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| {{italic title|id=yes}} | | {{italic title|Bonus Game (''Super Mario World'')}} |
| [[File:BonusGame.png|thumb|[[Mario]] playing the bonus game in ''Super Mario World''. Here, a "perfect game" of nine [[Fire Flower]]s rewards him with eight [[1-Up Mushroom]]s.]] | | [[Image:BonusGame.png|thumb|right|[[Mario]] playing the '''Bonus Game''' in ''[[Super Mario World]]''. Here, a "perfect game" of nine [[Fire Flower]]s rewards him with 8 [[1-Up Mushroom]]s.]] |
| The '''bonus game''' is a special [[minigame]] in ''[[Super Mario World]]''. It can be entered only by collecting 100 [[Goal Star|Bonus Star]]s at the [[Giant Gate]]s. When that is done, the bonus game automatically starts just after the {{wp|iris shot|iris out}} at the end of the [[level]]. The bonus game takes place in a [[Switch Palace]]-styled room that [[Mario]] or [[Luigi]] enters via [[Warp Pipe]]. There are nine [[Item Box]]-like blocks, eight of which are circling around the ninth. The ninth block is the only one that has a stable [[List of items|item]] in it (a [[Super Mushroom]], [[Fire Flower]], or [[Super Star]]); the others are constantly changing their items. The player's task is to hit the circling blocks from below to stop their reels on a matching item. The actual game works just like {{wp|tic-tac-toe}}: Getting three of the same item in a row (vertically, horizontally, or diagonally), no matter which item it is, earns the player a [[1-Up Mushroom]]. The player can win up to eight [[extra life|extra lives]]. It is impossible to get exactly seven 1-Up Mushrooms in this bonus game. All attempts to do so either miss the seventh or add an eighth. | | The '''Bonus Game''' is a special [[minigame]] in ''[[Super Mario World]]''. It can only be entered by collecting 100 [[Goal Star]]s at the [[Giant Gate]]s. When this is done, the Bonus Game automatically starts just after the "iris in" effect at the end of the level. |
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| In ''[[Super Mario Run]]'', a bonus game that can be played in the [[Blue Bonus Game House]] is played the same way as this minigame; however, the player can win either [[coin]]s or [[Rally Ticket]]s.
| | The Bonus Game takes place in a Switch Palace-styled room that [[Mario]] or [[Luigi]] enters via [[Warp Pipe|Pipe]]. There are nine [[Item Box]]-like blocks, eight of which are circling around the ninth. The ninth block is the only one which has a stable [[Items|item]] in it ([[Super Mushroom]], [[Fire Flower]] or [[Star]]); the others are constantly changing their items. The player's task is to hit the circling blocks from below to stop their reels on a matching item. The actual game works just like tic-tac-toe: three of the same item in a row (vertically, horizontally or diagonally), no matter which item it is, earns the player a [[1-Up Mushroom]]. The player can win up to eight extra lives. |
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| [[Bonus Game BGM|The bonus game's music]] has reappeared or been rearranged in several later games.
| | The easiest method to gain as many lives as possible is to hit the eight blocks consecutively and immediately. |
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| ==Names in other languages== | | ==Names in other languages== |
| {{foreign names | | {{Foreignname |
| |Jpn=ボーナスゲーム | | |Jap=ボーバスゲーム |
| |JpnR=Bōnasu gēmu | | |JapR=Bōnasu Gēmu |
| |JpnM=Bonus game | | |JapM=Bonus Game |
| |Por=Jogo Bônus | | |Por=Jogo Bônus |
| |PorM=Bonus Game | | |PorM=Bonus Game |
| |Ita=Giro di Bonus<ref>{{cite|language=it|format=JPG|url=www.mariocastle.it/risorse/manuali/super-mario-world/05.jpg|title=''Super Mario World'' manual|page=8|publisher=Nintendo}}</ref>
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| |Ita2=Gioco Bonus<ref>{{cite|language=it|publisher=Nintendo of Europe|date=2002|title=''[[Super Mario Advance 2: Super Mario World]]'' instruction manual|page=109}}</ref><ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=62}}</ref>
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| |ItaM=Bonus turn
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| |Ita2M=Bonus Game
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| }} | | }} |
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| ==Notes==
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| *This minigame is the inspiration behind ''[[Mario Roulette]]'', a gambling arcade game exclusive to Japan.
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| *In the game's code, the bonus game is either level 0x000 or level 0x100 (depending on the level from which the player arrived). If for any reason a Warp Pipe, door, or other "screen exit" warps to one of these levels, a player using that exit will get stuck in an endless bonus game, at least until the timer expires or they exit by pressing {{button|snes|start}} and {{button|snes|select}}. It is actually possible to do this in an unmodified game by using [[glitch]]es.<ref>{{cite|language=en|author=nathanisbored|date=June 17, 2012|url=www.youtube.com/watch?v=SCwpNUS-caM|title=Bonus Game Entrance error via Yoshi Wings (''Super Mario World'' Glitch)|publisher=YouTube|accessdate=July 27, 2023}}</ref>
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| *Reverse engineering has shown that Super Stars and Mushrooms have a 3/8 chance of appearing, while Fire Flowers have a 1/4 chance.<ref>{{cite|language=en|author=Retro Game Mechanics Explained|date=October 5, 2016|url=youtube.com/watch?v=q15yNrJHOak|title=''Super Mario World'' - Random Number Generation|publisher=YouTube|accessdate=December 6, 2020}}</ref>
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| *In the original version of the game, the 1-Up Mushrooms that appear behave differently from normal ones; specifically, they cannot be eaten by [[Yoshi]]. This is not the case in the [[Super Mario World: Super Mario Advance 2|GBA reissue]].
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| ==References==
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| <references/>
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| {{SMW}} | | {{SMW}} |
| [[Category:Super Mario series minigames]] | | [[Category:Dinosaur Land]] |
| | [[Category:Super Mario Series Minigames]] |
| [[Category:Super Mario World]] | | [[Category:Super Mario World]] |