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|image=[[File:Bianco Hills Top.png|300px]]
|image=[[File:Bianco Hills Top.png|300px]]
|greater_location=[[Isle Delfino]]
|greater_location=[[Isle Delfino]]
|inhabitants=[[Pianta]]s, [[Piranha Plant]]s, [[Pokey]]s, [[Pokey Head|Pokey Pod]]s, [[Skeeter|Pondskaters]], [[Seedy Pod]]s, [[Strollin' Stu]]s
|inhabitants=[[Pianta]]s, [[Piranha Plant]]s, [[Pokey]]s, [[Pokey Head|Sanbo Head]]s, [[Skeeter|Pondskaters]], [[Seedy Pod]]s, [[Strollin' Stu]]s
|first_appearance=''[[Super Mario Sunshine]]'' ([[List of games by date#2002|2002]])
|first_appearance=''[[Super Mario Sunshine]]'' ([[List of games by date#2002|2002]])
|latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]])
|latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]])
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[[Mario]] will start on a cliff overlooking Delfino Plaza, [[Ricco Harbor]], and [[Pinna Park]], which he can view by turning around, but cannot jump down and reach due to an invisible wall. If [[Yoshi]] is rescued, he will appear in his egg here in [[The Red Coins of the Lake|Episode 8]]. Moving forward from the start, Mario will proceed up a sloped area with a brick path and three Piantas and then down the other side of the slope which is continuously being sprayed with water, which will refill [[F.L.U.D.D.|FLUDD]] and the player can [[dive|slide]] down. The path will end at a river with a log in it the player can use to get across.  
[[Mario]] will start on a cliff overlooking Delfino Plaza, [[Ricco Harbor]], and [[Pinna Park]], which he can view by turning around, but cannot jump down and reach due to an invisible wall. If [[Yoshi]] is rescued, he will appear in his egg here in [[The Red Coins of the Lake|Episode 8]]. Moving forward from the start, Mario will proceed up a sloped area with a brick path and three Piantas and then down the other side of the slope which is continuously being sprayed with water, which will refill [[F.L.U.D.D.|FLUDD]] and the player can [[dive|slide]] down. The path will end at a river with a log in it the player can use to get across.  


Beyond the river is the Windmill Village area filled with many buildings and windmills strung together with [[rope]]s. Several Piantas are seen walking around the village, and the red female and the brown male ones in the back are [[chuckster]]s capable of throwing Mario upward. Around the village are several [[Pokey Head|Pokey Pod]]s, many of which are hiding in rings of [[Flower (environmental object)|flowers]] that will release coins if sprayed in a relatively short period of time. There are several [[Poink]]s to the left of the village in some episodes. By using the walls or ropes, Mario can climb onto the top of the houses; one of which has a large platform on top of it that can be turned by spraying the sail with FLUDD. During [[Petey Piranha Strikes Back|Episode 5]], [[Petey Piranha]] will be fought in the village after waking him up. If the [[Turbo Nozzle]] has been found in [[The Secret of the Dirty Lake|Episode 6]], its box will appear at the end of the large wall, and if the [[Rocket Nozzle]] is found during [[The Red Coins of the Lake|Episode 4]], its box will appear on one of the buildings. Along the base of the wall next to the village are several [[Strollin' Stu]]s. Behind the village is a series of terraces leading up to a high cliff. On the other end a large river can be seen below some cliffs, however this river is too high to climb out of and Mario will lose a life if he falls in. There is also a lone pillar-like mound in the middle of this cliff, in Episode 5 Petey Piranha is sleeping here and can be woken up and battled by shooting a one of the nearby Poinks at him.
Beyond the river is the Windmill Village area filled with many buildings and windmills strung together with [[rope]]s. Several Piantas are seen walking around the village, and the red female and the brown male ones in the back are [[chuckster]]s capable of throwing Mario upward. Around the village are several [[Pokey Head|Sanbo Head]]s, many of which are hiding in rings of [[Flower (environmental object)|flowers]] that will release coins if sprayed in a relatively short period of time. There are several [[Poink]]s to the left of the village in some episodes. By using the walls or ropes, Mario can climb onto the top of the houses; one of which has a large platform on top of it that can be turned by spraying the sail with FLUDD. During [[Petey Piranha Strikes Back|Episode 5]], [[Petey Piranha]] will be fought in the village after waking him up. If the [[Turbo Nozzle]] has been found in [[The Secret of the Dirty Lake|Episode 6]], its box will appear at the end of the large wall, and if the [[Rocket Nozzle]] is found during [[The Red Coins of the Lake|Episode 4]], its box will appear on one of the buildings. Along the base of the wall next to the village are several [[Strollin' Stu]]s. Behind the village is a series of terraces leading up to a high cliff. On the other end a large river can be seen below some cliffs, however this river is too high to climb out of and Mario will lose a life if he falls in. There is also a lone pillar-like mound in the middle of this cliff, in Episode 5 Petey Piranha is sleeping here and can be woken up and battled by shooting a one of the nearby Poinks at him.


Crossing through the wall next to the village, either through the gate (which is closed during [[Road to the Big Windmill|Episode 1]]), the large waterwheel, or by climbing over the wall entirely, will lead the player to the large lake and surrounding area. Many trees, Pokey Pods, and [[Seedy Pod]]s are found in the grassy area and the ledges to the west of the lake contain a [[Pokey]] and several platforms that lead to [[Red Coin]]s and the [[Shine Sprite]] for The Red Coins of the Lake. There are also many platforms with small windmills on them throughout the lake area, if Mario sprays them with water for a sustained period of time, a coin will spawn on top of the platform. Additionally, if Mario managed to collect 100 coins in Bianco Hills, the Shine Sprite will appear on top of the windmill platform near the top of the village wall. Following the path from the waterwheel will lead across a bridge and to the large windmill in the middle of the lake. The path to the windmill has many bends and gaps in it the player needs to jump or use the [[Hover Nozzle]] to cross, where Petey Piranha can be challenged in Episode 1 and [[Down with Petey Piranha!|Episode 2]]. Platforms underneath the bridge are strung with ropes that will lead the player to the Hillside Cave which can be entered from [[The Hillside Cave Secret|Episode 3]] onward. The lake itself has several [[Skeeter|Pondskater]]s swimming on the surface. In the back of the lake behind the big windmill is the Cliff Spring Cave, which can be entered from Episode 6 onward. Also during Episode 6, the lake is polluted, so the player needs to use lily pads to get around, but they will need to move quickly as the lily pads rot over time.
Crossing through the wall next to the village, either through the gate (which is closed during [[Road to the Big Windmill|Episode 1]]), the large waterwheel, or by climbing over the wall entirely, will lead the player to the large lake and surrounding area. Many trees, Sanbo Heads, and [[Seedy Pod]]s are found in the grassy area and the ledges to the west of the lake contain a [[Pokey]] and several platforms that lead to [[Red Coin]]s and the [[Shine Sprite]] for The Red Coins of the Lake. There are also many platforms with small windmills on them throughout the lake area, if Mario sprays them with water for a sustained period of time, a coin will spawn on top of the platform. Additionally, if Mario managed to collect 100 coins in Bianco Hills, the Shine Sprite will appear on top of the windmill platform near the top of the village wall. Following the path from the waterwheel will lead across a bridge and to the large windmill in the middle of the lake. The path to the windmill has many bends and gaps in it the player needs to jump or use the [[Hover Nozzle]] to cross, where Petey Piranha can be challenged in Episode 1 and [[Down with Petey Piranha!|Episode 2]]. Platforms underneath the bridge are strung with ropes that will lead the player to the Hillside Cave which can be entered from [[The Hillside Cave Secret|Episode 3]] onward. The lake itself has several [[Skeeter]]s swimming on the surface. In the back of the lake behind the big windmill is the Cliff Spring Cave, which can be entered from Episode 6 onward. Also during Episode 6, the lake is polluted, so the player needs to use lily pads to get around, but they will need to move quickly as the lily pads rot over time.


==Episodes==
==Episodes==
{{Sunshine episodes table|sortable=yes
{|class="wikitable sortable" text-align="center"
|image1=[[File:RoadtotheBigWindmill.png|200px]]
!data-sort-type="number"|#
|episode1=[[Road to the Big Windmill]]
!class="unsortable"|Image
|summary1=This episode's objective is to clean the [[goop]] on the path to the windmill.
!data-sort-type="alphabetical"|Episode
|image2=[[File:Down With Petey Piranha.png|200px]]
!class="unsortable"|Summary
|episode2=[[Down with Petey Piranha!]]
|-
|summary2=This episode's objective is to defeat [[Petey Piranha]] at the top of the windmill.
!1
|image3=[[File:HillsideCaveSecret.png|200px]]
|align=center|[[File:RoadtotheBigWindmill.png|200px]]
|episode3={{sort|Hillside Cave Secret, The|[[The Hillside Cave Secret]]}}
|align=center|[[Road to the Big Windmill]]
|summary3=This episode's objective is to enter to cave on the hillside and collect the [[Shine Sprite]] at the end of the cave's secret.
|This episode's objective is to clean the [[goop]] on the path to the windmill.
|image4=[[File:Red Coins Of Windmill Village.png|200px]]
|-
|episode4=[[Red Coins of Windmill Village]]
!2
|summary4=This episode's objective is to collect the [[Red Coin|red coin]]s around Windmill Village.
|align=center|[[File:Down With Petey Piranha.png|200px]]
|image5=[[File:Petey Piranha Strikes Back.png|200px]]
|align=center|[[Down with Petey Piranha!]]
|episode5=[[Petey Piranha Strikes Back]]
|This episode's objective is to defeat [[Petey Piranha]] at the top of the windmill.
|summary5=This episode's objective is to defeat Petey Piranha again, this time in the Windmill Village.
|-
|image6=[[File:Secret Of The Dirty Lake.png|200px]]
!3
|episode6={{sort|Secret of the Dirty Lake, The|[[The Secret of the Dirty Lake]]}}
|align=center|[[File:HillsideCaveSecret.png|200px]]
|summary6=This episode's objective is to traverse to the cave at the back of the lake and clear the secret course.
|align=center|{{sort|Hillside Cave Secret, The|[[The Hillside Cave Secret]]}}
|image7=[[File:Shadow Mario on the Loose.png|200px]]
|This episode's objective is to enter to cave on the hillside and collect the [[Shine Sprite]] at the end of the cave's secret.
|episode7=[[Shadow Mario on the Loose]]
|-
|summary7=This episode's objective is to defeat [[Shadow Mario]] as he runs around Windmill Village.
!4
|image8=[[File:Red Coins of the Lake.png|200px]]
|align=center|[[File:Red Coins Of Windmill Village.png|200px]]
|episode8={{sort|Red Coins of the Lake, The|[[The Red Coins of the Lake]]}}
|align=center|[[Red Coins of Windmill Village]]
|summary8=This episode's objective is to collect the red coins over the lake.
|This episode's objective is to collect the [[Red Coin|red coin]]s around Windmill Village.
|image9=[[File:Red Coins of the Hillside Cave.png|200px]]
|-
|episode9=[[Red Coins of the Hillside Cave]]
!5
|summary9=This episode's objective is to collect the red coins in the Hillside Cave Secret.
|align=center|[[File:Petey Piranha Strikes Back.png|200px]]
|image10=[[File:Red Coins of the Dirty Lake.png|200px]]
|align=center|[[Petey Piranha Strikes Back]]
|episode10=[[Red Coins of the Dirty Lake]]
|This episode's objective is to defeat Petey Piranha again, this time in the Windmill Village.
|summary10=This episode's objective is to collect the red coins in the Dirty Lake Secret.
|-
}}
!6
|align=center|[[File:Secret Of The Dirty Lake.png|200px]]
|align=center|{{sort|Secret of the Dirty Lake, The|[[The Secret of the Dirty Lake]]}}
|This episode's objective is to traverse to the cave at the back of the lake and clear the secret course.
|-
!7
|align=center|[[File:Shadow Mario on the Loose.png|200px]]
|align=center|[[Shadow Mario on the Loose]]
|This episode's objective is to defeat [[Shadow Mario]] as he runs around Windmill Village.
|-
!8
|align=center|[[File:Red Coins of the Lake.png|200px]]
|align=center|{{sort|Red Coins of the Lake, The|[[The Red Coins of the Lake]]}}
|This episode's objective is to collect the red coins over the lake.
|-
!9
|align=center|[[File:Red Coins of the Hillside Cave.png|200px]]
|align=center|[[Red Coins of the Hillside Cave]]
|This episode's objective is to collect the red coins in the Hillside Cave Secret.
|-
!10
|align=center|[[File:Red Coins of the Dirty Lake.png|200px]]
|align=center|[[Red Coins of the Dirty Lake]]
|This episode's objective is to collect the red coins in the Dirty Lake Secret.
|}
{{br}}


==Enemies==
==Enemies==
<gallery widths="80px" heights="80px">
<gallery widths="80px" heights="80px">
SMS GelatoBeach BlueCoin 29.png|[[Bee]]s
SMS GelatoBeach BlueCoin 29.png|[[Bee]]s
Swoopin' Stu SMS red.png|[[Gooble]]s
Coocoo.png|[[Plurp|Coo Coo]]s
Piranha Plant SMS.png|[[Piranha Plant]]s
Piranha Plant SMS.png|[[Piranha Plant]]s
Piranhabons.png|[[Piranhabon]]s
Piranhabons.png|[[Piranhabon]]s
Coocoo.png|[[Plurp]]s
Poink.png|[[Poink]]s
Poink.png|[[Poink]]s
Sunshine Pokey Model.png|[[Pokey]]s
Sunshine Pokey Model.png|[[Pokey]]s
SMS Sanbo Head Artwork.png|[[Pokey Head|Pokey Pod]]s
SMS Artwork Skeeter.png|[[Skeeter|Pondskater]]s
SMS Artwork Skeeter.png|[[Skeeter|Pondskater]]s
PollutedPiranha.png|[[Proto Piranha]] (Boss of [[Road to the Big Windmill|Episode 1]])
SMS Sanbo Head Artwork.png|[[Pokey Head|Sanbo Head]]s
SMS Seedy Pod.png|[[Seedy Pod]]s
SMS Seedy Pod.png|[[Seedy Pod]]s
SMS Strollin Stu Alternate Artwork.png|[[Strollin' Stu]]s
SMS Strollin Stu Alternate Artwork.png|[[Strollin' Stu]]s
Swoopin' Stu SMS red.png|[[Gooble|Swoopin' Stu]]s
SMS Artwork Wind Spirit.png|[[Wind Spirit]]s
SMS Artwork Wind Spirit.png|[[Wind Spirit]]s
Sunshine Wire Trap art.jpg|[[Wire Trap]]s
Sunshine Wire Trap art.jpg|[[Wire Trap]]s
PollutedPiranha.png|[[Proto Piranha|Gatekeeper]] (Boss of [[Road to the Big Windmill|Episode 1]])
SMS Petey Piranha Artwork.png|[[Petey Piranha]] (Boss of [[Down with Petey Piranha!|Episode 2]] and [[Petey Piranha Strikes Back|Episode 5]])
SMS Petey Piranha Artwork.png|[[Petey Piranha]] (Boss of [[Down with Petey Piranha!|Episode 2]] and [[Petey Piranha Strikes Back|Episode 5]])
Shadow Mario Artwork Super Mario Sunshine.png|[[Shadow Mario]] (Boss of [[Shadow Mario on the Loose|Episode 7]])
Shadow Mario Artwork Super Mario Sunshine.png|[[Shadow Mario]] (Boss of [[Shadow Mario on the Loose|Episode 7]])
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|location5=Inside a balcony on a house next to the river. Appears after shooting some water. It is in the left alcove in Episodes 1, 3, 4 and 5, and it is in the right alcove in episodes 2, 6, 7, and 8.
|location5=Inside a balcony on a house next to the river. Appears after shooting some water. It is in the left alcove in Episodes 1, 3, 4 and 5, and it is in the right alcove in episodes 2, 6, 7, and 8.
|location6=Obtained by cleaning graffiti above a wall by the waterwheel.
|location6=Obtained by cleaning graffiti above a wall by the waterwheel.
|location7=On a platform with a sail south of the waterwheel.
|location7=On a platform with a sail south of the waterwheel.  
|location8=Obtained by cleaning X Graffiti in a pit by the waterwheel. The blue coin appears next to the paired X Graffiti.
|location8=Obtained by cleaning X Graffiti in a pit by the waterwheel. The blue coin appears next to the paired X Graffiti.  
|location9=Obtained by cleaning X Graffiti on the wall by the other side of the waterwheel. The blue coin appears next to the first X Graffiti's location.
|location9=Obtained by cleaning X Graffiti on the wall by the other side of the waterwheel. The blue coin appears next to the first X Graffiti's location.  
|location10=Obtained by spraying a mini-windmill with FLUDD.
|location10=Obtained by spraying a mini-windmill with FLUDD.
|location11=Underwater to the right side of the Windmill.
|location11=Underwater to the right side of the Windmill.
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**On top of the white wall next to a large watermill.
**On top of the white wall next to a large watermill.
**In the entrance to Cliff Spring Cave. It is visible in Episodes 4-8, but is only accessible in Episodes 6-8.
**In the entrance to Cliff Spring Cave. It is visible in Episodes 4-8, but is only accessible in Episodes 6-8.
===[[1-Up Mushroom]]s===
*'''Bianco Hills:'''
**Obtained by spraying the bells on an archway in the village.
**Obtained by eating a group of green butterflies near the red female chuckster with Yoshi. Only available in Episode 8.
**Obtained by destroying a beehive in a palm tree near the outside wall of the village and using Yoshi to eat all of the bees. Only available in Episode 8.
*'''The Hillside Cave Secret:'''
**Obtained by fully ground pounding the right nail on the first green platform just before the section with many moving orange blocks.
**Directly above the second star on the main path just before the final platform with the Shine Sprite.
*'''The Secret of the Dirty Lake:'''
**On the star on top of the blue platform, just after the first set of flipping platforms.
**On the left side of the rotating white block's path upwards. It will land on the white block if not collected in mid-air.


==Profiles==
==Profiles==
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[[File:Isle Delfino slide 3.png|200px|thumb|Bianco Hills as shown in the ''Super Mario Sunshine'' intro. Mario also can be seen in the lower right part of the image.]]
[[File:Isle Delfino slide 3.png|200px|thumb|Bianco Hills as shown in the ''Super Mario Sunshine'' intro. Mario also can be seen in the lower right part of the image.]]
*Part of Bianco Hills can be seen during the opening sequence of ''Super Mario Sunshine'', in the welcome video. Here, Mario with FLUDD can be seen in the lower right part of the screen, close to the lake. This is a development error, since Mario has neither visited Isle Delfino nor met FLUDD yet at this time.
*Part of Bianco Hills can be seen during the opening sequence of ''Super Mario Sunshine'', in the welcome video. Here, Mario with FLUDD can be seen in the lower right part of the screen, close to the lake. This is a development error, since Mario has neither visited Isle Delfino nor met FLUDD yet at this time.
*Among the seven main courses in the game, this is the only level in which all 30 blue coins can be collected in one visit; this is possible by selecting Episode 8 ([[The Red Coins of the Lake]]).
*Among the seven main courses in the game, this is the only level in which all 30 blue coins can be collected in one visit (by selecting Episode 8).
*This is one of only two worlds in the game with a death pit. The other, [[Pianta Village]], is suspended by three giant trees over a giant bottomless pit. Bianco Hills has a small area at the northwestern corner of the map where there is a platform in the middle of a lake; a player who falls into the water in this lake will instantly lose a life. Spraying the platform will reward the player with one blue coin.
*Bianco Hills is one of only two worlds in the game with a death pit. The other, [[Pianta Village]], is suspended by three giant trees over a giant bottomless pit. Bianco Hills has a small area at the northwestern corner of the map where there is a platform in the middle of a lake; a player who falls into the water in this lake will instantly lose a life. Spraying the platform will reward the player with one blue coin.
*In the ''[[Super Mario 3D All-Stars]]'' version of ''Super Mario Sunshine'', prior to version 1.1.0, debug cubes in the game's second secret area were visible.
*In the ''[[Super Mario 3D All-Stars]]'' version of ''Super Mario Sunshine'', prior to version 1.1.0, debug cubes in the game's second secret area were visible.
*The player can complete Episode 2 ([[Down with Petey Piranha!]]) before Episode 1 ([[Road to the Big Windmill]]) by either avoiding the Shine Sprite at the end of the latter episode and continuing up the windmill, or by bouncing on a [[Pondskater]] in the lake up to the windmill.
*The player can complete Episode 2 before Episode 1 by either avoiding the Shine Sprite at the end of Episode 1 and continuing up the windmill, or by bouncing on a [[Pondskater]] in the lake up to the windmill.
*This is the only level where the player can access its Secret Courses outside of its featured Episode. The Hillside Cave can be visited anytime after completing Episode 3 ([[The Hillside Cave Secret]]) and the Cliffspring Cave can be visited anytime after completing Episode 6 ([[The Secret of the Dirty Lake]]).
*Bianco Hills is the only level where the player can access its Secret Courses outside of its featured Episode. The Hillside Cave can be visited anytime after completing Episode 3 and the Cliffspring Cave can be visited anytime after completing Episode 6.
{{Super Mario Sunshine}}
{{Super Mario Sunshine}}
{{SMS episodes}}
{{SMS episodes}}

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