Editing Big Brain Academy

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|type=Nintendo Classics
|type=Nintendo Classics
|intro=''Create shape!''
|intro=''Create shape!''
|info="''Pick two pieces that'll match the shape of the silhouette when you combine them. This one's like homework, only it's fun because it's a video game! {{color|green|2006: Nintendo DS}}''"
|info="''Pick two pieces that'll match the shape of the silhouette when you combine them. This one's like homework, only it's fun because it's a video game! {{color|2006: Nintendo DS|green}}''"
|clear=15
|clear=15
}}
}}
'''Big Brain Academy''' is one of the [[microgame]]s in [[9-Volt]]'s Nintendo Classics level in ''[[WarioWare: Get It Together!]]'' It is based on the [[Nintendo DS]] {{wp|Big Brain Academy (video game)|game of the same name}}, specifically the "Get In Shape" activity.
'''Big Brain Academy''' is one of the [[microgame]]s in [[9-Volt]]'s Nintendo Classics level in ''[[WarioWare: Get It Together!]]'' It is based on the [[Nintendo DS]] {{wp|Big Brain Academy (video game)|game of the same name}}, specifically the "Get In Shape" activity.
==Gameplay==
==Gameplay==
The player is shown the silhouette of a shape, and they have to select the two pieces that make up the entire shape (indirect attacks will also trigger selections). After the player clears the microgame, Dr. Lobe from ''Big Brain Academy'' appears and awards the player a medal. If the player touches or hits an incorrect piece, they immediately lose.
The player is shown the silhouette of a shape, and they have to select the two pieces that make up the entire shape (indirect attacks will also trigger selections). After the player clears the microgame, Dr. Lobe from ''Big Brain Academy'' appears and awards the player a medal.


The symbols to indicate if the player was correct or incorrect differ by region, like in the original game. In the Japanese, Chinese, and Korean versions, the symbols are a red circle and a blue "X" respectively; in other versions, they are a green check mark and a red "X".
The symbols to indicate if the player was correct or incorrect differ by region, like in the original game. In Japan, the symbols are a red circle and a blue "X" respectively; in other regions, they are a green check mark and a red "X".
*'''Level 1:''' There are three pieces from which to choose, and the correct pieces are easily identifiable. Dr. Lobe awards a bronze medal upon clearing the microgame.
*'''Level 1:''' There are three pieces from which to choose, and the correct pieces are easily identifiable. Dr. Lobe awards a bronze medal upon clearing the microgame.
*'''Level 2:''' There are three pieces from which to choose, and the correct pieces are slightly harder to identify. Dr. Lobe awards a silver medal upon clearing the microgame.
*'''Level 2:''' There are three pieces from which to choose, and the correct pieces are slightly harder to identify. Dr. Lobe awards a silver medal upon clearing the microgame.
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|1.1=Kat and Ana|1.2=Penny
|1.1=Kat and Ana|1.2=Penny
}}
}}
*[[9-Volt]] is a below-average fit as he must time his attacks on the pieces to the shape.
*[[Kat & Ana]] are unsuitable as their constant jumping can touch the wrong pieces.
*[[Kat & Ana]] are unsuitable as their constant jumping can touch the wrong pieces.
*[[Penny]] is unsuitable as the water from her [[Jet Tank One]] can touch the wrong pieces.
*[[Penny]] is unsuitable as the water from her [[Jet Tank One]] can touch the wrong pieces.

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