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[[File:Smassmb3title.png|thumb|Title screen of the ''[[Super Mario All-Stars]]'' version of ''[[Super Mario Bros. 3]]'' where the Battle Game can be selected.]] | [[File:Smassmb3title.png|thumb|Title screen of the ''[[Super Mario All-Stars]]'' version of ''[[Super Mario Bros. 3]]'' where the Battle Game can be selected.]] | ||
The '''Battle Game''' | |||
The '''Battle Game''' is a competitive remake of ''[[Mario Bros. (game)|Mario Bros.]]'' selectable on the title screen for the ''[[Super Mario All-Stars]]'' version of ''[[Super Mario Bros. 3]]''. Unlike the [[Mario Bros. (Super Mario Bros. 3)|similar minigame]] found in the 2-player mode, actions that happen within this version does not affect the players' progress in ''Super Mario Bros. 3''. The Battle Game is the inspiration for the [[Mario Bros. (Game Boy Advance)|Game Boy Advance remake of ''Mario Bros.'']] found in the ''[[Super Mario Advance (series)|Super Mario Advance]]'' series and ''[[Mario & Luigi: Superstar Saga]]''. | |||
==Gameplay== | ==Gameplay== | ||
[[File:SMAS Battle Game.png|left|thumb|The Battle Game]] | [[File:SMAS Battle Game.png|left|thumb|The Battle Game]] | ||
For each round, the goal for [[Mario]] and [[Luigi]] is to be the last brother standing or to be the first to grab five [[coin]]s that emerge from the top [[Warp Pipe|pipes]] after defeating an enemy. Winning five rounds will add a star under the brother's name. Since five victories are required to earn a star, the maximum number of rounds is nine. After a player gets six stars, all stars are reset. There are no bonus stages. | For each round, the goal for [[Mario]] and [[Luigi]] is to be the last brother standing or to be the first to grab five [[coin]]s that emerge from the top [[Warp Pipe|pipes]] after defeating an enemy. Winning five rounds will add a star under the brother's name. Since five victories are required to earn a star, the maximum number of rounds is nine. After a player gets six stars, all stars are reset. There are no bonus stages. | ||
{{br|left}} | {{br|left}} | ||
==Characters== | ==Characters== | ||
===Playable=== | ===Playable=== | ||
Both brothers start each round in [[Super Mario (form)|Super form]]. | Both brothers start each round in [[Super Mario (form)|Super form]]. | ||
{ | {{content description | ||
|image1=[[File:SMAS-SMB3-SuperMarioSprite.png]][[File:SMAS-SMB3-SmallMarioSprite.png]] | |||
|name1='''[[Mario]]''' | |||
|description1=The older Mario brother, who serves as player one. | |||
| | |image2=[[File:SMAS-SMB3-SuperLuigiSprite.png]][[File:SMAS SMB3 Small Luigi.png]] | ||
|name2='''[[Luigi]]''' | |||
| | |description2=The younger Mario brother, who serves as player two. | ||
|The older Mario brother, who serves as player one. | }} | ||
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| | |||
|The younger Mario brother, who serves as player two. | |||
===Enemies=== | ===Enemies=== | ||
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!Information and abilities | !Information and abilities | ||
|- | |- | ||
|align=center|[[File:MBSNES Spiny.png]] [[File:MBSNES Blue Spiny.png]] | |align=center|[[File:MBSNES Spiny.png]][[File:MBSNES Blue Spiny.png]] | ||
|align=center|'''[[Spiny]]''' | |align=center|'''[[Spiny]]''' | ||
|1, 2, 4, 7, 9 | |1, 2, 4, 7, 9 | ||
|Spinies are the simplest enemies to defeat. They only need to be hit once from below to be stunned. | |Spinies are the simplest enemies to defeat. They only need to be hit once from below to be stunned. | ||
|- | |- | ||
|align=center|[[File:MBSNES Sidestepper.png]] [[File:MBSNES Sidestepper angry.png]] [[File:MBSNES Blue Sidestepper.png]] [[File:MBSNES Blue Sidestepper angry.png]] | |align=center|[[File:MBSNES Sidestepper.png]][[File:MBSNES Sidestepper angry.png]][[File:MBSNES Blue Sidestepper.png]][[File:MBSNES Blue Sidestepper angry.png]] | ||
|align=center|'''[[Sidestepper|Crab]]''' | |align=center|'''[[Sidestepper|Crab]]''' | ||
|2, 3, 7, 8, 9 | |2, 3, 7, 8, 9 | ||
|The first time the player hits Crabs, they gain an angry expression and walk faster. The player thus needs to hit them twice before kicking them off. | |The first time the player hits Crabs, they gain an angry expression and walk faster. The player thus needs to hit them twice before kicking them off. | ||
|- | |- | ||
|align=center|[[File:MBSNES Fighter Fly.png]] [[File:MBSNES Blue Fighter Fly.png]] | |align=center|[[File:MBSNES Fighter Fly.png]][[File:MBSNES Blue Fighter Fly.png]] | ||
|align=center|'''[[Fighter Fly]]''' | |align=center|'''[[Fighter Fly]]''' | ||
|4, 5, 6, 7, 8, 9 | |4, 5, 6, 7, 8, 9 | ||
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===Other enemies=== | ===Other enemies=== | ||
These enemies do not award coins and appear in every round. | These enemies do not award coins and appear in every round. | ||
{ | {{content description | ||
|image1=[[File:MBSNES Troopa.png]] | |||
|name1='''[[Koopa Troopa|Koopa]]''' | |||
|description1=A single green Koopa appears in every round. Unlike other enemies, it can be [[stomp]]ed, and in the process, the player can kick its [[Green Shell|shell]] at the opposing player. When its shell collides with other enemies, it merely knocks them slightly upward and sails right through [[Boo]]s. While it can be stunned, it cannot be permanently defeated. It speeds up after recovering from being stunned but does not change color. The sprite for this Koopa is not the same as the one found in the main game. | |||
| | |image2=[[File:MBSNES Boo.png]] | ||
|name2='''[[Boo]]''' | |||
| | |description2=Boos replace the [[Fireball (obstacle)|fireballs]] found in the [[Mario Bros. (Super Mario Bros. 3)|2-player mode's version]]. Although sharing the same sprite, one type attacks by moving in a horizontal wavy pattern while the other bounces around diagonally. The latter's behavior is different from its fireball counterpart in that it can go through the wraparound screen. Boos spawn from the left side of the screen. Hitting a [[POW Block]] will cause them to disappear. Like the Koopa, its sprite is also unique. | ||
|A single green Koopa appears in every round. Unlike other enemies, it can be [[stomp]]ed, and in the process, the player can kick its [[Green Shell|shell]] at the opposing player. When its shell collides with other enemies, it merely knocks them slightly upward and sails right through [[Boo]]s. While it can be stunned, it cannot be permanently defeated. It speeds up after recovering from being stunned but does not change color. The sprite for this Koopa is not the same as the one found in the main game. | }} | ||
| | |||
| | |||
|Boos replace the [[Fireball (obstacle)|fireballs]] found in the [[Mario Bros. (Super Mario Bros. 3)|2-player mode's version]]. Although sharing the same sprite, one type attacks by moving in a horizontal wavy pattern while the other bounces around diagonally. The latter's behavior is different from its fireball counterpart in that it can go through the wraparound screen. Boos spawn from the left side of the screen. Hitting a [[POW Block]] will cause them to disappear. Like the Koopa, its sprite is also unique. | |||
==Items== | ==Items== | ||
{ | {{content description | ||
|image1=[[File:MBSNES Coin.png]] | |||
|name1='''[[Coin]]''' | |||
|description1=Coins spawn from the top pipes each time an enemy is defeated. One method to win a round is to be the first to collect five. | |||
| | |image2=[[File:MBSNES POW Block.png]] | ||
|name2='''[[POW Block]]''' | |||
| | |description2=POW Blocks always appear in the center of the level, knocking over all enemies on-screen when a brother hits it. After being hit three times, the block disappears. However, it can randomly regenerate. | ||
|Coins spawn from the top pipes each time an enemy is defeated. One method to win a round is to be the first to collect five. | |image3=[[File:SuperMushroom-SMAS-SMB3.png]] | ||
| | |name3='''[[Super Mushroom]]''' | ||
|description3=Super Mushrooms can restore a brother from [[Small Mario|small form]] to [[Super Mario (form)|Super form]] but has no effect if the player is already in Super form. They can spawn from the top pipes but can also be hidden in the [[Floor (Mario Bros.)|floor]]. | |||
| | |image4=[[File:QuestionMushroomMB.png]] | ||
|POW Blocks always appear in the center of the level, knocking over all enemies on-screen when a brother hits it. After being hit three times, the block disappears. However, it can randomly regenerate. | |name4='''[[? Kinoko]]''' | ||
| | |description4=? Kinoko can swap the players position if they are the same form or switch their forms if they are different. Like Super Mushrooms, they can spawn from the top pipes or be hidden in the floor. This item appears only in this minigame. | ||
}} | |||
| | |||
|Super Mushrooms can restore a brother from [[Small Mario|small form]] to [[Super Mario (form)|Super form]] but has no effect if the player is already in Super form. They can spawn from the top pipes but can also be hidden in the [[ | |||
| | |||
| | |||
|? Kinoko can swap the players position if they are the same form or switch their forms if they are different. Like Super Mushrooms, they can spawn from the top pipes or be hidden in the floor. This item appears only in this minigame. | |||
==Gallery== | ==Gallery== | ||
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SMAS SMB3 Small Mario V-Sign.png|Small Mario victory pose (shared with the [[Mario Bros. (Super Mario Bros. 3)|Battle Mode]]) | SMAS SMB3 Small Mario V-Sign.png|Small Mario victory pose (shared with the [[Mario Bros. (Super Mario Bros. 3)|Battle Mode]]) | ||
SMAS SMB3 Mario V-Sign.png|Super Mario victory pose | SMAS SMB3 Mario V-Sign.png|Super Mario victory pose | ||
SMAS SMB3 Small Luigi V-Sign.png|Small Luigi victory pose (shared with the Battle Mode | SMAS SMB3 Small Luigi V-Sign.png|Small Luigi victory pose (shared with the Battle Mode | ||
SMAS SMB3 Luigi V-Sign.png|Super Luigi victory pose | SMAS SMB3 Luigi V-Sign.png|Super Luigi victory pose | ||
</gallery> | </gallery> | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Ita=Gioco della Battaglia<ref>''[[Super Mario All-Stars]]'' Italian instruction booklet, page 36</ref> <small>(''Super Mario All-Stars'')</small> | |||
|Ita2=Modalità duello/Duello dallo schermo del titolo<ref>''[[Super Mario All-Stars - 25th Anniversary Edition]]'' Italian instruction booklet, page 20</ref> <small>(''Super Mario All-Stars - 25th Anniversary Edition'')</small> | |||
|Ita=Gioco della Battaglia | |||
|Ita2=Modalità duello/Duello dallo schermo del titolo | |||
|ItaM=Battle Game | |ItaM=Battle Game | ||
|Ita2M=Duel mode/Duel (mode) from the title screen | |Ita2M=Duel mode/Duel (mode) from the title screen | ||
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<references/> | <references/> | ||
{{MB}} | {{MB}} | ||
[[Category:Mario Bros.]] | [[Category:Mario Bros.]] | ||
[[Category:Super Mario series minigames]] | [[Category:Super Mario series minigames]] | ||
[[Category:Super Mario All-Stars]] | [[Category:Super Mario All-Stars]] |