Editing Bomp

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 3: Line 3:
|first_appearance=''[[Super Mario 64]]'' ([[List of games by date#1996|1996]])
|first_appearance=''[[Super Mario 64]]'' ([[List of games by date#1996|1996]])
|latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]])
|latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]])
|relatives=[[Flomp]]<br>[[Stone-Eye]]<br>[[Thwomp]]
|relatives=[[Flomp]]<br>[[Thwomp]]
|comparable=[[Push-Block]]<br>[[Bitefrost]]
}}
}}
'''Bomps'''  are [[Thwomp]] relatives that first appeared in ''[[Super Mario 64]]''. They are living, pushing, protruding stones that act as obstacles in many games. Their name is a portmanteau of "bump" and "Thwomp."
'''Bomps'''  are [[Thwomp]] relatives that first appeared in ''[[Super Mario 64]]''. They are living, pushing, protruding stones that act as obstacles in many games. Their name is a portmanteau of "bump" and "Thwomp."
Line 10: Line 9:
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario 64'' / ''Super Mario 64 DS''====
====''Super Mario 64'' / ''Super Mario 64 DS''====
[[File:Pushy wall 64.png|thumb|left|A Moving Bar as seen in Whomp's Fortress in ''Super Mario 64'']]
[[File:Pushy wall 64.png|thumb|left|100px|A Moving Bar as seen in Whomp's Fortress in ''Super Mario 64'']]
[[File:Timedjumps65.png|thumb|120px|Square, faceless Moving Bars in Tick Tock Clock]]
[[File:Timedjumps65.png|thumb|120px|Square, faceless Moving Bars in Tick Tock Clock]]
Bomps made their first appearance in ''Super Mario 64'' and [[Super Mario 64 DS|its Nintendo DS remake]]; herein, they are known as '''Moving Bars'''.<ref>[[Timed Jumps on Moving Bars]]</ref> The first type, also known as '''Pushy Walls''',<ref>{{cite|author=Pelland, Scott, and Dan Owsen|title=''Super Mario 64'' Player's Guide|page=25|language=en-us|date=1996|publisher=Nintendo of America}}</ref> appears in the course [[Whomp's Fortress]]. At the beginning of the course, they go through a pattern of pushing, trying to shove [[Mario]] off a cliff, and subsequently making him fall down the course's [[pit]]. The beginning and end Moving Bars are thinner and faster than the center one. Their eyes have blue irises with black pupils, and a thick black outline along the tops. An eyeless, mechanical type of Moving Bar appears in [[Tick Tock Clock]]. They have a spring-like recoil unlike the previous ones. Like the other pieces of the clock, they are affected by how Mario enters the clock and are used as platforms as well as obstacles. Objects similar to Moving Bars also appear as platforms in [[Bowser in the Dark World]] and [[Bowser in the Sky]], although they again have slightly different sliding behavior.
Bomps made their first appearance in ''Super Mario 64'' and its [[Nintendo DS]] remake, ''[[Super Mario 64 DS]]''; herein, they are known as '''Moving Bars'''.<ref>[[Timed Jumps on Moving Bars]]</ref> The first type, also known as '''Pushy Walls''',<ref>M. Arakawa. ''Super Mario 64'' Player's Guide. Page 25.</ref> appears in the course [[Whomp's Fortress]]. At the beginning of the course, they go through a pattern of pushing, trying to shove [[Mario]] off a cliff, and subsequently making him fall down the course's [[pit]]. The beginning and end Moving Bars are thinner and faster than the center one. Their eyes have blue irises with black pupils, and a thick black outline along the tops. An eyeless, mechanical type of Moving Bar appears in [[Tick Tock Clock]]. They have a spring-like recoil unlike the previous ones. Like the other pieces of the clock, they are affected by how Mario enters the clock and are used as platforms as well as obstacles. Objects similar to Moving Bars also appear as platforms in [[Bowser in the Dark World]] and [[Bowser in the Sky]], although they again have slightly different sliding behavior.


In ''Super Mario 64 DS'', no Moving Bars have eyes, and their moving patterns have been altered to appear more in unison. The Moving Bars in Whomp's Fortress can also be destroyed if hit by a character powered up by a [[Super Mushroom|mushroom]].
In ''Super Mario 64 DS'', no Moving Bars have eyes, and their moving patterns have been altered to appear more in unison. The Moving Bars in Whomp's Fortress can also be destroyed if hit by a character powered up by a [[Super Mushroom|mushroom]].
Line 39: Line 38:
SM64 Asset Model Bomp (Big).png|Model from ''Super Mario 64''
SM64 Asset Model Bomp (Big).png|Model from ''Super Mario 64''
SMG Bomp.png|Screenshot from ''Super Mario Galaxy''
SMG Bomp.png|Screenshot from ''Super Mario Galaxy''
PMSS Bomp.png|Model from ''Paper Mario: Sticker Star''
</gallery>
</gallery>


Line 65: Line 63:
===Names in other languages===
===Names in other languages===
{{foreign names
{{foreign names
|Jap=つきだし<ref>{{cite|publisher=[[Shogakukan]]|language=ja|date=2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario 64'' section|page=92}}</ref> <small>(''Super Mario 64'', general)</small>
|Jap=つきだし<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario 64'' section, page 92.</ref>
|JapR=Tsukidashi
|JapR=Tsukidashi
|JapM=Protrusion
|JapM=Protrusion (''Super Mario 64'', general)
|Jap2=にょっきり{{ruby|壁|かべ}}<ref>{{cite|author=Kazuki, Motoyama|title=[[Super Mario (Kodansha manga)|KC Deluxe]] vol. 36 - ''Super Mario 64'' part 1|page={{file link|SM64 Character Info Book.jpg|7}}}}</ref> <small>(''Super Mario 64'', Whomp's Fortress)</small>
|Jap2=にょっきり{{hover|壁|かべ}}<ref>Kazuki, Motoyama. [[Super Mario (Kodansha manga)|KC Deluxe]] vol. 36 - ''Super Mario 64'' part 1. {{media link|SM64 Character Info Book.jpg|Page 7.}}</ref>
|Jap2R=Nyokkiri Kabe
|Jap2R=Nyokkiri Kabe
|Jap2M=Protruding Wall
|Jap2M=Protruding Wall (''Super Mario 64'', Whomp's Fortress)
|Jap3=ツキダシドン<ref>{{cite|publisher=Shogakukan|language=ja|date=2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook''|page=127 and 160}}</ref> <small>(since ''Super Mario Galaxy'')</small>
|Jap3=ツキダシドン<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', pages 127 and 160.</ref>
|Jap3R=Tsukidashidon
|Jap3R=Tsukidashidon
|Jap3M=Protrusion Thud
|Jap3M=Protrusion Thud (since ''Super Mario Galaxy'')
|SpaA=Don Empujón
|SpaAM=Mr. Pusher
|SpaE=Pujón<br>Don Empujón (''Enciclopedia Super Mario Bros.'')
|SpaEM=Clipped form of "empujón" (push)<br>Mr. Push
|FraA=Pousseur
|FraAM=Pusher
|FraE=Bomp
|FraEM=
|Ita=Bomp
|ItaM=
|Ger=Schubswand
|GerM=Nudge wall
|Rus=Бомп
|RusR=Bomp
|RusM=Bomp
|ChiS=突面墩
|ChiS=突面墩
|ChiSR=Tūmiàn Dūn
|ChiSR=Tūmiàn Dūn
Line 80: Line 93:
|ChiTR=Tūliǎn Jīguān Shí
|ChiTR=Tūliǎn Jīguān Shí
|ChiTM=Protrusion Mechanism Stone
|ChiTM=Protrusion Mechanism Stone
|FreA=Pousseur
|FreAM=Pusher
|FreE=Bomp
|Ger=Schubswand <small>(former name)</small>
|GerM=Nudge wall
|Ger2=Bummps <small>(''Mario Party 10'')</small>
|Ita=Bomp
|ItaM=Shared with [[Konk]]
|Ita2=Pietra che scivola<ref>{{cite|title=''[[Super Mario Galaxy]]'' PRIMA Guide|page=190}}</ref> <small>(''Super Mario Galaxy'')</small>
|Ita2M=Stone that slides
|Ita3=Gradone<ref>{{cite|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|page=92}}</ref> <small>(''Super Mario 64'')</small>
|Ita3M=From ''gradino'' ("stair step") and the augmentative suffix ''-one''
|Kor=불쑥쿵
|Kor=불쑥쿵
|KorR=Bulssuk-kung
|KorR=Bulssuk-kung
|KorM=Protrusion Thwomp
|KorM=Protrusion Thwomp
|Rus=Бомп
|RusR=Bomp
|RusM=Bomp
|SpaA=Don Empujón
|SpaAM=Mr. Pusher
|SpaE=Pujón
|SpaEM=From ''empujón'' ("push")
|SpaE2=Don Empujón <small>(''Enciclopedia Super Mario Bros.'')</small>
|SpaE2M=Mr. Push
}}
}}


==Trivia==
==Trivia==
*In ''Super Mario Galaxy'', Bomps are two-sided, having a face on each end of their model.<ref>{{cite|url=x.com/MarioBrothBlog/status/1319729639691046914|date=October 23, 2020|title=In Super Mario Galaxy, sometimes two Bomps will be on opposite sides of a wall. This is actually the same Bomp; all Bomps in the game have two faces, one on each end. For the vast majority of the game's Bomps, the second face is stuck inside the wall and never sees the outside.|publisher=X|accessdate=May 21, 2024|author=MarioBrothBlog}}</ref> Most of the time, the second face is inside the wall and can't be seen from outside, but sometimes the second face will come out of the other side of the wall as if it were another Bomp. This can be seen with a few pairs near the peak of the ice mountain in the [[Freezeflame Galaxy]].
*In ''Super Mario Galaxy'', Bomps are two-sided; their model appears on the other side of the wall they are on too.<ref>https://twitter.com/MarioBrothBlog/status/1319729639691046914</ref> In-game, this is only visible with a few pairs in the [[Freezeflame Galaxy]].
*In [[Dreamy Mount Pajamaja]] in ''[[Mario & Luigi: Dream Team]]'', there are stone hands that act similarly to Bomps. The [[Push-Block]]s of ''[[Super Mario Odyssey]]'' also act like them.
*In [[Dreamy Mount Pajamaja]] in ''[[Mario & Luigi: Dream Team]]'', there are stone hands that act similarly to Bomps. The [[Push-Block]]s of ''[[Super Mario Odyssey]]'' also act like them.


Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)