Editing Bat Course
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{{ | {{another language}} | ||
{{level infobox | {{level infobox | ||
|image=[[File:Pumpkin Zone Area 1 SML2.png]] | |image=[[File:Pumpkin Zone Area 1 SML2.png]] | ||
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|before=[[Mushroom Zone|**]] | |before=[[Mushroom Zone|**]] | ||
|after=[[Pumpkin Zone Level 2|>>]] | |after=[[Pumpkin Zone Level 2|>>]] | ||
}} | }} | ||
''' | '''Kōmori Kan Course''' is the first level of the [[Pumpkin Zone]] in ''[[Super Mario Land 2: 6 Golden Coins]]''. This level takes place through a graveyard, although the majority of the level is set in an underground structure. | ||
==Layout== | ==Layout== | ||
The level starts out with a [[ | The level starts out with a [[J-son]] and a [[? Block]] containing a [[Super Mushroom|Mushroom]], with a [[Warp Pipe|pipe]] which takes [[Mario]] underground. Here, there are several [[Tōsanbōru]], spike balls attached to chains which move up and down, as well as a few more J-sons. There are also four ? Blocks, the third one containing a [[Carrot]] Mario can use to become [[Bunny Mario]]. After the ? Blocks is a pipe which takes Mario to an area above-ground. If Mario chooses to stay underground, he will encounter [[falling spike]]s, another J-son, and a [[Fire Piranha Plant|Venus Fire Trap]]. If Mario chooses to enter the pipe, he finds himself in an area with two [[Boo]]s and many fading blocks which turn invisible. Mario can stand on them even when they are invisible. At the top are three ? Blocks, the one in the middle containing a [[1 UP Heart|1-Up Heart]]. Mario can then enter the other pipe leading back to the underground section, taking him directly to the [[Bell (Super Mario Land 2: 6 Golden Coins)|Mid-Point Bell]]. | ||
Mario must then make it past several more obstacles until he reaches [[Kurokyura]], who can be defeated with a simple [[jump]]. Mario can also bounce off one of his bats to reach a ? Block which contains another 1-Up Heart. He is then able to reach the | Mario must then make it past several more obstacles until he reaches [[Kurokyura]], who can be defeated with a simple [[jump]]. Mario can also bounce off one of his bats to reach a ? Block which contains another 1-Up Heart. He is then able to reach the goal. | ||
==Enemies== | ==Enemies== | ||
{ | {|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center" | ||
| | !Sprite | ||
| | !Name | ||
| | !Count | ||
| | |- | ||
| | |[[File:Maskie.png]] | ||
| | |[[J-son]] | ||
| | |9 | ||
| | |- | ||
| | |[[File:SML2Tosanboru.png]] | ||
| | |[[Tōsanbōru]] | ||
| | |7 | ||
| | |- | ||
| | |[[File:SML2 Boo.png]] | ||
| | |[[Boo]] | ||
| | |2 | ||
| | |- | ||
| | |[[File:Falling Spike SML2 sprite.png]] | ||
| | |[[Falling spike]] | ||
| | |3 | ||
| | |- | ||
| | |[[File:VenusFireTrap-SML2.png]] | ||
|[[Fire Piranha Plant|Venus Fire Trap]] | |||
|2 | |||
|- | |||
|[[File:PiranhaPlant-SML2.png]] | |||
|[[Piranha Plant]] | |||
|4 | |||
|- | |||
|[[File:Kurokyura.png]] | |||
|[[Kurokyura]] | |||
|1 | |||
|} | |||
==Level map== | ==Level map== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=コウモリ館コース<ref> | |Jap=コウモリ館コース<ref>「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (''Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins''), page 60.</ref> | ||
|JapR=Kōmori Kan Kōsu | |JapR=Kōmori Kan Kōsu | ||
|JapM=Bat Hall Course | |JapM=Bat Hall Course | ||
|Ger=Vampirhaus-Level | |Ger=Vampirhaus-Level | ||
|GerM=Vampire House Level | |GerM=Vampire House Level | ||
|Ita=Padiglione dei Pipistrelli<ref> | |Ita=Padiglione dei Pipistrelli<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''; pag. 77</ref> | ||
|ItaM=Bats Lodge | |ItaM=Bats Lodge | ||
}} | }} | ||
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{{SML2}} | {{SML2}} | ||
[[Category:Super Mario Land 2: 6 Golden Coins levels]] | [[Category:Super Mario Land 2: 6 Golden Coins levels]] | ||