Editing Big Kamukamu
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During the boss' first hit, it charges Wario and rebound off the edge of the screen until it reaches the top of the water, at which point Wario can ram his belly from below. During the next hit, he does not rebound off the wall, and on the third hit, he only rises halfway up the water. On the final hit, he changes to red (on [[Game Boy Color]]) and not go up past halfway. He also does not cease chomping (where other times he stops chomping and floats down) and continuously moves back and forth. Wario must carefully time his hit and hit him in the belly. | During the boss' first hit, it charges Wario and rebound off the edge of the screen until it reaches the top of the water, at which point Wario can ram his belly from below. During the next hit, he does not rebound off the wall, and on the third hit, he only rises halfway up the water. On the final hit, he changes to red (on [[Game Boy Color]]) and not go up past halfway. He also does not cease chomping (where other times he stops chomping and floats down) and continuously moves back and forth. Wario must carefully time his hit and hit him in the belly. | ||
== | ==Name in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=ビッグカムカム<ref>Character cameo as Problem L in ''[[Picross NP]] Vol.7''</ref> | |Jap=ビッグカムカム<ref>Character cameo as Problem L in ''[[Picross NP]] Vol.7''</ref> |