Editing Battle Plug
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{new subject}} | |||
[[File:PLugsARTBrothership.png|thumb|Artwork of Battle Plugs]] | [[File:PLugsARTBrothership.png|thumb|Artwork of Battle Plugs]] | ||
'''Battle Plugs''' | '''Battle Plugs''' are powerful combat accessories used by the Mario Bros. and certain enemies in ''[[Mario & Luigi: Brothership]]''. They are crafted with Spark Balls from Sprite Balls. Upon being plugged into [[Power Tap]]s, their effects manifest at the cost of consuming their individual charges. Some Battle Plugs can enhance the effects of others when used together. This system is comparable to the [[badge]]s and [[Battle Card (Mario & Luigi: Paper Jam)|Battle Cards]] in previous installments of the series. | ||
__TOC__ | |||
==List of Battle Plugs== | ==List of Battle Plugs== | ||
Line 18: | Line 9: | ||
!width="1%"|Icon | !width="1%"|Icon | ||
!width="30%"|Effect | !width="30%"|Effect | ||
!width=" | !width="8%"|Craft cost (Spark Balls) | ||
!width="5%"|Number of charges | !width="5%"|Number of charges | ||
!width="5%"|Recharge turns | !width="5%"|Recharge turns | ||
Line 25: | Line 16: | ||
|- | |- | ||
|Kaboom Attack | |Kaboom Attack | ||
|[[File: | |[[File:KaboomAttack.png|32px]] | ||
|''Get an EXCELLENT rating with a Jump or Hammer attack to also damage nearby targets.'' | |''Get an EXCELLENT rating with a Jump or Hammer attack to also damage nearby targets.'' | ||
| | | | ||
|10 | |10 | ||
|30 | |30 | ||
| | |From the start | ||
|After an EXCELLENT rating, it | |After an EXCELLENT rating, it starts a slow motion as an impact wave gets generated to damage nearby enemies, dealing ?% of the original damage.<br />Two copies are available. | ||
|- | |- | ||
|Surprise Iron Ball | |Surprise Iron Ball | ||
|[[File: | |[[File:SurpriseIronBall.png|32px]] | ||
|''When you get an EXCELLENT rating with a Jump or Hammer attack, an iron ball drops on the target to deal more damage.'' | |''When you get an EXCELLENT rating with a Jump or Hammer attack, an iron ball drops on the target to deal more damage.'' | ||
|20 | |20 | ||
|10 | |10 | ||
|30 | |30 | ||
| | | | ||
|After an EXCELLENT rating, it drops an iron ball at the enemies, dealing ?% of the original damage | |After an EXCELLENT rating, it drops an iron ball at the enemies, dealing ?% of the original damage.<br>Iron balls deal Buster Critical damage to frozen enemies.<ref name=FROverviewTrailer>[https://www.youtube.com/watch?v=iEOK2_FQKL8 Mario & Luigi : L'épopée fraternelle – Une grande aventure maritime ! (Nintendo Switch)]</ref><br />Two copies are available. | ||
|- | |- | ||
|Dizzifying Attack | |Dizzifying Attack | ||
|[[File: | |[[File:DizzifyingAttack.png|32px]] | ||
|''Increases the damage you deal with Jump and Hammer attacks by '''15'''%. Also, an EXCELLENT rating can make a target '''dizzy'''.'' | |''Increases the damage you deal with Jump and Hammer attacks by '''15'''%. Also, an EXCELLENT rating can make a target '''dizzy'''.'' | ||
|20 | |20 | ||
|15 | |15 | ||
|20 | |20 | ||
| | | | ||
|When Jumping or Hammering, Mario and Luigi spin fast enough to have motion blur. An attack with EXCELLENT rating has a ?% chance of causing Dizzy. It can still be performed when the other brother is incapacitated. | |When Jumping or Hammering, Mario and Luigi spin fast enough to have motion blur. An attack with EXCELLENT rating has a ?% chance of causing Dizzy. It can still be performed when the other brother is incapacitated. | ||
|- | |- | ||
|Fiery Attack<ref name=JPWebsiteBattle>{{cite|author=Nintendo 公式チャンネル|date=October 10, 2024|title=Mario & Luigi RPG Brotherhood!: BATTLE Combinations in sync|url=https://www.nintendo.com/jp/switch/a8e6a/battle/index.html}}</ref> | |Fiery Attack<ref name=JPWebsiteBattle>{{cite|author=Nintendo 公式チャンネル|date=October 10, 2024|title=Mario & Luigi RPG Brotherhood!: BATTLE Combinations in sync|url=https://www.nintendo.com/jp/switch/a8e6a/battle/index.html}}</ref> | ||
|[[File: | |[[File:FieryAttack.png|32px]] | ||
|''Increase the damage you deal with Jump and Hammer attacks by '''15'''%. Also, if you get an EXCELLENT, your target may become '''burned'''.'' | |''Increase the damage you deal with Jump and Hammer attacks by '''15'''%. Also, if you get an EXCELLENT, your target may become '''burned'''.'' | ||
| | | | ||
|15 | |15 | ||
|20 | |20 | ||
| | | | ||
|When Jumping or Hammering, the attacks have a flame trail. An attack with EXCELLENT rating has a ?% chance of causing Burn. | |When Jumping or Hammering, the attacks have a flame trail. An attack with EXCELLENT rating has a ?% chance of causing Burn. | ||
|- | |- | ||
|Icy Attack<ref name=FROverviewTrailer | |Icy Attack<ref name=FROverviewTrailer/> | ||
|[[File: | |[[File:IcyAttack.png|32px]] | ||
|''Increase the damage you deal with Jump and Hammer attacks by '''15'''%. Also, if you get an EXCELLENT, your target may become '''iced'''.'' | |''Increase the damage you deal with Jump and Hammer attacks by '''15'''%. Also, if you get an EXCELLENT, your target may become '''iced'''.'' | ||
| | | | ||
|15 | |15 | ||
|20 | |20 | ||
| | | | ||
|When Jumping or Hammering, the attacks have a cold air trail with snowflakes, cold puffs, and shining particles. An attack with EXCELLENT rating has a ?% chance of causing Ice.<ref name=PhillyBeatzU>{{cite|author=PhillyBeatsU|date=October 10, 2024|url=https://www.youtube.com/watch?v=heTepO3YNVw|title=I Played Mario & Luigi Brothership EARLY (Hands-on Preview)|publisher=YouTube|language=English|accessdate=October 10, 2024}}</ref> | |When Jumping or Hammering, the attacks have a cold air trail with snowflakes, cold puffs, and shining particles. An attack with EXCELLENT rating has a ?% chance of causing Ice.<ref name=PhillyBeatzU>{{cite|author=PhillyBeatsU|date=October 10, 2024|url=https://www.youtube.com/watch?v=heTepO3YNVw|title=I Played Mario & Luigi Brothership EARLY (Hands-on Preview)|publisher=YouTube|language=English|accessdate=October 10, 2024}}</ref> | ||
|- | |- | ||
|Attack Boost<ref name=JPWebsiteBattle/> | |Attack Boost<ref name=JPWebsiteBattle/> | ||
|[[File: | |[[File:AttackBoost.png|32px]] | ||
|''Grants you '''one''' additional Jump or Hammer attack.'' | |''Grants you '''one''' additional Jump or Hammer attack.'' | ||
| | | | ||
|10 | |10 | ||
|30 | |30 | ||
| | | | ||
|An extra solo part of the attack is added to the normal attack combo, doing ?% of the damage. Mario or Luigi will cheer the other one on the first jump when doing the Jump attack. | |An extra solo part of the attack is added to the normal attack combo, doing ?% of the damage. Mario or Luigi will cheer the other one on the first jump when doing the Jump attack. | ||
|- | |- | ||
|Anti-Flying Specialist<ref name=PhillyBeatzU/> | |Anti-Flying Specialist<ref name=PhillyBeatzU/> | ||
|[[File: | |[[File:AntiFlying.png|32px]] | ||
|''Jump attacks against flying enemies are guaranteed critical hits.'' | |''Jump attacks against flying enemies are guaranteed critical hits.'' | ||
|30 | |30 | ||
Line 85: | Line 76: | ||
|30 | |30 | ||
|Create 4 Battle Plugs. | |Create 4 Battle Plugs. | ||
| | |Buster Critical deal ?% more damage. | ||
|- | |- | ||
|Anti-Spike Specialist<ref name=PhillyBeatzU/> | |Anti-Spike Specialist<ref name=PhillyBeatzU/> | ||
|[[File: | |[[File:AntiSpike.png|32px]] | ||
|''Hammer attacks against spiky enemies are guaranteed critical hits.'' | |''Hammer attacks against spiky enemies are guaranteed critical hits.'' | ||
|30 | |30 | ||
Line 94: | Line 85: | ||
|30 | |30 | ||
|Create 4 Battle Plugs. | |Create 4 Battle Plugs. | ||
|Buster Critical deal ?% more damage. | |||
|- | |- | ||
|Anti-Zokket Specialist | |Anti-Zokket Specialist | ||
|[[File: | |[[File:AntiZokket.png|32px]] | ||
|''Jump and Hammer attacks against | |''Jump and Hammer attacks against Zok Troops are guaranteed critical hits.'' | ||
| | | | ||
|10 | |10 | ||
|30 | |30 | ||
| | | | ||
|Buster Critical deal ?% more damage. | |||
|- | |- | ||
|Anti-Army Specialist | |Anti-Army Specialist | ||
|[[File: | |[[File:AntiArmy.png|32px]] | ||
|''Jump and Hammer attacks against | |''Jump and Hammer attacks against Bowser's army are guaranteed critical hits.'' | ||
| | | | ||
|10 | |10 | ||
|30 | |30 | ||
| | | | ||
|Buster Critical deal ?% more damage. | |||
|- | |- | ||
|Anti-Glohm Specialist | |Anti-Glohm Specialist | ||
|[[File: | |[[File:AntiGlohm.png|32px]] | ||
|''Jump and Hammer attacks against Glohmed enemies are guaranteed critical hits.'' | |''Jump and Hammer attacks against Glohmed enemies are guaranteed critical hits.'' | ||
| | | | ||
|10 | |10 | ||
|30 | |30 | ||
| | | | ||
|Buster Critical deal ?% more damage. | |||
|- | |- | ||
|Seedle-ize | |Seedle-ize | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''When you get an EXCELLENT rating on a Jump or Hammer attack, sometimes turns your target into a Seedle.'' | |''When you get an EXCELLENT rating on a Jump or Hammer attack, sometimes turns your target into a Seedle.'' | ||
| | | | ||
|10 | |10 | ||
|20 | |20 | ||
| | | | ||
| | |Buster Critical deal ?% more damage. | ||
|- | |- | ||
|Bros. Boost | |Bros. Boost | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''Boosts damage dealt by Bros. Attacks by '''20'''% but also increases BP spent by '''100'''%.'' | |''Boosts damage dealt by Bros. Attacks by '''20'''% but also increases BP spent by '''100'''%.'' | ||
| | | | ||
|5 | |5 | ||
|30 | |30 | ||
| | | | ||
| | | | ||
|- | |- | ||
|Performance Bonus<ref name=TheShortcut/> | |Performance Bonus<ref name=TheShortcut/> | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''Restores '''50'''% of BP used on a Bros. Attack that earns an EXCELLENT rating.'' | |''Restores '''50'''% of BP used on a Bros. Attack that earns an EXCELLENT rating.'' | ||
| | | | ||
|3 | |3 | ||
|20 | |20 | ||
| | | | ||
| | | | ||
|- | |- | ||
|Auto EXCELLENT | |Auto EXCELLENT | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''Automatically gives Jump, Hammer, and Bros. attacks an EXCELLENT rating.'' | |''Automatically gives Jump, Hammer, and Bros. attacks an EXCELLENT rating.'' | ||
| | | | ||
|5 | |5 | ||
|20 | |20 | ||
| | | | ||
| | | | ||
|- | |- | ||
|Easy-Peasy Counters | |Easy-Peasy Counters | ||
|[[File: | |[[File:EasyPeasyCounters.png|32px]] | ||
|''Holding the button makes counters easier, enabling you to float in midair when you jump and enlarging your hammer for those counters.'' | |''Holding the button makes counters easier, enabling you to float in midair when you jump and enlarging your hammer for those counters.'' | ||
| | | | ||
|10 | |10 | ||
|20 | |20 | ||
| | |From the start | ||
| | | | ||
|- | |- | ||
|Empower Counters<ref name=ZakPak>[https://www.youtube.com/watch?v=ujjV-IivW7Q ZakPak]</ref> | |Empower Counters<ref name=ZakPak>[https://www.youtube.com/watch?v=ujjV-IivW7Q ZakPak]</ref> | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''Turns jump counters into [[Ground Pound|ground pounds]], and charges up hammer counters to do an extra '''30'''% damage.'' | |''Turns jump counters into [[Ground Pound|ground pounds]], and charges up hammer counters to do an extra '''30'''% damage.'' | ||
|30 | |30 | ||
Line 174: | Line 169: | ||
|- | |- | ||
|Damage Shield | |Damage Shield | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''Reduces damage received from enemies by '''20'''%.'' | |''Reduces damage received from enemies by '''20'''%.'' | ||
| | | | ||
|10 | |10 | ||
|30 | |30 | ||
| | | | ||
| | | | ||
|- | |- | ||
|Protectus | |Protectus | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''Reduces the damage you suffer from enemies to '''0'''.'' | |''Reduces the damage you suffer from enemies to '''0'''.'' | ||
| | | | ||
|3 | |3 | ||
|40 | |40 | ||
| | | | ||
| | | | ||
|- | |- | ||
|Notdroppin<ref name=JPWebsiteBattle/> | |Notdroppin<ref name=JPWebsiteBattle/> | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''When you have at least 2 HP and you take enough damage to become KO'd, preserves you at 1 HP instead.'' | |''When you have at least 2 HP and you take enough damage to become KO'd, preserves you at 1 HP instead.'' | ||
| | | | ||
|5 | |5 | ||
|30 | |30 | ||
| | | | ||
| | | | ||
|- | |- | ||
|Surefooted Guard | |Surefooted Guard | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''Prevents the effects of Trip and Dizzy.'' | |''Prevents the effects of Trip and Dizzy.'' | ||
|15 | |15 | ||
|5 | |5 | ||
|20 | |20 | ||
| | | | ||
| | | | ||
|- | |- | ||
|Temperature Guard <ref name=JPWebsiteBattle/> | |Temperature Guard <ref name=JPWebsiteBattle/> | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''Prevents the effects of Burn and Ice.'' | |''Prevents the effects of Burn and Ice.'' | ||
| | | | ||
|5 | |5 | ||
|20 | |20 | ||
| | | | ||
| | | | ||
|- | |- | ||
|Glohm Guard <ref name=JPWebsiteBattle/> | |Glohm Guard <ref name=JPWebsiteBattle/> | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''Prevents the effects of Glohm.'' | |''Prevents the effects of Glohm.'' | ||
| | | | ||
|5 | |5 | ||
|20 | |20 | ||
| | | | ||
| | | | ||
|- | |- | ||
|Back-Atcha Attack | |Back-Atcha Attack | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''When you take damage, sometimes triggers an extra Jump or Hammer attack back at the attacker.'' | |''When you take damage, sometimes triggers an extra Jump or Hammer attack back at the attacker.'' | ||
| | | | ||
|3 | |3 | ||
|20 | |20 | ||
| | | | ||
|Mario or Luigi do a solo Jump or Hammer attack to counter instead of the combo | |Mario or Luigi do a solo Jump or Hammer attack to counter instead of the combo. | ||
|- | |- | ||
|Ouch Charge | |Ouch Charge | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''Causes damage to charge you up. Once full, your next attack deals +'''100'''% damage.'' | |''Causes damage to charge you up. Once full, your next attack deals +'''100'''% damage.'' | ||
| | | | ||
|1 | |1 | ||
|5 | |5 | ||
| | | | ||
| | | | ||
|- | |- | ||
|Auto Mushroom | |Auto Mushroom | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''When your HP becomes low, will automatically use a '''Mushroom'''.'' | |''When your HP becomes low, will automatically use a '''Mushroom'''.'' | ||
|20 | |20 | ||
|5 | |5 | ||
|20 | |20 | ||
| | | | ||
| | | | ||
|- | |- | ||
|Auto Syrup Jar<ref name=PaulWeber>[https://www.youtube.com/watch?v=tZutcIFsg14 PaulWeber]</ref> | |Auto Syrup Jar<ref name=PaulWeber>[https://www.youtube.com/watch?v=tZutcIFsg14 PaulWeber]</ref> | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''When your BP becomes low, will automatically use a '''Syrup Jar'''.'' | |''When your BP becomes low, will automatically use a '''Syrup Jar'''.'' | ||
|20 | |20 | ||
|5 | |5 | ||
|20 | |20 | ||
| | | | ||
| | | | ||
|- | |- | ||
|Auto Herb | |Auto Herb | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''When you gain a status effect, will automatically use a '''Refreshing Herb'''.'' | |''When you gain a status effect, will automatically use a '''Refreshing Herb'''.'' | ||
|15 | |15 | ||
|5 | |5 | ||
|20 | |20 | ||
| | | | ||
| | | | ||
|- | |- | ||
|Auto 1-Up<ref name=PhillyBeatzU/> | |Auto 1-Up<ref name=PhillyBeatzU/> | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''When one of the brothers is KO'd, automatically uses a '''1-Up Mushroom'''.'' | |''When one of the brothers is KO'd, automatically uses a '''1-Up Mushroom'''.'' | ||
|30 | |30 | ||
Line 282: | Line 277: | ||
|- | |- | ||
|Auto Ampberry | |Auto Ampberry | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''When you are afflicted with Glohm, will automatically use an '''Ampberry'''.'' | |''When you are afflicted with Glohm, will automatically use an '''Ampberry'''.'' | ||
| | | | ||
|5 | |5 | ||
|20 | |20 | ||
| | | | ||
| | | | ||
|- | |- | ||
|Deluxe Auto | |Deluxe Auto | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''The Auto series of Battle Plugs will automatically select the most efficient recovery item for your current state.'' | |''The Auto series of Battle Plugs will automatically select the most efficient recovery item for your current state.'' | ||
| | | | ||
|15 | |15 | ||
|15 | |15 | ||
| | | | ||
| | | | ||
|- | |- | ||
|Spirited Item | |Spirited Item | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''Using an item can boost various stats.'' | |''Using an item can boost various stats.'' | ||
| | | | ||
|5 | |5 | ||
|20 | |20 | ||
| | | | ||
| | | | ||
|- | |- | ||
|Item Share | |Item Share | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''Using an item will affect the other bro. as well, while only consuming the one item.'' | |''Using an item will affect the other bro. as well, while only consuming the one item.'' | ||
| | | | ||
|3 | |3 | ||
|30 | |30 | ||
| | | | ||
| | | | ||
|- | |- | ||
|Second Helping | |Second Helping | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''When using an item, uses two identical items out of your inventory to give the benefit for both.'' | |''When using an item, uses two identical items out of your inventory to give the benefit for both.'' | ||
| | | | ||
|5 | |5 | ||
|30 | |30 | ||
| | | | ||
| | | | ||
|- | |- | ||
|Boomerang Items<ref name=JPWebsiteBattle/> | |Boomerang Items<ref name=JPWebsiteBattle/> | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''Items you use return to your inventory.'' | |''Items you use return to your inventory.'' | ||
| | | | ||
|5 | |5 | ||
|30 | |30 | ||
| | | | ||
| | | | ||
|- | |- | ||
|Countdown to Crush | |Countdown to Crush | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''The number of charges decreases at the end of every turn. When the number reaches '''zero''', a bomb deals heavy damage to all enemies.'' | |''The number of charges decreases at the end of every turn. When the number reaches '''zero''', a bomb deals heavy damage to all enemies.'' | ||
| | | | ||
|15 | |15 | ||
|15 | |15 | ||
| | | | ||
| | | | ||
|- | |- | ||
|Countdown to Cure | |Countdown to Cure | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''The number of charges decreases at the end of every turn. When the number reaches '''zero''', HP and BP are '''100'''% restored.'' | |''The number of charges decreases at the end of every turn. When the number reaches '''zero''', HP and BP are '''100'''% restored.'' | ||
| | | | ||
|15 | |15 | ||
|15 | |15 | ||
| | | | ||
| | | | ||
|- | |- | ||
|Countdown to Charge | |Countdown to Charge | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''The number of charges decreases at the end of every turn. When the number reaches '''zero''', all other equipped plugs are recharged to '''50'''%.'' | |''The number of charges decreases at the end of every turn. When the number reaches '''zero''', all other equipped plugs are recharged to '''50'''%.'' | ||
| | | | ||
|15 | |15 | ||
|15 | |15 | ||
| | | | ||
| | | | ||
|- | |- | ||
|Charge Bank | |Charge Bank | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''When another equipped plug would lose charges, this plug's charges decrease instead.'' | |''When another equipped plug would lose charges, this plug's charges decrease instead.'' | ||
| | | | ||
|3 | |3 | ||
|20 | |20 | ||
| | | | ||
| | | | ||
|- | |- | ||
|Speedy Recharge | |Speedy Recharge | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''When another equipped plug reaches '''zero''' charges, its recharge time is shortened by '''50'''% turns.'' | |''When another equipped plug reaches '''zero''' charges, its recharge time is shortened by '''50'''% turns.'' | ||
| | | | ||
|5 | |5 | ||
|20 | |20 | ||
| | | | ||
| | | | ||
|- | |- | ||
|Coinpiler | |Coinpiler | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''Causes enemies to drop coins each time you damage them in proportion to damage dealt.'' | |''Causes enemies to drop coins each time you damage them in proportion to damage dealt.'' | ||
| | | | ||
|20 | |20 | ||
|20 | |20 | ||
| | | | ||
| | | | ||
|- | |- | ||
|Loot Booster<ref name=TheShortcut>{{cite|author=Kevin Lee|date=October 11, 2024|url=https://www.theshortcut.com/p/mario-and-luigi-brothership-hands-on|title=Mario & Luigi: Brothership hands-on: the fun, whimsical, and tactical Nintendo Switch RPG I’ve been waiting for|publisher=The Shortcut|language=English|archive=|accessdate=October 14, 2024}}</ref> | |Loot Booster<ref name=TheShortcut>{{cite|author=Kevin Lee|date=October 11, 2024|url=https://www.theshortcut.com/p/mario-and-luigi-brothership-hands-on|title=Mario & Luigi: Brothership hands-on: the fun, whimsical, and tactical Nintendo Switch RPG I’ve been waiting for|publisher=The Shortcut|language=English|archive=|accessdate=October 14, 2024}}</ref> | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''Makes it more likely that defeated enemies will drop items.'' | |''Makes it more likely that defeated enemies will drop items.'' | ||
|30 | |30 | ||
Line 399: | Line 394: | ||
|- | |- | ||
|Auto Luigi | |Auto Luigi | ||
|[[File: | |[[File:LuigiIconBrothership.png|32px]] | ||
|''At the end of his turns, Luigi will sometimes take a bonus attack or search the area for an item.'' | |''At the end of his turns, Luigi will sometimes take a bonus attack or search the area for an item.'' | ||
| | | | ||
|5 | |5 | ||
|20 | |20 | ||
|Defeat the [[Great Conductor]] | |Defeat the [[Great Conductor]] | ||
| | | | ||
|- | |- | ||
|Waitaminnit | |Waitaminnit | ||
|[[File: | |<!--[[File:MushroomBadge.png]]--> | ||
|''When your regular turn ends, grants you one extra turn.'' | |''When your regular turn ends, grants you one extra turn.'' | ||
|120 | |120 | ||
|3 | |3 | ||
|40 | |40 | ||
| | | | ||
| | | | ||
|} | |} | ||
==Combos== | ==Combos== | ||
{{Quote|Some combinations of Battle Plugs have unique and powerful effects. There are lots of these combinations, so experiment away!|Pop-up | {{Quote|Some combinations of Battle Plugs have unique and powerful effects. There are lots of these combinations, so experiment away!|Pop-up Hint}} | ||
{|style="text-align:center;width:100%"class=wikitable | {|style="text-align:center;width:100%"class=wikitable | ||
!width="5%"|Name | !width="5%"|Name | ||
Line 478: | Line 419: | ||
!width="5%"|Battle Plug 2 | !width="5%"|Battle Plug 2 | ||
!width="5%"|Battle Plug 3 | !width="5%"|Battle Plug 3 | ||
!width=" | !width="20%"|Effect | ||
|- | |- | ||
|Surprise Iron Boost<ref name=JPWebsiteBattle/> | |Surprise Iron Boost<ref name=JPWebsiteBattle/> | ||
|Attack Boost [[File: | |Attack Boost [[File:AttackBoost.png|27px]] | ||
|Surprise Iron Ball [[File: | |Surprise Iron Ball [[File:SurpriseIronBall.png|27px]] | ||
|N/A | |N/A | ||
|''If you use Attack Boost and Surprise Iron Ball together, you'll increase the '''number of iron balls that fall'''''. | |||
|''If you use Attack Boost and Surprise Iron Ball together, you'll increase the '''number of iron balls that fall''' | |||
|- | |- | ||
|KaboomBOOM | |KaboomBOOM | ||
|Kaboom Attack [[File: | |Kaboom Attack [[File:KaboomAttack.png|27px]] | ||
|Kaboom Attack [[File: | |Kaboom Attack [[File:KaboomAttack.png|27px]] | ||
|N/A | |N/A | ||
|''If you use two Kaboom Attack plugs together, the '''impact wave will affect all monsters'''''. | |||
|''If you use two Kaboom Attack plugs together, the '''impact wave will affect all monsters''' | |||
|- | |- | ||
|Iron Ka-Ball | |Iron Ka-Ball | ||
|Kaboom Attack [[File: | |Kaboom Attack [[File:KaboomAttack.png|27px]] | ||
|Surprise Iron Ball [[File: | |Surprise Iron Ball [[File:SurpriseIronBall.png|27px]] | ||
|N/A | |N/A | ||
|''Pair Kaboom Attack and Surprise Iron Ball plugs together to make '''iron balls fall''' on all enemies hit by the impact wave.'' | |''Pair Kaboom Attack and Surprise Iron Ball plugs together to make '''iron balls fall''' on all enemies hit by the impact wave.'' | ||
|- | |- | ||
|Statusplosion | |Statusplosion | ||
|Kaboom Attack [[File: | |Kaboom Attack [[File:KaboomAttack.png|27px]] | ||
|Dizzifying Attack [[File: | |Dizzifying Attack [[File:DizzifyingAttack.png|32px]]<br>Fiery Attack [[File:FieryAttack.png|32px]]<br>Icy Attack [[File:IcyAttack.png|32px]] | ||
|N/A | |N/A | ||
|''If you use Kaboom Attack and a plug that causes status ailments together, the '''status ailment will spread to''' all the enemies hit by the impact wave.'' | |''If you use Kaboom Attack and a plug that causes status ailments together, the '''status ailment will spread to''' all the enemies hit by the impact wave.'' | ||
|- | |- | ||
|Ka-Specialist<ref name=RPGSite>[https://www.rpgsite.net/preview/16419-mario-luigi-brothership-shaping-up-to-be-real-treat-hands-on-preview RPG Site]</ref> | |Ka-Specialist<ref name=RPGSite>[https://www.rpgsite.net/preview/16419-mario-luigi-brothership-shaping-up-to-be-real-treat-hands-on-preview RPG Site]</ref> | ||
|Kaboom Attack [[File: | |Kaboom Attack [[File:KaboomAttack.png|27px]] | ||
|Anti-Flying Specialist [[File: | |Anti-Flying Specialist [[File:AntiFlying.png|27px]]<br>Anti-Spike Specialist [[File:AntiSpike.png|27px]]<br>Anti-Zokket Specialist [[File:AntiZokket.png|27px]]<br>Anti-Army Specialist [[File:AntiArmy.png|27px]] | ||
|N/A | |N/A | ||
|''If you use Kaboom Attack and a Specialist-type Battle Plug together, the '''critical effect will spread to''' all enemies hit by the impact wave, as long as the Specialist type affects them.'' | |''If you use Kaboom Attack and a Specialist-type Battle Plug together, the '''critical effect will spread to''' all enemies hit by the impact wave, as long as the Specialist type affects them.'' | ||
|- | |- | ||
|Bigger Ball<ref name=JPWebsiteBattle/> | |Bigger Ball<ref name=JPWebsiteBattle/> | ||
|Surprise Iron Ball [[File: | |Surprise Iron Ball [[File:SurpriseIronBall.png|27px]] | ||
|Surprise Iron Ball [[File:SurpriseIronBall.png|27px]] | |||
| | |||
|N/A | |N/A | ||
|''If you use | |''If you use two Surprise Iron Ball plugs together, the '''damage they deal will increase'''''. | ||
|- | |- | ||
|Dizzy Burn | |Dizzy Burn | ||
|Dizzifying Attack [[File: | |Dizzifying Attack [[File:DizzifyingAttack.png|27px]] | ||
|Fiery Attack [[File: | |Fiery Attack [[File:FieryAttack.png|27px]] | ||
|N/A | |N/A | ||
|''Pair the Dizzifying Attack and Fiery Attack plugs, and a fiery tornado will appear, '''increasing the damage you deal''' | |''Pair the Dizzifying Attack and Fiery Attack plugs, and a fiery tornado will appear, '''increasing the damage you deal'''''. | ||
|- | |- | ||
|Dizzy Ice | |Dizzy Ice | ||
|Dizzifying Attack [[File: | |Dizzifying Attack [[File:DizzifyingAttack.png|27px]] | ||
|Icy Attack [[File: | |Icy Attack [[File:IcyAttack.png|27px]] | ||
|N/A | |N/A | ||
|''Pair the Dizzifying Attack and Icy Attack plugs, and an icy tornado will appear, '''increasing the damage you deal'''''. | |||
|''Pair the Dizzifying Attack and Icy Attack plugs, and an icy tornado will appear, '''increasing the damage you deal''' | |||
|- | |- | ||
|Hot, Cold, and Dizzy | |Hot, Cold, and Dizzy | ||
|Dizzifying Attack [[File: | |Dizzifying Attack [[File:DizzifyingAttack.png|27px]] | ||
|Fiery Attack [[File: | |Fiery Attack [[File:FieryAttack.png|27px]] | ||
|Icy Attack [[File: | |Icy Attack [[File:IcyAttack.png|27px]] | ||
|''If you use Dizzifying Attack, Fiery Attack, and Icy Attack together, a bomb tornado will appear, '''increasing the damage you deal even more'''''. | |||
|''If you use Dizzifying Attack, Fiery Attack, and Icy Attack together, a bomb tornado will appear, '''increasing the damage you deal even more''' | |||
|} | |} | ||
==Names in other languages== | ==Names in other languages== | ||
{{Foreign names | {{Foreign names | ||
|Ita=Spina sinergica | |Ita=Spina sinergica | ||
|ItaM=Synergic plug | |ItaM=Synergic plug | ||
|ItaC=<ref>{{cite|author=NintendoItalia|date=October 10, 2024|url=youtube.com/watch?v=GH3l_JbWkP8|title=Mario & Luigi: Fraternauti alla carica – L'Elettria ti aspetta! (Nintendo Switch)|publisher=YouTube|accessdate=November 14, 2024}}</ref> | |ItaC=<ref>{{cite|author=NintendoItalia|date=October 10, 2024|url=youtube.com/watch?v=GH3l_JbWkP8|title=Mario & Luigi: Fraternauti alla carica – L'Elettria ti aspetta! (Nintendo Switch)|publisher=YouTube|accessdate=November 14, 2024}}</ref> | ||
}} | }} | ||