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{{about|the blocks found throughout the Mario franchise|other uses of the term "Block"|[[Block (disambiguation)]]}}
''You may be looking for the most well-known block, the [[? Block]], which does not show up properly using the search function.''
[[File:Question Block Artwork - Super Mario 3D World.png|thumb|The [[? Block]], a dispenser of power-ups, is one of the most common blocks.]]
{{quote|Do you know why blocks exist? For smashing, that's why!|Wario|Wario Land: Shake It!}}
'''Blocks''' are a staple of many platformers and RPGs in the [[Super Mario (franchise)|''Super Mario'' franchise]]. In fact, they were so successful that blocks are now a great part of the platforming genre for other video game series. Blocks often release [[coin]]s and [[List of items|items]] (particularly power-ups) when [[jump|hit from below]], [[Ground Pound|ground-pounded]] from above, and hit from the side with a [[Koopa Shell]] or by other means. Blocks are also commonly used as a platform to get to places, but some, such as the [[Drop Block]], may have negative side effects when stepped on, making it difficult to traverse them. Blocks have many other uses: They can [[expansion Block|grow]], [[Marshmallow Block|shrink]], [[Recovery Block|recover health]], [[Message Block|give the player tips]], or change the [[level]] to benefit or harm the player in some way. Some blocks break when hit, but most simply become inactive [[Empty Block]]s.
==Platformers==
The first block that appeared was the [[POW Block]] in ''[[Mario Bros. (game)|Mario Bros.]]'' The POW Block damages all enemies on the screen, making it useful if the player gets swarmed with enemies. ''[[Super Mario Bros.]]'' introduces the two most common blocks in the ''Super Mario'' franchise: the [[Brick Block]] and [[? Block]]. Some Brick Blocks release coins or items when hit, and others are breakable only by [[Super Mario (form)|Super Mario]] or higher-tiered forms. ? Blocks usually release power-ups, such as [[Super Mushroom]]s or [[Fire Flower]]s. Brick Blocks and ? Blocks appear in almost every ''Super Mario'' platformer afterwards, and new blocks have usually been introduced in every new platformer, from the [[Note Block]] in ''[[Super Mario Bros. 3]]'' to the [[! Block]] in ''[[Super Mario World]]'' to the [[Egg Block]] in ''[[Super Mario World 2: Yoshi's Island|Yoshi's Island]]''.


==RPGs==
[[Image:Galaxy_QuestionBlock.jpg|thumb|The [[? Block]] is the most famous '''block''' since it is a common dispenser of power-ups.]]
[[File:The_Block_Room.png|thumb|left|A [[Woohoo Hooniversity]] room featuring different types of block materials throughout the games]]
In ''Super Mario'' RPGs, blocks release either items or coins when hit, similar to their platformer role. In most ''Super Mario'' RPGs, a [[Save Block]] must be hit so the player can save the game. Heart Blocks could also heal the player, sometimes for a fee. [[Super Block]]s and [[Shine Block]]s also play a role in upgrading the abilities of [[partner]]s. In the [[Paper Mario (series)|''Paper Mario'' series]], [[Yellow Block]]s and [[Stone Block]]s are obstacles that must be shattered by the [[Hammer]] and its upgrades. Yellow Blocks can be destroyed by all hammers, but a [[Super Hammer]] is required to destroy a giant Yellow Block in ''[[Paper Mario: The Thousand-Year Door]]''. In ''[[Paper Mario]]'', Stone Blocks are destroyed with the Super Hammer, but they are destroyed with the [[Ultra Hammer]] in ''The Thousand-Year Door''. [[Metal Block]]s can be shattered by the Ultra Hammer only in ''Paper Mario''; in ''The Thousand-Year Door'', they usually serve as puzzle elements.


In ''[[Mario & Luigi: Superstar Saga]]'', the battle system features [[Command Block|commands in the form of blocks]] that [[Mario]] and [[Luigi]] can hit to confirm. Additionally, the blocks from ''Super Mario Bros.'', ''Super Mario World'', ''[[Super Mario 64]]'', and ''Paper Mario'' appear together in a room in [[Woohoo Hooniversity]], being studied by the professors. The names of their respective games are mentioned in their descriptions when hit, but the blocks do not give any coins or items. The ''Paper Mario'' block is said to appear to be made of soft materials but is quite hard,<ref>"Appears to be made of soft materials but is actually quite hard. For professionals only" ''[[Mario & Luigi: Superstar Saga]]''</ref> the ''Super Mario 64'' block is said to be analyzed for its vanishing technology,<ref>"Currently analyzing the new technology that makes it vanish when struck..." ''[[Mario & Luigi: Superstar Saga]]''</ref> the ''Super Mario Bros.'' block is said to be made of secret materials with a metallic look,<ref>"Made of secret materials from the Mushroom Kingdom. Metallic appearance is quite popular." ''[[Mario & Luigi: Superstar Saga]]''</ref> and the ''Super Mario World'' block is made of light, shiny materials that are somewhat shock absorbent.<ref>"Made of light, shiny materials. Somewhat shock absorbent." ''[[Mario & Luigi: Superstar Saga]]''</ref>
{{quote|Do you know why blocks exist? For smashing, that's why!|Wario|Wario Land: Shake It!}}


''[[Mario & Luigi: Bowser's Inside Story]]'' introduces [[Emoglobin|living blocks]]. The game also introduces [[Brock|characters made out of blocks]] such as [[Broque Madame]], [[Broque Monsieur]], and [[Broggy]]. Broque Monsieur owns a shop where [[Bowser]] can buy gear and items for him, while Broque Madame lives in a house where Bowser can do Brawl attacks to get rare equipment. Also, when Bowser collects all the [[Blitty|Blitties]], he can use Broggy as a special attack.
'''Blocks''' are a crucial part of many platformers and RPGs in the [[Mario (series)|''Mario'' series]]. In fact, they were so successful that blocks are now a great part of the platforming genre for most video game series. Blocks often release [[coin]]s and [[items]] (particularly power-ups) when [[jump|hit from below]] or [[Ground Pound|ground pounded]] from above. Blocks are also commonly used as a platform to get to places, but some such as the [[Drop Block]] may have unwanted side-effects when stepped on, making it difficult to traverse them. Blocks have many other uses, they can [[expansion Block|grow]], [[Marshmallow Block|shrink]], [[Heart Block|recover health]], [[Hint Block|give the player tips]] or change the level to benefit or harm the [[player]] in some way. Some blocks will break when hit, but most will simply become inactive [[Used Block]]s.


In the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series, there are blocks with Mario's and Luigi's symbols on them, called [[M Block]]s and [[L Block]]s, respectively. There is also a [[P Block (Mario & Luigi: Paper Jam)|P Block]] for [[Paper Mario (character)|Paper Mario]] in ''[[Mario & Luigi: Paper Jam]]''. These blocks function like normal ? Blocks, but they can be hit only by the character who matches the symbol on the block.
==Platformers==
The first block that appeared was the [[POW Block]] in ''[[Mario Bros. (game)|Mario Bros.]]''. The POW Block would damage all enemies on the screen, making it useful if the player got swarmed with enemies. ''[[Super Mario Bros.]]'' introduced the two most common blocks in the ''Mario'' series: the [[Brick Block]] and [[? Block]]. Brick Blocks would release coins when broken and were only breakable by [[Super Mario]]. ? Blocks would usually release power-ups, such as [[Super Mushroom]]s, or [[Fire Flower]]s. Brick Blocks and ? Blocks have appeared in almost every ''Mario'' platformer since, and new blocks have usually been introduced in every new platformer game, from the [[! Block]] in ''[[Super Mario World]]'' to the [[♪ Block]] in ''[[Super Mario Bros. 3]]'' to the [[Egg Block]] in ''[[Super Mario World 2: Yoshi's Island|Yoshi's Island]]''.


==''Mario Party'' series==
==RPGs==
{{main|Dice Block}}
In ''Mario'' RPGs, blocks either release items or coins when hit, similar to their platformer role. In most ''Mario'' RPGs, a [[Save Block]] must be hit so the player can save the game. Heart Blocks could also heal the player, sometimes for a fee. [[Super Block]]s and [[Shine Block]]s also play a role in upgrading the abilities of [[partner]]s. In the ''[[Paper Mario]]'' series, [[Yellow Block]]s and [[Stone Block]]s are obstacles that must be shattered by the [[Hammer]] and its upgrades. Yellow Blocks can be destroyed by all hammers, but a [[Super Hammer]] is required to destroy a giant Yellow Block in ''[[Paper Mario: The Thousand-Year Door]]''. In ''Paper Mario'', Stone Blocks are destroyed with the [[Super Hammer]], but are destroyed with the [[Ultra Hammer]] in ''The Thousand-Year Door''. [[Metal Block]]s can be shattered by the Ultra Hammer only in ''Paper Mario''; in ''The Thousand-Year Door'' they usually serve as puzzle elements.
[[File:MarioParty6 Gameplay.png|thumb|[[Wario]] hitting a Dice Block in ''[[Mario Party 6]]'']]
While normal blocks do appear in the [[Mario Party (series)|''Mario Party'' series]], the Dice Block is a special block. Characters can punch Dice Blocks (similar to how they interact with normal blocks in the platformers) to reveal a number that lets them move that number of [[space (Mario Party series)|space]]s. The Dice Blocks from ''[[Mario Party]]'' to ''[[Mario Party DS]]'' are numbered from one to ten, but subsequent games changed it from one to six to match the number of faces a cube has. ''Mario Party'' additionally features several different kinds of Dice Blocks.
{{br}}
 
==Gallery==
<gallery>
SMM2 Exclamation Block SM3DW icon.png|[[! Block]]
Question Block NSMB.png|[[? Block]]
Goldenleafblock.png|[[Assist Block]]
SMM2 Blinking Block SM3DW icon.png|[[Blinking Block]]
NSMBW Brick Block Artwork.png|[[Brick Block]]
NSMBU Red Boost Block Artwork.png|[[Boost Block]]
SM64-Red Block Art.png|[[Cap Block]]
SMM-NSMBU-CloudBlock.png|[[Cloud Block]]
SPM Coin Block.png|[[Coin Block]]
ControlBlock PiT.gif|[[Control Block]]
SMM2 Block SM3DW icon underground.png|[[Crystal Block]]
Dice Block Artwork - Mario Party Island Tour.png|[[Dice Block]]
SMM3DS_Art_-_Donut_Block.png|[[Donut Block]]
SMM2-NSMBU-RedDottedLineBlock.png|[[Dotted-Line Block]]
YCW Egg Block.png|[[Egg Block]]
NSMBW Empty Block Artwork.png|[[Empty Block]]
SPM Flip Block.png|[[Flip block]]
SM3DWBF Model Fury Block Red.png|[[Fury Block]]s
GoldbrickblockNSMB2.png|[[Gold Block]]
Grab Block.png|[[Grab Block]]
SMM2_Hard_Block_SM3DW_icon.png|[[Hard Block]]
SMM2_Hidden_Block_SM3DW_icon.png|[[Hidden Block]]
SMM3DS_Art_-_Ice_Block.png|[[Ice Block]]
JewelBlockSMBW.png|[[Jewel Block]]
NSMBW Light Block Artwork.png|[[Light Block]]
SMBW gimmick sound long.png|[[Marimba Block]]s
Metal Block PMTTYD.png|[[Metal Block]]
YCW Message Block.png|[[Message Block]]
Music-block.png|[[Note Block]]
SMM2-NSMBU-PBlock.png|[[P Block]]
NSMBW POW Block Artwork.png|[[POW Block]]
Propeller_Block.png|[[Propeller Block]]
PMSSRecoveryBlock.png|[[Recovery Block]]
SMM SMW Rotating Block.png|[[Rotating Block]]
Roulette Block SM3DL.png|[[Roulette Block]]
PMCS Save Block Artwork.png|[[Save Block]]
PMTTYD Shine Block.png|[[Shine Block]]
SM3DW Slot Block.jpg|[[Slot Block]]
SMM2 Snake Block SM3DW icon.png|[[Snake Block]]
SMM2-SM3DW-SpikeBlock.png|[[Spike Block]]
White Smile Block.png|[[Square cloud]]
SPM Star Block render.png|[[Star Block (Super Paper Mario)|Star Block]]
PM Super Block Render.png|[[Super Block]]
HintblockNSMBU.png|[[Super Guide Block]]
Time Block.png|[[Time Block]]
SMM2 Track Block SM3DW icon blue.png|[[Track Block]]
SMW TriangularBlock.png|[[Triangular Block]]
Unfurl Block PMCS artwork.png|[[Unfurl Block]]
SMB3_Ice_Block.png|[[White Block]]
SM3DL-HardBlock.png|[[Hard Block|Wood Block]]
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=ブロック<ref>''Super Mario Bros.'' Japanese instruction booklet, page 9.</ref>
|JapR=Burokku
|JapM=Block
|Cat=Bloc <small>(''The Super Mario Bros. Movie'')
|CatM=Block
|ChiS=砖块
|ChiSR=Zhuānkuài
|ChiSM=Brick
|ChiT=磚塊
|ChiTR=Zhuānkuài
|ChiTM=Brick
}}
 
==References==
<references/>


==Types of Blocks==
{{Blocks}}
{{Blocks}}
[[Bone Block]]
[[Category:Items]]
[[Category:Objects]]
[[Category:Blocks|*]]
[[Category:Blocks|*]]
[[Category:Mario Superstar Baseball]]
[[it:Blocco]]

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