Editing Big Boo's Haunt
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The haunted house consists of three floors, though only the first floor is accessible during the [[Go on a Ghost Hunt|first mission]] (unless the player has unlocked [[Luigi]] in the DS version, in which case the player can easily [[jump]] to the next floor). The rooms of the first floor consist of, from left to right, a room with the [[Mad Piano]], a room with a library, a room with a dungeon, a room with a collapsing bridge, and a room with a black pit and some platforms. If the player falls into the pit, it will lead them to the merry-go-round underneath. Once all the Boos and the Big Boo on the first floor are defeated, a staircase to the second floor appears. | The haunted house consists of three floors, though only the first floor is accessible during the [[Go on a Ghost Hunt|first mission]] (unless the player has unlocked [[Luigi]] in the DS version, in which case the player can easily [[jump]] to the next floor). The rooms of the first floor consist of, from left to right, a room with the [[Mad Piano]], a room with a library, a room with a dungeon, a room with a collapsing bridge, and a room with a black pit and some platforms. If the player falls into the pit, it will lead them to the merry-go-round underneath. Once all the Boos and the Big Boo on the first floor are defeated, a staircase to the second floor appears. | ||
The second floor has the same number of rooms as the first, as well as the course's [[Star Marker]]. The second door from the left leads to a library with books flying out of the shelves, trying to attack the player. The end of the library leads to the first room from the left, which contains a Power Star. The third room has a wire-frame grate floor above the dungeon room, the fourth room has several [[ | The second floor has the same number of rooms as the first, as well as the course's [[Star Marker]]. The second door from the left leads to a library with books flying out of the shelves, trying to attack the player. The end of the library leads to the first room from the left, which contains a Power Star. The third room has a wire-frame grate floor above the dungeon room, the fourth room has several [[coffin]]s that rise when the player approaches them, and the fifth room contains a bookcase with [[Bookend]]s and a large [[seesaw|tilting platform]] that will drop the player into the merry-go-round if they stand on it for too long. The door in the back of the fifth room leads to a [[Cap Block|blue block]] (or red in the DS version), and a door above on a ledge leads to the third floor. | ||
The third floor consists of a small hall with doors to the balcony and a secret room containing Big Mr. I. In the DS version, a Luigi painting that brings [[Mario]] to the [[Big Boo Battle]] stage is also present in the hall. To access the room with Big Mr. I., the player has to be [[Vanish Mario]] or Vanish Luigi and enter through the large picture of a Boo before the power wears off. On the balcony lies the Big Boo, and the player can [[Long Jump|long-jump]] from the platform to access the roof. | The third floor consists of a small hall with doors to the balcony and a secret room containing Big Mr. I. In the DS version, a Luigi painting that brings [[Mario]] to the [[Big Boo Battle]] stage is also present in the hall. To access the room with Big Mr. I., the player has to be [[Vanish Mario]] or Vanish Luigi and enter through the large picture of a Boo before the power wears off. On the balcony lies the Big Boo, and the player can [[Long Jump|long-jump]] from the platform to access the roof. |