Editing Big Cheep Cheep

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====''Super Mario Bros. 3''====
====''Super Mario Bros. 3''====
[[File:BossBassEatingMario.png|thumb|left|A Boss Bass in ''[[Super Mario All-Stars]]'']]
[[File:BossBassEatingMario.png|thumb|left|A Boss Bass in ''[[Super Mario All-Stars]]'']]
In ''[[Super Mario Bros. 3]]'', Boss Bass and Big Bertha act as the  "giant" counterpart to the jumping and swimming Cheep Cheeps, respectively. Despite gaining different names in localization, they are identified as the same enemy in the original Japanese release.<ref>{{cite|date=2015|publisher=[[Shogakukan]]|language=ja|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Bros. 3'' section|page=36}}</ref>
In ''[[Super Mario Bros. 3]]'', Boss Bass and Big Bertha act as the  "giant" counterpart to the jumping and swimming Cheep Cheeps, respectively. Despite gaining different names in localization, they are the same enemy.<ref>{{cite|date=2015|publisher=[[Shogakukan]]|language=ja|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Bros. 3'' section|page=36}}</ref>


The aggressive Boss Bass (also known as '''Big Bass'''<ref>{{cite|author=Hodgson, David S J.|title=''Super Mario Advance 4: Super Mario Bros. 3'' Prima's Official Strategy Guide|page=21|date=October 21, 2003|publisher=[[Prima Games]]|isbn=0-7615-4425-9|language=en-us}}</ref> or Big Bertha)<ref>{{cite|title=''NES Game Atlas''|page=38|publisher=Nintendo of America|language=en|date=Spring 1991}}</ref> quickly swims along the water's surface in [[World 3-3 (Super Mario Bros. 3)|Worlds 3-3]] and [[World 3-8 (Super Mario Bros. 3)|3-8]], trying to leap out and eat [[Mario]] if he gets too close. It defeats Mario instantly in one gulp regardless of his form. In both of the stages it appears in, the water level rises and sinks, making Mario an easy target. Jumping on one above the water damages Mario, unlike normal Cheep Cheeps. Throwing blocks, shells, [[hammer]]s, and [[fireball]]s at the Boss Bass can defeat it, as well as tail attacks and using a [[Super Star|Starman]], but it eventually comes back. [[Statue Mario]] cannot defeat it by stomping it, however, and in fact the fish can eat him even in that form - being the only enemy that can defeat Statue Mario. Additionally, if the game is modified to bring [[Goomba's Shoe]] into a stage with one, it will still be immune to stomps with Mario instead passing through its top. In ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', if the player has turned on [[Orange Switch|the e-Reader card]] that makes enemies hit by [[fireball]]s turn into [[coin]]s, and the player successfully hits the Boss Bass with a fireball and collects the coin, the Boss Bass does not return for the rest of the level.
The aggressive Boss Bass (also known as '''Big Bass'''<ref>{{cite|author=Hodgson, David S J.|title=''Super Mario Advance 4: Super Mario Bros. 3'' Prima's Official Strategy Guide|page=21|date=October 21, 2003|publisher=[[Prima Games]]|isbn=0-7615-4425-9|language=en-us}}</ref> or Big Bertha)<ref>{{cite|title=''NES Game Atlas''|page=38|publisher=Nintendo of America|language=en|date=Spring 1991}}</ref> quickly swims along the water's surface in [[World 3-3 (Super Mario Bros. 3)|Worlds 3-3]] and [[World 3-8 (Super Mario Bros. 3)|3-8]], trying to leap out and eat [[Mario]] if he gets too close. It defeats Mario instantly in one gulp regardless of his form. In both of the stages it appears in, the water level rises and sinks, making Mario an easy target. Jumping on one above the water damages Mario, unlike normal Cheep Cheeps. Throwing blocks, shells, [[hammer]]s, and [[fireball]]s at the Boss Bass can defeat it, as well as tail attacks and using a [[Super Star|Starman]], but it eventually comes back. [[Statue Mario]] cannot defeat it by stomping it, however, and in fact the fish can eat him even in that form - being the only enemy that can defeat Statue Mario. Additionally, if the game is modified to bring [[Goomba's Shoe]] into a stage with one, it will still be immune to stomps with Mario instead passing through its top. In ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', if the player has turned on [[Orange Switch|the e-Reader card]] that makes enemies hit by [[fireball]]s turn into [[coin]]s, and the player successfully hits the Boss Bass with a fireball and collects the coin, the Boss Bass does not return for the rest of the level.

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