Editing Big Boo (character)
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==History== | ==History== | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
====''Super Mario World''==== | |||
[[File:Smw the big boo.png|thumb|Big Boo from ''Super Mario World''.]] | |||
====''Super Mario 64'' / ''Super Mario 64 DS''==== | ====''Super Mario 64'' / ''Super Mario 64 DS''==== | ||
[[File:BigBooSM64.png|thumb|left|140px|Big Boo from ''Super Mario 64'']] | [[File:BigBooSM64.png|thumb|left|140px|Big Boo from ''Super Mario 64'']] | ||
Big Boo makes his | Big Boo makes his next appearance in ''[[Super Mario 64]]'' as the owner of [[Big Boo's Haunt]], being the boss of three missions: [[Go on a Ghost Hunt]], [[Ride Big Boo's Merry-Go-Round]], and [[Big Boo's Balcony]]. Like with the normal Boos, Big Boo disappears when looked at and becomes visible again when Mario turns away. Big Boo has a high-pitched laugh like a normal Boo, but he makes the same low-pitched grunt as a [[Thwomp]] does (changed to the sound made when a platform drops in the DS remake) when hit. If this Boo attacks Mario, he loses three wedges of [[Health Meter|health]]. He uses the same model as normal Boos, but enlarged. | ||
Big Boo can be attacked only when visible, so Mario has to attack this massive ghost by either ground-pounding him from above or punching him from the side. He takes three hits to defeat, becoming smaller after each hit. However, if the player leaves the area before completely defeating Big Boo, his health resets. After defeating Big Boo, Mario receives a [[Power Star]]. | Big Boo can be attacked only when visible, so Mario has to attack this massive ghost by either ground-pounding him from above or punching him from the side. He takes three hits to defeat, becoming smaller after each hit. However, if the player leaves the area before completely defeating Big Boo, his health resets. After defeating Big Boo, Mario receives a [[Power Star]]. |