Editing Bloomps of the Desert Skies
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{{level infobox | {{level infobox | ||
|title=Bloomps of the Desert Skies | |||
|image=[[File:SMBW Bloomps of the Desert Skies.jpg|250px]] | |image=[[File:SMBW Bloomps of the Desert Skies.jpg|250px]] | ||
|world=[[Sunbaked Desert]] | |world=[[Sunbaked Desert]] | ||
|game=''[[Super Mario Bros. Wonder]]'' | |game=''[[Super Mario Bros. Wonder]]'' | ||
|difficulty=★★★ | |difficulty=★★★ | ||
|wonder=Turns the player character into their [[Balloon Mario|Balloon form]] | |wonder=Turns the player character into their [[Balloon Mario|Balloon form]] | ||
|before=[[Sunbaked Desert House|<<]] | |before=[[Sunbaked Desert House|<<]] | ||
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}} | }} | ||
'''Bloomps of the Desert Skies''' is a course in [[Sunbaked Desert]] in ''[[Super Mario Bros. Wonder]]''. As its name suggests, it features many [[Bloomp]]s. It is unlocked after clearing [[Sunbaked Desert House]], and its own completion unlocks [[Break Time! Floating Wonder Tokens]]. This course houses two [[Wonder Seed]]s, and has a difficulty of three stars. | '''Bloomps of the Desert Skies''' is a course in [[Sunbaked Desert]] in ''[[Super Mario Bros. Wonder]]''. As its name suggests, it features many [[Bloomp]]s. It is unlocked after clearing [[Sunbaked Desert House]], and its own completion unlocks [[Break Time! Floating Wonder Tokens]]. This course houses two [[Wonder Seed]]s, and has a difficulty of three stars. | ||
==Layout== | ==Layout== | ||
The course | The course starts off with the player standing on a [[Semisolid Platform]], with some semisolid platforms, [[Goombrat]]s and green [[Bloomp]]s to the right. A {{conjectural|Bloomp pump}} pointing to the left that pumps out purple Bloomps follows, leading to a [[? Block]] with a [[Brick Block]] and a downhill slope with more Goombrats and another Bloomp pump facing upwards that helps the player reach the top of a hill. Above the Bloomp pump is some [[coin]]s and two [[flower coin]]s. Next is two semisolid platforms with a red [[Koopa Troopa]] and a Goombrat walking on them, before two Bloomps pumps. After a yellow pipe and a semisolid platform is a Bloomp pump pointing to the right, before two semisolid platforms, a Goombrat, and some green Bloomps. There is a [[Happy Flower (Super Mario Bros. Wonder)|Happy Flower]] on one of the platforms that releases a [[Lifting Shabon]] that releases coins, flower coins and a [[Talking Flower]]. Then there is one last gentle slope before the [[Checkpoint Flag]]. | ||
The course continues with purple Bloomps that go down as well as some gaps. After the first gap is a ? Block in between Brick Blocks and a Goombrat below it. Then there are three semisolid platforms with Goombrats on them, | The course continues with purple Bloomps that go down as well as some gaps. After the first gap is a ? Block in between Brick Blocks and a Goombrat below it. Then there are three semisolid platforms with Goombrats on them, followed by a section with a {{Conjectural|[[Big Goombrat]]}} and a green Bloomp that has the course's [[Wonder Flower]] inside. Next are more semisolid platforms and yellow pipes that send out Goombrats. This leads to a green Bloomp with a [[Super Mushroom]] inside, and a set of green Bloomps and yellow pipes that each send out a Goombrat. Three green Bloomps follow, taking the player to the [[Goal Pole]]. | ||
After collecting the Wonder Flower, the course's background darkens and turns the player(s) into their [[Balloon Mario|Balloon form]]. A row of purple Bloomps pointing upwards appear from below, guiding the player to go up whilst encountering Goombrats with dandelion pappi attached to them and some [[Super Star]]s. As the player goes up they encounter three Bloomp pumps on the sides, a spinning circle of coins and small flower coins, a section with some green Bloomps and more Goombrats including a big one, a split path with gray Bloomps to the left, two spinning wheels with gray Bloomps attached to them, a section with green and cyan Bloomps, and the effect's [[Wonder Seed]] surrounded by small flower coins. Collecting it ends the effect, sending the player back to where the Wonder Flower was. The effect lasts for 130 seconds. | After collecting the Wonder Flower, the course's background darkens and turns the player(s) into their [[Balloon Mario|Balloon form]]. A row of purple Bloomps pointing upwards appear from below, guiding the player to go up whilst encountering Goombrats with dandelion pappi attached to them and some [[Super Star]]s. As the player goes up they encounter three Bloomp pumps on the sides, a spinning circle of coins and small flower coins, a section with some green Bloomps and more Goombrats including a big one, a split path with gray Bloomps to the left, two spinning wheels with gray Bloomps attached to them, a section with green and cyan Bloomps, and the effect's [[Wonder Seed]] surrounded by small flower coins. Collecting it ends the effect, sending the player back to where the Wonder Flower was. The effect lasts for 130 seconds. | ||
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*'''10-flower coin 3''': In between two semisolid platforms after the Checkpoint Flag, requiring a timed jump from one of the purple Bloomps. | *'''10-flower coin 3''': In between two semisolid platforms after the Checkpoint Flag, requiring a timed jump from one of the purple Bloomps. | ||
==Primary power-up== | |||
* [[Fire Flower]] | |||
==Enemies== | ==Enemies== | ||
*[[Goombrat]] | * [[Goombrat]] | ||
*[[Bloomp]] | * [[Bloomp]] | ||
*[[Koopa Troopa]] (red) | * [[Koopa Troopa]] (red) | ||
*[[ | * {{conjectural|[[Big Goombrat]]}} | ||
==Talking Flower quotes== | ==Talking Flower quotes== | ||
*"''Flyyyy!''" (found on top of the hill) | *"''Flyyyy!''" (found on top of the hill) | ||
*"''Just hangin' out. No reason.''" (found below a semisolid platform after the hill) | *"''Just hangin' out. No reason.''" (found below a semisolid platform after the hill) | ||
*"''A full moon...''" (found near the second 10-flower coin) | *"''A full moon...''" (found near the second 10-flower coin) | ||
**"''Could be quite a night!''" | **"''Could be quite a night!''" | ||
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**"''Hello there!''" (second time onwards) | **"''Hello there!''" (second time onwards) | ||
**"''Ta-daaa! The sequel!''" (after being pushed off by a Bloomp) | **"''Ta-daaa! The sequel!''" (after being pushed off by a Bloomp) | ||
*"''Homestretch!''" (found near the set of yellow pipes near the | *"''Homestretch!''" (found near the set of yellow pipes near the goal pole) | ||
==Gallery== | ==Gallery== | ||
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</gallery> | </gallery> | ||
{{SMBW levels}} | {{SMBW levels}} | ||
[[Category:Deserts]] | [[Category:Deserts]] | ||
[[Category:Super Mario Bros. Wonder levels]] | [[Category:Super Mario Bros. Wonder levels]] |