Editing Barrel Cannon

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|latest_appearance=''[[Mario Strikers: Battle League]]'' (version 1.2.0) ([[List of games by date#2022|2022]])
|latest_appearance=''[[Mario Strikers: Battle League]]'' (version 1.2.0) ([[List of games by date#2022|2022]])
}}
}}
{{quote|It's a {{color|blue|Barrel Cannon}}! I wonder where it will take you...|[[Toad (species)|Toad]]|[[Mario Party 9]]}}
{{quote2|It's a {{color|Barrel Cannon|blue}}! I wonder where it will take you...|[[Toad (species)|Toad]]|[[Mario Party 9]]}}
'''Barrel Cannons''' (also spelled '''Barrel Kannon'''),<ref>{{cite|author=Nintendo|publisher=Nintendo of America|date=1995|language=en-us|title=''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet|page={{file link|DKC2 Manual 18-19.jpg|18}}}}</ref> also known as a '''Cannon barrel''',<ref>{{cite|title=''Nintendo Magazine System'' (UK) issue 51|page=19|date=December 1996}}</ref> are recurring objects in the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]], as well as in the [[Super Mario (franchise)|''Super Mario'' franchise]]. Once entered, the barrel shoots the character in the direction indicated by its arrow. Barrel Cannons are most often used for crossing large [[pit|abyss]]es.
'''Barrel Cannons''' (also spelled '''Barrel Kannon'''),<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet. {{media link|DKC2 Manual 18-19.jpg|Page 18}}.</ref> also known as a '''Cannon barrel''',<ref>''Nintendo Magazine System'' (UK) issue 51. Page 19.</ref> are recurring objects in the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]], as well as in the [[Super Mario (franchise)|''Super Mario'' franchise]]. Once entered, the barrel shoots the character in the direction indicated by its arrow. Barrel Cannons are most often used for crossing large [[pit|abyss]]es.


==History==
==History==
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Barrel Cannons appear in every game of the ''Donkey Kong Country'' series to date. In these games, if a [[Kong]] goes into the barrel, it will either stay still (as is the case with barrels marked with arrows), move horizontally or vertically, or spin around (also referred to as '''Spin Barrels'''; these sorts of barrels have no markings on them).<ref>{{cite|date=1994|publisher=Nintendo of America|language=en-us|title=''Donkey Kong Country'' Player's Guide|page={{file link|DKC Guide 20-21.jpg|20}}}}</ref> The player can usually blast out the Kongs by pressing the jump button. Barrel Cannons often appear in groups, which often includes their auto-fire variant, the [[Blast Barrel]]; an example of this is in the ''[[Donkey Kong Country]]'' level [[Barrel Cannon Canyon]], where Barrel Cannons are prominently featured for crossing wide pitfalls throughout.
Barrel Cannons appear in every game of the ''Donkey Kong Country'' series to date. In these games, if a [[Kong]] goes into the barrel, it will either stay still (as is the case with barrels marked with arrows), move horizontally or vertically, or spin around (also referred to as '''Spin Barrels'''; these sorts of barrels have no markings on them).<ref>M. Arakawa. ''Donkey Kong Country'' Player's Guide. {{Media link|DKC Guide 20-21.jpg|Page 20}}.</ref> The player can usually blast out the Kongs by pressing the jump button. Barrel Cannons often appear in groups, which often includes their auto-fire variant, the [[Blast Barrel]]; an example of this is in the ''[[Donkey Kong Country]]'' level [[Barrel Cannon Canyon]], where Barrel Cannons are prominently featured for crossing wide pitfalls throughout.


Blasting from a Barrel Cannon often requires timing, as the player must take various things into account, including obstacles, enemies, or sometimes even other moving Barrel Cannons. This is to avoid crashing into an enemy or obstacle or falling down a long pit.
Blasting from a Barrel Cannon often requires timing, as the player must take various things into account, including obstacles, enemies, or sometimes even other moving Barrel Cannons. This is to avoid crashing into an enemy or obstacle or falling down a long pit.
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===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
{{main-wiki|SmashWiki|Barrel Cannon}}
{{main-external|SmashWiki|Barrel Cannon}}
[[File:Barrel Cannon Brawl screenshot.jpg|thumb|left|A Barrel Cannon from The Subspace Emissary in ''Super Smash Bros. Brawl'']]
[[File:Barrel Cannon Brawl screenshot.jpg|thumb|left|A Barrel Cannon from The Subspace Emissary in ''Super Smash Bros. Brawl'']]
Barrel Cannons appear in several [[stage]]s in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series, namely  [[Kongo Jungle (Super Smash Bros.)|Kongo Jungle]], [[Kongo Falls]], and [[Jungle Hijinxs (stage)|Jungle Hijinxs]]. In Kongo Jungle and Kongo Falls, there is a single Barrel Cannon that moves back and forth underneath the stage, occasionally rotating. If a character falls into the cannon, they can press the A button to fire themselves out of the cannon in the direction of the arrow. If they wait too long, they will be shot out automatically. Since the cannon sometimes rotates, this action can sometimes save players from falling, or it can launch them directly into a KO. Only one character may occupy the Barrel Cannon at a time. The one in Kongo Falls can also be used by [[Klaptrap]]s that fall into it; they inflict damage if the cannon is touched while they are inside it, or if they are fired towards the stage. In Jungle Hijinxs, several stationary Barrel Cannons appear, sometimes switching positions. These are used to travel between the foreground and background of the stage. After using one of these Barrel Cannons, flames will temporarily surround the fighter; attempting to enter another Barrel Cannon with these flames causes it to explode rather than launching the fighter between planes. There is also a Barrel Cannon that always explodes upon use, revealed when the middle part of the foreground collapses.
Barrel Cannons appear in several [[stage]]s in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series, namely  [[Kongo Jungle (Super Smash Bros.)|Kongo Jungle]], [[Kongo Falls]], and [[Jungle Hijinxs (stage)|Jungle Hijinxs]]. In Kongo Jungle and Kongo Falls, there is a single Barrel Cannon that moves back and forth underneath the stage, occasionally rotating. If a character falls into the cannon, they can press the A button to fire themselves out of the cannon in the direction of the arrow. If they wait too long, they will be shot out automatically. Since the cannon sometimes rotates, this action can sometimes save players from falling, or it can launch them directly into a KO. Only one character may occupy the Barrel Cannon at a time. The one in Kongo Falls can also be used by [[Klaptrap]]s that fall into it; they inflict damage if the cannon is touched while they are inside it, or if they are fired towards the stage. In Jungle Hijinxs, several stationary Barrel Cannons appear, sometimes switching positions. These are used to travel between the foreground and background of the stage. After using one of these Barrel Cannons, flames will temporarily surround the fighter; attempting to enter another Barrel Cannon with these flames causes it to explode rather than launching the fighter between planes. There is also a Barrel Cannon that always explodes upon use, revealed when the middle part of the foreground collapses.
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{{br}}
{{br}}
===''Mario Tennis'' series===
===''Mario Tennis'' series===
In the [[Mario Tennis (series)|''Mario Tennis'' series]], a Barrel Cannon is utilized in a few of Donkey Kong's special moves. In ''[[Mario Power Tennis]]'' and ''[[Mario Tennis: Power Tour]]'', [[Donkey Kong]] mounts and shoots from a Barrel Cannon as part of his [[Power Shot (Mario Tennis series)|Offensive Power Shot]], the [[Barrel Cannon Blast]]. In ''[[Mario Tennis Aces]]'', Donkey Kong launches himself from several Barrel Cannons to perform his [[Special Shot (Mario Tennis Aces)|Special Shot]].
In the [[Mario Tennis (series)|''Mario Tennis'' series]], a Barrel Cannon is utilized in a few of Donkey Kong's special moves. In ''[[Mario Power Tennis]]'' and ''[[Mario Tennis: Power Tour]]'', [[Donkey Kong]] mounts and shoots from a Barrel Cannon as part of his [[Power Shot (Mario Tennis series)|Offensive Power Shot]], the [[Barrel Cannon Blast]]. In ''[[Mario Tennis Aces]]'', Donkey Kong launches himself from several Barrel Cannons to perform his [[Special Shot]].


===''Mario Super Sluggers''===
===''Mario Super Sluggers''===
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===''Mario Strikers: Battle League''===
===''Mario Strikers: Battle League''===
In ''[[Mario Strikers: Battle League]]'', [[Diddy Kong]] launches himself from a Barrel Cannon during his [[Hyper Strike]] animation.<ref>{{cite|language=en-us|author=Nintendo of Ameirca|date=September 13, 2022|timestamp=0:18|url=youtu.be/w_Pl2V8hckE?t=18|title=''Mario Strikers: Battle League'' 2nd Free Update – Nintendo Direct 9.13.22 – Nintendo Switch|publisher=YouTube|accessdate=September 16, 2022}}</ref>
In ''[[Mario Strikers: Battle League]]'', [[Diddy Kong]] launches himself from a Barrel Cannon during his [[Hyper Strike]] animation.<ref>Nintendo (September 13, 2022). [https://youtu.be/w_Pl2V8hckE?t=18 Mario Strikers: Battle League 2nd Free Update – Nintendo Direct 9.13.22 – Nintendo Switch]. ''YouTube''. Retrieved September 16, 2022.</ref>
{{br}}
{{br}}


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===''Donkey Kong Country'' series===
===''Donkey Kong Country'' series===
====''Donkey Kong Country''====
====''Donkey Kong Country''====
*'''Instruction booklet bio:''' ''Barrel Cannons are usually suspended in the sky by some unknown force. Once you jump into one you can launch out of it, high in the sky or across great distances. There are two kinds: regular cannons which you press the B button to activate, and automatic cannons which will launch as soon as you jump in. Automatic barrels are marked with a white explosion.''{{page needed}}
*'''Instruction booklet bio:''' ''Barrel Cannons are usually suspended in the sky by some unknown force. Once you jump into one you can launch out of it, high in the sky or across great distances. There are two kinds: regular cannons which you press the B button to activate, and automatic cannons which will launch as soon as you jump in. Automatic barrels are marked with a white explosion.''
*'''Instruction booklet bio (Game Boy Advance version)''' ''Leap into a Barrel Cannon to get launched into the air. Those marked with an explosion symbol will fire automatically, while others will require a press of the A Button to launch. You'll also find some Barrel Cannons that move, so be sure to time your shots carefully.''{{page needed}}
*'''Instruction booklet bio (Game Boy Advance version)''' ''Leap into a Barrel Cannon to get launched into the air. Those marked with an explosion symbol will fire automatically, while others will require a press of the A Button to launch. You'll also find some Barrel Cannons that move, so be sure to time your shots carefully.''


====''Donkey Kong Country 2: Diddy's Kong Quest''====
====''Donkey Kong Country 2: Diddy's Kong Quest''====
*'''Instruction booklet bio (Game Boy Advance version):''' ''There are several types of Barrel Kannon. Arrow Barrels simply launch you in the direction of the arrow (use the + Control Pad to move left or right in the air). Blast Barrels will automatically launch you in a certain pre-programmed direction. Delayed Blast Barrels will allow you to aim them before they blast you out.''{{page needed}}
*'''Instruction booklet bio (Game Boy Advance version):''' ''There are several types of Barrel Kannon. Arrow Barrels simply launch you in the direction of the arrow (use the + Control Pad to move left or right in the air). Blast Barrels will automatically launch you in a certain pre-programmed direction. Delayed Blast Barrels will allow you to aim them before they blast you out.''
*'''Wii U Virtual Console manual bio:''' ''If you jump into this barrel, you will be sent flying for a long distance. There are several types of these barrels.''{{page needed}}
*'''Wii U Virtual Console manual bio:''' ''If you jump into this barrel, you will be sent flying for a long distance. There are several types of these barrels.''


====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''====
====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''====
*'''Instruction booklet bio (Game Boy Advance version):''' ''This barrel will automatically launch you to places that you'd never be able to reach otherwise.''{{page needed}}
*'''Instruction booklet bio (Game Boy Advance version):''' ''This barrel will automatically launch you to places that you'd never be able to reach otherwise.''


===''Super Smash Bros. Melee''===
===''Super Smash Bros. Melee''===
{{SSBM trophy
[[File:Trophy113.png|thumb|100px]]
|name=Barrel Cannon
*'''Trophy'''
|image=[[File:Trophy113.png|100px]]
**'''Barrel Cannon'''
|game=''Donkey Kong Country''<br>11/94
**''Donkey Kong Country''<br>11/94
|unlock=Randomly obtainable from a single-player mode or the [[smashwiki:Lottery|Lottery]]
**''The Barrel Cannons were used in Donkey Kong games as a vital means of transportation, and their explosive nature is used similarly in Super Smash Bros. Melee. On the Kongo Jungle stage, one can catch characters as they fall from the main platform. Careful! The Barrel Cannon rotation may accidentally send you flying off the screen.''
|desc=The Barrel Cannons were used in Donkey Kong games as a vital means of transportation, and their explosive nature is used similarly in Super Smash Bros. Melee. On the Kongo Jungle stage, one can catch characters as they fall from the main platform. Careful! The Barrel Cannon rotation may accidentally send you flying off the screen.
{{br}}
}}
 
===''Mini Mario & Friends: amiibo Challenge''===
===''Mini Mario & Friends: amiibo Challenge''===
*'''[[Play Nintendo]]:''' ''You can make your Mini hop into a cannon by marching up to it. Tap the red button to shoot your Mini out of the cannon and into enemies!''<ref>{{cite|url=play.nintendo.com/news-tips/tips-tricks/mini-mario-friends-amiibo-challenge-items|title=Mini Mario & Friends: amiibo Challenge Items|publisher=Play Nintendo|language=en-us|archive=web.archive.org/web/20200816215214/https://play.nintendo.com/news-tips/tips-tricks/mini-mario-friends-amiibo-challenge-items|accessdate=June 5, 2024}}</ref>
*'''[[Play Nintendo]]:''' ''You can make your Mini hop into a cannon by marching up to it. Tap the red button to shoot your Mini out of the cannon and into enemies!''<ref>[https://play.nintendo.com/news-tips/tips-tricks/mini-mario-friends-amiibo-challenge-items/ Mini Mario & Friends: amiibo Challenge Items]. ''Play Nintendo''. Retrieved April 6, 2020. ([https://web.archive.org/web/20200816215214/https://play.nintendo.com/news-tips/tips-tricks/mini-mario-friends-amiibo-challenge-items/ Archived] August 16, 2020, 21:52:14 via Wayback Machine.)</ref>


==Gallery==
==Gallery==
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|Jap2R=Kasoku Taru
|Jap2R=Kasoku Taru
|Jap2M=Acceleration Barrel (''Jet Race'')
|Jap2M=Acceleration Barrel (''Jet Race'')
|ChiT=木桶大炮<ref>{{cite|language=zh-hant|url=www.nintendo.com.hk/ssqj/minigame/index.html|title=瑪利歐派對 9:種類豐富!80種小遊戲|publisher=Nintendo HK|accessdate=June 5, 2024}}</ref>
|Chi=木桶大炮<ref>[https://www.nintendo.com.hk/ssqj/minigame/index.html Official Chinese website for ''Mario Party 9'']. Retrieved February 12, 2020.</ref>
|ChiTR=Mùtǒng Dàpào
|ChiR=Mùtǒng Dàpào
|ChiTM=Barrel Cannon
|ChiM=Barrel Cannon
|Ita=Barile cannone
|Ita=Barile cannone
|Ita2=Barile Catapulta (normale)<ref name=DKJR>{{cite|title=''[[Donkey Kong Jet Race]]'' Italian manual|page=18}}</ref> <small>(''Donkey Kong Jet Race'' normal variant)</small>
|Ita2=Barile Catapulta (normale)<ref name=DKJR>''[[Donkey Kong Jet Race]]'' Italian manual, pag. 18</ref> <small>(''Donkey Kong Jet Race'' normal variant)</small>
|Ita3=Barile Catapulta (rotante)<ref name=DKJR/> <small>(''Donkey Kong Jet Race'' spinning variant)</small>
|Ita3=Barile Catapulta (rotante)<ref name=DKJR/> <small>(''Donkey Kong Jet Race'' spinning variant)</small>
|Ita4=Barile Catapulta (potenziato)<ref name=DKJR/> <small>(''Donkey Kong Jet Race'' yellow variant)</small>
|ItaM=Cannon barrel
|ItaM=Cannon barrel
|Ita2M=Catapult Barrel (normal)
|Ita2M=Catapult Barrel (normal)
|Ita3M=Catapult Barrel (spinning)
|Ita3M=Catapult Barrel (spinning)
|Ita4M=Catapult Barrel (powered-up)
|Por=Barril  Canhão
|Por=Barril  Canhão
|PorM=Cannon Barrel
|PorM=Cannon Barrel
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<references/>
<references/>


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