Editing Bloomsday Blowout
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[[File:Bloomsday Phase 3.png|thumb|Wario resisting Bloomsday's inhalation]] | [[File:Bloomsday Phase 3.png|thumb|Wario resisting Bloomsday's inhalation]] | ||
After a few more hits, Bloomsday will start the third and final phase by stomping to create two large, blue vines on either side of the platform and | After a few more hits, Bloomsday will start the third and final phase by stomping to create two large, blue vines on either side of the platform and trap Wario between them. Wario must jump at the right time before it hits, because otherwise, he will be stunned. Bloomsday will then spew a [[Boomdinero]] and two Bumbleprods that land on the field. Wario must grab the Boomdinero, remove its armor by shaking it to turn it into a standard Bandinero, and wait for an opening. Bloomsday will try to inhale and blow Wario into the Brumbleprods and thorns, so he must let go of the Bandinero. Once Wario manages to resist the attack and dodge the hazards, Bloomsday will stomp again to remove the thorny vines, and Wario can throw the Bandinero and attack Bloomsday. After Wario does this twice, Bloomsday ends up being pushed off the log, and its corresponding Boss Emblem (or a [[diamond]] in the level's revisits) will appear, allowing Wario to collect it. | ||
==Enemies== | ==Enemies== |