[Bill Blaster]]s, [[Block]]s, a [[Koopa Clown Car]], [[track]]s, or [[Warp Pipe]]s. Boos can be shaken to become [[Boo Buddies]] or dragged on to platforms to become [[Stretch]]es. Applying a [[Super Mushroom]] to a Boo changes it into a Big Boo, while giving it wings gives it faster movement. Boos in Koopa Clown Cars affect the vehicle to stop and close its eyes when looked at and sneak up on the player while they are not looking.


====''Super Mario Run''====
====''Super Mario Run''====
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There is a [[List of Kingdom Builder items in Super Mario Run|Boo Statue]] in Kingdom Builder, which has an interaction where it briefly covers its eyes.  
There is a [[List of Kingdom Builder items in Super Mario Run|Boo Statue]] in Kingdom Builder, which has an interaction where it briefly covers its eyes.  
{{br|left}}
{{br|left}}


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Boos appear infrequently in ''[[The Adventures of Super Mario Bros. 3]]''. They are depicted with red eyes and yellow teeth. "Boo Diddlys" in the episode "[[Reign Storm]]" assist King Koopa by terrorizing the Mushroom Shopping Mall.  
Boos appear infrequently in ''[[The Adventures of Super Mario Bros. 3]]''. They are depicted with red eyes and yellow teeth. "Boo Diddlys" in the episode "[[Reign Storm]]" assist King Koopa by terrorizing the Mushroom Shopping Mall.  


Two Boo Diddlys appear in "[[Misadventures in Babysitting]]", where they are found in the dungeon sneaking behind and spooking [[Junior (The Adventures of Super Mario Bros. 3)|Junior]]. The same Boos are scared off by Luigi who makes a scary face at them. They are seen once more fleeing from lava caused by [[Ludwig|Kooky]]. In the episode, the Boos have deep, menacing laughs but high-pitched screams.
Two Boo Diddlys appear in "[[Misadventures in Babysitting]]", where they are found in the dungeon sneaking behind and spooking [[Junior (The Adventures of Super Mario Bros. 3)|Junior]]. The same Boos are scared off by Luigi who makes a scary face at them. They are seen once more fleeing from lava caused by [[Ludwig von Koopa|Kooky]].


====''Super Mario World'' television series====
====''Super Mario World'' television series====
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===''Yoshi''===
===''Yoshi''===
Boo Buddies are one of six types of falling objects in ''[[Yoshi (game)|Yoshi]]''. They are based on their appearance in ''[[Super Mario World]]''.
Boo Buddies are objects in ''[[Yoshi (game)|Yoshi]]''. They are one of six types of objects to fall on the play field. Boo Buddies are depicted similarly as in ''[[Super Mario World]]''.


===''Mario Kart'' series===
===''Mario Kart'' series===
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|[[File:SMK Boo Item Box Sprite 1.png]]<br>[[File:SMK Boo Item Box Sprite 2.png]]
|[[File:SMK Boo Item Box Sprite 1.png]]<br>[[File:SMK Boo Item Box Sprite 2.png]]
}}
}}
'''Ghosts'''<ref>{{cite|date=1992|title=''Super Mario Kart'' instruction booklet|publisher=Nintendo of America|language=en|page=14}}</ref> are items in "2 Player" mode and background elements of [[SNES Ghost Valley 1|Ghost Valley 1]] [[SNES Ghost Valley 2|Ghost Valley 2]], and [[Ghost Valley 3]] in ''[[Super Mario Kart]]''. Using a Ghost item makes the user become transparent temporarily as the Ghost steals any item available from an opponent. Ghosts in the background laugh as the player character drives by.
'''Ghosts'''<ref>{{cite|date=1992|publisher=Nintendo of America|title=''Super Mario Kart'' instruction booklet|page=14|language=en}}</ref> are items in "2 Player" mode and background elements of [[SNES Ghost Valley 1|Ghost Valley 1]] [[SNES Ghost Valley 2|Ghost Valley 2]], and [[Ghost Valley 3]] in ''[[Super Mario Kart]]''. Using a Ghost item makes the user become transparent temporarily as the Ghost steals any item available from an opponent. Ghosts in the background laugh as the player character drives by.


====''Mario Kart 64''====
====''Mario Kart 64''====
[[File:BooMK64.png|frame|left]]
[[File:BooMK64.png|frame|left]]
Boos (named '''Ghost Bonuses''' on one occasion)<ref>{{cite|date=April 1997|title=''Nintendo Magazine System'' (AU) Issue 49|publisher=Catalyst Publishing|language=en-au|page={{file link|NMS Australia 49 MK64 drivers and items.jpg|39}}}}</ref> are items as well as background elements of [[N64 Banshee Boardwalk|Banshee Boardwalk]] and [[N64 Rainbow Road|Rainbow Road]] in ''[[Mario Kart 64]]''. Boos can be obtained by racers in one of the top two positions. When used, a Boo makes the user both invisible and invincible temporarily as it selects an opponent to steal an item from, unless the racers have no items. A player character affected by a Boo can pass any items, course obstacles, and racers by going through them. The CPUs also use Boos, but they do not steal items.
Boos (named '''Ghost Bonuses''' on one occasion<ref>{{cite|title=''Nintendo Magazine System'' (AU) Issue 49|date=April 1997|publisher=Catalyst Publishing|language=en-au|page={{file link|NMS Australia 49 MK64 drivers and items.jpg|39}}}}</ref>) are items as well as background elements of [[N64 Banshee Boardwalk|Banshee Boardwalk]] and [[N64 Rainbow Road|Rainbow Road]] in ''[[Mario Kart 64]]''. Boos can be obtained by racers in one of the top two positions. When used, a Boo makes the user both invisible and invincible temporarily as it selects an opponent to steal an item from, unless the racers have no items. A player character affected by a Boo can pass any items, course obstacles, and racers by going through them.


====''Mario Kart: Super Circuit''====
====''Mario Kart: Super Circuit''====
[[File:MKSC Boo Alternate Artwork.jpg|thumb|Artwork from ''Mario Kart: Super Circuit'']]
[[File:MKSC Boo Alternate Artwork.jpg|thumb|Artwork from ''Mario Kart: Super Circuit'']]
Boos, also named "ghosts",<ref>{{cite|author=Walsh, Doug|date=August 21, 2001|title=''Mario Kart: Super Circuit'' Official Racing Guide|publisher=BradyGames|language=en-us|isbn=0-7440-0091-2|page=92}}</ref> are items, background characters in [[GBA Boo Lake|Boo Lake]], and obstacles in [[Broken Pier]] in ''[[Mario Kart: Super Circuit]]''. When used as an item, the Boo makes the user invisible for about five seconds and slows down the leading racer. A CPU can now use a Boo to potentially steal the player's item and coins. The transparency effect lasts for five seconds. The Boos in Boo Lake hold candles to guide player characters, while the Boos on Broken Pier take the coins
Boos, also named "ghosts",<ref>{{cite|author=Walsh, Doug|date=August 21, 2001|isbn=0-7440-0091-2|title=''Mario Kart: Super Circuit'' Official Racing Guide|publisher=BradyGames|page=92}}</ref> are items, background characters in [[GBA Boo Lake|Boo Lake]], and obstacles in [[Broken Pier]] in ''[[Mario Kart: Super Circuit]]''. When used as an item, the Boo makes the user invisible for about five seconds and slows down the leading racer. A CPU can now use a Boo to potentially steal the player's item and coins. The transparency effect lasts for five seconds. The Boos in Boo Lake hold candles to guide player characters, while the Boos on Broken Pier take the coins


====''Mario Kart: Double Dash!!''====
====''Mario Kart: Double Dash!!''====
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{{br|left}}
{{br|left}}
====''Mario Kart DS''====
====''Mario Kart DS''====
Boos, named '''Boo Hoo''' in British English,<ref>{{cite|date=2005|title=''Mario Kart DS'' European English instruction manual|url=cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_MarioKartDS_EN.pdf|format=PDF|publisher=Nintendo|language=en-gb|page=12}}</ref> are items, background characters in {{classic link|N64|Banshee Boardwalk}}, and cameo in portraits in [[DS Luigi's Mansion|Luigi's Mansion]] in ''[[Mario Kart DS]]''. When used, a Boo makes the user partly invisible while stealing an item from the nearest racer. Using a Boo item does not slow the user while on offroad surfaces. Boos are obtainable by racers between 3rd to 7th place. The Boos in {{classic link|N64|Banshee Boardwalk}} only let out a laugh as a player character drives by.
Boos, named '''Boo Hoo''' in British English,<ref>{{cite|title=''Mario Kart DS'' European English instruction manual|url=cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_MarioKartDS_EN.pdf|format=PDF|date=2005|language=en-gb|page=12}}</ref> are items, background characters in {{classic-link|N64|Banshee Boardwalk}}, and cameo in portraits in [[DS Luigi's Mansion|Luigi's Mansion]] in ''[[Mario Kart DS]]''. When used, a Boo makes the user partly invisible while stealing an item from the nearest racer. Using a Boo item does not slow the user while on offroad surfaces. Boos are obtainable by racers between 3rd to 7th place. The Boos in {{classic-link|N64|Banshee Boardwalk}} only let out a laugh as a player character drives by.


====''Mario Kart Wii''====
====''Mario Kart Wii''====
Boos are background characters in the course {{classic link|SNES|Ghost Valley 2}} and cameo in [[Bowser's Castle (Mario Kart Wii)|Bowser's Castle]] in ''[[Mario Kart Wii]]''. In the former, they only laugh as racers drive by before disappearing eventually, while in the latter, artwork of Boo and [[Dry Bones]] from ''[[Mario Party 7]]'' is shown. King Boo has a much larger role again as a playable character.
Boos are background characters in the course {{classic-link|SNES|Ghost Valley 2}} and cameo in [[Bowser's Castle (Mario Kart Wii)|Bowser's Castle]] in ''[[Mario Kart Wii]]''. In the former, they only laugh as racers drive by before disappearing eventually, while in the latter, artwork of Boo and [[Dry Bones]] from ''[[Mario Party 7]]'' is shown. King Boo has a much larger role again as a playable character.


====''Mario Kart 7''====
====''Mario Kart 7''====
Boos are background characters of the course {{classic link|DS|Luigi's Mansion}} and spectators on [[3DS Toad Circuit|Toad Circuit]] and {{classic link|N64|Luigi Raceway}} in ''[[Mario Kart 7]]''. The Boo portraits in {{classic|DS|Luigi's Mansion}} replace every portrait ghost portrait, and they push against their paintings as player characters drive nearby.
Boos are background characters of the course {{classic-link|DS|Luigi's Mansion}} and spectators on [[3DS Toad Circuit|Toad Circuit]] and {{classic-link|N64|Luigi Raceway}} in ''[[Mario Kart 7]]''. The Boo portraits in {{classic|DS|Luigi's Mansion}} replace every portrait ghost portrait, and they push against their paintings as player characters drive nearby.


====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
[[File:Hammer Knight MK8D.jpg|thumb|A Boo inside a Hammer Knight from ''Mario Kart 8'']]
[[File:Hammer Knight MK8D.jpg|thumb|A Boo inside a Hammer Knight from ''Mario Kart 8'']]
[[File:MK8D Luigi and Boo Item Screenshot.png|thumb|left|Luigi holding a Boo from ''Mario Kart 8 Deluxe'']]
[[File:MK8D Luigi and Boo Item Screenshot.png|thumb|left|Luigi holding a Boo from ''Mario Kart 8 Deluxe'']]
Boos are obstacles in the course [[Twisted Mansion]] in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'' as well as items in the latter. The Boos near the gliding section of Twisted Mansion can be landed on, and the course also has [[Hammer Knight]]s towards the end. Boos also float around in {{classic link|GCN|Luigi's Mansion}} in ''Mario Kart 8 Deluxe'' and {{classic link|GBA|Boo Lake}} in the ''[[Mario Kart 8 Deluxe – Booster Course Pass]]'', replacing candle Boos from the original iteration in the latter course.
Boos are obstacles in the course [[Twisted Mansion]] in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'' as well as items in the latter. The Boos near the gliding section of Twisted Mansion can be landed on, and the course also has [[Hammer Knight]]s towards the end. Boos also float around in {{classic-link|GCN|Luigi's Mansion}} in ''Mario Kart 8 Deluxe'' and {{classic-link|GBA|Boo Lake}} in the ''[[Mario Kart 8 Deluxe – Booster Course Pass]]'', replacing candle Boos from the original iteration in the latter course.


As items, Boos steal an item from a random opponent in front of the user, even if they are under invincibility effects. They can no longer be used to take off-road shortcuts. If there is no item to steal, the Boo gives the user a Mushroom. Only one Boo can be used on a course at once, excluding if an opponent is still under invisibility effects. A Boo can steal any timed or multiple usage item, except for a [[Crazy Eight]], [[Piranha Plant]], or [[Bullet Bill]], and the duration or usage is not carried over to the player character.<ref>{{cite|author=Mankalor|date=May 8, 2017|url=youtu.be/OUdaqb7Cj2I|title=Mario Kart 8 Deluxe Tips - Boo Item Analysis|publisher=YouTube|accessdate=May 9, 2017}}</ref>
As items, Boos steal an item from a random opponent in front of the user, even if they are under invincibility effects. They can no longer be used to take off-road shortcuts. If there is no item to steal, the Boo gives the user a Mushroom. Only one Boo can be used on a course at once, excluding if an opponent is still under invisibility effects. A Boo can steal any timed or multiple usage item, except for a [[Crazy Eight]], [[Piranha Plant]], or [[Bullet Bill]], and the duration or usage is not carried over to the player character.<ref>{{cite|author=Mankalor|date=May 8, 2017|title=Mario Kart 8 Deluxe Tips - Boo Item Analysis|url=youtu.be/OUdaqb7Cj2I|publisher=YouTube|accessdate=May 9, 2017}}</ref>
{{br}}
{{br}}


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===''Yoshi's Safari''===
===''Yoshi's Safari''===
[[File:YoshiSafariBoo65.png|thumb|left|A Big Boo from ''Yoshi's Safari'']]
[[File:YoshiSafariBoo65.png|thumb|left|A Big Boo from ''Yoshi's Safari'']]
Boos<ref>{{cite|date=1993|title=''Yoshi no Road Hunting'' instruction booklet|publisher=Nintendo|language=ja|page=21}}</ref> (misnamed "Big Boo" in the English manual)<ref>{{cite|date=1993|title=''Yoshi's Safari'' instruction booklet|publisher=Nintendo of America|language=en-us|page=20}}</ref> are enemies in ''[[Yoshi's Safari]]'', where they are encountered only in [[Ghost Mansion]]. Unlike most enemies in the game that can be shot with the [[Super Scope]] to be defeated, shooting a Boo stops it in its tracks. While stunned, [[Yoshi]] can then run into it to defeat it. Defeating a Boo adds 500 points to the player's score (1,000 in Hard Mode), the highest amount of points earned from regular enemies. A [[Big Boo]] serves as the boss for the level.
Boos<ref>{{cite|title=''Yoshi no Road Hunting'' instruction booklet|language=ja|date=1993|publisher=Nintendo|page=21}}</ref> (misnamed "Big Boo" in the English manual<ref>{{cite|title=''Yoshi's Safari'' instruction booklet|page=20|language=en-us|publisher=Nintendo of America|date=1993}}</ref>) are enemies in ''[[Yoshi's Safari]]'', where they are encountered only in [[Ghost Mansion]]. Unlike most enemies in the game that can be shot with the [[Super Scope]] to be defeated, shooting a Boo stops it in its tracks. While stunned, [[Yoshi]] can then run into it to defeat it. Defeating a Boo adds 500 points to the player's score (1,000 in Hard Mode), the highest amount of points earned from regular enemies. A [[Big Boo]] serves as the boss for the level.
{{br}}
{{br}}


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====''Mario Clash''====
====''Mario Clash''====
[[File:Big Boo Artwork - Mario Clash.png|thumb|Artwork from ''Mario Clash'']]
[[File:Big Boo Artwork - Mario Clash.png|thumb|Artwork from ''Mario Clash'']]
Boos<ref>{{cite|date=1995|title=マリオクラッシュ (''Mario Kurasshu'') instruction booklet|publisher=Nintendo|language=ja|page=20}}</ref> (misnamed "Big Boo" in the English manual<ref name=ClashBoo>{{cite|date=1995|title=''Mario Clash'' instruction booklet|publisher=Nintendo of America|language=en-us|page=21}}</ref>) are enemies in ''[[Mario Clash]]''. Boos can become transparent and therefore invulnerable, but while opaque, Boos are vulnerable to being defeated by a [[Koopa Shell|Turtle Shell]]. Boos are referred to by feminine pronouns in localized manuals.<ref name=ClashBoo/>
Boos<ref>{{cite|title=マリオクラッシュ (''Mario Kurasshu'') instruction booklet|page=20|date=1995|publisher=Nintendo|language=ja}}</ref> (misnamed "Big Boo" in the English manual<ref name=ClashBoo>{{cite|title=''Mario Clash'' instruction booklet|page=21|date=1995|publisher=Nintendo of America|language=en-us}}</ref>) are enemies in ''[[Mario Clash]]''. Boos can become transparent and therefore invulnerable, but while opaque, Boos are vulnerable to being defeated by a [[Koopa Shell|Turtle Shell]]. Boos are referred to by feminine pronouns in localized manuals.<ref name=ClashBoo/>


===''Hotel Mario''===
===''Hotel Mario''===
[[File:HM Boo.png|thumb|left|A Boo from ''Hotel Mario'']]
[[File:HM Boo.png|thumb|left|A Boo from ''Hotel Mario'']]
'''Boo Buddies'''<ref>{{cite|date=1994|title=''Hotel Mario'' instruction book|page=16}}</ref> are enemies in ''[[Hotel Mario]]''. Besides behaving similarly as in the platforming games, Boos wander diagonally while the player character is in an elevator. Some other Boos are normally transparent and wander in a similar manner, regardless of where the player character is looking, and sometimes become visible and quickly charge at him.
'''Boo Buddies'''<ref>{{cite|title=''Hotel Mario'' instruction book|page=16|date=1994}}</ref> are enemies in ''[[Hotel Mario]]''. Besides behaving similarly as in the platforming games, Boos wander diagonally while the player character is in an elevator. Some other Boos are normally transparent and wander in a similar manner, regardless of where the player character is looking, and sometimes become visible and quickly charge at him.
{{br}}
{{br}}


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===''Super Mario RPG: Legend of the Seven Stars''===
===''Super Mario RPG: Legend of the Seven Stars''===
[[File:SMRPG Big Boo Artwork.png|thumb|Artwork from ''Super Mario RPG: Legend of the Seven Stars'']]
[[File:SMRPG Big Boo Artwork.png|thumb|Artwork from ''Super Mario RPG: Legend of the Seven Stars'']]
Boos return during the events of ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Super Mario RPG (Nintendo Switch)|its remake]]. They are misnamed as "The Big Boo" in the original English translation, whereas the remake matches their usual Japanese name and simply calls them Boos. These Boos, like other Boos that appear in previous games, hide behind their arms when stared at. However, some Boos teleport around the room, attempting to scare Mario and his friends. Boos live in [[Kero Sewers]] along with many other ghouls, including [[Hobgoblin]]s and [[Shadow (enemy)|Shadows]]. Often, these three undead monsters will assist each other in battle. Boos have no physical defense, making them extremely weak enemies (for reference, a [[Goomba]] is the weakest enemy encountered and it has three defense points). However, Boos make up for their lack of defense with high evasion, meaning that most attacks against Boos will miss. In battle, Boos command powerful lightning magic, including the attacks [[Lightning Orb]] and [[Bolt (move)|Bolt]]. Boos also know the special attack [[Scream]], which cuts a party member's [[fear|attack and defense in half]]. When not using magic, Boos approach one of Mario's party members and make a face, damaging that character. In this game, there is also a stronger Boo variation called [[High Boo]]s, which are the same size as their normal counterparts but have blue tongues, similar to the first appearance of [[King Boo]]. The only true appearance of a Big Boo in this game is the one used in [[Bowser]]'s [[Terrorize]] attack.<ref>{{cite|date=1996|title=''Super Mario RPG: Legend of the Seven Stars'' instruction booklet|publisher=Nintendo of America|language=en|page=41}}</ref> One Boo lives in [[Monstro Town]] as part of the [[Three Musty Fears]].
Boos return during the events of ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Super Mario RPG (Nintendo Switch)|its remake]]. In the original game, the English translation erroneously calls them "The Big Boo", whereas the remake simply calls them Boos. In the Japanese version, they are, in fact, referred to as Teresa as they are in other games. These Boos, like other Boos that appear in previous games, hide behind their arms when stared at. However, some Boos teleport around the room, attempting to scare Mario and his friends. Boos live in [[Kero Sewers]] along with many other ghouls, including [[Hobgoblin]]s and [[Shadow]]s. Often, these three undead monsters will assist each other in battle. Boos have no physical defense, making them extremely weak enemies (for reference, a [[Goomba]] is the weakest enemy encountered and it has three defense points). However, Boos make up for their lack of defense with high evasion, meaning that most attacks against Boos will miss. In battle, Boos command powerful lightning magic, including the attacks [[Lightning Orb]] and [[Bolt (move)|Bolt]]. Boos also know the special attack [[Scream]], which cuts a party member's [[fear|attack and defense in half]]. When not using magic, Boos approach one of Mario's party members and make a face, damaging that character. In this game, there is also a stronger Boo variation called [[High Boo]]s, which are the same size as their normal counterparts but have blue tongues, similar to the first appearance of [[King Boo]]. The only true appearance of a Big Boo in this game is the one used in [[Bowser]]'s [[Terrorize]] attack.<ref>{{cite|title=''Super Mario RPG: Legend of the Seven Stars'' instruction booklet|date=1996|language=en|publisher=Nintendo of America|page=41}}</ref> One Boo lives in [[Monstro Town]] as part of the [[Three Musty Fears]].


===''Super Mario-kun''===
===''Super Mario-kun''===
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===''Mario Net Quest''===
===''Mario Net Quest''===
Ghosts<ref>{{cite|quote=You'll lose points by clicking on Goombahs, Ghosts, or Bowser -- especially Bowser.|date=March 14, 1997|title=''Mario Net Quest''|author=How to Play dialogue|publisher=IBM}}</ref> are obstacles in ''[[Mario Net Quest]]'' that cost the player 1,500 if clicked on.  
In ''[[Mario Net Quest]]'', a Boo using its ''Super Mario 64'' design is one of the obstacles that can pop out of the floor tiles. It is the strongest enemy in the game, making the player lose 1500 points if they click on it. On the "How to Play" screen, it is referred to as a "Ghost".


===''Yoshi's Story''===
===''Yoshi's Story''===
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Boos appear in ''[[Yoshi's Story]]''. They are encountered in the stage [[Ghost Castle]]. Boos do not act differently, although they are slightly bigger. Several other Boos variants are encountered in the level, including [[Block Boo]], [[Blindfold Boo]], and [[Mini Boo|Little Boo]]s. Two variations are encountered earlier on in [[Jelly Pipe]], including [[Jelly Ghost]]s and [[Big & Little Boo]]s.
Boos appear in ''[[Yoshi's Story]]''. They are encountered in the stage [[Ghost Castle]]. Boos do not act differently, although they are slightly bigger. Several other Boos variants are encountered in the level, including [[Block Boo]], [[Blindfold Boo]], and [[Mini Boo|Little Boo]]s. Two variations are encountered earlier on in [[Jelly Pipe]], including [[Jelly Ghost]]s and [[Big & Little Boo]]s.


The normal Boo<ref>{{cite|date=February 20, 1998|title=「ヨッシーストーリー 任天堂公式ガイドブック」 (''Yoshi's Story Nintendo Kōshiki Guidebook'')|publisher=Shogakukan|language=ja|isbn=4-09-102619-2|page={{file link|Yoshi Story Shogakukan P7.jpg|7}}}}</ref> is misnamed as a Big Boo<ref>{{cite|author=Leung, Jason, Terry Munson, and Scott Pelland|date=1998|title=''Yoshi's Story'' Player's Guide|publisher=Nintendo Power|language=en-us|page=10}}</ref> in the ''[[Nintendo Power]]'' guide.
The normal Boo<ref>{{cite|language=ja|publisher=Shogakukan|date=February 20, 1998|isbn=4-09-102619-2||title=「ヨッシーストーリー 任天堂公式ガイドブック」 (''Yoshi's Story Nintendo Kōshiki Guidebook'')|page={{file link|Yoshi Story Shogakukan P7.jpg|7}}}}</ref> is mistakenly called a Big Boo<ref>{{cite|author=Leung, Jason, Terry Munson, and Scott Pelland|title=''Yoshi's Story'' Player's Guide|publisher=Nintendo Power|page=10|date=1998|language=en-us}}</ref> in the ''[[Nintendo Power]]'' guide.


===''Game & Watch Gallery'' series===
===''Game & Watch Gallery'' series===
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{{quote|Ee hee hee! It's ghastly news!|Boo|Mario Party Advance}}  
{{quote|Ee hee hee! It's ghastly news!|Boo|Mario Party Advance}}  
[[File:MPA Mr E Horror Condo.png|thumb|Boos in the [[Horror Condo]] in ''Mario Party Advance'']]
[[File:MPA Mr E Horror Condo.png|thumb|Boos in the [[Horror Condo]] in ''Mario Party Advance'']]
Boos are non-playable characters in ''[[Mario Party Advance]]''. Four of them haunt [[Boo Cemetery]]. They mention a crime when [[Shroomlock]] appears to assist them, shortly after the player's arrival. At the mention of a theft, the Boos worriedly ask for help to find the [[golden Boo statue]], which they consider a symbol of their friendship. The Boos find that there are four of them instead of the usual three.<ref>{{cite|quote=That's right! We three Boos are best--|author=Boo|date=2005|title=''Mario Party Advance''|publisher=Nintendo|language=en}}</ref><ref>{{cite|quote=When did we pick up a fourth?|author=Boo|date=2005|title=''Mario Party Advance''|publisher=Nintendo|language=en}}</ref> When the Boo with a slightly moveset and rhythm is selected by the player, the false Boo is revealed to be [[Koopa Kid]], who escapes, leaving behind the statue, and the Boos give the player the [[Predictotron]] as a reward. The Boos are said to haunt [[Horror Condo]] regularly in the epilogue.
Boos are non-playable characters in ''[[Mario Party Advance]]''. Four of them haunt [[Boo Cemetery]]. They mention a crime when [[Shroomlock]] appears to assist them, shortly after the player's arrival. At the mention of a theft, the Boos worriedly ask for help to find the [[golden Boo statue]], which they consider a symbol of their friendship. The Boos find that there are four of them instead of the usual three.<ref>{{cite|author=Boo|date=2005|quote=That's right! We three Boos are best--|title=''Mario Party Advance''|publisher=Nintendo|language=en}}</ref><ref>{{cite|author=Boo|date=2005|quote=When did we pick up a fourth?|publisher=Nintendo|title=''Mario Party Advance''|language=en}}</ref> When the Boo with a slightly moveset and rhythm is selected by the player, the false Boo is revealed to be [[Koopa Kid]], who escapes, leaving behind the statue, and the Boos give the player the [[Predictotron]] as a reward. The Boos are said to haunt [[Horror Condo]] regularly in the epilogue.


Boos appear in the minigames [[Boo-Bye]], alongside Red Boos and Blue Boos; [[Spooky Spike]], serving volleyballs to the player character; and [[Floor It!]], as possible passengers to take to the appropriate floor. The [[Porta-Gust]] [[Gaddget]] involves sucking Boos into a vacuum.
Boos appear in the minigames [[Boo-Bye]], alongside Red Boos and Blue Boos; [[Spooky Spike]], serving volleyballs to the player character; and [[Floor It!]], as possible passengers to take to the appropriate floor. The [[Porta-Gust]] [[Gaddget]] involves sucking Boos into a vacuum.


====''Mario Party 7''====
====''Mario Party 7''====
Boo is a playable character in ''[[Mario Party 7]]''. It is partnered with [[Dry Bones]]. Red Boos have similar roles as in ''Mario Party 6'' since Boo is playable. Boo's special orb, shared with Dry Bones, is the [[Magic Orb]], which doubles their dice roll and grants temporary invisibility and invulnerability to traps for the next two turns.
Boo is a playable character in ''[[Mario Party 7]]''. He is partnered with [[Dry Bones]]. Red Boos have similar roles as in ''Mario Party 6'' since Boo is playable. Boo's special orb, shared with Dry Bones, is the [[Magic Orb]], which doubles their dice roll and grants temporary invisibility and invulnerability to traps for the next two turns.


====''Mario Party 8''====
====''Mario Party 8''====
Boo is a playable character in ''[[Mario Party 8]]''. Its partner is Dry Bones again. Red Boos take the role of the Boo species once more. [[King Boo]] hosts one of the boards, [[King Boo's Haunted Hideaway]].
Boo is a playable character in ''[[Mario Party 8]]''. He has Dry Bones as a partner again. Red Boos take the role of the Boo species once more. [[King Boo]] hosts one of the boards, [[King Boo's Haunted Hideaway]].


====''Mario Party DS''====
====''Mario Party DS''====
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====''Super Mario Party Jamboree ''====
====''Super Mario Party Jamboree ''====
In ''[[Super Mario Party Jamboree]]'', Boo returns as a playable character and a board element, retaining the latter's function from ''Mario Party Superstars''. This is the first game that Boo appears in a playable and non-playable capacity, unlike other games that used other characters for stealing functionalities. If the playable Boo meets the non-playable Boo, the latter will say "Wah! It's like looking into a mirror..."<ref>{{cite|author=God is a Geek|date=September 9, 2024|url=youtu.be/f623bkogUO0?t=466|title=Super Mario Party Jamboree is the biggest entry in the series yet {{!}} Hands-on preview|timestamp=07:46|publisher=YouTube|language=en|accessdate=September 9, 2024}}</ref> and if the latter steals from the former, the latter will say, "Kinda weird, but fun!"
In ''[[Super Mario Party Jamboree]]'', Boo returns as a playable character and a board element, retaining the latter's function from ''Mario Party Superstars''. This is the first game that Boo appears in a playable and non-playable capacity, unlike other games that used other characters for stealing functionalities. If the playable Boo meets the non-playable Boo, the latter will say "Wah! It's like looking into a mirror..."<ref>{{cite|author=God is a Geek|date=September 9, 2024|url=youtu.be/f623bkogUO0?t=466|title=''Super Mario Party Jamboree'' is the biggest entry in the series yet {{!}} Hands-on preview|publisher=YouTube|language=en|timestamp=07:46|accessdate=September 9, 2024}}</ref> and if the latter steals from the former, the latter will say, "Kinda weird, but fun!"


===''Mario Golf'' series===
===''Mario Golf'' series===
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====''Super Paper Mario''====
====''Super Paper Mario''====
[[File:Mansion patrol.png|thumb|Boos in the minigame [[Mansion Patrol]] in the Flipside Arcade from ''Super Paper Mario'']]
[[File:Mansion patrol.png|thumb|Boos in the minigame [[Mansion Patrol]] in the Flipside Arcade from ''Super Paper Mario'']]
Boos return as enemies in ''[[Super Paper Mario]]''. They become invisible if looked at, but if they are not looked at, Boos become opaque and pursue the player character Boos can be defeated by attacking them from behind. Boos, Dark Boos, and Atomic Boos are all featured in the minigame [[Mansion Patrol]], where the goal is to shoot them for points. After being saved from a Boo, a [[Toad (species)|Toad]] often appears to give power-ups. Lady Bow also makes three cameos.
Boos return as enemies in ''[[Super Paper Mario]]''. In this game, they turn invisible if Mario looks at them, but they turn visible and chase him if he is not looking at them, similar to their behavior in ''Super Mario 64''. To defeat them, the player must approach them from the back and then attack them. Additionally, the [[Flipside Arcade]] houses a Boo themed shooting game, Mansion Patrol. This game has the player shooting Boos, including Dark Boos and occasionally Atomic Boos, to score points. A [[Toad]] frequently appears to give power-ups, as long as the player saves him from his Boo captor. Lady Bow also makes three cameos in this game.


====''Paper Mario: Sticker Star''====
====''Paper Mario: Sticker Star''====
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Boos are enemies in ''[[Luigi's Mansion]]'' and [[Luigi's Mansion (Nintendo 3DS)|its remake]]. This is the first appearance of [[King Boo]], the main antagonist as well as leader of the [[List of Boos in Luigi's Mansion|50 Boos]]; of the Boos, 15 of them are [[Mini Boo|smaller one]]s that make up the portrait ghost [[Boolossus]]. Boos appear in rooms even while the lights are on, unlike with other ghosts. When a Boo is attacked, it usually flees, but some twirl into Luigi to cause damage.
Boos are enemies in ''[[Luigi's Mansion]]'' and [[Luigi's Mansion (Nintendo 3DS)|its remake]]. This is the first appearance of [[King Boo]], the main antagonist as well as leader of the [[List of Boos in Luigi's Mansion|50 Boos]]; of the Boos, 15 of them are [[Mini Boo|smaller one]]s that make up the portrait ghost [[Boolossus]]. Boos appear in rooms even while the lights are on, unlike with other ghosts. When a Boo is attacked, it usually flees, but some twirl into Luigi to cause damage.


====''Luigi's Mansion: Dark Moon'' / ''Luigi's Mansion 2 HD''====
====''Luigi's Mansion: Dark Moon''====
{{main|List of Boos in Luigi's Mansion: Dark Moon}}
{{main|List of Boos in Luigi's Mansion: Dark Moon}}
Boos are enemies in ''[[Luigi's Mansion: Dark Moon]]'' and ''[[Luigi's Mansion 2 HD]]''. There are a total of [[List of Boos in Luigi's Mansion: Dark Moon|32 Boos]], all serving [[King Boo]], who returns as the main antagonist; ten of the Boos merge into the [[Big Boo]] fought in the [[Treacherous Mansion]]. The regular Boos all have names that play on "Boo," like in the previous game. Every mission has a Boo hidden in an invisible object that can be revealed only from using the [[Dark-Light Device]]. Once all five Boos are caught in a mansion, a bonus mission for it is unlocked. Boos can create [[Spirit Ball]]s, which make objects invisible, and appear from certain ones only after [[Luigi]] has vacuumed all of them in. A Boo is captured by pulling back on its tongue using the [[Poltergust 5000]] and releasing it by pressing {{button|3ds|A}}, damaging the Boo as it bounces around the room. When it reaches 0 [[Heart Point|HP]], the Boo can be forced into the Poltergust 5000 when attached to the nozzle and shoved inside by Luigi. All captured Boos are located in the Boo Canister in the [[E. Gadd's Vault#Boo Canister|Vault]], each being sent down there after Luigi returns to the [[Lab|Bunker]] from a mission.
Boos are enemies in ''[[Luigi's Mansion: Dark Moon]]''. There are a total of [[List of Boos in Luigi's Mansion: Dark Moon|32 Boos]], all serving [[King Boo]], who returns as the main antagonist; ten of the Boos merge into the [[Big Boo]] fought in the [[Treacherous Mansion]]. The regular Boos all have names that play on "Boo," like in the previous game. Every mission has a Boo hidden in an invisible object that can be revealed only from using the [[Dark-Light Device]]. Once all five Boos are caught in a mansion, a bonus mission for it is unlocked. Boos can create [[Spirit Ball]]s, which make objects invisible, and appear from certain ones only after [[Luigi]] has vacuumed all of them in. A Boo is captured by pulling back on its tongue using the [[Poltergust 5000]] and releasing it by pressing {{button|3ds|A}}, damaging the Boo as it bounces around the room. When it reaches 0 [[Heart Point|HP]], the Boo can be forced into the Poltergust 5000 when attached to the nozzle and shoved inside by Luigi. All captured Boos are located in the Boo Canister in the [[E. Gadd's Vault#Boo Canister|Vault]], each being sent down there after Luigi returns to the [[Lab|Bunker]] from a mission.


====''Luigi's Mansion 3''====
====''Luigi's Mansion 3''====
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===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
{{main-wiki|SmashWiki|Boo}}
{{main-wiki|SmashWiki|Boo}}
In the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], Boos mostly appear in the form of collectible items. In ''[[Super Smash Bros. Melee]]'', a Boo appears as a collectible [[Trophy (Super Smash Bros.)|trophy]]. In ''[[Super Smash Bros. Brawl]]'', there is another trophy of Boo, as well as a [[Sticker (Super Smash Bros. Brawl)|sticker]] depicting its artwork from ''Mario Tennis''. In both ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'', Boos once again received their own collectible trophy; furthermore, ''Super Smash Bros. for Wii U'' gave one an item in {{iw|smashwiki|Smash Tour}}, where using it allows the player to begin a battle while invincible. In ''[[Super Smash Bros. Ultimate]]'', there is a Novice-class Neutral-type primary [[Spirit (Super Smash Bros. Ultimate)|spirit]] of a Boo, using its artwork from ''[[New Super Mario Bros. U]]'', and it can be enhanced to [[King Boo]] at level 99. In [[smashwiki:Adventure Mode: World of Light|World of Light]], the Boo spirit appears in the [[smashwiki:Dracula's Castle (World of Light)|Dracula's Castle]] sub-world of the {{iw|smashwiki|Dark Realm}}. The spirit battle takes place on the [[Mushroom Kingdom U]] stage, with an invisible grayscale [[Kirby]] as the puppet fighter.
In the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], Boos mostly appear in the form of collectible items. In ''[[Super Smash Bros. Melee]]'', a Boo appears as a collectible [[Trophy (Super Smash Bros.)|trophy]]. In ''[[Super Smash Bros. Brawl]]'', there is another trophy of Boo, as well as a [[Sticker (Super Smash Bros. Brawl)#Boo|sticker]] depicting its artwork from ''Mario Tennis''. In both ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'', Boos once again received their own collectible trophy; furthermore, ''Super Smash Bros. for Wii U'' gave one an item in [[smashwiki:Smash Tour|Smash Tour]], where using it allows the player to begin a battle while invincible. In ''[[Super Smash Bros. Ultimate]]'', there is a Novice-class Neutral-type primary [[Spirit (Super Smash Bros. Ultimate)|spirit]] of a Boo, using its artwork from ''[[New Super Mario Bros. U]]'', and it can be enhanced to [[King Boo]] at level 99. In [[smashwiki:Adventure Mode: World of Light|World of Light]], the Boo spirit appears in the [[smashwiki:Dracula's Castle (World of Light)|Dracula's Castle]] sub-world of the [[smashwiki:Dark Realm|Dark Realm]]. The spirit battle takes place on the [[Mushroom Kingdom U]] stage, with an invisible grayscale [[Kirby]] as the puppet fighter.


Boos appear in the background of the [[Luigi's Mansion (stage)|Luigi's Mansion stage]] in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Wii U'', and ''Super Smash Bros. Ultimate''. Here, they are very briefly seen flying out the [[Luigi's Mansion (location)|mansion]] when a part of it is knocked down.
Boos appear in the background of the [[Luigi's Mansion (stage)|Luigi's Mansion stage]] in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Wii U'', and ''Super Smash Bros. Ultimate''. Here, they are very briefly seen flying out the [[Luigi's Mansion (location)|mansion]] when a part of it is knocked down.


===''WarioWare'' series===
===''WarioWare'' series===
Boos appear in the [[Mario Clash (microgame)|Mario Clash]] microgame in ''[[WarioWare, Inc.: Mega Microgame$!]]'' and ''[[WarioWare Gold]]'', exclusively in the second level. The only other microgame they appear in is [[Boo (microgame)|Boo]] in ''[[WarioWare: D.I.Y. Showcase]]'', which involves starting at both Boos without touching them.<ref>{{cite|quote=Keep the Boos at bay. By looking.|date=2009|author=In-game instructions|title=''[[WarioWare: D.I.Y. Showcase]]''|publisher=Nintendo|language=en}}</ref>
====''WarioWare, Inc.: Mega Microgame$!''====
A Boo appear in the second level of the [[Mario Clash (microgame)|Mario Clash]] microgame in ''[[WarioWare, Inc.: Mega Microgame$!]]''
 
====''WarioWare: D.I.Y. Showcase''====
Two Boos appears in the [[Boo (microgame)|Boo]] microgame in ''[[WarioWare: D.I.Y. Showcase]]''. The objective of the microgame is to tap the arrow buttons on the screen to make Mario look both Boos in the eyes without touching them.
 
====''WarioWare Gold''====
The Mario Clash microgame from ''Mega Microgame$!'' returns in ''[[WarioWare Gold]]'' along with the Boo in the second level.


===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''====
====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''====
[[File:Castleinterior.png|thumb|A Boo chases the Mario Bros. in ''Mario & Luigi: Superstar Saga''.]]
[[File:Castleinterior.png|thumb|A Boo chases the Mario Bros. in ''Mario & Luigi: Superstar Saga''.]]
Boos are enemies exclusive to [[Bowser's Castle]] in ''[[Mario & Luigi: Superstar Saga]]''. As usual, Boos hover in Mario and Luigi's direction when they are faced away but look away if they are looked at. For its turn, if a Boo makes a face, it targets Luigi, but goes after Mario otherwise. During battle, the Boo can attack by either teleporting in front of Mario or Luigi and to try and bite him or by flying up and swooping at him, possibly [[Prohibited Command|prohibiting the use of certain moves or items]]. The former attack can be countered with a [[hammer]] and the latter dodged or countered with a jump. Boos are weak to [[Firebrand]] and [[Fire Bros. (move)|Fire Bros.]] Boos have low HP but very high defense.
In ''[[Mario & Luigi: Superstar Saga]]'', Boos are enemies that only appear in [[Bowser's Castle]]; they aid [[Bowletta]] along with the rest of the minions who believe her to be Bowser. Outside of battle, they hover around, attacking Mario and Luigi when they are not looking. However, they look away if Mario or Luigi make eye contact. The Boos also show the ability to teleport. In battle, a Boo has two attacks. For the first attack, the Boo will teleport in front of one of the brothers and attempt to bite him. For the second attack, it will fly up into the air and swoop into one of the Mario Bros., which can even [[Prohibited Command|prohibit the use of certain moves or items]]. The former attack can be countered with Mario or Luigi's hammer, whereas the latter can be dodged or countered by jumping. In either of these attacks, if the Boo makes a face, it will target Luigi, if it does not, it will target Mario. Boos are weak to [[Firebrand]] and [[Fire Bros. (move)|Fire Bros.]] They also have low HP, but very high defense.


[[File:MLSS Miner Boo.gif|frame|left]]
[[File:MLSS Miner Boo.gif|frame|left]]
Boos are in levels 4 and 5 of [[Mysterious Mine Carts]] (levels 3 and 5 in the remake). They wear mining helmets and brandishing pickaxes. If they touch Mario, he loses a diamond. Boos slowly shrink until disappearing by pointing a flashlight at them.
Boos wearing mining helmets and brandishing pickaxes also appear in levels 4 and 5 of [[Mysterious Mine Carts]] (levels 3 and 5 in the remake). If these Boos touch Mario, they will cause the loss of a diamond. They will slowly shrink until they disappear if the flashlight is pointed at them.
 
Boos appear in the main game and in ''[[Minion Quest: The Search for Bowser]]'' mode of ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. Boos are flying troopers, and attack by ramming into enemies. Their [[Special Skill (Mario & Luigi series)|Special Skill]], Evasion Cloak, allows them to increase their evasion, depending on how filled the meter that is shown becomes. [[Captain Boo]] appears as a playable captain in the game.  Big Boo and [[Tail Boo]] also appear. When a Boo appears as a captain, they are able to attack the other captain from behind, using [[Sneak Attack]].


[[File:Boo Statue M&LSS sprite.png|frame|right]]
[[File:Boo Statue M&LSS sprite.png|frame|right]]
There are also [[Boo Statue]]s which become invisible and cannot be interacted with when looked directly at. Mario and Luigi must use the [[Tickle]] move to push them while facing backward.
There are also [[Boo Statue]]s which become invisible and cannot be interacted with when looked directly at. Mario and Luigi must use the [[Tickle]] move to push them while facing backward. In the remake, the [[Boo Biscuit]] item appears again after its first appearance in ''[[Mario & Luigi: Dream Team]]''.
 
The [[Boo Biscuit]] item appears only in the [[Mario & Luigi: Superstar Saga + Bowser's Minions|remake]]. Additionally, for the ''[[Minion Quest: The Search for Bowser]]'' mode, Boos appear as flying troopers. Their evasion can be increased from their [[Special Skill (Mario & Luigi series)|Special Skill]], Evasion Cloak, based on how much the corresponding meter is filled. Boos attack by ramming into enemies. [[Captain Boo]] is also a playable caption, and Big Boo and [[Tail Boo]] also return. As a captain, Boo can attack the other captain from behind, using [[Sneak Attack]].


====''Mario & Luigi: Partners in Time''====
====''Mario & Luigi: Partners in Time''====
[[File:PiT Boo.gif|frame]]
[[File:PiT Boo.gif|frame]]
During the events of ''[[Mario & Luigi: Partners in Time]]'', Boos appear in [[Bowser's Castle (Mario & Luigi: Partners in Time)|Bowser's Castle]] of the past. Their [[Dark Boo]] varieties also appear, in the [[Gritzy Caves]]. Outside of battle, Boos behave the same as before, though they behave differently in battle. Before attacking, Boo chooses target either Mario if its right eye is pointed at him or at Luigi with its left eye.<ref>{{cite|quote=If he opens his right eye he’ll attack Mario: an open left eye means Luigi will be the target.|author=Hoffman, Chris|date=November 18, 2005|title=''Mario & Luigi: Partners in Time'' Player's Guide|publisher=Nintendo of America|language=en-us|isbn=1-59812-006-9|page=19}}</ref> Afterward, Boo appears behind its target and charges, although its attack can be either dodged or countered with a jump. While battling [[Sunnycide]], if it is on its back, Sunnycide can summon a Boo to attack Mario or Luigi,<ref>{{cite|quote=When the Yoshis knock Sunnycide on its back, it'll sometimes turn out the lights and send out a Boo.|author=Hoffman, et al.|title=''Mario & Luigi: Partners in Time'' Player's Guide|language=en-us|page=42}}</ref> who can counter using their hammer. While battling a [[Handfake]], if it has a [[Bowser]] sign, either Boo or a [[Fly Guy]] carries a flame from Bowser's mouth.
During the events of ''[[Mario & Luigi: Partners in Time]]'', Boos appear in [[Bowser's Castle]] of the past. In the field, Boos attack the same way as they did in ''Mario & Luigi: Superstar Saga''. In battle, a Boo attacks by peeking through one of its eyes; peeking with the right eye is Mario, and with the left eye, Luigi. The Boo reappears behind the corresponding bro and charges from behind; this can be avoided or countered with a jump. Boos also appear during the battle with [[Sunnycide]]. While flipped on its back, Sunnycide can summon a Boo to attack Mario or Luigi, which can be countered with a hammer. Also, when a [[Handfake]] has a [[Bowser]] sign, a Boo or a [[Fly Guy]] carries a flame from Bowser's mouth. Dark Boos are found in the [[Gritzy Caves]].


====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
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Boos appear in [[Bowser's Castle]] in ''[[Mario & Luigi: Bowser's Inside Story]]''. They and the rest of [[Bowser's Minions|Bowser's minions]] have served Fawful ever since he took over the castle. One of the Boos is shown to be in love with a [[Koopa Troopa]] and vice versa if spoken to. Three Boos later force-feed Bowser lots of food after he defeats [[Midbus]], followed by Bowser becoming trapped in floor from his weight. Later on, Boos are among the brainwashed minions who push the Fawful statue against Bowser. When Bowser levels up, a Boo is shown holding the circle when choosing a bonus stat upgrade.
Boos make a reappearance in ''[[Mario & Luigi: Bowser's Inside Story]]''. They appear in [[Bowser's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Bowser's Castle]], where they have been brainwashed by [[Fawful]] along with the rest of Bowser's minions once he took over the castle. When Bowser gets to have a feast as a reward for beating [[Midbus]] at the [[Fawful Theater]] show, three Boos serve him food cooked by Fawful himself. However, Bowser is tricked into eating too much food and ends up getting fat, which results in him getting stuck in the floor due to his weight. Boos reappear later in the game to help many of the brainwashed minions of Bowser push the Fawful statue against him. In addition, a Boo appears whenever Bowser gets a [[level up]]. The Boo (just like the [[Fishin' Lakitu]] in Mario's or Luigi's level up screen) holds the circle for getting a bonus upgrade for the stat of the player's choice.
 
An odd thing shown in the game is a Boo and [[Koopa Troopa]] in love with each other in Bowser's Castle. They not only love each other, but also love Fawful due to the brainwashing that was put on the minions.


[[Yikk]], a ghost who appears in the same game at the [[Tower of Yikk]], explains that he researches Boos. He even builds a [[Boo-ray Machine|machine]] to visualize Boo transparency waves before he passed away.
[[Yikk]], a ghost who appears in the same game at the [[Tower of Yikk]], explains that he researches Boos. He even builds a [[Boo-ray Machine|machine]] to visualize Boo transparency waves before he passed away.


During the fight with [[Bowser Memory M and Bowser Memory L]], the latter has an attack of being chased around by a digital Boo. The Boo can be jumped on by either brother to stop the attack prematurely.
During the fight with [[Bowser Memory M and Bowser Memory L]], Bowser Memory L has an attack that involves a digital Boo chasing him around. The Boo can be jumped on by either Mario or Luigi to stop the attack prematurely.


[[File:MLBISBJJBoo.png|frame]]
[[File:MLBISBJJBoo.png|frame]]
Boos return in [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|the remake]], as well as Boo Biscuits, which are not in the base game. Additionally, they are enemies and recruitable allies in the ''[[Bowser Jr.'s Journey]]'' mode. Their Special Skill is Discord, which [[SPD-Down|lowers the speed]] of enemies. Captain Boo also returns as well as Big Boo and Tail Boo.
Boos return in ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', where they additionally are found as enemies and recruitable allies in the ''[[Bowser Jr.'s Journey]]'' mode. Their Special Skill is Discord, which [[SPD-Down|lowers the speed]] of enemies. Captain Boo returns as well, though he is no longer a captain in gameplay. His Special Skill is EVASION Up. Big Boo and Tail Boo also appear. Boo Biscuits also appear as new items in the base game.


====''Mario & Luigi: Dream Team''====
====''Mario & Luigi: Dream Team''====
[[File:M&LDT Boo Biscuit.png|frame|left]]
[[File:M&LDT Boo Biscuit.png|frame|left]]
Boos are referenced in ''[[Mario & Luigi: Dream Team]]''. The game features an item named [[Boo Biscuit]].
Boos are referenced in ''[[Mario & Luigi: Dream Team]]''. The game features an item named [[Boo Biscuit]].
Additionally, the [[Mad Skillathon]]'s version of the [[Bomb Derby]] [[Bros. Attack]] has bombs with Boos printed on the design. These bombs will vanish in the middle of their flight path towards [[Mario]], so he has to time his swing to send the bomb at the target. (The flight time is identical to the regular bombs.) These bombs are worth five points.


====''Mario & Luigi: Paper Jam''====
====''Mario & Luigi: Paper Jam''====
[[File:MLPJShinyPaperBoo.png|frame|left]]
[[File:MLPJShinyPaperBoo.png|frame|left]]
Boos are featured in a minigame of ''[[Mario & Luigi: Paper Jam]]'' where the player has run from a Boo while avoiding firebars and bombs to save a Toad. Boos retain their usual trait of pursuing while not looked at but covering their face if they are. Boos are also seen carrying Papercraft Boos, along with Papercraft King Boo. Boos also have [[Paper Boo|paper counterparts]], which are encountered in [[Gloomy Woods]], as well as [[King Boo]]. Boo Biscuits also return from ''Mario & Luigi: Dream Team''.
Boos appear in ''[[Mario & Luigi: Paper Jam]]'' in a minigame where the player has to save a Toad by running away from a Boo and avoiding firebars and bombs. Like in many other games, this Boo will stop if the Mario Bros. look at it, and will follow them if they look away. Boos can also be seen carrying Papercraft Boos, along with Papercraft King Boo. Their [[Paper Boo|paper versions]] also appear as regular enemies in the haunted side of [[Gloomy Woods]]. [[King Boo]] also appears as a boss in [[Gloomy Woods]]. [[Boo Biscuit]]s also return from ''[[Mario & Luigi: Dream Team]]''.
{{br}}
{{br}}


====''Mario & Luigi: Brothership''====
====''Mario & Luigi: Brothership''====
Boos appear in ''[[Mario & Luigi: Brothership]]'' as enemies in Bowser's Castle. In battle, Boos form into Boo Buddies and circle above a bro. while slowly descending, similar to [[Paper Boo|their paper counterparts]] in the previous game. The bro must jump on at least one Boo to end the attack. Boos can also create clones and each move towards the bros. The clones disappear before reaching the bros. but the real Boos must be countered with the hammer. A Boo is of Level 32. [[Boo Biscuit|Boo Biscuits]] also reappear, serving the same purpose as before and can be used in the fight against the [[Extension Corps]] to negate the effects of their [[Battle Plug]] at the end of the fight.
Boos appear in ''[[Mario & Luigi: Brothership]]'' as enemies in Bowser's Castle. In battle, Boos form into Boo Buddies and circle above a bro. while slowly descending, similar to [[Paper Boo|their paper counterparts]] in the previous game. The bro. must jump on at least one Boo to end the attack. Boos can also create clones and each move towards the bros. The clones disappear before reaching the bros. but the real Boos must be countered with the hammer. [[Boo Biscuit|Boo Biscuits]] also reappear, serving the same purpose as before and can be used in the fight against the [[Extension Corps]] to negate the effects of their [[Battle Plug]] at the end of the fight.
 
During the side quest [[Feelings of Dread]], Mario and Luigi find an elderly woman on [[Shipshape Island]] who directs them to [[Nanoh Islet]]. Mario and Luigi find a Boo there and must defeat it in battle. Mario and Luigi then report back to the elderly woman, who reveals herself to be a Boo in disguise and leaves.
 
A [[Glohm]]-contaminated version of the Boo can be found later in the game, inside the hanger of the fortress [[Bowser]] and his army set up on [[Wayaway Island]]. These "[[Glohm Boo]]s" become more numerous when [[Reclusa]] goes on a rampage after being resurrected by [[Zokket]], and explode in a wave of fire that must be avoided when defeated.


===''Mario vs. Donkey Kong'' series===
===''Mario vs. Donkey Kong'' series===
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===''Mario & Sonic'' series===
===''Mario & Sonic'' series===
{{multiframe|align=left|[[File:BooMASATOG.png]]|size=130|A sprite of a Boo from the Nintendo DS version of ''Mario & Sonic at the Olympic Games''}}
{{multiframe|align=left|[[File:BooMASATOG.png]]|size=130|A sprite of a Boo from the Nintendo DS version of ''Mario & Sonic at the Olympic Games''}}
In the [[Mario & Sonic (series)|''Mario & Sonic'' series]], Boos mainly appear in a few events, sometimes also as audience members. In the [[Wii]] version of ''[[Mario & Sonic at the Olympic Games (Wii)|Mario & Sonic at the Olympic Games]]'', Boos appear as an item in [[Dream Race (Mario & Sonic at the Olympic Games for Wii)|Dream Race]], where they temporarily follow whoever is in first place, or second if the player in the lead uses it, causing them to lose speed. It is possible for multiple Boos to follow a character at once, causing them to remain at a lower speed, but a [[High Speed]] item can remove them. In the [[Mario & Sonic at the Olympic Games (Nintendo DS)|Nintendo DS version]], Boos penalize the player if they perform two consecutive fouls in the [[100m (Mario & Sonic at the Olympic Games for Nintendo DS)|100m]], [[400m (Mario & Sonic at the Olympic Games for Nintendo DS)|400m]] or [[400m Hurdles (Mario & Sonic at the Olympic Games for Nintendo DS)|400m Hurdles]] events, and in [[Dream Basketball]], a Boo blocks one of the baskets if a [[Chaos Emerald]] is used. Both versions of ''Mario & Sonic at the Olympic Games'' include Boos as part of the audience in various events. In the Nintendo DS version of ''[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]'', Boos are items in three events: [[Ski Cross Racing]], where they can steal [[Ring (Sonic the Hedgehog)|Rings]] and items from players ahead of the user; [[Extreme Snowboarding]], where Boos steal items from opponents in front and deplete the energy in their trick gauge; and [[Ski Shooting]], where Boos will simply steal an item from an opponent if they have any. In the Nintendo 3DS version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Mario & Sonic at the Rio 2016 Olympic Games]]'', Boos appear in [[Archery Plus]], where they carry around the targets and disappear upon being shot.
In the [[Mario & Sonic (series)|''Mario & Sonic'' series]], Boos mainly appear in a few events, sometimes also as audience members. In the [[Wii]] version of ''[[Mario & Sonic at the Olympic Games (Wii)|Mario & Sonic at the Olympic Games]]'', Boos appear as an item in [[Dream Race (Mario & Sonic at the Olympic Games for Wii)|Dream Race]], where they temporarily follow whoever is in first place, or second if the player in the lead uses it, causing them to lose speed. It is possible for multiple Boos to follow a character at once, causing them to remain at a lower speed, but a [[Power Sneakers|High Speed]] item can remove them. In the [[Mario & Sonic at the Olympic Games (Nintendo DS)|Nintendo DS version]], Boos penalize the player if they perform two consecutive fouls in the [[100m (Mario & Sonic at the Olympic Games for Nintendo DS)|100m]], [[400m (Mario & Sonic at the Olympic Games for Nintendo DS)|400m]] or [[400m Hurdles (Mario & Sonic at the Olympic Games for Nintendo DS)|400m Hurdles]] events, and in [[Dream Basketball]], a Boo blocks one of the baskets if a [[Chaos Emerald]] is used. Both versions of ''Mario & Sonic at the Olympic Games'' include Boos as part of the audience in various events. In the Nintendo DS version of ''[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]'', Boos are items in three events: [[Ski Cross Racing]], where they can steal [[Ring (Sonic the Hedgehog)|Rings]] and items from players ahead of the user; [[Extreme Snowboarding]], where Boos steal items from opponents in front and deplete the energy in their trick gauge; and [[Ski Shooting]], where Boos will simply steal an item from an opponent if they have any. In the Nintendo 3DS version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Mario & Sonic at the Rio 2016 Olympic Games]]'', Boos appear in [[Archery Plus]], where they carry around the targets and disappear upon being shot.


Boos appear in some of the minigames. In the Nintendo DS version of ''Mario & Sonic at the Olympic Games'', Boos appear in two minigames: [[Conveyor Belt (minigame)|Conveyor Belt]], as one of the characters needing to be sorted, and [[Shoot!]], as one of the enemies to be hit. In ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'', Boos also appear in some minigames in the London Party mode, which itself has some Boos that can be spoken to play minigames and earn stickers.
Boos appear in some of the minigames. In the Nintendo DS version of ''Mario & Sonic at the Olympic Games'', Boos appear in two minigames: [[Conveyor Belt (minigame)|Conveyor Belt]], as one of the characters needing to be sorted, and [[Shoot!]], as one of the enemies to be hit. In ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'', Boos also appear in some minigames in the London Party mode, which itself has some Boos that can be spoken to play minigames and earn stickers.
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===''Mario Sports Superstars''===
===''Mario Sports Superstars''===
[[File:Card SuperRare Boo.png|thumb|left|A Super Rare Boo card from ''Mario Sports Superstars'']]
[[File:Card SuperRare Boo.png|thumb|left|A Super Rare Boo card from ''Mario Sports Superstars'']]
Boo is a playable character in ''[[Mario Sports Superstars]]''. This Boo is a starter captain-type who is billed a Technique player, giving it an advantage in accuracy or horse control, except in tennis, which bills it a Tricky type. Boo's rallies curve in tennis, making the trajectory of its shots less predictable. Boo has a default drive of 213 yards and shots that travel medium-low in a draw trajectory in golf.
Boo is a playable character in ''[[Mario Sports Superstars]]''. He is a starter captain-type who is billed a Technique player, giving him an advantage in accuracy or horse control, except in tennis, which bills him a Tricky type. Boo's rallies curve in tennis, making the trajectory of his shots less predictable. Boo has a default drive of 213 yards and shots that travel medium-low in a draw trajectory in golf.


===''Mario + Rabbids'' series===
===''Mario + Rabbids'' series===
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====''Minecraft''====
====''Minecraft''====
[[File:Minecraft Mario Mash-Up Boo.jpg|thumb|left|Boo as it appears in ''Minecraft'']]
[[File:Minecraft Mario Mash-Up Boo.jpg|thumb|left|Boo as it appears in ''Minecraft'']]
Additionally, in the Super Mario Mash-Up Pack in ''[[Minecraft]]'', Ghasts are replaced by Boos.
Additionally, in the Super Mario Mash-up in ''[[Minecraft]]'', Ghasts are replaced by Boos.


====''Monopoly Gamer''====
====''Monopoly Gamer''====
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===Unused appearances===
===Unused appearances===
====''Super Mario Odyssey''====
====''Super Mario Odyssey''====
Boos [[List of Super Mario Odyssey pre-release and unused content|were going to appear physically]] in ''[[Super Mario Odyssey]]'', as one is seen in concept art for the game, but they were removed from the game,<ref>{{cite|author=Brian|date=October 3, 2018|title=New Super Mario Odyssey concept art shows a ton of scrapped costume ideas|url=nintendoeverything.com/new-super-mario-odyssey-concept-art-shows-a-ton-of-scrapped-costume-ideas/|publisher=Nintendo Everything|language=en}}</ref> making this game the first game in the ''Super Mario'' series to not contain Boos since ''[[Super Mario Land]]''. However, [[Princess Peach|Peach]] wears a Boo mask on the side of her head when she visits [[Bowser's Kingdom]], a common way to wear masks of ''{{wp|yōkai}}'' in festivals in Japan.
Boos [[List of Super Mario Odyssey pre-release and unused content|were going to appear physically]] in ''[[Super Mario Odyssey]]'', as one is seen in concept art for the game, but they were removed from the game,<ref>{{cite|author=Brian|date=October 3, 2018|title=New Super Mario Odyssey concept art shows a ton of scrapped costume ideas|url=nintendoeverything.com/new-super-mario-odyssey-concept-art-shows-a-ton-of-scrapped-costume-ideas/|publisher=Nintendo Everything}}</ref> making this game the first game in the ''Super Mario'' series to not contain Boos since ''[[Super Mario Land]]''. However, [[Princess Peach|Peach]] wears a Boo mask on the side of her head when she visits [[Bowser's Kingdom]], a common way to wear masks of ''{{wp|yōkai}}'' in festivals in Japan.


====''The Super Mario Bros. Movie''====
====''The Super Mario Bros. Movie''====
Boos were planned to appear in the film, as they can be seen in early concept artwork for the [[Dark Land]]s, but they were removed from the final release.<ref>{{cite|author=GameXplain|date=April 23, 2023|title=Toadsworth & Toadette were in the Super Mario Bros. Movie?! Concept Art LEAK Reveals Cuts & Changes|url=www.youtube.com/watch?v=b2KZXJg3ncA|publisher=YouTube|language=en|accessdate=April 23, 2023}}</ref> However, their leader, [[King Boo]], makes an appearance during the wedding between [[Bowser]] and [[Princess Peach|Peach]].
Boos were planned to appear in the film, as they can be seen in early concept artwork for the [[Dark Land]]s, but they were removed from the final release.<ref>{{cite|author=GameXplain|date=April 23, 2023|title=Toadsworth & Toadette were in the Super Mario Bros. Movie?! Concept Art LEAK Reveals Cuts & Changes|url=www.youtube.com/watch?v=b2KZXJg3ncA|publisher=YouTube|accessdate=April 23, 2023}}</ref> However, their leader, [[King Boo]], makes an appearance during the wedding between [[Bowser]] and [[Princess Peach|Peach]].


==General information==
==General information==
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===''Super Mario RPG'' (Nintendo Switch)===
===''Super Mario RPG'' (Nintendo Switch)===
{{:Super Mario RPG (Nintendo Switch) bestiary|transcludesection=Boo}}
{{:Monster List|transcludesection=Boo}}


==Gallery==
==Gallery==
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=テレサ<ref>{{cite|author=Shogakukan editors|date=2006|title=「敵キャラクターリスト」in『ニュー・スーパーマリオブラザーズ: 任天堂公式ガイドブック』|url=i.imgur.com/rilbHbm.jpg|language=ja|location=Tokyo|publisher=Shogakukan|isbn=4-091063-07-1|page=18}}</ref><ref> [[:File:Card 37.jpg|''Super Mario RPG'' trading card]] </ref>
|Jap=テレサ<ref>{{cite|author=Shogakukan editors|title=「敵キャラクターリスト」in『ニュー・スーパーマリオブラザーズ: 任天堂公式ガイドブック』|url=i.imgur.com/rilbHbm.jpg|date=2006|language=ja|location=Tokyo|publisher=[[Shogakukan]]|page=18|isbn=4-091063-07-1}}</ref>
|JpnR=Teresa
|JapR=Teresa
|JpnM=From「{{ruby|照|て}}れ{{ruby|屋|や}}」(''tere-ya'', a very shy person) and possibly「~さ」(''-sa'', a nominalizing suffix meaning "-ness") Romanized in ''Super Mario World'' as "''Telesa''".
|JapM=From「{{ruby|照|て}}れ{{ruby|屋|や}}」(''tere-ya'', a very shy person) and possibly「~さ」(''-sa'', a nominalizing suffix meaning "-ness") Romanized in ''Super Mario World'' as "''Telesa''".
|Jpn2=テレサ({{ruby|小|しょう}})
|Jap2=テレサ({{ruby|小|しょう}})
|Jpn2N=''Yoshi's Island DS''
|Jap2N=''Yoshi's Island DS''
|Jpn2R=Teresa (Shō)
|Jap2R=Teresa (Shō)
|Jpn2M="Boo (Small)", in comparison to [[Big Boo]]
|Jap2M="Boo (Small)", in comparison to [[Big Boo]]
|Jpn2C=<ref>{{cite|quote=「テレサ({{ruby|大|だい}}・{{ruby|小|しょう}})」|date=April 11, 2007|title=「ヨッシーアイランドDS任天堂公式ガイドブック」 (''Yoshi's Island DS Nintendo Kōshiki Guidebook'')|publisher=Shogakukan|language=ja|isbn=978-4-09-106361-8|page={{file link|YIDS Shogakukan P22.jpg|22}}}}</ref>
|Jap2C=<ref>{{cite|language=ja|publisher=[[Shogakukan]]|title=「ヨッシーアイランドDS任天堂公式ガイドブック」 (''Yoshi's Island DS Nintendo Kōshiki Guidebook'')|page={{file link|YIDS Shogakukan P22.jpg|22}}|isbn=978-4-09-106361-8|date=April 11, 2007|quote=「テレサ({{ruby|大|だい}}・{{ruby||しょう}})」}}</ref>
|ChiS=害羞幽灵
|ChiS=害羞幽灵
|ChiSR=Hàixiū Yōulíng
|ChiSR=Hàixiū Yōulíng
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|ChiS3R=Táoqìguǐ
|ChiS3R=Táoqìguǐ
|ChiS3M=Scallywag
|ChiS3M=Scallywag
|ChiS2C=<ref>{{cite|author=无敌阿尔宙斯|date=August 28, 2013|deadlink=y|archive=web.archive.org/web/20170227153847/http://tieba.baidu.com/p/2560204606|title=神游 超级马力欧世界 敌人官译|publisher=Baidu Tieba|language=zh-hans|accessdate=July 27, 2024}}</ref>
|ChiS2C=<ref>{{cite|author=无敌阿尔宙斯|language=zh-hans|date=August 28, 2013|deadlink=y|archive=web.archive.org/web/20170227153847/http://tieba.baidu.com/p/2560204606|title=神游 超级马力欧世界 敌人官译|publisher=Baidu Tieba|accessdate=July 27, 2024}}</ref>
|ChiT=害羞幽靈
|ChiT=害羞幽靈
|ChiTR=Hàixiū Yōulíng
|ChiTR=Hàixiū Yōulíng
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|Ger=Buu Huu
|Ger=Buu Huu
|GerM=Boo Hoo
|GerM=Boo Hoo
|GerC=<ref>{{cite|author=Nintendo of Europe GmbH|title=''Super Mario Bros. 3 Spielanleitung''|language=de|location=Großostheim|publisher=Nintendo of Europe GmbH|date=1991|page=38}}</ref>
|Ger2=Buu-Baby<ref>{{cite|author=Menold, Marcus, Claude M. Moyse, and Andreas G. Kämmerer, editors|title=''Der offizielle Nintendo Spieleberater "Super Mario World"''|language=de|location=Großostheim|publisher=[[Nintendo|Nintendo of Europe GmbH]]|date=1993|page=19}}</ref>
|Ger2=Buu-Baby<ref>{{cite|author=Menold, Marcus, Claude M. Moyse, and Andreas G. Kämmerer, editors|date=1993|title=''Der offizielle Nintendo Spieleberater "Super Mario World"''|location=Großostheim|publisher=[[Nintendo|Nintendo of Europe GmbH]]|language=de|page=19}}</ref>
|Ger2M=Boo Baby
|Ger2M=Boo Baby
|Ger2N=''Super Mario World''
|Ger2N=''Super Mario World''
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|Ita4=Fischio
|Ita4=Fischio
|Ita4M=Whistle; literal translation from "to boo"
|Ita4M=Whistle; literal translation from "to boo"
|ItaC=<ref>{{cite|title=''Super Mario Bros. 3'' Italian instruction booklet|url=www.mariocastle.it/risorse/manuali/super-mario-bros-3/39.jpg|format=JPG|publisher=Nintendo|language=it|page=38}}</ref>
|ItaC=<ref>{{cite|title=''Super Mario Bros. 3'' Italian instruction booklet|url=www.mariocastle.it/risorse/manuali/super-mario-bros-3/39.jpg|format=JPG|page=38|publisher=Nintendo|language=it}}</ref>
|Ita4C=<ref>{{cite|title=[[List of New Super Mario Bros. Wii trading cards|''New Super Mario Bros. Wii'' - Album ufficiale]]|page=6}}</ref>
|Ita4C=<ref>{{cite|title=[[List of New Super Mario Bros. Wii trading cards|''New Super Mario Bros. Wii'' - Album ufficiale]]|page=6}}</ref>
|Kor=부끄부끄
|Kor=부끄부끄
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|RomN=''The Adventures of Super Mario Bros. 3''
|RomN=''The Adventures of Super Mario Bros. 3''
|RomM=Boogeyman
|RomM=Boogeyman
|RomC=<ref>{{cite|date=May 20, 2015|url=ok.ru/videoembed/26892634756|title="Reign Storm", dubbed in Romanian by KidsCo|publisher=Odnoklassniki (OK.ru)|language=ro|accessdate=May 24, 2024}}</ref>
|RomC=<ref>{{cite|date=May 20, 2015|language=ro|url=ok.ru/videoembed/26892634756|title="Reign Storm", dubbed in Romanian by KidsCo|publisher=Odnoklassniki (OK.ru)|accessdate=May 24, 2024}}</ref>
|Rom2=Fantomă
|Rom2=Fantomă
|Rom2N=''Super Mario World'' television series
|Rom2N=''Super Mario World'' television series
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|Rom2C=<ref>May 20, 2015. [http://ok.ru/videoembed/26859866756 "Ghosts 'R' Us", dubbed in Romanian by KidsCo]. ''Odnoklassniki (OK.ru).'' Retrieved January 4, 2016.</ref>
|Rom2C=<ref>May 20, 2015. [http://ok.ru/videoembed/26859866756 "Ghosts 'R' Us", dubbed in Romanian by KidsCo]. ''Odnoklassniki (OK.ru).'' Retrieved January 4, 2016.</ref>
|Rom3=Boo
|Rom3=Boo
|Rom3C=<ref>{{file link|McDonaldsRomania2016Banner.jpg|McDonald's Romania, Summer 2016 Happy Meal promotion}}</ref>
|Rom3N={{file link|McDonaldsRomania2016Banner.jpg|McDonald's Romania, Summer 2016 Happy Meal promotion}}
|Rus=Бу
|Rus=Бу
|RusR=Bu
|RusR=Bu
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{{SMW}}
{{SMW}}
{{SMW TV}}
{{SMW TV}}
{{NAB}}
{{SMK}}
{{SMK}}
{{SML2}}
{{SML2}}
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[[Category:Playable characters]]
[[Category:Playable characters]]
[[Category:Racers]]
[[Category:Racers]]
[[Category:Hosts]]
[[Category:Shopkeepers]]
[[Category:Shopkeepers]]
[[Category:Thieves]]
[[Category:Bowser Jr.'s Journey allies]]
[[Category:Bowser Jr.'s Journey allies]]
[[Category:Captain Toad: Treasure Tracker enemies]]
[[Category:Captain Toad: Treasure Tracker enemies]]

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