Editing Barrel Cannon

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===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
{{main-wiki|SmashWiki|Barrel Cannon}}
{{main-external|SmashWiki|Barrel Cannon}}
[[File:Barrel Cannon Brawl screenshot.jpg|thumb|left|A Barrel Cannon from The Subspace Emissary in ''Super Smash Bros. Brawl'']]
[[File:Barrel Cannon Brawl screenshot.jpg|thumb|left|A Barrel Cannon from The Subspace Emissary in ''Super Smash Bros. Brawl'']]
Barrel Cannons appear in several [[stage]]s in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series, namely  [[Kongo Jungle (Super Smash Bros.)|Kongo Jungle]], [[Kongo Falls]], and [[Jungle Hijinxs (stage)|Jungle Hijinxs]]. In Kongo Jungle and Kongo Falls, there is a single Barrel Cannon that moves back and forth underneath the stage, occasionally rotating. If a character falls into the cannon, they can press the A button to fire themselves out of the cannon in the direction of the arrow. If they wait too long, they will be shot out automatically. Since the cannon sometimes rotates, this action can sometimes save players from falling, or it can launch them directly into a KO. Only one character may occupy the Barrel Cannon at a time. The one in Kongo Falls can also be used by [[Klaptrap]]s that fall into it; they inflict damage if the cannon is touched while they are inside it, or if they are fired towards the stage. In Jungle Hijinxs, several stationary Barrel Cannons appear, sometimes switching positions. These are used to travel between the foreground and background of the stage. After using one of these Barrel Cannons, flames will temporarily surround the fighter; attempting to enter another Barrel Cannon with these flames causes it to explode rather than launching the fighter between planes. There is also a Barrel Cannon that always explodes upon use, revealed when the middle part of the foreground collapses.
Barrel Cannons appear in several [[stage]]s in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series, namely  [[Kongo Jungle (Super Smash Bros.)|Kongo Jungle]], [[Kongo Falls]], and [[Jungle Hijinxs (stage)|Jungle Hijinxs]]. In Kongo Jungle and Kongo Falls, there is a single Barrel Cannon that moves back and forth underneath the stage, occasionally rotating. If a character falls into the cannon, they can press the A button to fire themselves out of the cannon in the direction of the arrow. If they wait too long, they will be shot out automatically. Since the cannon sometimes rotates, this action can sometimes save players from falling, or it can launch them directly into a KO. Only one character may occupy the Barrel Cannon at a time. The one in Kongo Falls can also be used by [[Klaptrap]]s that fall into it; they inflict damage if the cannon is touched while they are inside it, or if they are fired towards the stage. In Jungle Hijinxs, several stationary Barrel Cannons appear, sometimes switching positions. These are used to travel between the foreground and background of the stage. After using one of these Barrel Cannons, flames will temporarily surround the fighter; attempting to enter another Barrel Cannon with these flames causes it to explode rather than launching the fighter between planes. There is also a Barrel Cannon that always explodes upon use, revealed when the middle part of the foreground collapses.

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