Editing Battle Plug

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When a Battle Plug is used, its name will appear onscreen to show that it has taken effect and spent a charge. A Battle Plug can only have one of its charges used per turn; any uses for the rest of that turn will not spend any further charges. This is most noticeable for plugs that take effect while dodging and countering enemy attacks. Three Battle Plugs, Countdown to Crush, Countdown to Cure, and Countdown to Charge, use a different system of charges called '''countdown charges''' that go down like recharge turns at the end of anyone's turn. Once a plug runs out of countdown charges, its effect activates.
When a Battle Plug is used, its name will appear onscreen to show that it has taken effect and spent a charge. A Battle Plug can only have one of its charges used per turn; any uses for the rest of that turn will not spend any further charges. This is most noticeable for plugs that take effect while dodging and countering enemy attacks. Three Battle Plugs, Countdown to Crush, Countdown to Cure, and Countdown to Charge, use a different system of charges called '''countdown charges''' that go down like recharge turns at the end of anyone's turn. Once a plug runs out of countdown charges, its effect activates.
Turns that pass while Mario and Luigi are under the effects of a [[Boo Biscuit]] do count for recharge turns, but not for countdown charges.


During Mario or Luigi's turn in battle, Battle Plugs can be freely plugged into and out of Power Taps without spending a turn.
During Mario or Luigi's turn in battle, Battle Plugs can be freely plugged into and out of Power Taps without spending a turn.
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|Create 4 Battle Plugs.
|Create 4 Battle Plugs.
|rowspan="5"|Attacks are marked with a unique '''Buster CRITICAL''' effect and deal ?% more damage.<br>Does not take effect in a [[First Strike]].<br>Does take effect during [[counterattack]]s.<br>Does take effect for damage caused during [[Luigi Logic]] against [[Glohm Bowser]] and [[Glohm Sharpcask]].<br>Anti-Flying Specialist also takes effect against taller [[Doom Bloom]]s.<br>Anti-Spike Specialist also takes effect against fiery enemies.<br>Though they are affiliated with the Zok Troops, Anti-Zokket Specialist does not take effect against [[Snaptor]]s, [[Gobblick]], [[Sharpcask]], or [[Pipegunk]].
|rowspan="5"|Attacks are marked with a unique '''Buster CRITICAL''' effect and deal ?% more damage.<br>Does not take effect in a [[First Strike]].<br>Does take effect during [[counterattack]]s.<br>Does take effect for damage caused during [[Luigi Logic]] against [[Glohm Bowser]] and [[Glohm Sharpcask]].<br>Anti-Spike Specialist also takes effect against fiery enemies.<br>Anti-Flying Specialist also takes effect against taller [[Doom Bloom]]s.<br>Though they are affiliated with the Zok Troops, Anti-Zokket Specialist does not take effect against [[Snaptor]]s, [[Gobblick]], [[Sharpcask]], or [[Pipegunk]].
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|-
|Anti-Spike Specialist<ref name=PhillyBeatzU/>
|Anti-Spike Specialist<ref name=PhillyBeatzU/>
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|20
|Create 17 Battle Plugs.
|Create 17 Battle Plugs.
|Mario or Luigi do a solo Jump or Hammer attack to counter instead of the combo.<br>Because this is a normal attack, getting an EXCELLENT rating will trigger bonuses from any plug which depend on an EXCELLENT rating.
|Mario or Luigi do a solo Jump or Hammer attack to counter instead of the combo.
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|-
|Ouch Charge
|Ouch Charge
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|20
|Defeat the [[Great Conductor]].
|Defeat the [[Great Conductor]].
|Luigi's bonus attack automatically scores an EXCELLENT rating, triggering bonuses from any plug which depend on EXCELLENT ratings from normal attacks.<br>Luigi's bonus Jump attack is only one hit, unlike a normal Jump attack.<br>Luigi's bonus attack and any other plug effects activated by it are guaranteed critical hits.
|Luigi's bonus attack automatically scores an EXCELLENT rating, triggering bonuses from any plug which depend on EXCELLENT ratings from normal attacks.
|-
|-
|Waitaminnit
|Waitaminnit
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|Surprise Iron Ball[[File:MLB Battle Plug Surprise Iron Ball.png|27px]]
|Surprise Iron Ball[[File:MLB Battle Plug Surprise Iron Ball.png|27px]]
|N/A
|N/A
|Seedle-ize activates after a Jump or Hammer attack, but before Surprise Iron Ball. This sequence of events instantly defeats the enemy if Seedle-ize works, including when a Golden Seedle appears instead of a normal Seedle. If Kaboom Attack is added to this combo to also cause the Iron Ka-Ball and Statusplosion combos, then all enemies hit by the impact wave have a chance to be instantly defeated.
|Seedle-ize activates after a Jump or Hammer attack, but before Surprise Iron Ball. This sequence of events instantly defeats the enemy if Seedle-ize works.
|-
|Auto Luigi [[File:MLB Battle Plug Auto Luigi.png|27px]]
|Dizzifying Attack [[File:MLB Battle Plug Dizzifying Attack.png|27px]]<br>Fiery Attack [[File:MLB Battle Plug Fiery Attack.png|27px]]<br>Icy Attack [[File:MLB Battle Plug Icy Attack.png|27px]]
|N/A
|Seemingly due to an oversight, if Auto Luigi activates and causes Luigi to do a bonus attack with Dizzifying Attack, Fiery Attack, and/or Icy Attack equipped while '''not''' having Kaboom Attack plug(s) equipped, then Dizzifying Attack, Fiery Attack, and Icy Attack will not lose any charges despite activating.
|-
|Auto Luigi [[File:MLB Battle Plug Auto Luigi.png|27px]]
|Attack Boost [[File:MLB Battle Plug Attack Boost.png|27px]]
|N/A
|Seemingly due to an oversight, if Auto Luigi activates and causes Luigi to do a bonus Jump attack with Attack Boost, then Attack Boost will not lose any charges despite activating. If this combo with a Jump attack is used alongside Kaboom Attack and/or Surprise Iron Ball, then the Boosted Kaboom and Surprise Iron Boost combos will activate with Attack Boost still not losing a charge. If Luigi's bonus attack is a Hammer attack, then Attack Boost will correctly spend a charge.
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|}


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==Gallery==
==Gallery==
<gallery class="rawsize">
<gallery>
PLugsCreate.png|thumb|Battle Plugs creation page
PLugsCreate.png|thumb|Battle Plugs creation page
PLugsSet.png|thumb|Battle Plugs set page
PLugsSet.png|thumb|Battle Plugs set page
MLB Battle Plug icon.png|Battle Plug icon
</gallery>
</gallery>


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