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'''Bogmire''' is a [[portrait ghost]] in ''[[Luigi's Mansion]]'' and [[Luigi's Mansion (Nintendo 3DS)|its remake]]. He is a shadowy purple ghost with a outstretched arms, a large mouth, and yellow eyes. Bogmire is the manifestation of the mansion's fear and despair; he does not speak (making him the only area boss without any dialogue) and does not have a heart for the [[Game Boy Horror]] to examine. His name is a combination of the names of two types of swampland: "bog" and "mire." Bogmire's portrait number in the [[Gallery (Luigi's Mansion)|Gallery]] is 19.<ref>{{cite|date=January 25, 2023|author=RetroArchive|url=youtu.be/vsVY_MCWnPc?feature=shared&t=439|title=''Luigi's Mansion'' - Full Gallery Portraits Showcase (Bronze, Silver & Gold)|publisher=YouTube|timestamp=07:19}}</ref>
'''Bogmire, the Cemetery Shadow''', is a shadowy [[portrait ghost]] that is found in ''[[Luigi's Mansion]]'' and [[Luigi's Mansion (Nintendo 3DS)|its 3DS remake]]. He appears as a purple ghost with a large mouth, yellow eyes, and thin, constantly outstretched arms. Bogmire lives under a tombstone in the [[Luigi's Mansion (location)|mansion]]'s [[Graveyard]], and acts as Area Two's final boss. According to his [[Game Boy Horror]] entry, Bogmire is the manifestation of the mansion's fear and despair; he does not speak (making him the only area boss without any dialogue), and the Game Boy Horror cannot scan his heart for text. His name is a portmanteau of "bog" and "mire", which refer to different kinds of swampland, likely in reference to his drippy appearance. Bogmire's portrait number in the [[Gallery (Luigi's Mansion)|Gallery]] is 19.


Bogmire is the boss of Area Two. He is encountered in the [[Graveyard]] where Luigi can fight him after catching every [[Mr. Bones]], resulting in the large headstone glowing. As Luigi approaches the headstone, lightning strikes as Bogmire emerges from the ground. After jumping back in horror, Luigi is sent to an unknown arena, where a large [[Black Bogmire]] comes out and approaches him, while several others also appear in the field. Bogmire teleports around the arena, with his shadow and lightning strikes relaying his presence. Bogmire does not attack, though the Black Bogmires do. Some time after the Black Bogmires spawn, Bogmire and his shadow vanish, and Bogmire spawns elsewhere. Using his [[Poltergust 3000]], Luigi can change a Black Bogmire into a ball shape and then launch it at Bogmire. Upon being hit, Bogmire becomes vulnerable to the Poltergust 3000.<ref>{{cite|author=Sinfield, George|date=2001|quote=When the shadow hits its target, it will bog down Bogmire and prime him for a Poltergust 3000 attack.|title=''Luigi's Mansion'' Player's Guide|page=46|publisher=Nintendo of America|isbn=1-930206-14-3}}</ref> Bogmire usually breaks free of the grasp after a few seconds. Once Bogmire is caught, Luigi returns to the Graveyard, where a large [[Treasure chest|chest]] with the [[key]] to the [[Courtyard (Luigi's Mansion)|Courtyard]] appears.
Bogmire can only be fought after Luigi vacuums every [[Mr. Bones]] in the Graveyard, as by doing so, the large headstone begins to glow. When Luigi approaches it, lightning strikes near the tombstone as Bogmire springs out, and Luigi jumps back in horror. He is then transported into a mysterious arena, where a large Black Bogmire comes out and approaches him, while several others also appear in the field. Bogmire teleports around the arena, with his presence announced by lightning strikes and the appearance of his shadow; his only means of offense is spawning shadowy translucent doppelgangers called [[Black Bogmire]]s from the ground (and often from his actual shadow). Bogmire vanishes some time after the Black Bogmires spawn, signaled by his shadow vanishing, and he reappears elsewhere and repeat the pattern. The size of his shadow upon appearing determines the size of the specific Black Bogmire that spawns from it. To vacuum Bogmire, Luigi must suck up any of the Black Bogmires with his [[Poltergust 3000]], shaping it into a ball that he can aim at Bogmire. If hit, he is enveloped by the ball of shadow, rendering him vulnerable. Bogmire is one of the trickier ghosts to vacuum up, and may break free of Luigi's grasp within a few seconds. Additionally, he deliberately tries to pull Luigi through any active Black Bogmires. After capturing Bogmire, Luigi is returned to the Graveyard, where a large [[Treasure chest|chest]] with the [[key]] to the [[Courtyard (Luigi's Mansion)|Courtyard]] appears.
 
Bogmire is the only portrait ghost in the original [[Nintendo GameCube]] version who has a portrait displaying another enemy, particularly his gold frame, in which a [[Black Bogmire]] is also shown.


==Gallery==
==Gallery==
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|JpnR=Shadōma
|JpnR=Shadōma
|JpnM=From "shadow" and possibly「魔」(''ma'', "demon") or「マッド」(''maddo'', "mud")
|JpnM=From "shadow" and possibly「魔」(''ma'', "demon") or「マッド」(''maddo'', "mud")
|ChiT=影魔
|Chi=影魔<ref>[https://www.nintendo.com.hk/topics/article/a_211110_01.html 以「路易吉洋樓」和「海灘」為舞台的「樂高®超級瑪利歐™」新商品,預定於2022年1月1日發售。] ''Nintendo HK''. Retrieved November 9, 2021.</ref>
|ChiTC=<ref>{{cite|date=November 9, 2021|url=www.nintendo.com/hk/topics/article/a_211110_01.html|title=以「路易吉洋樓」和「海灘」為舞台的「樂高®超級瑪利歐™」新商品,預定於2022年1月1日發售。|publisher=Nintendo HK|language=zh-hant|accessdate=November 9, 2021}}</ref>
|ChiR=Yǐng Mó
|ChiTR=Yǐng Mó
|ChiM=Derived from the Japanese name
|ChiTM=Derived from the Japanese name
|Fre=M. Marais, L'Ombre du Cimetière
|Fre=M. Marais, L'Ombre du Cimetière
|FreM=Mr. Swamp, the Graveyard's Shadow
|FreM=Mr. Swamp, the Graveyard's Shadow
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{{LM}}
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[[Category:Portrait ghosts]]
[[Category:Portrait ghosts]]
[[Category:Slimes]]
[[Category:Bosses]]
[[Category:Bosses]]
[[Category:LEGO Super Mario characters]]
[[Category:LEGO Super Mario characters]]
[[de:Herr Finsterling]]
[[de:Herr Finsterling]]
[[it:Ombretta (Luigi's Mansion)]]
[[it:Ombretta (Luigi's Mansion)]]

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