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{{level | {{level | ||
|image=[[ | |title=Barrel Drop Bounce | ||
|image=[[Image:Barrel_Drop_Bounce.png]] | |||
|code=5 - 3 | |code=5 - 3 | ||
|game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]] | |game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]] | ||
| | |notes=This is the only level featuring barrels rolling down a waterfall. It is also the only level in the game to have the [[Crate]] item from ''Donkey Kong Country 2''. | ||
|before=[[Tearaway Toboggan|<<]] | |before=[[Tearaway Toboggan|<<]] | ||
|after=[[Krack Shot Kroc|>>]] | |after=[[Krack Shot Kroc|>>]] | ||
}} | }} | ||
'''Barrel Drop Bounce''' is the twenty-third [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' | '''Barrel Drop Bounce''' is the twenty-third [[level]] in the [[Super Nintendo]] and [[Game Boy Advance]] games, ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''. It is also the third area of [[K3]]. | ||
During this waterfall level, the [[Kong]]s will not find the [[Booster Barrel]]s and [[Tracker Barrel]]s needed to blast them to the top of the area. Instead, they will have to jump from [[barrel]] to barrel as the objects pour down the waterfalls in order to make it to the top of this level. If [[Kiddy]] is having trouble with the jumps here, letting [[Dixie]] take the lead might not be such a bad idea, as her [[Helicopter Twirl]] can help her reach far-apart barrels. [[Parry]] can also be found here, and leading him to the [[No Animal Sign|No Perry Sign]] will yield a green [[Extra Life Balloon]]. [[Krimp]]s, [[Bristles]], [[Buzz (species)|Buzzes]] and a single [[Booty Bird]] all dwell in this area to attack the heroes. | |||
== | ==Level Layout== | ||
At the beginning of the level, the heroes will find a gap in front of the first waterfall in which they should cross. They can also use the passage behind the falls to cross. Farther on, they will encounter a gap to large to get over. With the aid of a lone barrel, the apes should make their way over it and hop into one of the level's few Barrel Cannons blast to the letter K, as well as a higher area. Using barrels to cross another waterfall, they will move farther down the damp pathway to find a passage behind a waterfall. Taking this path, the monkeys will make their way to the letter O. After they travel down a strait pathway, passing a few Bristles behind a pristine waterfall, they will find the [[Star Barrel]]. | |||
About halfway into the level, the heroes will use a lone barrel to climb up a ledge to high to reach with a normal jump. The two apes will soon make their way to a dead end in front of a waterfall. Falling from the falls will be several barrels, which should be used to climb the large waterfall. When nearing the highest possible point on the waterfall by using the falling barrels, the Kongs will notice a second Barrel Cannon. If they get into the cannon, they will be shot upwards. At that point, the player should make the monkeys move to the left while airborne to land in the next area. There, the group will travel along the rugged pathway, jumping over a few small gaps to reach higher slants of land. The will soon make their way behind a water on the wet ground when meeting a wall of Buzzes. Once they scale the whole area behind the fall, they will find the letter N in the air, along with another Barrel Cannon. This cannon will aim upwards, but not fire the apes automatically. Instead, as the other barrels roll from the waterfall to the left, they should fire themselves to a barrel and climb to another area of land. After that, the monkeys will meet Perry, who will be Parallel to them until passing the No Perry Sign, or unless Perry is defeated by an enemy. Heading on, the Kongs and Perry will cross another abyss with the help of two falling barrels. Once they get on land, they will walk down the grassy pathway to find a high-up ledge. With a barrel falling from the behind waterfall, the group can reach the top of the ledge. After getting on the ledge, they will meet a dead-end, so they will need to climb to another ledge with a falling barrel. If they can do this safely, they will head under a Buzz and cross a huge waterfall with the use a four barrels. After using the four objects as stepping stones in the air, they will hop on one more falling barrel to reach a higher area, as well as the No Perry Sign. This will make Perry disappear, giving the monkeys a green Extra Life Balloon, if it survived to this point. Passing along a strait pathway in front of a waterfall, the apes will finally find the level's flagpole. If they raise its flag, the level will end. | |||
The | |||
==Secrets== | |||
===Bonus Levels=== | |||
*Right after the letter K, the group will use a set of barrels to cross a waterfall. If they go backwards after crossing the gap, they will head up to a [[Bonus Barrel]]. Jumping into the barrel will take them into a [[Bonus Level]], where they will hop along some falling barrels on a large waterfall to grab fifteen green bananas. Once enough of the bananas are collected, a [[Bonus Coin]] will appear nearby. | |||
*After the letter N, the heroes will see a large waterfall to the right. With Dixie in the lead, the monkeys should jump into the air and have Dixie use her Helicopter Twirl to reach a barrel sliding down the waterfall. Near the barrel will be a Bonus Barrel, which will lead the Kongs into a Bonus Level. There, they will need to quickly hop up some falling barrels on a long waterfall to reach the top of the area. On a platform found to the right of the stage's highest point, they will find the Bonus Coin. | |||
=== | |||
* | |||
* | |||
===DK Coin=== | ===DK Coin=== | ||
After the letter K, Dixie | *After the letter K, Dixie should be used to hover to the right in front of a large waterfall. Following a trail of bananas on a platform, she and Kiddy will find a [[Steel Barrel]] nearby. They should pick up this barrel and carry along the several slants of land behind an in front of the waterfall to soon encounter the [[Koin]]. This enemy will have the [[DK Coin]], but won't give it up without a fight. So, the heroes will have no choice but to use their barrel to attack. Heading as far right as possible with the barrel, the apes will see a small wall between two levels of land. They should lightly throw the barrel against that wall and run quickly back to the Koin. With the barrel near them, the monkeys will need to jump to the left of the Koin. At that time, the enemy will pay attention to the Kongs, not at the barrel rolling behind him. Eventually, it will hit the distracted [[Kremling]] in the back, defeating him. This will give the Kongs the DK Coin. | ||
==Names in | ==Names in Other Languages== | ||
{{ | {{Foreignname | ||
| | |Jap=<span class="explain" title="なが">流</span>れゆくタル | ||
| | |JapR=Nagareyuku Taru | ||
|Spa=Saltos y Barriles | |Spa=Saltos y Barriles | ||
|SpaM=Jumps and Barrels | |SpaM=Jumps and Barrels | ||
}} | }} | ||
<br clear=all> | |||
{{DKC3}} | {{DKC3}} | ||
[[Category: | [[Category:Donkey Kong Levels]] | ||
[[Category: | [[Category:Northern Kremisphere]] | ||
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! | [[Category:Donkey Kong Places]] | ||
[[category:Donkey Kong Country 3: Dixie Kong's Double Trouble!]] |