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[[File:PLugsARTBrothership.png|thumb|Artwork of Battle Plugs]] | [[File:PLugsARTBrothership.png|thumb|Artwork of Battle Plugs]] | ||
'''Battle Plugs''', also referred to as simply '''plugs''', are combat accessories used by the Mario Bros. and certain enemies in ''[[Mario & Luigi: Brothership]]''. They are first obtained after defeating [[Ten]] on [[Desolatt Island]], although Ten immediately battles the Mario Bros. again; the ensuing battle serves as a tutorial for Battle Plugs. They are crafted with [[Lumenade]] from [[Sprite Bulb]]s. Upon being plugged into [[Power Tap]]s, their effects manifest at the cost of consuming their individual charges. Some Battle Plugs can enhance the effects of others when used together. This system is comparable to the [[badge]]s and [[Battle Card (Mario & Luigi: Paper Jam)|Battle Cards]] in previous installments of the series. | '''Battle Plugs''', also referred to as simply '''plugs''', are powerful combat accessories used by the Mario Bros. and certain enemies in ''[[Mario & Luigi: Brothership]]''. They are first obtained after defeating [[Ten]] on [[Desolatt Island]], although Ten immediately battles the Mario Bros. again; the ensuing battle serves as a tutorial for Battle Plugs. They are crafted with [[Lumenade]] from [[Sprite Bulb]]s. Upon being plugged into [[Power Tap]]s, their effects manifest at the cost of consuming their individual charges. Some Battle Plugs can enhance the effects of others when used together. This system is comparable to the [[badge]]s and [[Battle Card (Mario & Luigi: Paper Jam)|Battle Cards]] in previous installments of the series. Battle Plugs [[Prohibited Command|cannot be used]] during the battle against the [[Great Conductor]]. | ||
__TOC__ | |||
Battle Plugs [[Prohibited Command|cannot be used]] during the battle against the [[Great Conductor]] | |||
==List of Battle Plugs== | ==List of Battle Plugs== | ||
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!width="1%"|Icon | !width="1%"|Icon | ||
!width="30%"|Effect | !width="30%"|Effect | ||
!width=" | !width="8%"|Craft cost (Lumenade) | ||
!width="5%"|Number of charges | !width="5%"|Number of charges | ||
!width="5%"|Recharge turns | !width="5%"|Recharge turns | ||
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|- | |- | ||
|Kaboom Attack | |Kaboom Attack | ||
|[[File: | |[[File:KaboomAttack.png|32px]] | ||
|''Get an EXCELLENT rating with a Jump or Hammer attack to also damage nearby targets.'' | |''Get an EXCELLENT rating with a Jump or Hammer attack to also damage nearby targets.'' | ||
|N/A (first)<br>60 (second) | |N/A (first)<br/>60 (second) | ||
|10 | |10 | ||
|30 | |30 | ||
|Defeat [[Ten]]. (first)<br>Create 17 Battle Plugs (second) | |Defeat [[Ten]]. (first)<br/> Create 17 Battle Plugs (second) | ||
|After an EXCELLENT rating, it | |After an EXCELLENT rating, it starts a slow motion as an impact wave gets generated to damage nearby enemies, dealing ?% of the original damage.<br />Two copies are available.<br />This plug does not take effect if there is only one enemy in the battle. | ||
|- | |- | ||
|Surprise Iron Ball | |Surprise Iron Ball | ||
|[[File: | |[[File:SurpriseIronBall.png|32px]] | ||
|''When you get an EXCELLENT rating with a Jump or Hammer attack, an iron ball drops on the target to deal more damage.'' | |''When you get an EXCELLENT rating with a Jump or Hammer attack, an iron ball drops on the target to deal more damage.'' | ||
|20 (first)<br>60 (second) | |20 (first)<br/>60 (second) | ||
|10 | |10 | ||
|30 | |30 | ||
|Defeat [[Ten]]. (first)<br>Create 17 Battle Plugs (second) | |Defeat [[Ten]]. (first)<br/>Create 17 Battle Plugs (second) | ||
|After an EXCELLENT rating, it drops an iron ball at the enemies, dealing ?% of the original damage and ignoring Defense.<br>Two copies are available. | |After an EXCELLENT rating, it drops an iron ball at the enemies, dealing ?% of the original damage and ignoring Defense.<br>Iron balls deal Buster Critical damage to frozen enemies.<ref name=FROverviewTrailer>[https://www.youtube.com/watch?v=iEOK2_FQKL8 Mario & Luigi : L'épopée fraternelle – Une grande aventure maritime ! (Nintendo Switch)]</ref><br />Two copies are available. | ||
|- | |- | ||
|Dizzifying Attack | |Dizzifying Attack | ||
|[[File: | |[[File:DizzifyingAttack.png|32px]] | ||
|''Increases the damage you deal with Jump and Hammer attacks by '''15'''%. Also, an EXCELLENT rating can make a target '''dizzy'''.'' | |''Increases the damage you deal with Jump and Hammer attacks by '''15'''%. Also, an EXCELLENT rating can make a target '''dizzy'''.'' | ||
|20 | |20 | ||
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|- | |- | ||
|Fiery Attack<ref name=JPWebsiteBattle>{{cite|author=Nintendo 公式チャンネル|date=October 10, 2024|title=Mario & Luigi RPG Brotherhood!: BATTLE Combinations in sync|url=https://www.nintendo.com/jp/switch/a8e6a/battle/index.html}}</ref> | |Fiery Attack<ref name=JPWebsiteBattle>{{cite|author=Nintendo 公式チャンネル|date=October 10, 2024|title=Mario & Luigi RPG Brotherhood!: BATTLE Combinations in sync|url=https://www.nintendo.com/jp/switch/a8e6a/battle/index.html}}</ref> | ||
|[[File: | |[[File:FieryAttack.png|32px]] | ||
|''Increase the damage you deal with Jump and Hammer attacks by '''15'''%. Also, if you get an EXCELLENT, your target may become '''burned'''.'' | |''Increase the damage you deal with Jump and Hammer attacks by '''15'''%. Also, if you get an EXCELLENT, your target may become '''burned'''.'' | ||
|50 | |50 | ||
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|When Jumping or Hammering, the attacks have a flame trail. An attack with EXCELLENT rating has a ?% chance of causing Burn. | |When Jumping or Hammering, the attacks have a flame trail. An attack with EXCELLENT rating has a ?% chance of causing Burn. | ||
|- | |- | ||
|Icy Attack<ref name=FROverviewTrailer | |Icy Attack<ref name=FROverviewTrailer/> | ||
|[[File: | |[[File:IcyAttack.png|32px]] | ||
|''Increase the damage you deal with Jump and Hammer attacks by '''15'''%. Also, if you get an EXCELLENT, your target may become '''iced'''.'' | |''Increase the damage you deal with Jump and Hammer attacks by '''15'''%. Also, if you get an EXCELLENT, your target may become '''iced'''.'' | ||
|50 | |50 | ||
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|- | |- | ||
|Attack Boost<ref name=JPWebsiteBattle/> | |Attack Boost<ref name=JPWebsiteBattle/> | ||
|[[File: | |[[File:AttackBoost.png|32px]] | ||
|''Grants you '''one''' additional Jump or Hammer attack.'' | |''Grants you '''one''' additional Jump or Hammer attack.'' | ||
|50 | |50 | ||
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|- | |- | ||
|Anti-Flying Specialist<ref name=PhillyBeatzU/> | |Anti-Flying Specialist<ref name=PhillyBeatzU/> | ||
|[[File: | |[[File:AntiFlying.png|32px]] | ||
|''Jump attacks against flying enemies are guaranteed critical hits.'' | |''Jump attacks against flying enemies are guaranteed critical hits.'' | ||
|30 | |30 | ||
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|30 | |30 | ||
|Create 4 Battle Plugs. | |Create 4 Battle Plugs. | ||
| | |Buster Critical deal ?% more damage. | ||
|- | |- | ||
|Anti-Spike Specialist<ref name=PhillyBeatzU/> | |Anti-Spike Specialist<ref name=PhillyBeatzU/> | ||
|[[File: | |[[File:AntiSpike.png|32px]] | ||
|''Hammer attacks against spiky enemies are guaranteed critical hits.'' | |''Hammer attacks against spiky enemies are guaranteed critical hits.'' | ||
|30 | |30 | ||
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|30 | |30 | ||
|Create 4 Battle Plugs. | |Create 4 Battle Plugs. | ||
|Buster Critical deal ?% more damage. | |||
|- | |- | ||
|Anti-Zokket Specialist | |Anti-Zokket Specialist | ||
|[[File: | |[[File:AntiZokket.png|32px]] | ||
|''Jump and Hammer attacks against | |''Jump and Hammer attacks against Zok Troops are guaranteed critical hits.'' | ||
|N/A | |N/A | ||
|10 | |10 | ||
|30 | |30 | ||
|Given by [[Technikki]] after getting Auto Ampberry. | |Given by [[Technikki]] after getting Auto Ampberry. | ||
|Buster Critical deal ?% more damage. | |||
|- | |- | ||
|Anti-Army Specialist | |Anti-Army Specialist | ||
|[[File: | |[[File:AntiArmy.png|32px]] | ||
|''Jump and Hammer attacks against | |''Jump and Hammer attacks against Bowser's army are guaranteed critical hits.'' | ||
|N/A | |N/A | ||
|10 | |10 | ||
|30 | |30 | ||
|Defeat [[Bob-omb]]s | |Defeat [[Bob-omb]]s in Heatfreeze Island. | ||
|Buster Critical deal ?% more damage. | |||
|- | |- | ||
|Anti-Glohm Specialist | |Anti-Glohm Specialist | ||
|[[File: | |[[File:AntiGlohm.png|32px]] | ||
|''Jump and Hammer attacks against Glohmed enemies are guaranteed critical hits.'' | |''Jump and Hammer attacks against Glohmed enemies are guaranteed critical hits.'' | ||
|N/A | |N/A | ||
|10 | |10 | ||
|30 | |30 | ||
| | |Defeat [[Glohm Gobblick]]. | ||
|Buster Critical deal ?% more damage. | |||
|- | |- | ||
|Seedle-ize | |Seedle-ize | ||
|[[File: | |[[File:Seedle-ize.png|32px]] | ||
|''When you get an EXCELLENT rating on a Jump or Hammer attack, sometimes turns your target into a Seedle.'' | |''When you get an EXCELLENT rating on a Jump or Hammer attack, sometimes turns your target into a Seedle.'' | ||
|N/A | |N/A | ||
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|20 | |20 | ||
|[[List of Mario & Luigi: Brothership side quests|Seedle-ize]] trading quest on [[Allsand Island]]. | |[[List of Mario & Luigi: Brothership side quests|Seedle-ize]] trading quest on [[Allsand Island]]. | ||
|Any non-boss enemies has a small chance of becoming a level 1 [[Seedle]]. Sometimes a [[Golden Seedle]] will appear instead. Though not mentioned and with no visible effects, [[Battle Plug# | |Any non-boss enemies has a small chance of becoming a level 1 [[Seedle]]. Sometimes a [[Golden Seedle]] will appear instead. Though not mentioned and with no visible effects, [[Battle Plug#Combos|Statusplosion]] applies to this plug. | ||
|- | |- | ||
|Bros. Boost | |Bros. Boost | ||
|[[File: | |[[File:Bros. Boost.png|32px]] | ||
|''Boosts damage dealt by Bros. Attacks by '''20'''% but also increases BP spent by '''100'''%.'' | |''Boosts damage dealt by Bros. Attacks by '''20'''% but also increases BP spent by '''100'''%.'' | ||
|50 | |50 | ||
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|- | |- | ||
|Performance Bonus<ref name=TheShortcut/> | |Performance Bonus<ref name=TheShortcut/> | ||
|[[File: | |[[File:Performance Bonus.png|32px]] | ||
|''Restores '''50'''% of BP used on a Bros. Attack that earns an EXCELLENT rating.'' | |''Restores '''50'''% of BP used on a Bros. Attack that earns an EXCELLENT rating.'' | ||
|40 | |40 | ||
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|20 | |20 | ||
|Create 12 Battle Plugs. | |Create 12 Battle Plugs. | ||
| | | | ||
|- | |- | ||
|Auto EXCELLENT | |Auto EXCELLENT | ||
|[[File: | |[[File:Auto EXCELLENT.png|32px]] | ||
|''Automatically gives Jump, Hammer, and Bros. attacks an EXCELLENT rating.'' | |''Automatically gives Jump, Hammer, and Bros. attacks an EXCELLENT rating.'' | ||
|40 | |40 | ||
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|- | |- | ||
|Easy-Peasy Counters | |Easy-Peasy Counters | ||
|[[File: | |[[File:EasyPeasyCounters.png|32px]] | ||
|''Holding the button makes counters easier, enabling you to float in midair when you jump and enlarging your hammer for those counters.'' | |''Holding the button makes counters easier, enabling you to float in midair when you jump and enlarging your hammer for those counters.'' | ||
|N/A | |N/A | ||
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|- | |- | ||
|Empower Counters<ref name=ZakPak>[https://www.youtube.com/watch?v=ujjV-IivW7Q ZakPak]</ref> | |Empower Counters<ref name=ZakPak>[https://www.youtube.com/watch?v=ujjV-IivW7Q ZakPak]</ref> | ||
|[[File: | |[[File:Empower Counters.png|32px]] | ||
|''Turns jump counters into [[Ground Pound|ground pounds]], and charges up hammer counters to do an extra '''30'''% damage.'' | |''Turns jump counters into [[Ground Pound|ground pounds]], and charges up hammer counters to do an extra '''30'''% damage.'' | ||
|30 | |30 | ||
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|- | |- | ||
|Damage Shield | |Damage Shield | ||
|[[File: | |[[File:Damage Shield.png|32px]] | ||
|''Reduces damage received from enemies by '''20'''%.'' | |''Reduces damage received from enemies by '''20'''%.'' | ||
|N/A | |N/A | ||
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|- | |- | ||
|Protectus | |Protectus | ||
|[[File: | |[[File:Protectus.png|32px]] | ||
|''Reduces the damage you suffer from enemies to '''0'''.'' | |''Reduces the damage you suffer from enemies to '''0'''.'' | ||
|90 | |90 | ||
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|- | |- | ||
|Notdroppin<ref name=JPWebsiteBattle/> | |Notdroppin<ref name=JPWebsiteBattle/> | ||
|[[File: | |[[File:Notdroppin.png|32px]] | ||
|''When you have at least 2 HP and you take enough damage to become KO'd, preserves you at 1 HP instead.'' | |''When you have at least 2 HP and you take enough damage to become KO'd, preserves you at 1 HP instead.'' | ||
|60 | |60 | ||
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|- | |- | ||
|Surefooted Guard | |Surefooted Guard | ||
|[[File: | |[[File:Surefooted Guard.png|32px]] | ||
|''Prevents the effects of Trip and Dizzy.'' | |''Prevents the effects of Trip and Dizzy.'' | ||
|15 | |15 | ||
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|- | |- | ||
|Temperature Guard <ref name=JPWebsiteBattle/> | |Temperature Guard <ref name=JPWebsiteBattle/> | ||
|[[File: | |[[File:Temperature Guard.png|32px]] | ||
|''Prevents the effects of Burn and Ice.'' | |''Prevents the effects of Burn and Ice.'' | ||
|N/A | |N/A | ||
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|- | |- | ||
|Glohm Guard <ref name=JPWebsiteBattle/> | |Glohm Guard <ref name=JPWebsiteBattle/> | ||
|[[File: | |[[File:Glohm Guard.png|32px]] | ||
|''Prevents the effects of Glohm.'' | |''Prevents the effects of Glohm.'' | ||
|N/A | |N/A | ||
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|- | |- | ||
|Back-Atcha Attack | |Back-Atcha Attack | ||
|[[File: | |[[File:Back-Atcha Attack.png|32px]] | ||
|''When you take damage, sometimes triggers an extra Jump or Hammer attack back at the attacker.'' | |''When you take damage, sometimes triggers an extra Jump or Hammer attack back at the attacker.'' | ||
|60 | |60 | ||
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|20 | |20 | ||
|Create 17 Battle Plugs. | |Create 17 Battle Plugs. | ||
|Mario or Luigi do a solo Jump or Hammer attack to counter instead of the combo | |Mario or Luigi do a solo Jump or Hammer attack to counter instead of the combo. | ||
|- | |- | ||
|Ouch Charge | |Ouch Charge | ||
|[[File: | |[[File:Ouch Charge.png|32px]] | ||
|''Causes damage to charge you up. Once full, your next attack deals +'''100'''% damage.'' | |''Causes damage to charge you up. Once full, your next attack deals +'''100'''% damage.'' | ||
|N/A | |N/A | ||
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|- | |- | ||
|Auto Mushroom | |Auto Mushroom | ||
|[[File: | |[[File:Auto Mushroom.png|32px]] | ||
|''When your HP becomes low, will automatically use a '''Mushroom'''.'' | |''When your HP becomes low, will automatically use a '''Mushroom'''.'' | ||
|20 | |20 | ||
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|- | |- | ||
|Auto Syrup Jar<ref name=PaulWeber>[https://www.youtube.com/watch?v=tZutcIFsg14 PaulWeber]</ref> | |Auto Syrup Jar<ref name=PaulWeber>[https://www.youtube.com/watch?v=tZutcIFsg14 PaulWeber]</ref> | ||
|[[File: | |[[File:Auto Syrup Jar.png|32px]] | ||
|''When your BP becomes low, will automatically use a '''Syrup Jar'''.'' | |''When your BP becomes low, will automatically use a '''Syrup Jar'''.'' | ||
|20 | |20 | ||
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|- | |- | ||
|Auto Herb | |Auto Herb | ||
|[[File: | |[[File:Auto Herb.png|32px]] | ||
|''When you gain a status effect, will automatically use a '''Refreshing Herb'''.'' | |''When you gain a status effect, will automatically use a '''Refreshing Herb'''.'' | ||
|15 | |15 | ||
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|- | |- | ||
|Auto 1-Up<ref name=PhillyBeatzU/> | |Auto 1-Up<ref name=PhillyBeatzU/> | ||
|[[File: | |[[File:Auto 1-Up.png|32px]] | ||
|''When one of the brothers is KO'd, automatically uses a '''1-Up Mushroom'''.'' | |''When one of the brothers is KO'd, automatically uses a '''1-Up Mushroom'''.'' | ||
|30 | |30 | ||
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|- | |- | ||
|Auto Ampberry | |Auto Ampberry | ||
|[[File: | |[[File:Auto Ampberry.png|32px]] | ||
|''When you are afflicted with Glohm, will automatically use an '''Ampberry'''.'' | |''When you are afflicted with Glohm, will automatically use an '''Ampberry'''.'' | ||
|N/A | |N/A | ||
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|- | |- | ||
|Deluxe Auto | |Deluxe Auto | ||
|[[File: | |[[File:Deluxe Auto.png|32px]] | ||
|''The Auto series of Battle Plugs will automatically select the most efficient recovery item for your current state.'' | |''The Auto series of Battle Plugs will automatically select the most efficient recovery item for your current state.'' | ||
|50 | |50 | ||
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|15 | |15 | ||
|Create 12 Battle Plugs. | |Create 12 Battle Plugs. | ||
| | | | ||
|- | |- | ||
|Spirited Item | |Spirited Item | ||
|[[File: | |[[File:Spirited Item.png|32px]] | ||
|''Using an item can boost various stats.'' | |''Using an item can boost various stats.'' | ||
|40 | |40 | ||
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|20 | |20 | ||
|Create 8 Battle Plugs. | |Create 8 Battle Plugs. | ||
| | | | ||
|- | |- | ||
|Item Share | |Item Share | ||
|[[File: | |[[File:Item Share.png|32px]] | ||
|''Using an item will affect the other bro. as well, while only consuming the one item.'' | |''Using an item will affect the other bro. as well, while only consuming the one item.'' | ||
|90 | |90 | ||
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|- | |- | ||
|Second Helping | |Second Helping | ||
|[[File: | |[[File:Second Helping.png|32px]] | ||
|''When using an item, uses two identical items out of your inventory to give the benefit for both.'' | |''When using an item, uses two identical items out of your inventory to give the benefit for both.'' | ||
|70 | |70 | ||
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|- | |- | ||
|Boomerang Items<ref name=JPWebsiteBattle/> | |Boomerang Items<ref name=JPWebsiteBattle/> | ||
|[[File: | |[[File:Boomerang Items.png|32px]] | ||
|''Items you use return to your inventory.'' | |''Items you use return to your inventory.'' | ||
|40 | |40 | ||
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|- | |- | ||
|Countdown to Crush | |Countdown to Crush | ||
|[[File: | |[[File:Countdown to Crush.png|32px]] | ||
|''The number of charges decreases at the end of every turn. When the number reaches '''zero''', a bomb deals heavy damage to all enemies.'' | |''The number of charges decreases at the end of every turn. When the number reaches '''zero''', a bomb deals heavy damage to all enemies.'' | ||
|90 | |90 | ||
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|- | |- | ||
|Countdown to Cure | |Countdown to Cure | ||
|[[File: | |[[File:Countdown to Cure.png|32px]] | ||
|''The number of charges decreases at the end of every turn. When the number reaches '''zero''', HP and BP are '''100'''% restored.'' | |''The number of charges decreases at the end of every turn. When the number reaches '''zero''', HP and BP are '''100'''% restored.'' | ||
|70 | |70 | ||
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|- | |- | ||
|Countdown to Charge | |Countdown to Charge | ||
|[[File: | |[[File:Countdown to Charge.png|32px]] | ||
|''The number of charges decreases at the end of every turn. When the number reaches '''zero''', all other equipped plugs are recharged to '''50'''%.'' | |''The number of charges decreases at the end of every turn. When the number reaches '''zero''', all other equipped plugs are recharged to '''50'''%.'' | ||
|70 | |70 | ||
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|- | |- | ||
|Charge Bank | |Charge Bank | ||
|[[File: | |[[File:Charge Bank.png|32px]] | ||
|''When another equipped plug would lose charges, this plug's charges decrease instead.'' | |''When another equipped plug would lose charges, this plug's charges decrease instead.'' | ||
|70 | |70 | ||
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|20 | |20 | ||
|Create 22 Battle Plugs. | |Create 22 Battle Plugs. | ||
| | | | ||
|- | |- | ||
|Speedy Recharge | |Speedy Recharge | ||
|[[File: | |[[File:Speedy Recharge.png|32px]] | ||
|''When another equipped plug reaches '''zero''' charges, its recharge time is shortened by '''50'''% turns.'' | |''When another equipped plug reaches '''zero''' charges, its recharge time is shortened by '''50'''% turns.'' | ||
|60 | |60 | ||
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|- | |- | ||
|Coinpiler | |Coinpiler | ||
|[[File: | |[[File:Coinpiler.png|32px]] | ||
|''Causes enemies to drop coins each time you damage them in proportion to damage dealt.'' | |''Causes enemies to drop coins each time you damage them in proportion to damage dealt.'' | ||
|40 | |40 | ||
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|20 | |20 | ||
|Create 8 Battle Plugs. | |Create 8 Battle Plugs. | ||
| | | | ||
|- | |- | ||
|Loot Booster<ref name=TheShortcut>{{cite|author=Kevin Lee|date=October 11, 2024|url=https://www.theshortcut.com/p/mario-and-luigi-brothership-hands-on|title=Mario & Luigi: Brothership hands-on: the fun, whimsical, and tactical Nintendo Switch RPG I’ve been waiting for|publisher=The Shortcut|language=English|archive=|accessdate=October 14, 2024}}</ref> | |Loot Booster<ref name=TheShortcut>{{cite|author=Kevin Lee|date=October 11, 2024|url=https://www.theshortcut.com/p/mario-and-luigi-brothership-hands-on|title=Mario & Luigi: Brothership hands-on: the fun, whimsical, and tactical Nintendo Switch RPG I’ve been waiting for|publisher=The Shortcut|language=English|archive=|accessdate=October 14, 2024}}</ref> | ||
|[[File: | |[[File:Loot Booster.png|32px]] | ||
|''Makes it more likely that defeated enemies will drop items.'' | |''Makes it more likely that defeated enemies will drop items.'' | ||
|30 | |30 | ||
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|- | |- | ||
|Auto Luigi | |Auto Luigi | ||
|[[File: | |[[File:LuigiIconBrothership.png|32px]] | ||
|''At the end of his turns, Luigi will sometimes take a bonus attack or search the area for an item.'' | |''At the end of his turns, Luigi will sometimes take a bonus attack or search the area for an item.'' | ||
|N/A | |N/A | ||
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|20 | |20 | ||
|Defeat the [[Great Conductor]]. | |Defeat the [[Great Conductor]]. | ||
|Luigi's bonus attack automatically scores an EXCELLENT rating, triggering bonuses from any plug which depend on EXCELLENT ratings from normal attacks | |Luigi's bonus attack automatically scores an EXCELLENT rating, triggering bonuses from any plug which depend on EXCELLENT ratings from normal attacks. | ||
|- | |- | ||
|Waitaminnit | |Waitaminnit | ||
|[[File: | |[[File:Waitaminnit.png|32px]] | ||
|''When your regular turn ends, grants you one extra turn.'' | |''When your regular turn ends, grants you one extra turn.'' | ||
|120 | |120 | ||
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|Create 31 Battle Plugs. | |Create 31 Battle Plugs. | ||
|Turn windows for certain [[Luigi Logic]] actions will still pass. | |Turn windows for certain [[Luigi Logic]] actions will still pass. | ||
|} | |} | ||
==Combos== | ==Combos== | ||
{{Quote|Some combinations of Battle Plugs have unique and powerful effects. There are lots of these combinations, so experiment away!|Pop-up | {{Quote|Some combinations of Battle Plugs have unique and powerful effects. There are lots of these combinations, so experiment away!|Pop-up Hint}} | ||
{|style="text-align:center;width:100%"class=wikitable | {|style="text-align:center;width:100%"class=wikitable | ||
!width="5%"|Name | !width="5%"|Name | ||
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!width="5%"|Battle Plug 3 | !width="5%"|Battle Plug 3 | ||
!width="5%"|Battle Plug 4 | !width="5%"|Battle Plug 4 | ||
!width=" | !width="5%"|Battle Plug 5 | ||
!width="20%"|Effect | |||
|- | |- | ||
|Boosted Kaboom | |Boosted Kaboom | ||
|Attack Boost [[File: | |Attack Boost [[File:AttackBoost.png|27px]] | ||
|Kaboom Attack [[File: | |Kaboom Attack [[File:KaboomAttack.png|27px]] | ||
|N/A | |||
|N/A | |N/A | ||
|N/A | |N/A | ||
|''If you use Attack Boost with Kaboom Attack, you'll '''generate more impact waves''' | |''If you use Attack Boost with Kaboom Attack, you'll '''generate more impact waves'''''. | ||
|- | |- | ||
|Surprise Iron Boost<ref name=JPWebsiteBattle/> | |Surprise Iron Boost<ref name=JPWebsiteBattle/> | ||
|Attack Boost [[File: | |Attack Boost [[File:AttackBoost.png|27px]] | ||
|Surprise Iron Ball [[File: | |Surprise Iron Ball [[File:SurpriseIronBall.png|27px]] | ||
|N/A | |||
|N/A | |N/A | ||
|N/A | |N/A | ||
|''If you use Attack Boost and Surprise Iron Ball together, you'll increase the '''number of iron balls that fall''' | |''If you use Attack Boost and Surprise Iron Ball together, you'll increase the '''number of iron balls that fall'''''. | ||
|- | |- | ||
|KaboomBOOM | |KaboomBOOM | ||
|Kaboom Attack [[File: | |Kaboom Attack [[File:KaboomAttack.png|27px]] | ||
|Kaboom Attack [[File: | |Kaboom Attack [[File:KaboomAttack.png|27px]] | ||
|N/A | |||
|N/A | |N/A | ||
|N/A | |N/A | ||
|''If you use two Kaboom Attack plugs together, the '''impact wave will affect all monsters''' | |''If you use two Kaboom Attack plugs together, the '''impact wave will affect all monsters'''''. | ||
|- | |- | ||
|Iron Ka-Ball | |Iron Ka-Ball | ||
|Kaboom Attack [[File: | |Kaboom Attack [[File:KaboomAttack.png|27px]] | ||
|Surprise Iron Ball [[File: | |Surprise Iron Ball [[File:SurpriseIronBall.png|27px]] | ||
|N/A | |||
|N/A | |N/A | ||
|N/A | |N/A | ||
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|- | |- | ||
|Statusplosion | |Statusplosion | ||
|Kaboom Attack [[File: | |Kaboom Attack [[File:KaboomAttack.png|27px]] | ||
|Dizzifying Attack [[File: | |Dizzifying Attack [[File:DizzifyingAttack.png|32px]]<br>Fiery Attack [[File:FieryAttack.png|32px]]<br>Icy Attack [[File:IcyAttack.png|32px]]<br>Seedle-ize[[File:Seedle-ize.png|32px]] | ||
|N/A | |||
|N/A | |N/A | ||
|N/A | |N/A | ||
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|- | |- | ||
|Ka-Specialist<ref name=RPGSite>[https://www.rpgsite.net/preview/16419-mario-luigi-brothership-shaping-up-to-be-real-treat-hands-on-preview RPG Site]</ref> | |Ka-Specialist<ref name=RPGSite>[https://www.rpgsite.net/preview/16419-mario-luigi-brothership-shaping-up-to-be-real-treat-hands-on-preview RPG Site]</ref> | ||
|Kaboom Attack [[File: | |Kaboom Attack [[File:KaboomAttack.png|27px]] | ||
|Anti-Flying Specialist [[File: | |Anti-Flying Specialist [[File:AntiFlying.png|27px]]<br>Anti-Spike Specialist [[File:AntiSpike.png|27px]]<br>Anti-Zokket Specialist [[File:AntiZokket.png|27px]]<br>Anti-Army Specialist [[File:AntiArmy.png|27px]]<br>Anti-Glohm Specialist [[File:AntiGlohm.png|27px]] | ||
|N/A | |||
|N/A | |N/A | ||
|N/A | |N/A | ||
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|- | |- | ||
|Bigger Ball<ref name=JPWebsiteBattle/> | |Bigger Ball<ref name=JPWebsiteBattle/> | ||
|Surprise Iron Ball [[File: | |Surprise Iron Ball [[File:SurpriseIronBall.png|27px]] | ||
|Surprise Iron Ball [[File: | |Surprise Iron Ball [[File:SurpriseIronBall.png|27px]] | ||
|N/A | |||
|N/A | |N/A | ||
|N/A | |N/A | ||
|''If you use two Surprise Iron Ball plugs together, the '''damage they deal will increase''' | |''If you use two Surprise Iron Ball plugs together, the '''damage they deal will increase'''''. | ||
|- | |- | ||
|Broadly Specialized | |Broadly Specialized | ||
|Anti-Flying Specialist [[File: | |Anti-Flying Specialist [[File:AntiFlying.png|27px]] | ||
|Anti-Zokket Specialist [[File: | |Anti-Spike Specialist [[File:AntiSpike.png|27px]] | ||
|Anti-Glohm Specialist [[File: | |Anti-Zokket Specialist [[File:AntiZokket.png|27px]] | ||
|Anti-Army Specialist [[File:AntiArmy.png|27px]] | |||
|''If you use multiple Specialist-type plug effects that overlap, it will '''boost the damage you deal'''. The more overlapping effects, the more damage will be increased. | |Anti-Glohm Specialist [[File:AntiGlohm.png|27px]] | ||
|''If you use multiple Specialist-type plug effects that overlap, it will '''boost the damage you deal'''. The more overlapping effects, the more damage will be increased. | |||
|- | |- | ||
|Dizzy Burn | |Dizzy Burn | ||
|Dizzifying Attack [[File: | |Dizzifying Attack [[File:DizzifyingAttack.png|27px]] | ||
|Fiery Attack [[File: | |Fiery Attack [[File:FieryAttack.png|27px]] | ||
|N/A | |||
|N/A | |N/A | ||
|N/A | |N/A | ||
|''Pair the Dizzifying Attack and Fiery Attack plugs, and a fiery tornado will appear, '''increasing the damage you deal''' | |''Pair the Dizzifying Attack and Fiery Attack plugs, and a fiery tornado will appear, '''increasing the damage you deal'''''. | ||
|- | |- | ||
|Dizzy Ice | |Dizzy Ice | ||
|Dizzifying Attack [[File: | |Dizzifying Attack [[File:DizzifyingAttack.png|27px]] | ||
|Icy Attack [[File: | |Icy Attack [[File:IcyAttack.png|27px]] | ||
|N/A | |||
|N/A | |N/A | ||
|N/A | |N/A | ||
|''Pair the Dizzifying Attack and Icy Attack plugs, and an icy tornado will appear, '''increasing the damage you deal''' | |''Pair the Dizzifying Attack and Icy Attack plugs, and an icy tornado will appear, '''increasing the damage you deal'''''. | ||
|- | |- | ||
|Hot, Cold, and Dizzy | |Hot, Cold, and Dizzy | ||
|Dizzifying Attack [[File: | |Dizzifying Attack [[File:DizzifyingAttack.png|27px]] | ||
|Fiery Attack [[File: | |Fiery Attack [[File:FieryAttack.png|27px]] | ||
|Icy Attack [[File: | |Icy Attack [[File:IcyAttack.png|27px]] | ||
|N/A | |N/A | ||
|N/A | |N/A | ||
| | |''If you use Dizzifying Attack, Fiery Attack, and Icy Attack together, a bomb tornado will appear, '''increasing the damage you deal even more'''''. | ||
|} | |} | ||
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During the battle against the [[Extension Corps]] in [[Fortress Zokket]], [[Shun]] uses his own Battle Plugs against Mario and Luigi which last for the rest of the battle once activated. Shun activates each one at a specific point. | During the battle against the [[Extension Corps]] in [[Fortress Zokket]], [[Shun]] uses his own Battle Plugs against Mario and Luigi which last for the rest of the battle once activated. Shun activates each one at a specific point. | ||
*'''HUUUGE Iron Ball''': An iron ball falls on either Mario or Luigi if they take damage from the Extension Corps' attacks. The iron ball can be countered with the | *'''HUUUGE Iron Ball''': An iron ball falls on either Mario or Luigi if they take damage from the Extension Corps' attacks. The iron ball can be countered with the hammer. An iron ball may sometimes fall on one of the Extension Corps. | ||
*'''Theme Song''': All three members dance to the music, powering them up afterwards. | |||
*'''Single-Minded''': All three members share a health pool. | |||
*'''PunishMush''': Mario and Luigi take damage if they eat any kind of Mushroom. | *'''PunishMush''': Mario and Luigi take damage if they eat any kind of Mushroom. | ||
*'''Invincible''': The Extension Corps are invincible but after several turns create a huge unavoidable explosion which defeats the trio. Using a [[Boo Biscuit]] or the Protectus plug guarantees protection against the explosion. | *'''Invincible''': The Extension Corps are invincible but after several turns create a huge unavoidable explosion which defeats the trio. Using a [[Boo Biscuit]] or the Protectus plug guarantees protection against the explosion. | ||
==Gallery== | ==Gallery== | ||
<gallery | <gallery> | ||
PLugsCreate.png|thumb|Battle Plugs creation page | PLugsCreate.png|thumb|Battle Plugs creation page | ||
PLugsSet.png|thumb|Battle Plugs set page | PLugsSet.png|thumb|Battle Plugs set page | ||
</gallery> | </gallery> | ||
==Names in other languages== | ==Names in other languages== | ||
{{Foreign names | {{Foreign names | ||
| | |Jap=バトルプラグ<ref>https://youtu.be/oTntM5gUhY4</ref> | ||
| | |JapR=Batoru Puragu | ||
| | |JapM=Battle Plug | ||
| | |Chi=战斗插头 | ||
| | |ChiR=Zhàndòu Chātóu | ||
| | |ChiM=Battle Plug | ||
|Dut=Strijdstekker | |Dut=Strijdstekker | ||
|DutM=Battle plug | |DutM=Battle plug |