Editing Bat (Luigi's Mansion series)
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{{image|more=yes|''Luigi's Mansion 3'' appearance}} | {{image|more=yes|''Luigi's Mansion 3'' appearance}} | ||
{{species infobox | {{species infobox | ||
|image=[[File:Bat_LMDM.png]]<br> | |image=[[File:Bat_LMDM.png|200px]]<br>Model of a bat from ''Luigi's Mansion: Dark Moon'' | ||
|first_appearance=''[[Luigi's Mansion]]'' ([[List of games by date# | |first_appearance=''[[Luigi's Mansion: Dark Moon]]'' ([[List of games by date#2013|2013]]) | ||
|latest_appearance=''[[Luigi's Mansion 2 HD]]'' ([[List of games by date#2024|2024]]) | |latest_appearance=''[[Luigi's Mansion 2 HD]]'' ([[List of games by date#2024|2024]]) | ||
}} | }} | ||
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Bats, also called '''Ceiling Dwellers''',<ref>{{cite|author=Bogenn, Tim|publisher=BradyGAMES|language=en-us|date=November 21, 2001|isbn=0-7440-0119-6|title=''Luigi's Mansion'' Official Strategy Guide|page=21}}</ref> debut as a minor type of [[ghost (Luigi's Mansion series)|ghost]] in ''[[Luigi's Mansion]]''. Bats come in two colors, purple and yellow, and often appear in large groups. Purple bats are found hanging from the ceiling in hallways and staircases. When [[Luigi]] walks by the bats, they swoop down to attack him. If one hits Luigi, he sustains five [[Heart Point|HP]] of damage, and the ghost disappears in a puff of smoke. If the strike is unsuccessful, the bat returns to the ceiling and prepares for the next attack. Yellow bats also hang from ceilings, but they attack only if Luigi wakes them up by turning on the [[Poltergust 3000]] on vacuum mode (elemental mode does not work); due to a [[glitch]], simply pressing {{button|GCN|R}} at any point the Poltergust 3000 is unusable or does not activate (such as while in first-person mode with the [[Game Boy Horror]]) also wakes them up. For them to attack, Luigi must be in the same room or corridor as they are. In all other respects, they are exactly the same as the purple bats. Bats can be easily sucked up with the Poltergust 3000 or immediately destroyed with elemental powers. | Bats, also called '''Ceiling Dwellers''',<ref>{{cite|author=Bogenn, Tim|publisher=BradyGAMES|language=en-us|date=November 21, 2001|isbn=0-7440-0119-6|title=''Luigi's Mansion'' Official Strategy Guide|page=21}}</ref> debut as a minor type of [[ghost (Luigi's Mansion series)|ghost]] in ''[[Luigi's Mansion]]''. Bats come in two colors, purple and yellow, and often appear in large groups. Purple bats are found hanging from the ceiling in hallways and staircases. When [[Luigi]] walks by the bats, they swoop down to attack him. If one hits Luigi, he sustains five [[Heart Point|HP]] of damage, and the ghost disappears in a puff of smoke. If the strike is unsuccessful, the bat returns to the ceiling and prepares for the next attack. Yellow bats also hang from ceilings, but they attack only if Luigi wakes them up by turning on the [[Poltergust 3000]] on vacuum mode (elemental mode does not work); due to a [[glitch]], simply pressing {{button|GCN|R}} at any point the Poltergust 3000 is unusable or does not activate (such as while in first-person mode with the [[Game Boy Horror]]) also wakes them up. For them to attack, Luigi must be in the same room or corridor as they are. In all other respects, they are exactly the same as the purple bats. Bats can be easily sucked up with the Poltergust 3000 or immediately destroyed with elemental powers. | ||
===''Luigi's Mansion: Dark Moon | ===''Luigi's Mansion: Dark Moon''=== | ||
In ''[[Luigi's Mansion: Dark Moon]]'', bats are retooled as normal animals in the same manner as [[mouse|mice]]. They attack and do five HP of damage to Luigi if they hit him. They can be defeated by either sucking them in using the [[Poltergust 5000]] or using the [[Strobulb]] on them. Using the Strobulb on them can make them drop a [[bill]], a [[heart (item)|heart]], or nothing. They can be hidden in furniture or windows after a curtain has been pulled. '''Gold bats'''<ref>{{cite|author=von Esmarch, Nick|title=''Luigi's Mansion: Dark Moon'' PRIMA Official Game Guide|page=170|isbn=978-0-307-89554-7|quote=Use the Poltergust’s blower mode to spin the wheel in the room’s southeast corner. As you do, the lantern at the center of the room is lowered into the cavern. Place the lantern in front of the larger hole reflected in the mirror. The light wakes up a group of gold bats. Wait for the bats to fly up the ledge, then flash them before they escape. When you’re ready, open the door in the east wall and continue to the Deep Hall.|publisher=Prima Games|date=March 24, 2013|language=en-us}}</ref> fly in a certain direction before disappearing; they are rarer than regular bats and yield 25 dollars when the Strobulb is used on them. | In ''[[Luigi's Mansion: Dark Moon]]'', bats are retooled as normal animals in the same manner as [[mouse|mice]]. They attack and do five HP of damage to Luigi if they hit him. They can be defeated by either sucking them in using the [[Poltergust 5000]] or using the [[Strobulb]] on them. Using the Strobulb on them can make them drop a [[bill]], a [[heart (item)|heart]], or nothing. They can be hidden in furniture or windows after a curtain has been pulled. '''Gold bats'''<ref>{{cite|author=von Esmarch, Nick|title=''Luigi's Mansion: Dark Moon'' PRIMA Official Game Guide|page=170|isbn=978-0-307-89554-7|quote=Use the Poltergust’s blower mode to spin the wheel in the room’s southeast corner. As you do, the lantern at the center of the room is lowered into the cavern. Place the lantern in front of the larger hole reflected in the mirror. The light wakes up a group of gold bats. Wait for the bats to fly up the ledge, then flash them before they escape. When you’re ready, open the door in the east wall and continue to the Deep Hall.|publisher=Prima Games|date=March 24, 2013|language=en-us}}</ref> fly in a certain direction before disappearing; they are rarer than regular bats and yield 25 dollars when the Strobulb is used on them. | ||
===''Luigi's Mansion 3''=== | ===''Luigi's Mansion 3''=== |