Editing Big Sammer Guy

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A '''Big Sammer Guy''' is a type of [[Sammer Guy]] in ''[[Super Paper Mario]]''. In early levels, they are immobile, but later they jump and roll. Big Sammer Guys have an attack power that surpasses normal Sammer Guys. They also have much higher [[Heart Point|HP]] and sometimes Defense. They are usually fought on levels that are multiples of 10 (10, 20, 30, etc.), but also found in some later rounds; there are six Big Sammer Guys fought in total (#10, #20, #50, #61, #83, #100), but only the first two are fought in the main story.  
A '''Big Sammer Guy''' is a type of [[Sammer Guy]] in ''[[Super Paper Mario]]''. In early levels, they are immobile, but later they jump and roll. Big Sammer Guys have an attack power that surpasses normal Sammer Guys. They also have much higher [[Heart Point|HP]] and sometimes Defense. They are usually fought on levels that are multiples of 10 (10, 20, 30, etc.), but also found in some later rounds; there are six Big Sammer Guys fought in total (#10, #20, #50, #61, #83, #100), but only the first two are fought in the main game.  


This type can be intermixed with other types of Sammer Guys as well, such as being a knight, but always has a club.  The final Sammer Guy fought in [[Sammer's Endgame]] is a golden Big Sammer Guy named [[End Boss]], the most powerful Sammer Guy. Despite his name, he is not always the final boss in the game, as [[Wracktail]] and [[Shadoo]] can be fought after him.
This type can be intermixed with other types of Sammer Guys as well, such as being a knight, but always has a club.  The final Sammer Guy fought in [[Sammer's Endgame]] is a golden Big Sammer Guy named [[End Boss]], the most powerful Sammer Guy. Despite his name, he is not always the final boss in the game, as [[Wracktail]] and [[Shadoo]] can be fought after him.

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