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{{about|the bonus rounds in Alleyway|the bonus levels in [[Mario vs. Donkey Kong: Tipping Stars]] titled "Bonus"|[[Bonus Levels]]|bonus rounds in other games|[[Bonus Game]] and [[Bonus Level]]}}
'''Bonuses''' are stages in ''[[Alleyway]]'' that appear after completing a stage with an [[Advancing Block Screen]] pattern. The stage number for these stages is the same as the stage they appear after. [[Breakable block]]s are arranged in such a way that they resemble characters from ''[[Super Mario Bros.]]'' In total, there are eight Bonuses.
'''Bonuses''' are stages in ''[[Alleyway]]'' that appear after completing a stage with an [[Advancing Block Screen]] pattern. The stage number for these stages is the same as the stage they appear after. [[Breakable block]]s are arranged in such a way that they resemble characters from ''[[Super Mario Bros.]]'' In total, there are eight Bonuses.


'''Bonus Stage'''<ref>{{cite|language=en-us|date=1989|publisher=Nintendo of America|title=''Alleyway'' instruction booklet|page=10}}</ref> is the fourth and last pattern in ''Alleyway'' in which the [[Ball (Alleyway)|ball]] goes through breakable blocks while destroying them. The stage ends after every breakable block is destroyed, the ball touches the bottom of the screen, or the time runs out. The player cannot lose a life on these stages. Bonus Stage pattern also introduces a [[Time Limit]]. If all the breakable blocks get destroyed before the time runs out, the player will receive 1500 points.
'''Bonus Stage'''<ref>''Alleyway'' instruction booklet, page 10.</ref> is the fourth and last pattern in ''Alleyway'' in which the [[Ball (Alleyway)|ball]] goes through breakable blocks while destroying them. The stage ends after every breakable block is destroyed, the ball touches the bottom of the screen, or the time runs out. The player cannot lose a life on these stages. Bonus Stage pattern also introduces a [[Time Limit]]. If all the breakable blocks get destroyed before the time runs out, the player will receive 1500 points.


After a Bonus is completed, the next stage has a [[Normal Block Screen]] pattern.
After a Bonus is completed, the next stage will have a [[Normal Block Screen]] pattern.


== Bonuses ==
== Bonuses ==
{| class=wikitable
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!#
!#
!Image
!Image
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![[File:AlleywayStage03Bonus.png|100px]]
![[File:AlleywayStage03Bonus.png|100px]]
|Stage 3
|Stage 3
|[[Mario]]<ref>{{cite|date=November/December 1989|title=''[[Nintendo Power]]'' Volume 9|page=55|publisher=Nintendo of America|language=en-us}}</ref>
|[[Mario]]
|95
|95
|-
|-
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|-
|-
!6
!6
![[File:Alleyway Bonus 18.png|100px]]
!
|Stage 18
|Stage 18
|[[Goomba]]
|[[Goomba]]
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|-
|-
!7
!7
![[File:Alleyway fish bonus.png|100px]]
!
|Stage 21
|Stage 21
|[[Cheep Cheep]]
|[[Cheep Cheep]]
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|-
|-
!8
!8
![[File:Alleyway bowser bonus.png|100px]]
!
|Stage 24
|Stage 24
|[[Bowser]]
|[[Bowser]]
|80
|80
|}
|}
==Names in other languages==
{{foreign names
|Ita=Stadio di bonus<ref>{{cite|title=''[[Alleyway]]'' Italian manual|page=10}}</ref>
|Ita2=Livello bonus<ref>{{cite|title=''[[Alleyway]]'' Italian e-manual|page=9}}</ref>
|ItaM=Bonus screen/stage
|Ita2M=Bonus level/stage
|Rus=Бонусный уровень<ref>{{cite|deadlink=y|archive=web.archive.org/web/20150326054247/https://www.nintendo.ru/-/Game-Boy/Alleyway-275451.html#Overview|title=''Alleyway'' {{!}} Game Boy {{!}} Игры {{!}} Nintendo|publisher=Nintendo of Russia|language=ru|accessdate=July 5, 2024}}</ref>
|RusR=Bonusniy uroven'
|RusM=Bonus level
}}


==References==
==References==

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