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'''Blizzy''' is one of two midbosses of [[Sherbet Desert]] in ''[[Mario + Rabbids Kingdom Battle]]''. As its name suggests, it is a [[Rabbid]] fused with a flurry with three icy orbs circling it, born from one of two Rabbids frozen in glacial ice-sand when Spawny blasted it with the SupaMerge. It is fought alongside its stronger ally, [[Sandy]]. | '''Blizzy''' is one of two midbosses of [[Sherbet Desert]] in ''[[Mario + Rabbids Kingdom Battle]]''. As its name suggests, it is a [[Rabbid]] fused with a flurry with three icy orbs circling it, born from one of two Rabbids frozen in glacial ice-sand when Spawny blasted it with the SupaMerge. It is fought alongside its stronger ally, [[Sandy]]. | ||
Blizzy's only damaging attack is shooting a single beam from its orbs. It also has an indefinite long-range reaction shot technique that allows it to shoot the first hero to move within its line | Blizzy's only damaging attack is shooting a single beam from its orbs. It also has an indefinite long-range reaction shot technique that allows it to shoot the first hero to move within its line of—even outside of their turn. If Sandy is defeated, Blizzy continues fighting until it is defeated as well. Blizzy normally stays at the back of the battle and deals damage from a distance, while its counterpart, Sandy, usually runs straight into battle. Blizzy deals 65 damage with a standard Precision attack. However, on a critical, the Precision deals 72 damage and [[frozen|freezes]] the opponent. | ||
If Blizzy is inflicted with the [[Burn]] Super Effect, it moves around in a panic while juggling its icy orbs. After the flame is put out, it blows its orbs twice and has an exhausted look afterward. | If Blizzy is inflicted with the [[Burn]] Super Effect, it moves around in a panic while juggling its icy orbs. After the flame is put out, it blows its orbs twice and has an exhausted look afterward. |