Editing Big-City

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The '''Big-City''' (alternatively spelled '''Big City'''<ref name="engguide">{{cite|language=en-us|author=Hamm & Rudolf GmbH, Frankfurt|title=''Super Game Boy'' Player's Guide|page=34|date=1994|publisher=Nintendo of America}}</ref>) is the first world of ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. After [[Donkey Kong]] is defeated in the [[Construction Site|prologue]], he gets up and takes [[Mario]]'s lady friend [[Pauline]], escaping with her to this city. The city introduces most of the new gameplay elements of the Game Boy game, such as [[key]]s that need to be taken to doors to proceed in the levels, as well as [[Road]]s and [[Ladder]]s that can be placed in specific slots and extended from there. Big-City features eight stages, two of which are boss fights with Donkey Kong.
The '''Big-City''' (alternatively spelled '''Big City'''<ref name="engguide">{{cite|language=en-us|author=Hamm & Rudolf GmbH, Frankfurt|title=''Super Game Boy'' Player's Guide|page=34|date=1994|publisher=Nintendo of America}}</ref>) is the first world of ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. After [[Donkey Kong]] is defeated in the [[Construction Site|prologue]], he gets up and takes [[Mario]]'s lady friend [[Pauline]], escaping with her to this city. The city introduces most of the new gameplay elements of the Game Boy game, such as [[key]]s that need to be taken to doors to proceed in the levels, as well as [[Road]]s and [[Ladder]]s that can be placed in specific slots and extended from there. Big-City features eight stages, two of which are boss fights with Donkey Kong.


The levels of the Big-City show a common metropolitan landscape with skyscrapers and office buildings. In the foreground, Mario encounters conveyor belts, girders, trash cans, and power lines that he can use to flip and jump off of. Among the variety of enemies introduced in the Big-City, [[Rappy|Rappies]] have a basic behavior that is also seen in enemies that reside in later worlds. On the other hand, [[Bowbow]]s, [[Oil]]s, [[Faiachū]], [[Wire Trap]]s, and [[Trash Can]]s stand as unique obstacles encountered by Mario. After the first encounter with Donkey Kong in [[Stage 1-4]], [[Road|Road Block]]s and [[Ladder#Donkey Kong (Game Boy)|Ladder Block]]s show up and allow Mario to create temporary platforms and ladders respectively. As with all stages in the game, three of Pauline's material possessions are scattered across each stage of the Big-City, and Mario can collect them to play a [[Donkey Kong (Game Boy)#Mini-games|bonus game]] once he completes a stage and his score finishes tallying.
The levels of the Big-City show a common metropolitan landscape with skyscrapers and office buildings. In the foreground, Mario encounters conveyor belts, girders, trash cans, and power lines that he can use to flip and jump off of. Among the variety of enemies introduced in the Big-City, [[Rappy|Rappies]] have a basic behavior that is also seen in enemies that reside in later worlds. On the other hand, [[Bowbow]]s, [[Oil]]s, [[Faiachū]], [[Wire Trap]]s, and [[Bin|Trash Cans]] stand as unique obstacles encountered by Mario. After the first encounter with Donkey Kong in [[Stage 1-4]], [[Road|Road Block]]s and [[Ladder#Donkey Kong (Game Boy)|Ladder Block]]s show up and allow Mario to create temporary platforms and ladders respectively. As with all stages in the game, three of Pauline's material possessions are scattered across each stage of the Big-City, and Mario can collect them to play a [[Donkey Kong (Game Boy)#Mini-games|bonus game]] once he completes a stage and his score finishes tallying.
 
==Levels==
==Levels==
{|class=wikitable
{|class=wikitable
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The Big-City introduces the following new items:
The Big-City introduces the following new items:
*[[Key]]
*[[Key]]
*[[Trash Can]]
*[[Bin|Trash Can]]
*[[Road]]
*[[Road]]
*[[Ladder]]
*[[Ladder]]

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