Editing Big Boo Battle
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[[File:SM64DS Big Boo Battle Map 2.png|frame|left|Map of the battle area]] | [[File:SM64DS Big Boo Battle Map 2.png|frame|left|Map of the battle area]] | ||
[[File:King Boo SM64DS boss fight.png|thumb|The boss fight]] | [[File:King Boo SM64DS boss fight.png|thumb|The boss fight]] | ||
Upon falling into the hole, the player is brought to a room with a large mirror. | Upon falling into the hole, the player is brought to a room with a large mirror. By approaching the mirror and pressing {{button|DS|X}} to look into it, the reflection of the player turns into Luigi, though nothing happens if Luigi is already rescued. After the reflection changes, King Boo appears next to the player and begins a short dialogue. Once the dialogue is over, King Boo begins attacking. | ||
At first, King Boo is visible only on the other side of the mirror, though a large shadow is visible on the player's side. Using this, the player can sneak up behind King Boo and attack. King Boo's methods of attacks are simply running into the player and shooting a blue [[fireball]], the latter of which happens only if King Boo is on the player's side of the mirror. There are rows of coins along the walls, letting the player recover damage. Like other Boos, King Boo turns invisible and is unable to be attacked if the player character looks at him. If the player does not attack King Boo quickly enough, he teleports to the side of the mirror opposite of the one he is currently on. After the first hit, King Boo becomes visible on the player's side (or vice versa if he is attacked while visible on the player's side), at which point he is not reflected in the mirror, nor does a shadow appear on the opposite side. After the second hit, he becomes visible on the reflection's side. Additionally, King Boo moves faster with each phase. After the player attacks King Boo three times, he is defeated and drops the Luigi Key. | At first, King Boo is visible only on the other side of the mirror, though a large shadow is visible on the player's side. Using this, the player can sneak up behind King Boo and attack. King Boo's methods of attacks are simply running into the player and shooting a blue [[fireball]], the latter of which happens only if King Boo is on the player's side of the mirror. There are rows of coins along the walls, letting the player recover damage. Like other Boos, King Boo turns invisible and is unable to be attacked if the player character looks at him. If the player does not attack King Boo quickly enough, he teleports to the side of the mirror opposite of the one he is currently on. After the first hit, King Boo becomes visible on the player's side (or vice versa if he is attacked while visible on the player's side), at which point he is not reflected in the mirror, nor does a shadow appear on the opposite side. After the second hit, he becomes visible on the reflection's side. Additionally, King Boo moves faster with each phase. After the player attacks King Boo three times, he is defeated and drops the Luigi Key. |