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{{course infobox
{{galaxybox
|image=[[File:BigBoosHaunt.png|200px]]<br>''Super Mario 64''<br>[[File:SM64DS Big Boo's Haunt.png|200px]]<br>''Super Mario 64 DS''
|image=[[File:BigBoosHaunt.png|280px]]
|unlock=Collect 12 [[Power Star]]s (15 in the DS remake) and defeat the Big Boo in the castle's courtyard.
|unlock=12 [[Power Star]]s (15 in DS remake) and defeating the Big Boo in the castle's courtyard.
|missions='''''Super Mario 64'''''<br>[[Go on a Ghost Hunt]]<br>[[Ride Big Boo's Merry-Go-Round]]<br>[[Secret of the Haunted Books]]<br>[[Seek the 8 Red Coins]]<br>[[Big Boo's Balcony]]<br>[[Eye to Eye in the Secret Room]]<br>'''''Super Mario 64 DS'''''<br>[[Go on a Ghost Hunt]]<br>[[Ride Big Boo's Merry-Go-Round]]<br>[[Secret of the Haunted Books]]<br>[[Seek the 8 Red Coins]]<br>[[Big Boo's Balcony]]<br>[[Eye to Eye in the Secret Room]]<br>[[Switch Star in the Basement]]
|level='''Super Mario 64'''<br>[[#Star 1: Go On A Ghost Hunt|Go On A Ghost Hunt]]<br>[[#Star 2: Ride Big Boo's Merry-Go-Round|Ride Big Boo's Merry-Go-Round]]<br>[[#Star 3: Secret of the Haunted Books|Secret of the Haunted Books]]<br>[[#Star 4: Seek the 8 Red Coins|Seek the 8 Red Coins]]<br>[[#Star 5: Big Boo's Balcony|Big Boo's Balcony]]<br>[[#Star 6: Eye to Eye in the Secret Room|Eye to Eye in the Secret Room]]<br><br>'''Super Mario 64 DS'''<br>[[#Star 1: Go On A Ghost Hunt|Go On A Ghost Hunt]]<br>[[#Star 2: Ride Big Boo's Merry-Go-Round|Ride Big Boo's Merry-Go-Round]]<br>[[#Star 3: Secret of the Haunted Books|Secret of the Haunted Books]]<br>[[#Star 4: Seek the 8 Red Coins|Seek the 8 Red Coins]]<br>[[#Star 5: Big Boo's Balcony|Big Boo's Balcony]]<br>[[#Star 6: Eye to Eye in the Secret Room|Eye to Eye in the Secret Room]]<br>[[#Star 7 (DS): Switch Star in the Basement|Switch Star in the Basement]]
|boss=[[Big Boo (character)|Big Boo]], [[Big Mr. I.]]
|boss=[[Big Boo]]/[[King Boo]]
|stars='''''Super Mario 64'':'''<br>[[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]]<br>'''''Super Mario 64 DS'':'''<br>[[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]]
|stars='''''Super Mario 64'':'''<br>[[File:Star.GIF|20px]][[File:Star.GIF|20px]][[File:Star.GIF|20px]][[File:Star.GIF|20px]][[File:Star.GIF|20px]][[File:Star.GIF|20px]]<br>'''''Super Mario 64 DS'':'''<br>[[File:Star DS.GIF|20px]][[File:Star DS.GIF|20px]][[File:Star DS.GIF|20px]][[File:Star DS.GIF|20px]][[File:Star DS.GIF|20px]][[File:Star DS.GIF|20px]][[File:Star DS.GIF|20px]]
}}
}}
{{quote|[[Mario|You]] don't stand a ghost of a chance in this house. If you walk out of here, you deserve...a Ghoul Medal...|[[Sign]] outside the haunted house|[[Super Mario 64]]}}
[[File:SM64DS-Big Boos Haunt Map.PNG|frame|left|Map of the area outside of the mansion in ''[[Super Mario 64 DS]]''.]]
'''Big Boo's Haunt''', also known as '''Big Boo's Mansion''',<ref>{{cite|author=Pelland, Scott, and Dan Owsen|date=1996|title=''Super Mario 64'' Player's Guide|page=6|publisher=Nintendo of America|language=en-us}}</ref> '''Boo's Haunted Mansion''',<ref name="PG84">{{cite|author=Pelland, Scott, and Dan Owsen|date=1996|title=''Super Mario 64'' Player's Guide|page=84|publisher=Nintendo of America|language=en-us}}</ref> '''Big Boo's Haunted House''',<ref>{{cite|title=''Nintendo Magazine System'' (AU) issue 49|page=26|date=April 1997}}</ref> and the '''Haunted House''',<ref>{{cite|title=''Nintendo Magazine System'' (AU) issue 48|page=26|date=March 1997}}</ref> is a three-story mansion owned by the [[Big Boo (character)|Big Boo]], located in a small birdcage (also identified as a "carousel").<ref>{{cite|author=Pelland, Scott, and Dan Owsen|date=1996|title=''Super Mario 64'' Player's Guide|page=48|publisher=Nintendo of America|language=en-us}}</ref> It is the fifth course in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. Instead of accessing the course via a [[painting]], the player must travel to the [[Peach's Castle|Mushroom Castle]]'s [[Courtyard (Peach's Castle)|courtyard]] after they have collected 12 [[Power Star]]s (15 in the DS remake) and defeat the [[Big Boo]] containing the cage. When near the cage, the player's character shrinks down and enters it. This is the only course (in the original game) that does not share its theme with another course and has the most encounters with enemies containing Stars, with the Big Boo being fought three times and [[Big Mr. I.]] being fought once. The background is that of a moonlit night in a dark forest as well as howling wind.
'''Big Boo's Haunt''' is a three-story mansion located in a small cage. It is the fifth course in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. Unlike most other courses, Big Boo's Haunt is one of the rare courses that is not accessed via a painting. Instead, [[Mario]] must travel to the castle's courtyard (after he has collected twelve [[Power Star]]s, fifteen in the DS remake) and defeat a [[Big Boo]] (with only one attack). The Boo will drop a small cage containing the course. Mario gets teleported to Big Boo's Haunt upon entering this cage. The level is bounded by what appears to be the bars of a cage, like the one in the entrance to the course. The background is that of a moonlit night in a dark forest as well as blizzard-sounding wind.


In the remake, Big Boo's Haunt is the only main course that [[Yoshi]] cannot access entirely, since he can neither defeat nor eat [[Boo]]s; this is also the only course to have a [[level]] inside it required to free another playable character, and it is one of two levels to have a secret level inside it (the other being [[Behind the Waterfall]] in the [[Hazy Maze Cave]]).
Big Boo's Haunt is inhabited by [[Big Boo]] himself. There is a small shack on the side of the mansion that has a lift to the basement. In the center of the basement is a large merry-go-round. There is also the [[Mad Piano]] (a piano that comes to life and tries to bite Mario (Luigi and Wario in the DS version) if he gets too close). Big Boo's Haunt is also home to [[Big Mr. I]]. There are two entrances into the main building: the front door immediately visible upon entering the level, and a single back door that leads into a room containing two Boos (and a Luigi Cap in the DS remake). This course is one of a few that contain bridges made of bricks that fall away when walked upon. Big Boo's Haunt is the only course that does not share a theme with another course. The music for the Merry-Go-Round is also used in the minigames [[Lakitu Launch]], [[Bingo Ball]], and [[Slots Shot]].


==Layout==
In ''[[Super Mario 64 DS]]'', this is the only main course that [[Yoshi]] cannot access entirely; as he is not strong enough to defeat Boos in this game, and he cannot eat any. If Yoshi tries to eat a Boo, the player will receive a message saying ''You can't eat ghosts! (Laughs)''
[[File:SM64DS Big Boos Haunt Map 1.png|frame|left|Map of the area outside the haunted house in ''Super Mario 64 DS'']]
Big Boo's Haunt takes place within the cage. There are two buildings in the course: the main [[Ghost House|haunted house]] and a wooden shack off to the side (also known as the "'''House of Fun'''").<ref>{{cite|author=Prima Bath|title=''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide|page=86|date=April 7, 1999|publisher=[[Prima Games]]|language=en-us|isbn=0-7615-2103-8}}</ref> Around the haunted house are several [[Scuttlebug|Scuttle Bug]]s, and an entrance to a secret room with a couple of Boos is at the back of the haunted house.


[[File:Big Boo's Haunt SM64 shack exterior.png|thumb|left|200px|The shack leading to the haunted house's basement]]
==Levels==
The haunted house consists of three floors, though only the first floor is accessible during the [[Go on a Ghost Hunt|first mission]] (unless the player has unlocked [[Luigi]] in the DS version, in which case the player can easily [[jump]] to the next floor). The rooms of the first floor consist of, from left to right, a room with the [[Mad Piano]], a room with a library, a room with a dungeon, a room with a collapsing bridge, and a room with a black pit and some platforms. If the player falls into the pit, it will lead them to the merry-go-round underneath. Once all the Boos and the Big Boo on the first floor are defeated, a staircase to the second floor appears.
The level titles and numbers correspond to ''Super Mario 64'' unless otherwise noted.
===Star 1: Go On A Ghost Hunt===
[[File:Go On A Ghost Hunt.PNG|200px|thumb|right|]]
This level is the same in both ''Super Mario 64'' and its remake, ''Super Mario 64 DS''. Mario must defeat every [[Boo]] on the first floor, and once every one of them has been defeated, Big Boo (this one also called Master Boo) appears in the main room of the mansion. He can be defeated by being punched from behind or being [[Ground Pound|Ground Pounded]], as he turns invisible whenever Mario faces him from the front. He is not very difficult to defeat as he really has no attacks besides bumping into Mario. He is also easier to hit because of his large size. Once Mario has defeated him, a Star appears on the second floor and a staircase appears from the ground to reach it. The locations of the Boos are:
* Found either at the back entrance room, or in the second door to the left. (Two Boos)
* Found in the left door in the back.
* Found in the right door in the back.
* Found either in the door across falling bridge or the door the right.


The second floor has the same number of rooms as the first, as well as the course's [[Star Marker]]. The second door from the left leads to a library with books flying out of the shelves, trying to attack the player. The end of the library leads to the first room from the left, which contains a Power Star. The third room has a wire-frame grate floor above the dungeon room, the fourth room has several [[casket]]s that rise when the player approaches them, and the fifth room contains a bookcase with [[Bookend]]s and a large [[seesaw|tilting platform]] that will drop the player into the merry-go-round if they stand on it for too long. The door in the back of the fifth room leads to a [[Cap Block|blue block]] (or red in the DS version), and a door above on a ledge leads to the third floor.
Whenever Mario defeats a ghost in the first star mission, "Go on a Ghost Hunt", of the level, Big Boo delivers the message ''"Ghosts...don't...die! Heh heh heh! Can you get out of here...ALIVE?"''. After the last Boo is defeated, it sends a different message.


The third floor consists of a small hall with doors to the balcony and a secret room containing Big Mr. I. In the DS version, a Luigi painting that brings [[Mario]] to the [[Big Boo Battle]] stage is also present in the hall. To access the room with Big Mr. I., the player has to be [[Vanish Mario]] or Vanish Luigi and enter through the large picture of a Boo before the power wears off. On the balcony lies the Big Boo, and the player can [[Long Jump|long-jump]] from the platform to access the roof.
;Names in Other Languages
{{Foreignname
|Jap=おやかたテレサをさがせ
|JapR=Oyakata Teresa o sagase
|JapM=Seek Boss Boo
|Fra=Cherchez le Big Boo
|FraM=Look for the Big Boo
|Kor=부끄짱을찾아라!
|KorR=Bukkeujjang eul chajara!
|KorM=Seek Boo Boss!
|Ita=A caccia di fantasmi
|ItaM=Searching for ghosts
}}


The shack on the grounds of the haunted house leads to an elevator that brings the player to large halls when stepped on. At the end of the halls is a room with [[water]] and a merry-go-round in the center, accessed by doors on either side. The merry-go-round has a large spinning platform in the center and several portraits of Boos. One of the portraits has actual Boos come out of it, and another acts like a [[flamethrower]].
===Star 2: Ride Big Boo's Merry-Go-Round===
<gallery>
[[File:Ride Big Boo's Merry-Go-Round.PNG|200px|thumb|right|]]
SM64DS Big Boos Haunt Map 2.png|Map of the first floor
This level is the same in both ''Super Mario 64'' and its remake. Once he enters the course, Mario should enter the shack near the mansion. He'll take the lift to the basement and hear "circus music" as he progress onward. There will be a door that leads into a room with a spinning floor and Boo paintings around the walls. One painting near a doorway will shoot out fire while [[Boo]]s will appear out of one on the left side of the other doorway. After Mario defeats five normal Boos, Big Boo will appear again and give up another Power Star once Mario defeats him in the same way he did in the first mission. This battle with Big Boo is slightly harder because of the rotating platform and fire coming out of the paintings.
SM64DS Big Boos Haunt Map 3.png|Map of the second floor
SM64DS Big Boos Haunt Map 4.png|Map of the merry-go-round
SM64DS Big Boos Haunt Map 5.png|Map of the secret room
</gallery>
{{br|left}}


==Missions==
;Names in Other Languages
{|class="wikitable"style="text-align="center"
{{Foreignname
!Mission
|Jap=テレサの メリーゴーランド
!Appears in
|JapR=Teresa no merīgōraundo
!Summary
|JapM=Boo's Merry-go-round
|-
|Fra=Manège des Boos pas beaux
![[File:Go_On_A_Ghost_Hunt.PNG|200px]]<br>[[Go on a Ghost Hunt]]
|FraM=Ride of the ugly Boos
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|Kor=부끄부끄회전목마
|This mission's objective is to defeat all the [[Boo]]s followed by the [[Big Boo (character)|Big Boo]] on the first floor.
|KorR=Bukkeubukkeu hoejeon mokma
|-
|KorM=Boo Merry-Go-Round}
![[File:Ride Big Boo's Merry-Go-Round.PNG|200px]]<br>[[Ride Big Boo's Merry-Go-Round]]
|Ita=La giostra del Re Boo
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|ItaM=The roundabout of King Boo
|The mission's objective is similar to that of the previous mission, with the Boos and Big Boo located within the merry-go-round in the basement.
}}
|-
 
![[File:Secret of the Haunted Books.png|200px]]<br>[[Secret of the Haunted Books]]
===Star 3: Secret of the Haunted Books===
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
[[File:Secret of the Haunted Books.PNG|200px|thumb|left|]]
|This mission's goal is to collect the [[Power Star]] behind the library on the second floor.
This level is the same in both ''Super Mario 64'' and its remake. The third mission for the red-capped plumber is on the second floor. Once Mario reaches the second floor of the Foyer, he should take the right hand door on the left side of the room. This will lead him into a small library. As Mario heads around the library, small books shoot out themselves from the shelves; these will injure him if not avoided, and are not to be confused with the books with teeth that attack Mario in other rooms. Once Mario has rounded the corner, he will come to a wall with three books jutting out of the wall. If Mario punches or kicks them in the right order, the wall will move away revealing a door. If he hits the books in an incorrect order, a small book will attack him and the books will reset. Once he enters through the door, he will be able to claim this mission's Power Star. The correct order would be top, bottom and middle (or center, right, left).
|-
 
![[File:Seek the 8 Red Coins.PNG|200px]]<br>[[Seek the 8 Red Coins]]
;Names in Other Languages
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
{{Foreignname
|This mission involves collecting the eight [[Red Coin]]s scattered throughout the haunted house.
|Jap=ほんだなオバケの ナゾ
|-
|JapR=Hondana obake no nazo
![[File:BigBooSM64.png|200px]]<br>[[Big Boo's Balcony]]
|JapM=Mystery of the Bookshelf Ghost
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|Fra=Secret des livres hantés
|This mission's objective is to defeat the Big Boo (for the third and final time) on the balcony.
|FraM=Secret of the haunted books
|-
|Kor=책장유령의수수께끼
![[File:SM64 Big Mr. I.png|200px]]<br>[[Eye to Eye in the Secret Room]]
|KorR=Chaekjang yuryeong ui susukkekki
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|KorM=Mystery of the Bookshelf Ghost
|This mission involves defeating [[Big Mr. I.]] in the third floor's secret room with the [[Vanish Cap]].
|Ita=I segreti dei libri posseduti
|-
|ItaM=The secret of the possessed books
![[File:SM64DS Big Boo's Haunt Star Switch.png|200px]]<br>[[Switch Star in the Basement]]
}}
|''[[Super Mario 64 DS]]''
 
|This mission's objective is to collect the Switch Star near the merry-go-round by breaking a [[Block (Super Mario 64)|Black Brick]].
===Star 4: Seek the 8 Red Coins===
|}
[[File:Seek the 8 Red Coins.PNG|200px|thumb|right|]]
{{br}}
Mario has to collect the eight [[Red Coin]]s scattered about the level. This mission is the same in both ''Super Mario 64'' and its remake. The location of the red coins are:
* Behind the [[Mad Piano]] in the first door on the left.
* On top of the shelf on the right in the second door on the left.
* On top of the shelf on the left in the second door on the left.
* On a small ledge in in the door on the right.
* Up the stairs in the last door on the right, behind the bookshelf.
* Up the stairs in the first door on the right, under a coffin.
* Up the stairs in the first door on the right, under another coffin (N64 version only)
* Floating somewhat in the middle of the main hall (DS version only)
* Up the stairs in the first door on the left.
The Star appears on the second floor in the left.
 
;Names in Other Languages
{{Foreignname
|Jap=8まいのコインは どこだ
|JapR=Hachi mai no koin wa dokoda
|JapM=Where are the 8 Coins
|Fra=Trouvez les 8 pièces rouges
|FraM=Find the 8 Red Coins
|Kor=8개의코인은어디?
|KorR=8-gae ui koin eun eodi?
|KorM=Where are the 8 coins?
|Ita=Cerca le 8 Monete rosse
|ItaM=Search the 8 Red Coins
}}
 
===Star 5: Big Boo's Balcony===
[[File:BigBooSM64.png|thumb|left|200px|[[Mario]] and [[Big Boo]] on the balcony.]]
Mario's next journey in both games for this Power Star takes him to another (the third and the last) encounter with [[Big Boo]]. He'll head up to the third floor and see a door that will lead to the outside balcony, where he will meet [[Big Boo]] once again. After his third defeat, Big Boo will give yet another Power Star. The Star will jump up to the roof of the house, and [[Mario]] will have to get up to retrieve it, bewaring to not falling down, remaking is way to the top of the house or, occasionally, losing a life.
 
;Names in Other Languages
{{Foreignname
|Jap=バルコニーの ボステレサ
|JapR=Barukonī no bosu Teresa
|JapM=Boss Boo of the Balcony
|Fra=Balcon de Big Boo
|FraM=Big Boo's balcony
|Kor=발코니의부끄짱
|KorR=Balkoni ui Bukkeujjang
|KorM=Boo Boss of the Balcony
|Ita=Il balcone di Re Boo
|ItaM=King Boo's balcony
}}
<br clear=all>
 
===Star 6: Eye to Eye in the Secret Room===
[[File:Mr.I.jpg|thumb|right|200px|[[Mario]] with [[Big Mr. I]] in the room behind the wall.]]
Back on the third floor, Mario will see a wall with a picture of a [[Boo]]. The Power Star he seeks is on the other side of the picture. What he must do is to have activated the blue [[! Switch]] and to be able to use the [[Vanish Cap]] located on the second floor. He needs to quickly acquire the cap and rush through the wall on the third floor, where [[Big Mr. I]] resides. Once Mario defeats it, he will be rewarded with another [[Power Star]].
 
Like with Star 5, this level is the same in ''Super Mario 64 DS'' as it is in the original, but must be completed using Luigi, as he is the only one who can turn invisible (using a [[Power Flower]], not a Vanish Cap) and don't need to active the Switch.
 
;Names in Other Languages
{{Foreignname
|Jap=かくしべやの おおめだま
|JapR=Kakushi-beya no oomedama
|JapM=Big Eyeball of the Hidden Room
|Fra=Un œil sur les salles secrètes
|FraM=An eye on the secret rooms
|Kor=비밀방의거대눈깔이
|KorR=Bimil bang ui Geodae Nunkkari
|KorM=Big Eyeball of the Secret Room
|Ita=Occhi aperti nella stanza segreta!
|ItaM=Keep an eye on the secret room!
}}
 
===Star 7 (DS): Switch Star in the Basement===
[[File:Switch Star in the Basement.PNG|200px|thumb|left|]]
As a mission exclusive to ''Super Mario 64 DS'', this one requires [[Wario]] to complete the level. In the basement, there is a black box that only Wario can break. Underneath is a [[Star Switch]] that will activate the Star. It's located on the other side of the room and lasts for a short amount of time, making it difficult for the player to obtain it. The player can choose to use the Caps to change to a different and faster character (the block won't respawn itself).
 
;Names in Other Languages
{{Foreignname
|Jap=ちかしつの スイッチスター
|JapR=Chikasitsu no Suiccchisutā
|JapM=Switch Star of the Basement
|Kor=지하실의스위치스타
|KorR=Jihasil ui seuwichiseuta
|KorM=Switch Star of the Basement
|Ita=Interruttore in cantina
|ItaM=Switch in the basement
}}
<br clear=all>
 
==Gallery==
<center><gallery>
File:SM64DS-Big Boos Haunt Map2.PNG|First floor map
File:SM64DS-Big Boos Haunt Map3.PNG|Second Floor map
File:SM64DS-Big Boos Haunt Map4.PNG|Merry-Go-Round area map
File:SM64DS-Big Boos Haunt Map5.PNG|Secret Room map
</gallery></center>
 
==Differences in the ''DS'' Version==
*In ''Super Mario 64 DS'', the player can find [[King Boo]], and although he is a large boo with a crown, he was still named "Big Boo" (even though the game was released after ''[[Luigi's Mansion]]'').
*At the top floor of the mansion, there is a [[Luigi]] painting that leads to the [[Big Boo Battle]]. Mario can access this by turning into Balloon Mario by hitting the [[Exclamation Mark Block|Red ! Block]], or by doing a wall kick. Luigi and Wario can back flip off the top of the ? Block.


==Enemies==
==Enemies==
<gallery>
*[[Boo]]
Boo 64.png|[[Boo]]s
*[[Big Boo]]
Mr I.png|[[Mr. I|Mr. I.]]'s
*[[Mr. I]]
MadPianoSM64.png|[[Mad Piano]]
*[[Big Mr. I]]
BookendSM64.png|[[Bookend]]s
*[[Mad Piano]]
Scuttlebug.png|[[Scuttlebug|Scuttle Bug]]s
*[[Bookend]]
KillerChair64.jpg|[[Chair]]s
*[[Scuttle Bug]]
SM64 BBH Flamethrower.png|[[Flamethrower]]
*[[Killer Chair]]
BigBooSM64.png|[[Big Boo (character)|Big Boo]] (boss)
SM64 Big Mr. I.png|[[Big Mr. I.]] (boss)
</gallery>


==Statistics==
==Statistics from ''Super Mario 64''==
*'''Total Number of [[Coin]]s''': 151 (160 in ''Super Mario 64 DS'')
*'''Total Number of [[coin]]s''': 151
*'''[[Cap]]s Found''': [[Vanish Cap]] (3)
*'''[[Cap]]s Found''': [[Vanish Cap]] (3)
*'''[[Spinning Heart]]''': (none)
*'''[[Spinning Heart]]''': (none)
*'''[[Cannon]]s''': (none)
*'''[[Cannon]]s''': (none)
*'''[[1-Up Mushroom|1UP Mushroom]]s''' (2):
*'''[[1-Up Mushroom]]s''' (2):
**''Static Mushroom'': '''#1''' On the top of the shack.
**''Static Mushroom'' : '''#1''' On the top of the shed.
**''Box Mushroom'': '''#2''' On the top of the haunted house.
**''Box Mushroom'' : '''#2''' On the top of the mansion.
*'''[[Warp]]s''': (none)
*'''Warps''': (none)
 
==Gallery==
<gallery>
Spooky Forest & The Moon BG.png|Background
SM64 Asset Model Birdcage.png|The cage
BBMArtworksm64.jpg|Map artwork
SM64-Facing Big Boo's Haunt.png|The cage leading to Big Boo's Haunt in the N64 version
Haunted Mansion Front Lawn SM64.png|The starting area in the N64 version
SM64DS Facing Big Boo's Haunt.png|The cage leading to Big Boo's Haunt in the DS version
SM64DS Big Boo's Haunt Outside.png|The starting area in the DS version
SM64DS Luigi Portrait.png|The entrance to [[Big Boo Battle]]
Big Boo's Haunt side image SMKun.png|''[[Super Mario-kun]]'' (side image)
</gallery>
 
==Other appearances and references==
*''[[Mario Golf: Toadstool Tour]]'': The haunted house makes an appearance on Hole 2 of [[Bowser Badlands]] in ''Mario Golf: Toadstool Tour''.
*''[[New Super Mario Bros.]]'': In ''New Super Mario Bros.'', the minigame [[Hide and Boo Seek]] is set in the main lobby of the haunted house. An arrangement of the merry-go-round theme from this course is also used in the minigame [[Lakitu Launch]], which returns from ''Super Mario 64 DS''.
*''[[Mario Strikers Charged]]'': A remix of the merry-go-round's theme is in ''Mario Strikers Charged'' as Boo's theme whenever he scores a goal.
*''[[Mario Kart 8]]'': The merry-go-round music is also used near the Aqua Cups area in ''Mario Kart 8''{{'}}s [[Water Park]].
 
==Media==
{{media table
|file1=SM64-Big Boo's Haunt.oga
|title1=Stage theme
|description1=Big Boo's Haunt
|length1=0:30
}}


==Names in other languages==
==Names in other languages==
{{foreign names
{{Foreignname
|Jap=テレサの ホラーハウス
|Jap=テレサのホラーハウス
|JapR=Teresa no Horā Hausu
|JapR=Teresa no Horā Hausu
|JapM=Boo's Horror House
|JapM=Boo's Horror House
|Ger=Big Boos Burg
|Ger=Big Boos Burg
|GerM=Big Boo's Castle
|GerM=Big Boo's Castle
|Fre=Manoir de Big Boo (''64'')
|Fra=Manoir de Big Boo
|Fre2=Manoir du Roi Boo (''DS'')
|FraM=Big Boo's Manor
|FreM=Big Boo's Manor
|Fre2M=King Boo's Manor
|Ita=Rifugio di Re Boo
|Ita=Rifugio di Re Boo
|ItaN=''Super Mario 64 DS''
|Ita2=Casa Infestata<ref>{{cite|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|page=88}}</ref>
|ItaM=King Boo's Den
|ItaM=King Boo's Den
|Ita2M=Haunted House
|Kor=부끄부끄의호러하우스
|Kor=부끄부끄의호러하우스
|KorR=Bukeubukeu ui Horeo hauseu
|KorR=Bukeubukeu ui Horeo hauseu
|KorM=Boo's Horror House
|KorM=Boo's Horror House
|ChiS=大嘘嘘鬼的城堡<ref name="iQue">From the {{file link|SM64DS course list in Chinese.png|score sheet}} and the star menu of ''Super Mario 64 DS'' as localized by [[iQue]].</ref>
|ChiSR=Dà Xūxūguǐ de Chéngbǎo
|ChiSM=Big Boo's Castle
|Spa=Mansión Encantada
|SpaM=Haunted Mansion
}}
}}


==Media==
{{Media
|type1=audio
|name1=SM64-Big Boo's Haunt
|pipe1=Stage theme
|description1=Big Boo's Haunt
|length1=4:52
}}
==Trivia==
==Trivia==
*If the player activates first-person view when Mario is close enough to enter the course, the player can still move the camera for a bit before the screen transitions to the mission-selection screen.
*A remix of the Merry-Go-Round's theme is in ''[[Mario Strikers Charged]]'' as Boo's theme whenever he scores a goal.
*In the DS version, a [[Luigi Cap|green cap]] appears on the Boo in the back room of the first floor. By using hacks to enter the course as Yoshi, it can be shown that Yoshi is able to tongue the cap off the Boo and turn into Luigi as if the cap were on a normal [[Goomba]].
**It also is quite similar to [[zeldawiki:Farewell to Gibdos|Farewell to Gibdos]] from ''[[zeldawiki:The Legend of Zelda: Majora's Mask|The Legend of Zelda: Majora's Mask]]''.
*The music for this level samples "46 - Untitled" by Zero-G.<ref>{{cite|url=www.whosampled.com/Koji-Kondo/Haunted-House-(SM64)|title=Haunted House (SM64) by Koji Kondo - Samples, Covers and Remixes|publisher=WhoSampled|accessdate=May 21, 2024|language=en}}</ref>
**The Merry-Go-Round music is also used near the Aqua Cups area in ''[[Mario Kart 8|Mario Kart 8's]]'' [[Water Park]].
*The name of the 100-Coin Star is '''Beat the Boos!'''<ref name="PG84"/>
*This is the only course in the entire game that doesn't have a still, static entrance. Because of this, it's also the only time a different sound can be heard when entering a course.
 
*This course has snow-sounding wind in the background; this background sound was originally planed for the snow courses and it is possible Big Boo's Haunt was originally going to have snow.
==References==
*In ''Super Mario 64 DS'', the minigame [[Hide and Boo Seek]] is set in the main lobby of the mansion.
{{NIWA|Ukikipedia=1}}
*Since Yoshi cannot access this course in ''Super Mario 64 DS'', this makes Big Boo's Haunt the only of the 15 main courses that not all characters can access.
<references/>
*This is the only level in the game to not share its music.
 
{{BoxTop}}
{{SM64}}
{{SM64}}
{{SM64 missions}}
[[Category:Places]]
[[Category:Ghost Houses]]
[[Category:Ghost Houses]]
[[Category:Super Mario 64 locations]]
[[Category:Super Mario 64 Locations]]
[[Category:Super Mario 64 DS locations]]
[[Category:Levels]]
[[de:Big Boos Burg]]
[[it:Rifugio di Re Boo]]

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