Editing Big Mr. I.
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{{character infobox | {{character infobox | ||
|image=[[File: | |image=[[File:MP8 Big Mr I.jpg|220px]]<br>Big Mr. I. in ''[[Mario Party 8]]'' | ||
|species=[[Mr. I]] | |species=[[Mr. I]] | ||
|first_appearance= ''[[Super Mario 64]]'' ([[List of games by date#1996|1996]]) | |first_appearance= ''[[Super Mario 64]]'' ([[List of games by date#1996|1996]]) | ||
|latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]]) | |latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]]) | ||
}} | }} | ||
'''Big Mr. I.'''<ref>M. Arakawa. ''Super Mario 64'' Player's Guide. Pages 54–55</ref> is a large [[Mr. I]] that first appeared as a boss in ''[[Super Mario 64]]'' and has since made subsequent appearances in the [[Mario Party (series)|''Mario Party'' series]]. | |||
'''Big Mr. I.'''<ref> | ==History== | ||
===''Super Mario 64'' / ''Super Mario 64 DS''=== | |||
[[File:SM64 Big Mr. I.png|160px|thumb|left|Big Mr. I. in ''Super Mario 64'']] | |||
[[File:SM64DS Big Mr I Sprite.png|thumb|Big Mr. I. in ''Super Mario 64 DS'']] | |||
In ''Super Mario 64'', Big Mr. I. can be found in [[Big Boo's Haunt]]. However, to reach him, [[Mario]] has to go up to the attic, which leads to the balcony. Then Mario must go to the balcony on the second floor, grab the [[Vanish Cap]], and [[dash|run]] into the [[Boo]] painting in the attic. He will then be in a room with Big Mr. I. and his Boo ally, and he must get his attention. Once he does, Mario must run around Big Mr. I. once either clockwise or counterclockwise, causing Big Mr. I. to get dizzy and spin around uncontrollably until he disappears and turns into a [[Power Star]]. He appears again in the game's [[Nintendo DS]] remake, ''[[Super Mario 64 DS]]'', with the same role and abilities. In this version, [[Luigi]] is required to defeat Big Mr. I. since Luigi is the only player character who can turn [[Vanish Mario|invisible]]. Big Mr. I., along with the [[Big Bully]], [[Big Boo]], and [[Chill Bully]], does not speak to the player character or have the boss theme play during his fight. | |||
{{br|left}} | |||
In ''[[Mario | ===''Mario Party 8''=== | ||
In ''[[Mario Party 8]]'', Big Mr. I. appears as the third Mr. I in the Duel minigame [[Eyebrawl]] along with what appears to be a double or a duplicate. The objective is to use the [[Wii#Wii Remote|Wii Remote]] to rotate the pointer onscreen around him until he becomes dizzy enough and disappears. During the ending, the surviving Mr. I summons smaller Mr. I's to haunt the loser. | |||
==Description== | |||
Big Mr. I. has the same powers as the rest of his species, such as shooting bubbles/balls of light, turning invisible, and levitating. In ''Mario Party 8'', it is also shown that he can summon numerous Mr. I's to scare the losing player. | |||
{{br}} | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=おおめだま | ||
| | |JapR=Ō medama | ||
| | |JapM=Giant eyeball | ||
|Spa=Donojo | |Spa=Donojo | ||
|SpaM=Mr. Eye | |SpaM=Mr. Eye | ||
Line 24: | Line 30: | ||
|KorR=Geodae Nunkkari | |KorR=Geodae Nunkkari | ||
|KorM=Huge Mr. I | |KorM=Huge Mr. I | ||
| | |Fra=Gros Mr. Œil | ||
| | |FraM=Big Mr. Eye | ||
|Ita=Mega Mr. O | |||
|ItaM=Mega Mr. I | |||
|Ita=Mr. O | |||
|ItaM=Mr. I | |||
}} | }} | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{SM64}} | {{SM64}} | ||
{{MP8}} | |||
[[Category:Mario Party 8 characters]] | |||
[[Category:Super Mario 64 bosses]] | [[Category:Super Mario 64 bosses]] | ||
[[de:Riesen-Glubschi]] | [[de:Riesen-Glubschi]] | ||
[[it:Mega Mr. O]] | [[it:Mega Mr. O]] |