Editing Bolt (object)

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[[File:DK Arcade 100m Screenshot.png|thumb|[[100m]], the only stage in ''[[Donkey Kong (game)|Donkey Kong]]'' featuring bolts]]
[[File:DK Arcade 100m Screenshot.png|thumb|[[100m]], the only stage in ''[[Donkey Kong (game)|Donkey Kong]]'' featuring bolts]]
[[File:DK Arcade Bolt.png|frame|left]]
[[File:DK Arcade Bolt.png|frame|left]]
'''Bolts'''<ref>{{cite|page=5|title=''{{a|DK}}'' ({{a|NES}}) instruction booklet|language=en-us|date=1985|publisher=Nintendo of America}}</ref><ref>{{cite|quote=Walk or jump over the bolt to remove it!|author=In-game instructions|title={{a|NESR|l}}}}</ref> (also known as '''plugs'''<ref>{{cite|author=Bihldorff, Nate, Jason Leung, and Drew Williams|title=''Donkey Kong 64'' Player's Guide|page=127|date=1999|publisher=Nintendo of America|language=en-us}}</ref><ref>{{cite|author=Barton, Jeff, Mario De Govia, and Donato Tica|title={{a|DK64}} Prima's Official Strategy Guide|page=67|publisher=[[Prima Games]]|date=December 1, 1999|isbn=0-7615-2279-4|language=en-us}}</ref> or '''rivets'''<ref>Instruction manuals for Intellivision, ColecoVision, Atari 2600, Atari 8-bit, Commodore 64 (Atarisoft), MS-DOS, Apple II, Commodore VIC-20, TI-99/4A, Coleco Adam, Amstrad CPC, Commodore 64 (Ocean), MSX, ZX Spectrum, and Atari 7800 ports.{{page needed}}</ref><ref>{{cite|title=Instruction manual for the [[Donkey Kong (tabletop arcade game)|Coleco tabletop version]]|page=5}}</ref>) are objects in {{a|DKgame}}. There are eight (six in the {{a|DKGB|{{a|GB}} version}}) orange bolts that are worth 100 [[point]]s each. Mario has to destroy them to complete the level, which can be done by either walking over a bolt or [[jump]]ing across it. Once every bolt is removed, the platforms supporting {{a|DK|l}} collapse, allowing Mario to rescue [[Pauline]]. Removing a bolt also creates a gap that [[Fire (enemy)|Fire]]s cannot cross. If a bolt is removed while a Fire is on top of it, the Fire becomes stuck over the gap. This allows Mario to safely jump over the Fire repeatedly to gain points.
'''Bolts'''<ref>{{cite|page=5|title=''Donkey Kong'' (NES) instruction booklet|language=en-us|date=1985|publisher=Nintendo of America}}</ref><ref>{{cite|quote=Walk or jump over the bolt to remove it!|author=In-game instructions|title=''[[NES Remix]]''}}</ref> (also known as '''plugs'''<ref>{{cite|author=Bihldorff, Nate, Jason Leung, and Drew Williams|title=''Donkey Kong 64'' Player's Guide|page=127|date=1999|publisher=Nintendo of America|language=en-us}}</ref><ref>{{cite|author=Barton, Jeff, Mario De Govia, and Donato Tica|title=''Donkey Kong 64'' Prima's Official Strategy Guide|page=67|publisher=[[Prima Games]]|date=December 1, 1999|isbn=0-7615-2279-4|language=en-us}}</ref> or '''rivets'''<ref>Instruction manuals for Intellivision, ColecoVision, Atari 2600, Atari 8-bit, Commodore 64 (Atarisoft), MS-DOS, Apple II, Commodore VIC-20, TI-99/4A, Coleco Adam, Amstrad CPC, Commodore 64 (Ocean), MSX, ZX Spectrum, and Atari 7800 ports.{{page needed}}</ref><ref>Instruction manual for the [[Donkey Kong (tabletop arcade game)|Coleco tabletop version]], page 5.</ref>) are objects in ''[[Donkey Kong (game)|Donkey Kong]]''. There are eight (six in the [[Donkey Kong (Game Boy)|Game Boy version]]) orange bolts that are worth 100 [[point]]s each. Mario has to destroy them to complete the level, which can be done by either walking over a bolt or [[jump]]ing across it. Once every bolt is removed, the platforms supporting [[Donkey Kong]] collapse, allowing Mario to rescue [[Pauline]]. Removing a bolt also creates a gap that [[Fire (enemy)|Fire]]s cannot cross. If a bolt is removed while a Fire is on top of it, the Fire becomes stuck over the gap. This allows Mario to safely jump over the Fire repeatedly to gain points.


[[File:MvsDK2 Bolt.png|frame|left]]
[[File:MvsDK2 Bolt.png|frame|left]]
Bolts are on level B1 of [[DK's Hideout]] in {{a|MVDK2|l}}, where they can be removed by [[Mini Mario (toy)|Mini Mario]]s from either walking over, jumping across, or standing on top of one, which then melts away and disappears. Removing the bolts is required to defeat Donkey Kong in a manner similarly to 100m in ''Donkey Kong''.
Bolts are objects in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', too. Bolts on level B1 of [[DK's Hideout]] can be removed by [[Mini Mario (toy)|Mini Mario]]s from either walking over, jumping across, or standing on top of one, which then melts away and disappears. Removing the bolts is required to defeat Donkey Kong in a manner similarly to 100m in ''Donkey Kong''.
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=ボルト<ref>Instruction manual for Famicom port.{{page needed}}</ref>
|Jap=ボルト<ref>Instruction manual for Famicom port.{{page needed}}</ref>
|JpnR=Boruto
|JapR=Boruto
|JpnM=Bolt
|JapM=Bolt
|Chi=
|Chi=
|Dut=
|Dut=
|Fre=Écrou
|Fre=Écrou<ref name=3DSVC>{{cite|title=''Donkey Kong'' Nintendo 3DS Virtual Console electronic manual|page=8}}</ref>
|FreC=<ref name=3DSVC>{{cite|title=''Donkey Kong'' Nintendo 3DS Virtual Console electronic manual|page=8}}</ref>
|FreM=Nut
|FreM=Nut
|Ger=Bolzen
|Ger=Bolzen<ref name=3DSVC/>
|GerC=<ref name=3DSVC/>
|GerM=Bolt
|GerM=Bolt
|Ita=Bullone
|Ita=Bullone<ref name=3DSVC/><ref>{{cite|title=''[[NES Remix]]''|author=''Donkey Kong'' 1-4|quote=Passa sopra il bullone per rimuoverlo!|publisher=Nintendo|language=it}}</ref><ref>{{cite|title=''[[Nintendo World Championships: NES Edition]]''|author=Impalcature instabili|quote=Togli tutti i bulloni.|publisher=Nintendo|language=it}}</ref>
|ItaC=<ref name=3DSVC/><ref>{{cite|title=''[[NES Remix]]''|author=''Donkey Kong'' 1-4|quote=Passa sopra il bullone per rimuoverlo!|publisher=Nintendo|language=it}}</ref><ref>{{cite|title=''[[Nintendo World Championships: NES Edition]]''|author=Impalcature instabili|quote=Togli tutti i bulloni.|publisher=Nintendo|language=it}}</ref>
|ItaM=Bolt
|ItaM=Bolt
|Ita2=Rivetto
|Ita2=Rivetto<ref>''[[Arcade Archives]] Donkey Kong'', in-game manual</ref>
|Ita2C=<ref>''[[Arcade Archives]] Donkey Kong'', in-game manual</ref>
|Ita2M=Rivet
|Ita2M=Rivet
|Ita3=Putrella
|Ita3=Putrella<ref>{{cite|title=''[[Donkey Kong (game)|Donkey Kong]]'' Atari manual|page=2}}</ref>
|Ita3C=<ref>{{cite|title=''[[Donkey Kong (game)|Donkey Kong]]'' Atari manual|page=2}}</ref>
|Ita3M=Beam/Girder
|Ita3M=Beam/Girder
|Kor=
|Kor=
|Por=Parafuso
|Por=Parafuso<ref>''Nintendo World Championships: NES Edition'', Construction Destruction challenge</ref>
|PorC=<ref>''Nintendo World Championships: NES Edition'', Construction Destruction challenge</ref>
|PorM=Bolt
|PorM=Bolt
|Spa=Tornillo
|Spa=Tornillo<ref name=3DSVC/>
|SpaC=<ref name=3DSVC/>
|SpaM=Bolt
|SpaM=Bolt
}}
}}
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{{DK}}
{{DK}}
{{DKGB}}
{{DKGB}}
{{MVDK2MOTM}}
{{MVDKMOTM}}
[[Category:Donkey Kong (game) objects]]
[[Category:Donkey Kong (game) objects]]
[[Category:Donkey Kong (Game Boy) objects]]
[[Category:Donkey Kong (Game Boy) objects]]
[[Category:Mario vs. Donkey Kong 2: March of the Minis]]
[[Category:Mario vs. Donkey Kong 2: March of the Minis]]

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