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{{world infobox
{{world infobox
|image=[[File:DonkeyKong-Stage1(BigCity).png|160px]]
|image=[[File:DonkeyKong-Stage1(BigCity).png|160px]]
|game=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[Game Boy]])
|game=''[[Donkey Kong (Game Boy)|Donkey Kong]]''
|levels=8
|levels=8
|before=[[Construction Site|<<]]
|before=[[Construction Site|<<]]
|after=[[Forest (Donkey Kong)|>>]]
|after=[[Forest (Donkey Kong)|>>]]
}}
}}
The '''Big-City''' (alternatively spelled '''Big City'''<ref name="engguide">{{cite|language=en-us|author=Hamm & Rudolf GmbH, Frankfurt|title=''Super Game Boy'' Player's Guide|page=34|date=1994|publisher=Nintendo of America}}</ref>) is the first world of ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. After [[Donkey Kong]] is defeated in the [[Construction Site|prologue]], he gets up and takes [[Mario]]'s lady friend [[Pauline]], escaping with her to this city. The city introduces most of the new gameplay elements of the Game Boy game, such as [[key]]s that need to be taken to doors to proceed in the levels, as well as [[Road]]s and [[Ladder]]s that can be placed in specific slots and extended from there. Big-City features eight stages, two of which are boss fights with Donkey Kong.
The '''Big-City''' (alternatively spelled '''Big City'''<ref>{{cite|language=en-us|author=Hamm & Rudolf GmbH, Frankfurt|title=''Super Game Boy'' Player's Guide|page=34|date=1994|publisher=Nintendo of America}}</ref>) is the first world of ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. After [[Donkey Kong]] is defeated in the [[Construction Site|prologue]], he gets up and takes [[Mario]]'s lady friend [[Pauline]], escaping with her to this city. The city introduces most of the new gameplay elements of the Game Boy game, such as [[key]]s that need to be taken to doors to proceed in the levels, as well as [[Road]]s and [[Ladder]]s that can be placed in specific slots and extended from there. Big-City features eight stages, two of which are boss fights with Donkey Kong.
 
The levels of the Big-City show a common metropolitan landscape with skyscrapers and office buildings. In the foreground, Mario encounters conveyor belts, girders, trash cans, and power lines that he can use to flip and jump off of. Among the variety of enemies introduced in the Big-City, [[Rappy|Rappies]] have a basic behavior that is also seen in enemies that reside in later worlds. On the other hand, [[Bowbow]]s, [[Oil]]s, [[Faiachū]], [[Wire Trap]]s, and [[Bin|Trash Cans]] stand as unique obstacles encountered by Mario. After the first encounter with Donkey Kong in [[Stage 1-4]], [[Road|Road Block]]s and [[Ladder#Donkey Kong (Game Boy)|Ladder Block]]s show up and allow Mario to create temporary platforms and ladders respectively. As with all stages in the game, three of Pauline's material possessions are scattered across each stage of the Big-City, and Mario can collect them to play a [[Donkey Kong (Game Boy)#Mini-games|bonus game]] once he completes a stage and his score finishes tallying.


The levels of the Big-City show a common metropolitan landscape with skyscrapers and office buildings. In the foreground, Mario encounters conveyor belts, girders, trash cans, and power lines that he can use to flip and jump off of. Among the variety of enemies introduced in the Big-City, [[Rappy|Rappies]] have a basic behavior that is also seen in enemies that reside in later worlds. On the other hand, [[Bowbow]]s, [[Oil]]s, [[Faiachū]], [[Wire Trap]]s, and [[Trash Can]]s stand as unique obstacles encountered by Mario. After the first encounter with Donkey Kong in [[Stage 1-4]], [[Road|Road Block]]s and [[Ladder#Donkey Kong (Game Boy)|Ladder Block]]s show up and allow Mario to create temporary platforms and ladders respectively. As with all stages in the game, three of Pauline's material possessions are scattered across each stage of the Big-City, and Mario can collect them to play a [[Donkey Kong (Game Boy)#Mini-games|bonus game]] once he completes a stage and his score finishes tallying.
==Levels==
==Levels==
{|class=wikitable
{|class=wikitable width=99%
!width=20%|Level
!width=20%|Level
!width=20%|Image
!width=20%|Image
!width=20%|Enemies and obstacles
!width=20%|Enemy species and obstacles encountered
|-
|-
|align="center"|[[Stage 1-1]]||align="center"|[[File:LV 1-1 Donkey Kong (GB).png]]||align="center" |[[Oil]], [[Bowbow]]s
|align="center"|[[Stage 1-1]]||align="center"|[[File:LV 1-1 Donkey Kong (GB).png]]||align="center" |[[Oil]], [[Bowbow]]s
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==Profiles==
==Profiles==
*'''Super Game Boy Player's Guide:''' ''The first area that Mario must cross is the Big City. Just like King Kong, Mario must climb to the top of a skyscraper to get to his beloved. The ravenous gorilla awaits in the fourth level of this area. Mario has learned many skills during Donkey Kong's abstence. He can climb his enemy, jump off, and become a powerful missile as he plummets back towards the giant ape!''<ref name="engguide"/>
{{quote|The first area that Mario must cross is the Big City. Just like King Kong, Mario must climb to the top of a skyscraper to get to his beloved. The ravenous gorilla awaits in the fourth level of this area. Mario has learned many skills during Donkey Kong's abstence. He can climb his enemy, jump off, and become a powerful missile as he plummets back towards the giant ape!|''Super Game Boy'' Player's Guide, page 34}}


==Items and objects==
==Items and objects==
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The Big-City introduces the following new items:
The Big-City introduces the following new items:
*[[Key]]
*[[Key]]
*[[Trash Can]]
*[[Bin|Trash Can]]
*[[Road]]
*[[Road]]
*[[Ladder]]
*[[Ladder]]
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ビッグシティー<ref>{{cite|title=ゲームボーイ ドンキーコング (''Gēmu Bōi Donkī Kongu'') instruction booklet|page=15|language=ja|publisher=Nintendo|date=1994}}</ref>
|Jap=ビッグシティー<ref>{{cite|title=Game Boy ''Donkey Kong'' Japanese instruction booklet|page=15|language=ja|date=1994|publisher=Nintendo|author=Nintendo}}</ref>
|JapR=Biggu Shitī
|JapR=Biggu Shitī
|JapM=Big-City
|JapM=Big-City

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