Editing Bonus Chance

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[[File:Bonus Chance SMA screenshot.png|thumb|240px|The Bonus Chance in ''Super Mario Advance'']]
{{about|the slot machine game from ''Super Mario Bros. 2''|the bonus game from ''[[Yoshi Topsy-Turvy]]''|[[Bonus Chance!]]}}
{{about|the slot machine game from ''Super Mario Bros. 2''|the bonus game from ''[[Yoshi Topsy-Turvy]]''|[[Bonus Chance!]]}}
[[File:Bonus Chance SMA screenshot.png|thumb|Screenshot from ''Super Mario Advance'']]
The '''Bonus Chance''' (also named '''bonus game''', '''Bonus Stage'''<ref>''Super Mario Bros. 2'' manual, page 22.</ref>, '''Slot Machine'''<ref>''Super Mario All-Stars'' manual, page 22.</ref>, and '''Slot Game'''<ref>''Super Mario All-Stars'' Nintendo Player's Guide, page 87.</ref>) is a [[minigame]] played at the end of every [[level]] in ''[[Super Mario Bros. 2]]'', provided [[Mario]] or another character has collected at least one [[coin]]. If they end the course with no coins collected, the Bonus Chance screen displays but the game is immediately skipped.
The '''Bonus Chance''' (also named '''bonus game''', '''Bonus Stage''',<ref>{{cite|language=en|publisher=Nintendo of America|date=1988|title=''Super Mario Bros. 2'' manual|page=22}}</ref> '''Slot Machine''',<ref>{{cite|date=1993|title=''Super Mario All-Stars'' manual|page=22|publisher=Nintendo of America|language=en}}</ref> and '''Slot Game'''<ref>{{cite|date=1993|publisher=Nintendo of America|language=en-us|title=''Super Mario All-Stars'' Nintendo Player's Guide|page=87}}</ref>) is a [[minigame]] introduced in ''[[Yume Kōjō: Doki Doki Panic]]'' and ''[[Super Mario Bros. 2]]''. It is played at the end of every [[level]], provided [[Mario]] or another character has collected at least one [[coin]] in [[Subspace]] during its first two visits. If they end the course with no coins collected, the Bonus Chance screen displays, but the game is immediately skipped.


In ''Yume Kōjō: Doki Doki Panic'' and ''Super Mario Bros. 2'', the coin counter is displayed in {{wp|hexadecimal}}. When the player has more than nine coins, letters from ''A'' to ''F'' are used instead. In ''Yume Kōjō: Doki Doki Panic'', there are four possible symbols: [[Cherry]], [[Snifit]], [[Vegetable|Large Vegetable, and Small Vegetable]] (the types for the latter two depend on each [[world]] and have been replaced with [[Turnip]] and [[Starman]] in ''Super Mario Bros. 2''). The rewards are:
==Rewards==
{{columns|count=2|
===''[[Yume Kōjō: Doki Doki Panic]]'' / ''[[Super Mario Bros. 2]]''===
The coin counter is displayed in {{wp|Hexadecimal|hexadecimal}}. When the player has more than nine coins, letters from A to F are used instead. In ''Yume Kōjō: Doki Doki Panic'', there are four possible symbols: [[Cherry]], [[Snifit]], [[Vegetable|Large Vegetable, and Small Vegetable]] (the types for the latter two depend on each world and have been replaced with [[Turnip]] and [[Starman]] in ''Super Mario Bros. 2'').
*Cherry in left column: +1 life
*Cherry in left column: +1 life
*Cherry in left+center columns: +2 lives
*Cherry in left+center columns: +2 lives
*Cherry in all three columns: +5 lives
*Cherry in all three columns: +5 lives
*Any other symbol in all three columns: +1 life}}
*Any other symbol in all three columns: +1 life


In ''[[Super Mario All-Stars]]'' and ''[[Super Mario Advance]]'', the coin counter is now displayed in decimal rather than hexadecimal. The ''All-Stars'' version introduced the lucky 7 as the fifth symbol. In the ''Advance'' remake, players can now bet more than one coin per spin to earn more [[extra life|extra lives]] (the number of coins used times the normal number of lives gained). The rewards are:
===''[[Super Mario All-Stars]]'' and ''[[Super Mario Advance]]''===
{{columns|count=2|
The coin counter is now displayed properly. The ''All-Stars'' version introduced the lucky 7 as the fifth symbol. In the ''Advance'' remake, players can now bet more than one coin per spin to earn more extra lives (the coin amount used times the normal amount of lives gained).
*Cherry in left column: +1 life
*Cherry in left column: +1 life
*Cherry in left+center columns: +2 lives
*Cherry in left+center columns: +2 lives
*Cherry in all three columns: +3 lives
*Cherry in all three columns: +3 lives
*Cherry in left column and 7 in the other two columns: +1 life and +3 coins (but the extra three coins can be received only once during each play)
*Cherry in left column and 7 in the other two columns: +1 life and +3 coins (but the extra 3 coins can only be received once during each play)
*7 in all three columns: +10 lives in ''All-Stars'' version, +5 lives in ''Advance'' version
*7 in all three columns: +10 lives in ''All-Stars'' version, +5 lives in ''Advance'' version
*Any other symbol in all three columns: +2 lives}}
*Any other symbol in all three columns: +2 lives


In ''[[BS Super Mario USA]]'', the Bonus Chance is also known in the audio drama as the [[Ōsama|king]]'s casino. Play starts when the time reaches :50 and ends at :53. Any lives gained will not be carried over to the next installment but turned into points after the credits. The coins are converted into 1,000 ''giga'' each, which could be spent within the [[Satellaview]]. The rewards are:
===''[[BS Super Mario USA]]''===
{{columns|count=2|
Also known in the audio drama as the [[Ōsama|king]]'s casino, play starts when the time hits :50 and ends at :53. Any lives gained will not be carried over to the next installment but turned into points after the credits. The coins are converted into 1000 ''giga'' each, which can be spent within [[St.GIGA]]'s [[Satellaview]].  
*Cherry in left column: +2 lives and +2 coins
*Cherry in left column: +2 lives and +2 coins
*Cherry in left+center columns: +4 lives and +4 coins
*Cherry in left+center columns: +4 lives and +4 coins
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*Cherry in left column and 7 in the other two columns: +10 lives and +10 coins the first time, afterwards +2 lives and +2 coins
*Cherry in left column and 7 in the other two columns: +10 lives and +10 coins the first time, afterwards +2 lives and +2 coins
*7 in all three columns: +20 lives and +20 coins
*7 in all three columns: +20 lives and +20 coins
*Any other symbol in all three columns: +4 lives and +4 coins}}
*Any other symbol in all three columns: +4 lives and +4 coins


==Gallery==
==Gallery==
<gallery>
<gallery>
DDP Bonus Chance.png|Screenshot from ''Yume Kōjō: Doki Doki Panic''
DDP Bonus Chance.png|''Yume Kōjō: Doki Doki Panic''
SMB2-BonusChance.png|Screenshot from ''Super Mario Bros. 2''
SMB2-BonusChance.png|''Super Mario Bros. 2''
SMAS SMB2 Bonus Chance.png|Screenshot from ''Super Mario All-Stars'' (''Super Mario Bros. 2'')
SMAS SMB2 Bonus Chance.png|''Super Mario All-Stars'' (''Super Mario Bros. 2'')
</gallery>
</gallery>
==Names in other languages==
{{foreign names
|Ita=Slot Machine
|Ita2=Stadio Bonus<ref name=SMB2>{{cite|title=''[[Super Mario Bros. 2]]'' manual|page=22|language=it|publisher=Nintendo}}</ref>
|Ita3=Gioco bonus<ref name=SMB2/><ref>{{cite|title=''[[Super Mario All-Stars Limited Edition]]'' manual|page=32|date=2010|language=it|publisher=Nintendo of Europe}}</ref>
|Ita4=Bonus Chance<ref>{{cite|language=it|date=2001|publisher=Nintendo of Europe|title=''Super Mario Advance'' instruction booklet|format=PDF|url=cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_SuperMarioAdvance_EN_DE_FR_ES_IT.pdf|page=113}}</ref>
|Ita2M=Bonus Stage
|Ita3M=Bonus game
}}


==References==
==References==

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