Editing Barrel Jet

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{{about|[[Diddy Kong]]'s jetpack|the barrel resembling a jet plane|[[Jumbo Barrel]]}}
[[Image:Barrel Jet.PNG|200px|thumb|Diddy Kong diving for the ball using the '''Barrel Jet'''.]]
[[File:DiddyDKCR.png|thumb|Artwork of Diddy with his Barrel Jet strapped onto his back, from ''Donkey Kong Country Returns'']]
'''Barrel Jet''' is the [[Defensive Power Shot]] used by [[Diddy Kong]] in ''[[Mario Power Tennis]]''. It involves Diddy Kong attaching a [[jetpack]] to his back and flying around the court to fetch the ball.
{{quote|After jumping and while in the air, hold A to activate Diddy Kong's Barrel Jet. When Diddy Kong is on Donkey Kong's back, Donkey Kong will have control of the Barrel Jet.|''[[Donkey Kong Country Returns]]'' manual}}
{{BoxTop}}
The '''Barrel Jet''',<ref>{{cite|language=en|date=2010|publisher=Nintendo of America|title=''Donkey Kong Country Returns'' instruction booklet|page=15}}</ref> also called the '''Rocket Barrel'''<ref>{{cite|date=2024|publisher=Nintendo of America|language=en|title=''Donkey Kong Country Returns HD'' product page|url=https://www.nintendo.com/us/store/products/donkey-kong-country-returns-hd-switch/|quote=He can ride on Donkey Kong’s back and blast his buddy to new heights with his Rocket Barrel.|accessdate=Febuary 3rd, 2025|archive=web.archive.org/web/20250211075202/https://www.nintendo.com/us/store/products/donkey-kong-country-returns-hd-switch/}}</ref> and originally known as the '''Jetbarrel'''<ref>{{cite|title=''Donkey Kong 64'' instruction booklet|page=7|language=en|publisher=Nintendo of America|date=1999}}</ref> and then the '''rocketbarrel pack''',<ref>{{cite|quote=The moves he can pull off with the rocketbarrel pack are so cool that they're almost not fair.|title=Rocketbarrel Pack trophy, ''Super Smash Bros. Brawl''}}</ref> is [[Diddy Kong]]'s signature jetpack that he uses to travel around in the air. It usually has the appearance of a crate with a barrel attached on each side. The crate has a belt that straps around Diddy's waist while using it, and each barrel is connected to the crate from a black pole. Both barrels have an opening at the bottom for the flames to expel from.
 
==History==
===''Donkey Kong 64''===
[[File:DK64 Rocketbarrel Boost.png|thumb|150px|Diddy performing Rocketbarrel Boost using his Jetbarrel]]
{{quote|He can fly real high with his jetpack on.|DK Rap}}
In its debut appearance, ''[[Donkey Kong 64]]'', Diddy can use his Jetbarrel to fly around in the sky while using his [[Rocketbarrel Boost]] move. The move is fueled by [[Crystal Coconut]]s, as with the other [[Cranky's Kong Barrel|Kong Barrel]] moves. If Diddy runs out of Crystal Coconuts, he can no longer take control of his Jetbarrel, and therefore falls back to the ground.
 
===''Donkey Kong Country'' series===
====''Donkey Kong Country Returns'' (''3D'' / ''HD'') ====
In ''[[Donkey Kong Country Returns]]'', the Barrel Jet is redesigned as a gray backpack that a single barrel extends from with a mechanical arm. The barrel is more like a rocket than a jetpack, as it has a red metallic nosecone and red fins. It is also thinner overall. The shade of brown is darker than a normal barrel. All elements are retained in ''[[Donkey Kong Country Returns 3D]]'' and ''[[Donkey Kong Country Returns HD]]''.
 
If the jump button is held while Diddy Kong is in the air, and he is not rising from a [[jump]], Diddy uses his Barrel Jet to significantly slow down falling for a few seconds. This also ends the increased speed cap provided by [[Roll Jump]]ing. If the jump button is released early, the Barrel Jet's effects end early, but a Roll Jump's speed cap increase is not returned. The Barrel Jet can be reactivated mid-fall, but each use shares the overall timer. To reset the timer the player has to land on terrain or [[stomp]] an enemy. The Barrel Jet is not a mandatory ability, but the extra hang time can make certain jumps easier, allow the player to jump farther than they can otherwise, or adjust the timing of their landing. One set of [[Banana]]s in [[Jungle Hijinxs (Donkey Kong Country Returns)|Jungle Hijinxs]] is positioned in a gently descending line over spikes to demonstrate the trajectory moving with the Barrel Jet creates. While Diddy is on Donkey Kong's back, the player controlling Donkey Kong has control of the Barrel Jet and the move benefits both characters. While riding [[Rambi]], the Barrel Jet's effect is shortened significantly. It is more of a way to stall the players fall for a fraction of a second than a hover. This may be due to Rambi's weight.
 
Diddy uses his Barrel Jet in four cutscenes. In [[Pinchin' Pirates]], [[Ruined Roost]], and [[Thugly's Highrise]], the Kongs fall some reasonable distance. Diddy Kong breaks his fall with his Barrel Jet. After defeating [[Tiki Tong]] in [[Tiki Tong Terror]], the ending cutscene plays out differently depending on which Kongs are present. When both are together, Diddy Kong uses it to boost Donkey Kong into the [[Moon]] so he can punch it at the [[Tiki Tong Tower]]. Then he activates it mid-fall to carry Donkey Kong so that they land on [[Donkey Kong Island]] safely. If only Donkey Kong is present, Diddy Kong appears during Donkey Kong's fall to rescue him, to the same effect. If only Diddy Kong is present, then he uses the Barrel Jet to prevent himself from falling into the Moon, only for it to malfunction and propel Diddy Kong headfirst into the Moon. This still causes the Moon to drop onto Tiki Tong Tower.
 
====''Donkey Kong Country: Tropical Freeze''====
The Barrel Jet reappears in ''[[Donkey Kong Country: Tropical Freeze]]'' where it serves the same purpose as in its predecessor.
 
===''Mario Power Tennis''===
{{stub|section=yes|This is shorter than the articles for other Defensive Power Shots}}
{{Power Shot infobox
|image=[[File:Barrel Jet MPT screenshot.jpg|235px]]
|used_by=[[Diddy Kong]]
|type=[[Power Shot (Mario Tennis series)|Defensive Power Shot]]
|appears_in=''[[Mario Power Tennis]]''
}}
Diddy uses his Barrel Jet during his [[Power Shot (Mario Tennis series)|Defensive Power Shot]] in ''[[Mario Power Tennis]]'', which itself is named Barrel Jet. It involves Diddy attaching a special [[barrel]] to his back and flying around the court to fetch the ball.
 
===''Super Smash Bros.'' series===
{{main|Rocketbarrel Boost}}
The Barrel Jet also appears in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], where it is known as the Rocketbarrel Pack. It first appears in ''[[Super Smash Bros. Brawl]]'', the first installment with Diddy Kong as a fighter. Diddy uses the Rocketbarrel Pack during his up-special move, [[Rocketbarrel Boost]], which blasts him slightly upward, allowing him to blast back onto the main stage. Diddy also uses it during his [[Final Smash]], named [[Rocketbarrel Barrage]], where he rapidly flies around in his Rocketbarrel Pack while blasting fire explosive peanuts at opponents.
 
During [[smashwiki:Adventure Mode: The Subspace Emissary|The Subspace Emissary]] of ''Super Smash Bros. Brawl'', Diddy uses his Rocketbarrel Pack to propel himself onto the smash skiff, after [[smashwiki:Falco (SSBB)|Falco]] releases him from the [[lylatwiki:Arwing|Arwing]].
 
==Profiles and statistics==
===''Super Smash Bros. Brawl''===
In {{wp|Western world|Western}} releases of ''Super Smash Bros. Brawl'', ''Donkey Kong: Barrel Blast'' is listed as the Rocketbarrel Pack's other game appearance instead of ''Mario Power Tennis''.
 
{{SSBB trophy
|name=Rocketbarrel Pack
|image=[[File:BrawlTrophy338.png|100px]]
|appears_in='''N64''' ''Donkey Kong 64''<br>'''Wii''' ''Mario Power Tennis''
|unlock=Clear level 4 of [[smashwiki:Target Smash!|Target Smash]]
|desc=An item that looks like regular barrels but becomes a rocket-powered jet pack when Diddy Kong straps them on his back. It's a convenient gadget to have when adventuring, but for whatever reason, Diddy also uses it when playing tennis and basketball. The moves he can pull off with the rocketbarrel pack are so cool that they're almost not fair. Almost.
}}
 
===''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''===
{{SSB4 trophy
|name=Rocketbarrel Pack
|image='''3DS:'''<br>[[File:Rocketbarrel Pack Trophy.png|100px]]<br>'''Wii U:'''<br>[[File:RocketbarrelPackTrophyWiiU.png|100px]]
|category=Fighter Related
|appears_in='''N64''' Donkey Kong 64 (11/1999)<br>'''Wii''' Donkey Kong Country Returns (11/2010)
|trophy_box=18: Animal Friends and Items
|unlock=Random
|desc=Two barrels modified into jet engines—if you throw them on, you're airborne! You can charge them up for a bigger, more accurate boost, but be careful while using these. If you get hit while you're powering up on the ground or zipping around the sky, you'll lose all control of this jet pack!
|desc2=Two barrels equipped with jet engines. Strap them onto your back and the sky's the limit! Use this contraption to boost your jump and control where you land with pinpoint precision. Just try not to let yourself get attacked when you're charging the jets or in the air, or things'll go haywire!
}}
 
==Names in other languages==
{{foreign names
|Jpn=バレルジェット
|JpnR=Bareru Jetto
|JpnM=Barrel Jet
|Dut=Raketton-jetpack
|DutM=Rocket Barrel jetpack
|Fre=Tonneaux Rapido Rocket
|FreM=Fast Rocket Barrels
|Ger=Raketenrocker
|GerM=Rocket Rocker
|Ita=Barile Jet
|ItaM=Barrel Jet
|ItaN=''Donkey Kong 64''
|Ita2=Barile a Reazione
|Ita2M=Rocket Barrel; same as [[Booster Barrel]]
|Ita2N=''Mario Power Tennis''
|Ita3=Scimmia jet
|Ita3M=Monkey jet
|Ita3N=''Donkey Kong Country Returns'', ''Donkey Kong Country: Tropical Freeze''
|Ita4=Razzobarili
|Ita4M=Rocketbarrel
|Ita4N=''Super Smash Bros.'' series
|Por=Mochila de Barris a Jato
|PorM=Barrel Jet Backpack
|Spa=Barriles retropulsados
|SpaM=Retropulsed barrels
}}
 
==References==
<references/>
 
{{Barrels}}
{{DK64}}
{{MPT}}
{{MPT}}
{{DKCR}}
[[Category:Mario Power Tennis Special Moves]]
{{DKCTF}}
[[Category:Aircraft]]
[[Category:Barrels]]
[[Category:Donkey Kong Country Returns objects]]
[[Category:Donkey Kong Country: Tropical Freeze objects]]
[[Category:Mario Power Tennis Power Shots]]

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