Editing Beehoss
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==History== | ==History== | ||
===''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''=== | ===''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''=== | ||
Beehosses appear | Beehosses appear on land at [[Blubble Lake]] during the events of ''[[Mario & Luigi: Bowser's Inside Story]]''. They can give each other honey to recover their health and the health of allies. [[Bowser]] is capable of inhaling up to two of their honeycombs at once which restores 40 [[Heart Point|HP]] each. One Beehoss at Blubble Lake will also have a [[Blitty]]. | ||
Beehosses can typically unleash [[bee]]s at Bowser to attack, and Bowser can hide in [[Bowser's Shell|his shell]] to avoid them. However, if he goes in too early, the bee will notice and stop until Bowser comes back out. If the bee hits Bowser's shell and gets knocked out of the battle, Bowser can quickly punch the bee towards the Beehoss responsible for unleashing the bee. [[Mario]] and [[Luigi]] also fight Beehosses when they are able to get out of [[Bowser's body]]. They act nearly the same way they do with Bowser, except the bees tilt their stingers to the brother they are going to attack and slowly fly towards them, while Mario and Luigi have to [[jump]] over them. In addition getting hit could result in getting the [[Poison (status effect)|Poison]] status effect. Beehosses have high HP, so using attacks that involve fire are recommended. They are incredibly powerful, and can do a lot of damage if the Mario Bros. fail to time their attacks. | Beehosses can typically unleash [[bee]]s at Bowser to attack, and Bowser can hide in [[Bowser's Shell|his shell]] to avoid them. However, if he goes in too early, the bee will notice and stop until Bowser comes back out. If the bee hits Bowser's shell and gets knocked out of the battle, Bowser can quickly punch the bee towards the Beehoss responsible for unleashing the bee. [[Mario]] and [[Luigi]] also fight Beehosses when they are able to get out of [[Bowser's body]]. They act nearly the same way they do with Bowser, except the bees tilt their stingers to the brother they are going to attack and slowly fly towards them, while Mario and Luigi have to [[jump]] over them. In addition getting hit could result in getting the [[Poison (status effect)|Poison]] status effect. Beehosses have high HP, so using attacks that involve fire are recommended. They are incredibly powerful, and can do a lot of damage if the Mario Bros. fail to time their attacks. | ||
In ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', they no longer spit honey at Mario and Luigi in the overworld, and take critical damage from Bowser's [[Fire Breath|Flame]] and the Mario Bros.' [[Fire Flower]]. Additionally, they are found as enemies in the ''Bowser Jr.'s Journey'' mode. Beehosses are ranged troopers, and are weak against fire attacks, such as attacks from [[Fire Bro]]s. and [[Fire Stalking Piranha Plant]]s. | |||
===''Mario & Luigi: Dream Team''=== | ===''Mario & Luigi: Dream Team''=== | ||
Beehosses | Beehosses return as enemies in ''[[Mario & Luigi: Dream Team]]'', now with spikes on their head while having three legs instead of two, their eyes are placed on the hive part of the head rather than on the top, and are red and angry. Their head has a darker color, with a slightly different shape. They appear in [[Somnom Woods]]. In the field, they unleash a bee upon sighting Mario and Luigi, which chases them, stopping after going a certain distance away from the Beehoss who let it out. If the bee is touched, a battle with the Beehoss who let it out will start. The bee will disappear after a period of time. | ||
In battle, they attack using a default group of nine bees, somewhat similar to their behavior in ''Mario & Luigi: Bowser's Inside Story''. If a Beehoss runs out of bees due to them all being defeated, the Beehoss will run away. As Beehosses, unlike the previous game, count as spiked enemies this time around, they thus cannot be jumped on. Beehosses are weak to fire and thus take critical damage against Luigi's [[Fire Flower]] [[Bros. Attack]]. | In battle, they attack using a default group of nine bees, somewhat similar to their behavior in ''Mario & Luigi: Bowser's Inside Story''. If a Beehoss runs out of bees due to them all being defeated, the Beehoss will run away. As Beehosses, unlike the previous game, count as spiked enemies this time around, they thus cannot be jumped on. Beehosses are weak to fire and thus take critical damage against Luigi's [[Fire Flower]] [[Bros. Attack]]. | ||
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===''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''=== | ===''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''=== | ||
{{:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey bestiary|transcludesection=Beehoss|align=horizontal}} | {{:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey bestiary|transcludesection=Beehoss|align=horizontal}} | ||
*'''''Bowser Jr.'s Journey'' profile:''' ''They tend to release a great many bees. Their piercing projectiles are strong, but they're weak against | *'''''Bowser Jr.'s Journey'' profile:''' ''They tend to release a great many bees. Their piercing projectiles are strong, but they're weak against <font color=Blue>fire attacks</font>. | ||
{{br}} | {{br}} | ||
==Gallery== | ==Gallery== | ||
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|JapR=Bī Hausu | |JapR=Bī Hausu | ||
|JapM=Bee House | |JapM=Bee House | ||
|FreE=Mobiruche (''Bowser's Inside Story'') | |FreE=Mobiruche (''Bowser's Inside Story'')<br>Horruche (''Dream Team Bros.'') | ||
|FreEM=From "mobile" (movable) and "ruche" (hive)<br>From "horreur" (horror) and "ruche" (hive) | |||
|FreEM=From | |||
|SpaA=Zumbarbol | |SpaA=Zumbarbol | ||
|SpaAM=From | |SpaAM=From "zumbar" (Spanish onomatopoeia for bees buzzing) and "árbol" (tree) | ||
|SpaE=Abejotello (''Bowser's Inside Story'') | |SpaE=Abejotello (''Bowser's Inside Story'')<br>Colmenrama (''Dream Team Bros.'') | ||
|SpaEM=From "abeja" (bee)<br>From "colmena" (beehive) and "rama" (branch) | |||
|SpaEM=From | |||
|FreA=Bizzarbre | |FreA=Bizzarbre | ||
|FreAM=From "bizarre" and | |FreAM=From "bizarre" and "arbre" (tree) also from the onomatopea of bees' buzzing | ||
|Ita=Alvemostro | |Ita=Alvemostro | ||
|ItaM=From | |ItaM=From "alveare" (beehive) and "mostro" (monster) | ||
|Rus=Улейман | |Rus=Улейман | ||
|RusR=Ulejman | |RusR=Ulejman | ||
|RusM=From "улей" (''ulej'', | |RusM=From "улей" (''ulej'', hive) and possibly "man" | ||
|Ger=Wabling | |Ger=Wabling | ||
|GerM=From "wabe" (honeycomb) with diminutive suffix "-ling" | |GerM=From "wabe" (honeycomb) with diminutive suffix "-ling" | ||
|Por=Colmeius | |Por=Colmeius | ||
|PorM=Latin form of | |PorM=Latin form of "colmeia" (beehive) | ||
}} | }} | ||