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| {{item infobox
| | [[File:DK64 Blast-O-Matic.png|thumb|right|The '''Blast-o-Matic''', being aimed at Donkey Kong Island.]] |
| |image=[[File:SSBU Blast-o-Matic Spirit.png|150px]]<br>The Blast-o-Matic [[spirit (Super Smash Bros. Ultimate)|spirit]] in ''Super Smash Bros. Ultimate''
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| |first_appearance=''[[Donkey Kong 64]]'' ([[List of games by date#1999|1999]])
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| |latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[List of games by date#2018|2018]])
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| }}
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| {{quote|While [[Donkey Kong|you'll]] be busy looking for your precious [[Golden Banana]]s and your [[Kong|flea-bitten friends]], I'll be preparing my ''lizard flavored surprise!'' '''''MWA HA HA HA HA HA HA HA!!!'''''|King K. Rool|Donkey Kong 64}}
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| The '''Blast-o-Matic''' (also written as '''Blast-O-Matic''')<ref>{{cite|title="Blast-O-Matic" answer in [https://play.nintendo.com/activities/skill-quizzes/super-mario-online-trivia/ Super Mario Characters Online Trivia Quiz!]|publisher=[[Play Nintendo]]|accessdate=February 21, 2023|archive=web.archive.org/web/20230219204620/https://play.nintendo.com/activities/skill-quizzes/super-mario-online-trivia/}}</ref><ref>{{file link|NL2023 site screenshot Day 3 quiz QA.png|Screenshots}} of the questions and answers in the [[Nintendo Live 2023]] Quiz on Day 3. "Blast-O-Matic" is one of the answers available for the sixth question.</ref> is a powerful laser-firing weapon developed by the [[Kremling]]s under [[King K. Rool]]'s orders in ''[[Donkey Kong 64]]''. It comprises a majority of K. Rool's ship, [[Crocodile Isle]]. This machine is powered by a central core, which is connected to five rooms, each with its own colored power generator; the color for each power source corresponds to one of the five [[Kong]]s. The device is capable of firing a laser from three brass rings surrounding a metal arrowhead pole. The arrow of the machine comes out from the belly of Crocodile Isle. | |
| ==History==
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| ===''Donkey Kong 64''===
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| [[File:Blast-o-Matic GG DK64 cutscene.png|thumb|K. Rool asking his chief technician on the Blast-o-Matic's progress]]
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| Prior to the game's events, [[Snide]] was the lead technician for the Blast-o-Matic, but was fired because K. Rool did not trust him.<ref>{{cite|quote=I was the chief technician on the project, but that double-crossing lizard kicked me off [[Kremling Krew|his team]] because he didn't trust me.|author=[[Snide]]|title=''[[Donkey Kong 64]]''|publisher=Nintendo|date=1999}}</ref> Snide had lost access to the weapon's [[blueprint]]s, which K. Rool split apart and handed a piece to each of the [[Kasplat]]s.
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| During the game itself, the Blast-o-Matic is first seen during the opening scene, where K. Rool is headed to [[DK Isles]], plotting to blast it with the Blast-o-Matic. However, as Crocodile Isle steers quickly on the water, it hits a rock, breaking the Blast-o-Matic. The Kremlings work on repairing the machine for a large portion of the [[Kong]]s' adventure, having stolen [[Donkey Kong]]'s [[Golden Banana]]s and kidnapped [[Diddy Kong|Diddy]], [[Lanky Kong|Lanky]], [[Tiny Kong|Tiny]], and [[Chunky Kong|Chunky]] to buy time to do so. A cutscene shown when entering [[Gloomy Galleon]] for the first time shows K. Rool telling a Kritter, the Blast-o-Matic's new chief technician, that he trusts the Blast-o-Matic to almost be ready for activation. The Kritter says the machine is unfinished, and in response, K. Rool sends out [[Klaptrap]] guards to ensure that the Kritters do not escape until they finish repairing the machine. A cutscene shown when first entering [[Creepy Castle]] features a Kasplat trying to escape from Crocodile Isle in hopes that K. Rool does not discover the Kongs recovering the blueprints to the Blast-o-Matic, also deeming it a "stupid machine". When entering [[Hideout Helm]], the Kongs set off the Isle's alarm system, forcing K. Rool to activate the weapon, ignoring the chief technician who begs for a few more hours to fully test it before firing, fearing that the Blast-o-Matic may explode and destroy them all. The Blast-o-Matic has to be deactivated within the time limit, which varies depending on how many blueprints that the Kongs have recovered for Snide (one minute for each blueprint, up to a total of 50 minutes). Deactivating the machine requires each Kong to complete two [[Bonus Barrel]] challenges just outside their corresponding power source. Failure to shut down the Blast-o-Matic in time (or choosing "Quit Game" from the Pause Menu) results in a Game Over cinematic where K. Rool laughs madly and presses a few buttons to activate the Blast-o-Matic. The sequence stops while it is pointed at DK Isles.
| | {{Quote|While [[Donkey Kong|you'll]] be busy looking for your precious [[Golden Bananas]] and your [[Kong|flea-bitten friends]], I'll be preparing my ''lizard flavored surprise!'' '''''MWA HA HA HA HA HA HA HA!!!'''''|King K. Rool|Donkey Kong 64}} |
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| The Blast-o-Matic was named the "Super Gun" in a [[List of Donkey Kong 64 pre-release and unused content|prototype build]] of ''Donkey Kong 64''.<ref>{{cite|author=TCRF|title=[[tcrf:Proto:Donkey Kong 64/Early Script#Snide|Proto:Donkey Kong 64/Early Script]]|publisher=The Cutting Room Floor|accessdate=June 9, 2017}}</ref> | | The '''Blast-o-Matic''' is a powerful weapon [[King K. Rool]] attempts to use to destroy [[Donkey Kong Island]] during the events of ''[[Donkey Kong 64]]''. It was designed by the weasel technician [[Snide]], who is deprived of the weapon's [[blueprint]]s and his membership in the [[Kremling Krew]] by K. Rool before the game begins. Sometime later, the Blast-o-Matic is incorporated into [[Crocodile Isle (Donkey Kong 64)|Crocodile Isle]], K. Rool's mobile base of operations, but is damaged when Crocodile Isle collides with a rock near the island. To buy time to repair the weapon, K. Rool imprisons [[Diddy Kong]], [[Lanky Kong]], [[Tiny Kong]], and [[Chunky Kong]] and confiscates [[Donkey Kong]]'s [[Golden Banana]] hoard. While this works as intended, the Blast-o-Matic is eventually disabled through the Kongs' efforts in [[Hideout Helm]]. |
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| ===''Super Smash Bros.'' series===
| | Failure to shut down the Blast-o-Matic (or selecting the "Quit Game" option from the pause menu) results in a cinematic of K. Rool laughing as the Blast-o-Matic prepares to fire at Donkey Kong Island. |
| ===''Super Smash Bros. Melee''===
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| The Blast-o-Matic is mentioned in K. Rool's [[Trophy (Super Smash Bros. series)|trophy]] description in ''[[Super Smash Bros. Melee]]''.
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| ===''Super Smash Bros. Ultimate''=== | | ==Trivia== |
| [[File:SSBU Crocodile Isle.png|thumb|The Blast-o-Matic as seen in ''[[Super Smash Bros. Ultimate]]'']]
| | *The Blast-o-Matic is mentioned in K. Rool's [[Trophy (Super Smash Bros. series)|trophy]] description in ''[[Super Smash Bros. Melee]]''. |
| The Blast-o-Matic appears as K. Rool's [[Final Smash]] in ''[[Super Smash Bros. Ultimate]]'', essentially as a recreation of the Game Over sequence from ''Donkey Kong 64'' down to K. Rool having to press the button multiple times while laughing maniacally before it fires; only this time, the results of him firing the cannon are actually shown. It is also a Legend-class {{iw|smashwiki|support spirit}} that occupies one support slot. When used, the [[Spirit (Super Smash Bros. Ultimate)|spirit]] increases the damage a fighter can deal to giant opponents in battle. It can be purchased from Sheldon's Place for 10,000 Spirit Points.
| | *The Blast-o-Matic was named "Super Gun" in a [[List of Donkey Kong 64 pre-release and unused content|prototype build]] of ''Donkey Kong 64''. <ref>The Cutting Room Floor, [https://tcrf.net/Proto:Donkey_Kong_64/Early_Script#Snide Proto:Donkey Kong 64/Early Script]. Retrieved June 09, 2017</ref> |
| {{br}}
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| ==Profiles==
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| ===''Super Smash Bros. Ultimate''===
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| {{Spirit
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| |no=164
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| |name=Blast-o-Matic
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| |image=[[File:SSBU Blast-o-Matic Spirit.png|x100px]]
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| |series=''Donkey Kong'' Series
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| |type={{iw|smashwiki|Support spirit|Support}}
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| |slots=1
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| |class=Legend
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| |effects=Giant Killer
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| |obtain=Sheldon's Place
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| }}
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| ==Gallery==
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| ===Components===
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| <gallery>
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| DK64 Blueprint Full.png|Blueprint
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| Blast-O-Matic (main computer).png|Main computer
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| Blast-O-Matic - (reactor chamber).png|Reactor chamber
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| Blast-O-Matic (bonus barrel).png|[[Bonus Barrel]]
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| Blast-O-Matic (muzzle).png|Muzzle
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| </gallery>
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| ===Screenshots===
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| <gallery>
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| Blast-o-Matic (DK64).png|''[[Donkey Kong 64]]'' | |
| DK64 Blast-O-Matic.png|''Donkey Kong 64''
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| Blast-o-Matic (SSBU).png|Appearance in ''[[Super Smash Bros. Ultimate]]''
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| </gallery>
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| ==Names in other languages==
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| {{foreign names
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| |Jpn=ブラストマティック
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| |JpnR=Burasutomatikku
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| |JpnM=Blast-o-Matic
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| |Jpn2=ブラストマティック{{ruby|砲|ほう}}
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| |Jpn2N=''Super Smash Bros. Ultimate''
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| |Jpn2R=Burasutomatikku-hō
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| |Jpn2M=Blast-o-Matic cannon
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| |Chi=爆裂射线炮
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| |ChiR=Bàoliè Shèxiàn pào
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| |ChiM=Blast Beam cannon
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| |Fre=Blast-o-Matic
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| |Ger=Kaputt-O-Matik
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| |GerM=Break-O-Matic
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| |Ita=Bombomatico
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| |ItaN=''Donkey Kong 64''
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| |ItaM=Bombmatic
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| |Ita2=Blast-o-Matic
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| |Ita2N=''Super Smash Bros. Ultimate''
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| |Rus=Крокобластер
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| |RusR=Krokoblaster
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| |RusM=From ''крокодил'' ("crocodile") and ''бластер'' ("blaster")
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| |Spa=Machacadora
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| |SpaM=Smasher
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| }}
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| ==Notes==
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| *Elements of the Blast-o-Matic's design resemble the [[jiggywikki:Big-O-Blaster|Big-O-Blaster]] from ''{{wp|Banjo-Tooie}}'', and even had a similar purpose and naming convention. As both ''Donkey Kong 64'' and ''Banjo Tooie'' were created by Rare within the same time period, the similarity was most likely intentional.
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| ==References== | | ==References== |
| {{NIWA|SmashWiki=Blast-O-Matic}}
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| <references/> | | <references/> |
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| | {{NIWA|DKWiki=1}} |
| {{DK64}} | | {{DK64}} |
| {{SSBU}}
| | [[Category: Donkey Kong Objects]] |
| [[Category:Final Smashes]] | | [[Category:Donkey Kong 64]] |
| [[Category:Donkey Kong 64 objects]] | |
| [[Category:Super Smash Bros. Ultimate special moves]]
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| [[Category:Super Smash Bros. Ultimate spirits]]
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| [[it:Blast-o-Matic]]
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