Editing Basically Water Polo
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The object of this microgame is to send a ball into the goal. Upon success, fireworks appear. | The object of this microgame is to send a ball into the goal. Upon success, fireworks appear. | ||
*'''Level 1:''' There are no obstacles in the way. | *'''Level 1:''' There are no obstacles in the way. | ||
*'''Level 2:''' A female goalie blocks the way | *'''Level 2:''' A female goalie blocks the way, who can be knocked out. | ||
*'''Level 3:''' The goalie returns from the second level and now jumps out of the water. | *'''Level 3:''' The goalie returns from the second level and now jumps out of the water. | ||
If two players are utilized for this microgame, each difficulty is a level higher than their single-player counterpart | If two players are utilized for this microgame, each difficulty is a level higher than their single-player counterpart, and the goal may appear on the opposite side. In Level 3, there is a larger, male goalie blocking the way. The player that gets the ball into the goal receives an effort point. | ||
==Mission== | ==Mission== | ||
*'''[[List of WarioWare: Get It Together! missions#Game|Perfect Aim]]''': The player must clear the microgame by scoring and shooting the ball under the goalie, without hitting them. This is | *'''[[List of WarioWare: Get It Together! missions#Game|Perfect Aim]]''': The player must clear the microgame by scoring and shooting the ball under the goalie, without hitting them. This is best achieved in Level 3. | ||
==Suitability== | ==Suitability== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=すいきゅう | ||
| | |JapR=Suikyū | ||
| | |JapM=Water Polo | ||
|Kor=수구 | |Kor=수구 | ||
|KorR=Sugu | |KorR=Sugu | ||
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|Ger=Wasserball | |Ger=Wasserball | ||
|GerM=Water Polo | |GerM=Water Polo | ||
| | |Fra=But aquatique | ||
| | |FraM=Aquatic goal | ||
}} | }} | ||