Editing Bomb Derby

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{{image|more=yes|''Brothership''}}
{{distinguish|Bob-omb Derby}}
{{distinguish|Bob-omb Derby}}
{{M&L attack infobox
{{M&L attack infobox
|image=[[File:BombDerbyMLDT.png]][[File:M&LB Bomb Derby icon.png|40px]]
|image=[[File:BombDerbyMLDT.png]]
|points=9 (''Dream Team'')<br>7 (''Paper Jam'')<br>10 (''Brothership'')
|points=9 (''Dream Team'')<br>7 (''Paper Jam'')<br>10 (''Brothership'')
|location=[[Driftwood Shore]] (''Dream Team'')<br>[[Gloomy Woods]] (''Paper Jam'')<br>[[Shipshape Island]] (''Brothership'')
|location=[[Driftwood Shore]] (''Dream Team'')<br>[[Gloomy Woods]] (''Paper Jam'')<br>[[Shipshape Island]] (''Brothership'')
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'''Bomb Derby''' is the third available [[Bros. Attack]] that [[Mario]] can use in ''[[Mario & Luigi: Dream Team]]'', ''[[Mario & Luigi: Paper Jam]]'', and ''[[Mario & Luigi: Brothership]]''. In ''Dream Team'', Mario obtains this Bros. Attack after gathering 10 [[Attack Piece]]s in [[Driftwood Shore]]. In ''Paper Jam'', Mario obtains this Bros. Attack after throwing a [[Bomb Bud]] at [[Nabbit]] during the first visit in [[Gloomy Woods]]. In ''Brothership'', Mario obtains this Bros. Attack from [[Technikki]] on [[Shipshape Island]] after the first visit to [[Heatfreeze Island]].
'''Bomb Derby''' is the third available [[Bros. Attack]] that [[Mario]] can use in ''[[Mario & Luigi: Dream Team]]'', ''[[Mario & Luigi: Paper Jam]]'', and ''[[Mario & Luigi: Brothership]]''. In ''Dream Team'', Mario obtains this Bros. Attack after gathering 10 [[Attack Piece]]s in [[Driftwood Shore]]. In ''Paper Jam'', Mario obtains this Bros. Attack after throwing a [[Bomb Bud]] at [[Nabbit]] during the first visit in [[Gloomy Woods]]. In ''Brothership'', Mario obtains this Bros. Attack from [[Technikki]] on [[Shipshape Island]] after the first visit to [[Heatfreeze Island]].


Immediately after initiating this attack, Mario and Luigi run into the foreground, and Mario will chuck a [[bomb]] into the sky, which causes twelve bombs to fall on to [[Luigi]], all of which Luigi catches in a stack. The player must move the {{button|3ds|Stick}}/{{button|switch|leftstick}} to the right to pass the bombs to Mario, and press {{button|3ds|A}}/{{button|switch|A}} so Mario can hit the bomb toward the enemies with his [[hammer]], each exploding upon contact. If Luigi takes too long to pass the bombs to Mario, any remaining bombs will explode and the Bros. Attack will end. The bombs will also bounce out of sight if Mario fails to hit them. At the end of the stack lies a big bomb, which will do regular damage like the other bombs and end the attack. Hitting five, seven, nine and twelve bombs will result in a "OK!", "Good!", "Great!" and "Excellent!" rating respectively. In ''Mario & Luigi: Paper Jam'', the last bomb deals higher damage and all the bombs do fire damage. If a bomb kills the last enemy in the battlefield, the remaining bombs explode early in ''Dream Team'', while the enemy only dies after the bombs explode or Mario strikes the last bomb in ''Paper Jam'' and ''Brothership''. In ''Mario & Luigi: Brothership'', an "Excellent!" rating causes the last bomb to open up and unleash missiles on all enemies. The bombs also have a different appearance, and the criteria to attain "Okay!" and "Good!" ratings are more lenient, with the required number of bombs for each rating being decreased from 5 and 7 to 3 and 6, respectively. Luigi also has a panicked expression with the bombs in his hands.
Immediately after initiating this attack, Mario and Luigi run into the foreground, and Mario will chuck a [[bomb]] into the sky, which causes twelve bombs to fall on to [[Luigi]], all of which Luigi catches in a stack. The player must move the {{button|3ds|Stick}}/{{button|switch|leftstick}} to the right to pass the bombs to Mario, and press {{button|3ds|A}}/{{button|switch|A}} so Mario can hit the bomb toward the enemies with his [[hammer]], each exploding upon contact. If Luigi takes too long to pass the bombs to Mario, any remaining bombs will explode and the Bros. Attack will end. The bombs will also bounce out of sight if Mario fails to hit them. At the end of the stack lies a big bomb, which will do regular damage like the other bombs and end the attack. Hitting five, seven, nine and twelve bombs will result in a "OK!", "Good!", "Great!" and "Excellent!" rating respectively. In ''Mario & Luigi: Paper Jam'', the last bomb deals higher damage and all the bombs do fire damage. If a bomb kills the last enemy in the battlefield, the remaining bombs explode early in ''Dream Team'', while the enemy only dies after the bombs explode or Mario strikes the last bomb in ''Paper Jam'' and ''Brothership''. In ''Mario & Luigi: Brothership'', an "Excellent!" rating causes the last bomb to open up and unleash missiles on all enemies. The bombs also have a different appearance, and the criteria to attain "Okay!" and "Good!" ratings are more lenient, with the required number of bombs for each rating being decreased from 5 and 7 to 3 and 6, respectively.


Successfully hitting a bomb in the [[Mad Skillathon]] earns two points. In addition, there are dark purple bombs with a [[Boo]] symbol that vanish before reaching Mario, blue bombs that fly at him faster (forcing the player to press the A button sooner, and brown bombs that take longer to reach Mario. Hitting one of the latter three bombs nets five points. The bombs also fly at enemies more randomly.
Successfully hitting a bomb in the [[Mad Skillathon]] earns two points. In addition, there are dark purple bombs with a [[Boo]] symbol that vanish before reaching Mario, blue bombs that fly at him faster (forcing the player to press the A button sooner, and brown bombs that take longer to reach Mario. Hitting one of the latter three bombs nets five points. The bombs also fly at enemies more randomly.

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